Ragnarok0130 wrote: »I found this feature and achievement checking very helpful raiding and especially PUGing RND raids in SWTOR outside of HM/NiM my prog groups. If someone is struggling in fulfilling their role, often you can see why they struggle by inspecting their gear - frequently I saw DDs with a mis match of tank, healer, and DPS gear and you can whisper them and explain gearing to them and they can fix their gear and improve their performance after the raid.
If someone isn’t performing mechs you can see if they’ve done the content before by checking achievements and you can put a quick explanation to the whole group before each boss because many times in SWTOR and ESO people refuse to admit they’ve not run content before when you ask the group.
These tools are very helpful and just because some people may use it to be jerks doesn’t mean they don’t have a place. People use chat to be toxic in ESO daily but I would not advocate for chat to be removed because some people misuse it.
You can with the built-in encounter log command and using the ESO Logs website. We use it on trials to look at players' gear/skills/casts to see if they're playing optimally in vet content and what we can do to help them improve. Without this feature, we would have no idea how to help players get better in content where it matters.
I also use it in random vets to inspect what pugs are using. If I'm doing 70% of the dps in a vet dlc dungeon and you ask for gear at the end, you better believe I logged, checked your setup, and decided I won't give you anything because you didn't have the decency to make sure you were geared and ready for the content and relied on pugs to carry you. No free carries, no free gear.
SerafinaWaterstar wrote: »
Well done for proving the point that this is not a good idea.
If you are doing vet trials with a group, do you not just TALK to them?! Discuss gear beforehand, maybe? Not spy on them.
.
You can with the built-in encounter log command and using the ESO Logs website. We use it on trials to look at players' gear/skills/casts to see if they're playing optimally in vet content and what we can do to help them improve. Without this feature, we would have no idea how to help players get better in content where it matters.
I also use it in random vets to inspect what pugs are using. If I'm doing 70% of the dps in a vet dlc dungeon and you ask for gear at the end, you better believe I logged, checked your setup, and decided I won't give you anything because you didn't have the decency to make sure you were geared and ready for the content and relied on pugs to carry you. No free carries, no free gear.
What??!!
They are trying to get better with armor sets and you deny them. That is the exact opposite way you should behave.
"...you didn't have the decency to make sure you were geared..." How should they get geared then?
This right here is the best argument on why gear inspection should not exist.
You can with the built-in encounter log command and using the ESO Logs website. We use it on trials to look at players' gear/skills/casts to see if they're playing optimally in vet content and what we can do to help them improve. Without this feature, we would have no idea how to help players get better in content where it matters.
I also use it in random vets to inspect what pugs are using. If I'm doing 70% of the dps in a vet dlc dungeon and you ask for gear at the end, you better believe I logged, checked your setup, and decided I won't give you anything because you didn't have the decency to make sure you were geared and ready for the content and relied on pugs to carry you. No free carries, no free gear.
What??!!
They are trying to get better with armor sets and you deny them. That is the exact opposite way you should behave.
"...you didn't have the decency to make sure you were geared..." How should they get geared then?
This right here is the best argument on why gear inspection should not exist.
So basically "You can't get vet gear unless you already have vet gear....which means no one can get vet gear. Logic"
You can with the built-in encounter log command and using the ESO Logs website. We use it on trials to look at players' gear/skills/casts to see if they're playing optimally in vet content and what we can do to help them improve. Without this feature, we would have no idea how to help players get better in content where it matters.
I also use it in random vets to inspect what pugs are using. If I'm doing 70% of the dps in a vet dlc dungeon and you ask for gear at the end, you better believe I logged, checked your setup, and decided I won't give you anything because you didn't have the decency to make sure you were geared and ready for the content and relied on pugs to carry you. No free carries, no free gear.
What??!!
They are trying to get better with armor sets and you deny them. That is the exact opposite way you should behave.
"...you didn't have the decency to make sure you were geared..." How should they get geared then?
This right here is the best argument on why gear inspection should not exist.
So basically "You can't get vet gear unless you already have vet gear....which means no one can get vet gear. Logic"
Exactly.
With only a slight language change this is how it worked (works?) in WoW. A community I gladly left behind in 2014.
I and probably most calls that you have in your 12 slots your skills or perhaps active skills.Why should anybody care that skills you had on bars overland?
For one you might be leveling the skills, lots of people use dolmens or quests to level skills. I say its nice to level up an resto staff on any magic build just in case you need it.
It wasn't my skills, it was what I had in my quick slots. And who knows why some people care about what others are doing in a game? You'd have to ask those people. I can understand having an interest if you're grouping with someone to do something difficult. But random people in overland? Who knows?
Gotta say that I'm glad there is no such ability in ESO.
Why? Because prior experience has made me 100% certain that the only appropriate way to deal with this is to make people ask and to allow people to refuse to engage with this topic if they don't want to do so. If you want to know what gear someone's running, ask. It should be up to them to tell you or not tell you as they see fit.
'Examine' options that let you snoop on other peoples' gear loadