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Vateshran help on last boss!

Nyseto
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Everything else is easy except for void tether with the shades closing in on you. I have the dps but all the other bs gets in the way or it’s blocking me from stepping back and then I die. Is there a particular shade I should start with or what?
Edited by ZOS_Icy on October 23, 2022 4:55PM
  • tomofhyrule
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    It doesn't matter, but definitely tab target the shade and whale on it to get it down in time.

    One thing I do when I'm playing it safe is to try to trigger the colossi early. Mae doesn't do too much herself, so I start with one of the colossi and hard focus it. As soon as you touch it, it breaks free. I can usually get two of them down before she goes for the ring mechanic, and then right afterwards I deal with the other two one at a time. That way they don't activate when there's too much else going on - two colossi coming at you at once while you're dealing with the shades is a great way to get killed.
  • Caligamy_ESO
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    My biggest thing there would be.. do not stand right in front of the shade you are targeting. You will only lure everything and its voidmother to the area and clutter up your view. Instead stand off to one side and be wary as the circle closes and sidestep into the available open space if needed when something steps into your view.

    Also depending on class if your sorc or nightblade you can bypass the tether completely with using your shades or streak.
    Edited by Caligamy_ESO on October 19, 2022 5:05AM
    love is love
  • Dr_Con
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    what class are you playing?
  • Tra_Lalan
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    Here are some tips that helped me:

    1. If you use sorc or nightblade you can skip this mechanic (streak for sorc or teleporting to shade for nb).
    2. Boss creates aoe at 10% health, so if you think you are close enough, just go for the boss (aoe will clear the arena from shades).
    3. While attacking a shade be careful not to wake up additional add (if you use aoe just choose a shade that has no unactive collosus nearby).
    4. I also try to focus void mages at all the time. If mages are up and the shade mechanic starts I choose a shade that allows me to kill the void mage (shade that is in their zone, close enough, you dont want the mage to get behind the shades chain also you want the mage to die ASAP).
  • Nyseto
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    Dr_Con wrote: »
    what class are you playing?

    Stamblade
  • Dr_Con
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    Nyseto wrote: »
    Dr_Con wrote: »
    what class are you playing?

    Stamblade

    Oh awesome, as Tra_ above explains how you can use the shade ability to bypass the mechanic, which is exactly what you describe having trouble with. I suppose you could also teleport strike to either maebroogah, an add, or a golem but that's not a guarantee every time and could result in more deaths.



    A bit about the encounter-
    • Tab targeting is always an option to lock onto the shade but I realize it can get difficult with the golems at the end bodyblocking. I think someone said your minimum single-target dps has to be around 9-10k in this phase on a shade to get through on vet.
    • all of the Maebroogah's summons in that circle have the same HP to my knowledge.
    • She asks for help from the big guys every 20%, but the insta death circle of mobs are on a timed interval. If you are fast enough, you can also kill all the golems in the beginning by triggering them with damage- that way killing them is more on your terms than hers (or you could just have a couple up when you push her to the next phase- they disappear, though this is more risky).
    • Remember that the adds that are not the giant golem (mage, archer, voriplasm) will follow you to the shade realm and do not despawn, you should kill these before pushing Maebroogah to 5-10%
    • This being said, when you are in the void "shadow realm" and have to kill the add, just know that every 20% she regenerates, she creates a golem- this is a good time to burn the add and get back to the boss, BUT if you want to take it slow and regenerate ult to fight the boss remember that it will be as difficult as starting her at 100%
    • In addition to the above, a lot of the caster/archer mobs in the game decide to move if you get too close to them. this can be an issue if you put down a ground ultimate/AOE, so make sure you cast ground AOEs after the caster decides to move if you are next to them so you don't waste resources (The archer also has a useless ground teleport ability, nothing really to note there).
    • Archers HURT, make sure you aren't ignoring them.
    • When I was first getting through this encounter someone told me that there's about a 1/20 chance to dodge roll through the line, so that's not a viable option.
    • On her final phase you have to deal with the fire mage from the 3rd void bubble and a phantom minotaur as well as the adds and golem. Don't let yourself get overwhelmed and remember to interrupt the channel of the fire mage!


    Edited by Dr_Con on October 19, 2022 1:43PM
  • Nyseto
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    Dr_Con wrote: »
    Nyseto wrote: »
    Dr_Con wrote: »
    what class are you playing?

    Stamblade

    Oh awesome, as Tra_ above explains how you can use the shade ability to bypass the mechanic, which is exactly what you describe having trouble with. I suppose you could also teleport strike to either maebroogah, an add, or a golem but that's not a guarantee every time and could result in more deaths.



    A bit about the encounter-
    • Tab targeting is always an option to lock onto the shade but I realize it can get difficult with the golems at the end bodyblocking. I think someone said your minimum single-target dps has to be around 9-10k in this phase on a shade to get through on vet.
    • all of the Maebroogah's summons in that circle have the same HP to my knowledge.
    • She asks for help from the big guys every 20%, but the insta death circle of mobs are on a timed interval. If you are fast enough, you can also kill all the golems in the beginning by triggering them with damage- that way killing them is more on your terms than hers (or you could just have a couple up when you push her to the next phase- they disappear, though this is more risky).
    • Remember that the adds that are not the giant golem (mage, archer, voriplasm) will follow you to the shade realm and do not despawn, you should kill these before pushing Maebroogah to 5-10%
    • This being said, when you are in the void "shadow realm" and have to kill the add, just know that every 20% she regenerates, she creates a golem- this is a good time to burn the add and get back to the boss, BUT if you want to take it slow and regenerate ult to fight the boss remember that it will be as difficult as starting her at 100%
    • In addition to the above, a lot of the caster/archer mobs in the game decide to move if you get too close to them. this can be an issue if you put down a ground ultimate/AOE, so make sure you cast ground AOEs after the caster decides to move if you are next to them so you don't waste resources (The archer also has a useless ground teleport ability, nothing really to note there).
    • Archers HURT, make sure you aren't ignoring them.
    • When I was first getting through this encounter someone told me that there's about a 1/20 chance to dodge roll through the line, so that's not a viable option.
    • On her final phase you have to deal with the fire mage from the 3rd void bubble and a phantom minotaur as well as the adds and golem. Don't let yourself get overwhelmed and remember to interrupt the channel of the fire mage!


    Interesting, great advice. So I’m not too familiar with using the shade ability, I have Dark Shade.
  • Oreyn_Bearclaw
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    Its been a little while, but I really suggest against using gimmicks like streak or shade or whatever else can skip it. Learn to do it correctly. As soon as they spawn, TAB TARGET one of them (so many people dont use tab target), Put down your ground DOTs so they are walking through them, and then just use your spam until they are dead. Get outside the ring and continue. It's one of those mechanics that as soon as it starts, it needs to be your priority. You could use something like a single target ultimate, but I really think those are better saved for the side bosses and/or execute.

    In terms of side bosses, I always go Low to High on the platforms (they are slightly different elevations), which I think ends up being left to right. You want to save the flamespinners for last, who also need to be a priority. A ranged interrupt is handy, but not required. It may not be the best for pure damage these days, but I really like a bow back bar in arenas. Gives you a nice ground DOT, a ranged interrupt, and a single target ultimate. You even have a ranged spammable if you need it. My first stamblade flawless in VMA was actually bow/bow. Not the most damage, but safety first.
  • Billium813
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    My biggest issue with the tethered shades is that Stampede will get you killed. Not because they are moving forward, like you would expect! The issue is that Stampede places you too far behind the shade and the kill line from the tether is in FRONT of the shades. Gets me every time, even when the shades aren't moving yet, it's worse when approaching from an angle.
    Edited by Billium813 on October 19, 2022 4:05PM
  • Oreyn_Bearclaw
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    Billium813 wrote: »
    My biggest issue with the tethered shades is that Stampede will get you killed. Not because they are moving forward, like you would expect! The issue is that Stampede places you too far behind the shade and the kill line from the tether is in FRONT of the shades. Gets me every time, even when the shades aren't moving yet, it's worse when approaching from an angle.

    Yeah, stampede is one of my least favorite skills in ESO. Do'nt get me wrong, it works as a gap closer (when gap closers work) but for some reason ZOS thinks that back bar 2H is a great meta. It is also extremely clunky to weave, bar swap with.

    Too many people run 2H back bar in situations where Destro or Bow are far better options. With either, its easy to lay a ground DOT that the shade will have to walk all the way through from a safe range. I only run 2H backbar on target dummies and a handful of boss fights that I know very well. It is a good way to get yourself wrecked. LOL
  • Billium813
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    Billium813 wrote: »
    My biggest issue with the tethered shades is that Stampede will get you killed. Not because they are moving forward, like you would expect! The issue is that Stampede places you too far behind the shade and the kill line from the tether is in FRONT of the shades. Gets me every time, even when the shades aren't moving yet, it's worse when approaching from an angle.

    Yeah, stampede is one of my least favorite skills in ESO. Do'nt get me wrong, it works as a gap closer (when gap closers work) but for some reason ZOS thinks that back bar 2H is a great meta. It is also extremely clunky to weave, bar swap with.

    Too many people run 2H back bar in situations where Destro or Bow are far better options. With either, its easy to lay a ground DOT that the shade will have to walk all the way through from a safe range. I only run 2H backbar on target dummies and a handful of boss fights that I know very well. It is a good way to get yourself wrecked. LOL

    I mostly front bar 2H and backbar bow. I actually enjoy weaving 2H and can often see a slight animation to let me know. I think it's just preference and comfortability. Just in general, Stampede does get me killed more than I like xD. The number of times I've yeeted myself into death is more than I care to admit, but TBF I can't blame the skill for that, it's just my dumb fingers and awareness!

    The shade tethers on Vateshran tho... I think they are just misplaced and bugged in that regard. Even the ghost walls on dungeons like Fang Lair and Depths of Malatar don't get me killed when I Stampede them. But Vateshran Shade tether almost always kills me, even when not moving. And it's almost 100% death if approaching from an angle rather than headon.
  • Oreyn_Bearclaw
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    Billium813 wrote: »
    Billium813 wrote: »
    My biggest issue with the tethered shades is that Stampede will get you killed. Not because they are moving forward, like you would expect! The issue is that Stampede places you too far behind the shade and the kill line from the tether is in FRONT of the shades. Gets me every time, even when the shades aren't moving yet, it's worse when approaching from an angle.

    Yeah, stampede is one of my least favorite skills in ESO. Do'nt get me wrong, it works as a gap closer (when gap closers work) but for some reason ZOS thinks that back bar 2H is a great meta. It is also extremely clunky to weave, bar swap with.

    Too many people run 2H back bar in situations where Destro or Bow are far better options. With either, its easy to lay a ground DOT that the shade will have to walk all the way through from a safe range. I only run 2H backbar on target dummies and a handful of boss fights that I know very well. It is a good way to get yourself wrecked. LOL

    I mostly front bar 2H and backbar bow. I actually enjoy weaving 2H and can often see a slight animation to let me know. I think it's just preference and comfortability. Just in general, Stampede does get me killed more than I like xD. The number of times I've yeeted myself into death is more than I care to admit, but TBF I can't blame the skill for that, it's just my dumb fingers and awareness!

    The shade tethers on Vateshran tho... I think they are just misplaced and bugged in that regard. Even the ghost walls on dungeons like Fang Lair and Depths of Malatar don't get me killed when I Stampede them. But Vateshran Shade tether almost always kills me, even when not moving. And it's almost 100% death if approaching from an angle rather than headon.

    Yeah, 2H weave is generally fine. The issue is that with stampede, which is meta back bar for the most part to keep your infused back bar glyph proc'ed, it is very clunky if you just want to swap to your back bar, weave the skill, and swap back to your front bar. You actually have to be moving for it to work. No idea why its a thing, but it is. Some people when parsing will just auto walk into the dummies arse the whole time. :smile:
  • SkaraMinoc
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    You said the shade circle is the only problem so I recommend the following.
    1. slot a teleport if possible to bypass the mechanic
    2. prioritize adds before the shade circle spawns so they don't get in the way
    3. save ultimate for that phase
    I spent the last week farming Vateshran Hollows perfected weapons and got a 2 hour run down to 25 minutes.

    You can kill the last boss in 5 minutes using these techniques.
    • Save ultimate for the mini bosses to minimize the main boss health regen. Don't kill adds during the mini boss fights.
    • Kill the Void Dremora mini boss last because it spawns the Void Flameshapers for the rest of the fight. The other two mini bosses don't spawn any additional adds. They only have a ground aoe mechanic which is easily avoided.
    • Kill adds during the main boss fight if there's too many. Don't let them pile up.
    • Slot a teleport skill if you have one to bypass the Shade Circle phase. This gives you 10+ seconds of extra boss dps.
    • For easy mode, use an Oakensoul heavy attack build with Storm Master and Sergeant's Mail sets. The heavy attack cleave is very strong against adds. Use Wall of Elements (either morph is fine) and Shock Reach to proc Off Balance. You don't need any other attack skills, it's that strong. Use Artaeum Pickled Fish Bowl for +maxhealth and +maxmag. Sustain not needed. Thief mundus. Elemental Rage ultimate. This will give you 35k dps on 6m dummy while still having 30k health and 20k+ armor.
    PC NA
  • Vulkunne
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    Nyseto wrote: »
    Everything else is easy except for void tether with the shades closing in on you. I have the dps but all the other bs gets in the way or it’s blocking me from stepping back and then I die. Is there a particular shade I should start with or what?

    There are also streamer vids online from those who have gone thru this run before. Might be helpful to give those a look.
    Edited by Vulkunne on October 19, 2022 9:37PM
    "I know that someday that sun is bound to shine." -Ella Fitzgerald
  • Thecompton73
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    The Toxic Barrage bow ultimate can take out a ring shade just about by itself. You just have to be careful you don't accidentally target another ad when you use it.
  • Nyseto
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    I just beat vateshran for the first time using that shade skill. It was an absolute godsend, easy mode. However, I got a blue vateshran inferno staff? I thought that even on normal mode you get a gold weapon because that’s what I see in the guides
  • tomofhyrule
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    [quote="Nyseto;c-7737179"I thought that even on normal mode you get a gold weapon because that’s what I see in the guides[/quote]

    Nope, the gold is improved. Not even vet gives you a gold weapon from the boss chest.

    Most guides just assume you gold out your gear, or at least the weapons first.
  • moleculardrugs
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    Nyseto wrote: »
    Everything else is easy except for void tether with the shades closing in on you. I have the dps but all the other bs gets in the way or it’s blocking me from stepping back and then I die. Is there a particular shade I should start with or what?

    Just did vVH last night on my templar 😭

    What helped me without having to use tab target is applying lots of AoE DoTs in the vicinity of the tether-zombie-walker. The AoEs damage the other trash too
  • moleculardrugs
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    Nyseto wrote: »
    I just beat vateshran for the first time using that shade skill. It was an absolute godsend, easy mode. However, I got a blue vateshran inferno staff? I thought that even on normal mode you get a gold weapon because that’s what I see in the guides

    I think the people who make the guides upgrade their weapons so we see a final product rather than the actual prize at the end.

    Normal gives blue and Vet gives purple. Never got a gold from a solo vet run, but I am on the leaderboard for a solo dungeon so maybe I’ll get a gold thing at the end of the season?
  • CasgarTheSomnolent
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    Nyseto wrote: »
    Dr_Con wrote: »
    what class are you playing?

    Stamblade

    Stamblade here. This is what I do. It works.

    First of all it helps to learn when she's about to cast the tether polygon thing. It's called Void Trap. It only happens at certain percentages of her health. I think it's 80, 60, 40, and 20% since summoning the void colossi happens at 90, 70, 50, and 30% and she starts to blow up the room at 10%, which is when you teleport to the islands. If you can recognize her callouts, it gives you a few seconds to get yourself prepared. Here callouts during the fight can be found here: https://en.uesp.net/wiki/Online:Maebroogha_the_Void_Lich

    When she starts Void Trap, I look for the vertex farthest away from me, so I have adequate time to set things up. I'll go drop down all my aoes in front of the approaching shade and any other dots I can put on it. It's good to save an ulti as well to drop on top of it, though if you're a stamblade, you probably should be using Incap, and it's so cheap you'll probably have it available to boost your damage while you focus everything on the one vertex. Dawnbreaker is another option if you want to have an aoe on the approaching shade, anything in the way, plus a little extra damage boost.

    For me, the key is this: Master's 2H (from DSA) on front bar. You should be using a 2H weapon, of course, throughout Vateshran so you can use Brawler. Brawler will increase your damage shield the more enemies you hit with it, so if a bunch of enemies gets on top of you while you whaling on the shade you won't get killed as you try to focus on it. But the Master's 2H also increases damage substantially for every enemy you hit with Brawler. So, now, the more things you get in your Brawler cone, the more shields and the more damage you do. The worst part about trying to kill the shades at the vertices is everything else getting in the way of them. But if they do, you just spam Brawler and the more things you hit, including the shade, the faster they melt. You turn a problem into an advantage. This realization is how I finally was able to beat vVH consistently, and I was very proud of myself for figuring it out.

    Also, my personal preference as a nightblade is to use Assassin's Blade as my execute to finish those shades off instead of the 2H execute. It just feels like it hits more consistently and more cleanly for me when I'm trying to punch down that last 25% and get out of the death polygon. Up to you, though, and non-nightblades obviously don't have that option.

    TL;DR: Master's 2H means that Brawler melts everything in your path as you try to break though those shade vertices in addition to keeping you from dying while you do it.

    And just in case it'll help, my go-to gear set up for vet Vateshran is as follows: 5-piece Vicious Ophidian on body or jewels, 3 pieces Briarheart on body or jewels, Pale Order Ring, one piece Kra'gh, Master's 2H on front bar, Briarheart bow on back bar to complete the five piece. Briarheart's five-piece buff will easily be refreshed as you bar swap, so it's fine to just have it momentarily active when you're on back bar.
    Edited by CasgarTheSomnolent on October 20, 2022 6:58AM
  • Parasaurolophus
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    I don't want to brag, but I really don't understand why this mechanic is causing problems for so many players...
    PC/EU
  • CGPsaint
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    I don't want to brag, but I really don't understand why this mechanic is causing problems for so many players...

    Congratulations, you have contributed nothing of value to this conversation.
    "Some enjoy bringing grief to others. They remind M'aiq of mudcrabs—horrible creatures, with no redeeming qualities."
  • Oreyn_Bearclaw
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    Nyseto wrote: »
    Everything else is easy except for void tether with the shades closing in on you. I have the dps but all the other bs gets in the way or it’s blocking me from stepping back and then I die. Is there a particular shade I should start with or what?

    Just did vVH last night on my templar 😭

    What helped me without having to use tab target is applying lots of AoE DoTs in the vicinity of the tether-zombie-walker. The AoEs damage the other trash too

    Silly question, does tab target exist on consoles? ALWAYS TAB TARGET. Like I cant say it louder than that. There is never a reason not to. It is one of the biggest mistakes I see newer players make. Sure it doesnt matter to your AOES, but the most important thing that needs killing should be tab targeted 100% of the time. You should even tab target the target dummies when parsing.
  • Oreyn_Bearclaw
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    I don't want to brag, but I really don't understand why this mechanic is causing problems for so many players...

    Especially on normal... :# But hey, we all got to start somewhere. I will say it again, I really don't recommend using work arounds like shade when learning. It will make vet a nightmare if OP ever gets around to it.
    Nyseto wrote: »
    I just beat vateshran for the first time using that shade skill. It was an absolute godsend, easy mode. However, I got a blue vateshran inferno staff? I thought that even on normal mode you get a gold weapon because that’s what I see in the guides

    Normal vs Vet determines whether or not its perfected. Normal typically drops blue gear and Vet typically drops purple, for most things. Trial HMs will get into gold Jewelry, but weapons are still purple. Gold weapons pretty much only come from leaderboards.
    Edited by Oreyn_Bearclaw on October 20, 2022 7:19PM
  • jaws343
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    Nyseto wrote: »
    Everything else is easy except for void tether with the shades closing in on you. I have the dps but all the other bs gets in the way or it’s blocking me from stepping back and then I die. Is there a particular shade I should start with or what?

    Just did vVH last night on my templar 😭

    What helped me without having to use tab target is applying lots of AoE DoTs in the vicinity of the tether-zombie-walker. The AoEs damage the other trash too

    Silly question, does tab target exist on consoles? ALWAYS TAB TARGET. Like I cant say it louder than that. There is never a reason not to. It is one of the biggest mistakes I see newer players make. Sure it doesnt matter to your AOES, but the most important thing that needs killing should be tab targeted 100% of the time. You should even tab target the target dummies when parsing.

    You can highlight enemies, but if my understanding of tab targeting on PC is correct, that your single target attacks lock on to the targeted enemy, that is absolutely not something that can be done on console. You can highlight the enemy, but still require direct line of sight to target them with a single target ability, so other enemies can pass in front and take an attack intended for a highlighted enemy.
  • Oreyn_Bearclaw
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    jaws343 wrote: »
    Nyseto wrote: »
    Everything else is easy except for void tether with the shades closing in on you. I have the dps but all the other bs gets in the way or it’s blocking me from stepping back and then I die. Is there a particular shade I should start with or what?

    Just did vVH last night on my templar 😭

    What helped me without having to use tab target is applying lots of AoE DoTs in the vicinity of the tether-zombie-walker. The AoEs damage the other trash too

    Silly question, does tab target exist on consoles? ALWAYS TAB TARGET. Like I cant say it louder than that. There is never a reason not to. It is one of the biggest mistakes I see newer players make. Sure it doesnt matter to your AOES, but the most important thing that needs killing should be tab targeted 100% of the time. You should even tab target the target dummies when parsing.

    You can highlight enemies, but if my understanding of tab targeting on PC is correct, that your single target attacks lock on to the targeted enemy, that is absolutely not something that can be done on console. You can highlight the enemy, but still require direct line of sight to target them with a single target ability, so other enemies can pass in front and take an attack intended for a highlighted enemy.

    @jaws343 s343
    Guessing its the same mechanic, but guessing its easier to use on PC. On PC if you press tab with an enemy in your cross hairs, they will highlight. Tab targeting is certainly not perfect on PC. "Lock on" is not the term I would use as it is not a guarantee that that a single target skill lands, but it seems to increase the odds significantly if you are trying to kill something in the middle of a pack of enemies. You still benefit from having them in your cross hairs, but on the margins, its always the right thing to do.
  • jaws343
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    jaws343 wrote: »
    Nyseto wrote: »
    Everything else is easy except for void tether with the shades closing in on you. I have the dps but all the other bs gets in the way or it’s blocking me from stepping back and then I die. Is there a particular shade I should start with or what?

    Just did vVH last night on my templar 😭

    What helped me without having to use tab target is applying lots of AoE DoTs in the vicinity of the tether-zombie-walker. The AoEs damage the other trash too

    Silly question, does tab target exist on consoles? ALWAYS TAB TARGET. Like I cant say it louder than that. There is never a reason not to. It is one of the biggest mistakes I see newer players make. Sure it doesnt matter to your AOES, but the most important thing that needs killing should be tab targeted 100% of the time. You should even tab target the target dummies when parsing.

    You can highlight enemies, but if my understanding of tab targeting on PC is correct, that your single target attacks lock on to the targeted enemy, that is absolutely not something that can be done on console. You can highlight the enemy, but still require direct line of sight to target them with a single target ability, so other enemies can pass in front and take an attack intended for a highlighted enemy.

    @jaws343 s343
    Guessing its the same mechanic, but guessing its easier to use on PC. On PC if you press tab with an enemy in your cross hairs, they will highlight. Tab targeting is certainly not perfect on PC. "Lock on" is not the term I would use as it is not a guarantee that that a single target skill lands, but it seems to increase the odds significantly if you are trying to kill something in the middle of a pack of enemies. You still benefit from having them in your cross hairs, but on the margins, its always the right thing to do.

    I pretty much exclusively use it in Trials to keep track of priority enemies. But that is usually right at the start of a trash pull, with time to sight the right enemy. I would definitely end up dead if I attempted to use it mid fight, especially in vateshran. Unfortunately tied directly to our crouch button on console.

    My go to for the tether enemies is to target the one that is furthest away from the boss. Throw a dot on them first, drop AOEs between them and the center, and then move towards them while single targeting them. It helps keep all of the other enemies behind you as you move forward. Allowing you to focus on the tether enemy. Also gives you AOEs in between to help as well.

    But, I also tend to pull all colossi up front and ult dump them all down right away. Saves them being ill timed additions to the fight.
  • Oreyn_Bearclaw
    Oreyn_Bearclaw
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    jaws343 wrote: »
    jaws343 wrote: »
    Nyseto wrote: »
    Everything else is easy except for void tether with the shades closing in on you. I have the dps but all the other bs gets in the way or it’s blocking me from stepping back and then I die. Is there a particular shade I should start with or what?

    Just did vVH last night on my templar 😭

    What helped me without having to use tab target is applying lots of AoE DoTs in the vicinity of the tether-zombie-walker. The AoEs damage the other trash too

    Silly question, does tab target exist on consoles? ALWAYS TAB TARGET. Like I cant say it louder than that. There is never a reason not to. It is one of the biggest mistakes I see newer players make. Sure it doesnt matter to your AOES, but the most important thing that needs killing should be tab targeted 100% of the time. You should even tab target the target dummies when parsing.

    You can highlight enemies, but if my understanding of tab targeting on PC is correct, that your single target attacks lock on to the targeted enemy, that is absolutely not something that can be done on console. You can highlight the enemy, but still require direct line of sight to target them with a single target ability, so other enemies can pass in front and take an attack intended for a highlighted enemy.

    @jaws343 s343
    Guessing its the same mechanic, but guessing its easier to use on PC. On PC if you press tab with an enemy in your cross hairs, they will highlight. Tab targeting is certainly not perfect on PC. "Lock on" is not the term I would use as it is not a guarantee that that a single target skill lands, but it seems to increase the odds significantly if you are trying to kill something in the middle of a pack of enemies. You still benefit from having them in your cross hairs, but on the margins, its always the right thing to do.

    I pretty much exclusively use it in Trials to keep track of priority enemies. But that is usually right at the start of a trash pull, with time to sight the right enemy. I would definitely end up dead if I attempted to use it mid fight, especially in vateshran. Unfortunately tied directly to our crouch button on console.

    My go to for the tether enemies is to target the one that is furthest away from the boss. Throw a dot on them first, drop AOEs between them and the center, and then move towards them while single targeting them. It helps keep all of the other enemies behind you as you move forward. Allowing you to focus on the tether enemy. Also gives you AOEs in between to help as well.

    But, I also tend to pull all colossi up front and ult dump them all down right away. Saves them being ill timed additions to the fight.

    @jaws343 s343

    Yeah, I haven't been in there in a while, but Nuke is the term I would use on how to deal with the final boss. LOL

    I think Spirit Slayer took me about 5 tries, and I honestly had more trouble with the minotaur boss than any of the others (took me way more deaths than it should have to realize to interrupt those guys, lol).

    On the last boss, I am sure to focus one of the tether guys if I am behind or playing safe, and I try to drop a destro ult that hits both the flameshapper and the third mini boss, otherwise, just nuke it. As DPS checks go, it's not all that high.

    You don't even ever need to deal with the tether mechanic if you have enough DPS. They despawn if you push the boss hard enough. You can absolutely clear with only damaging the boss and the three side bosses. Everything else is optional. Easier perhaps, bot optional.
  • Dr_Con
    Dr_Con
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    saw some comments about "gold" droppimg, if you make the leaderboards this week you'll get a gold vMA weapon. On Vateshran they aren't doing leaderboards this week, but you can get a style page off of Maegroobah for your weapons. I believe it's some style from the Reach with pulsing void effect on it for your weapons (I keep saying it looks like pulsing gingivitis)
  • ZOS_Icy
    ZOS_Icy
    mod
    Greetings,

    This thread has been moved to the Players Helping Players section, as it is better suited there.

    Thank you for your understanding.
    Staff Post
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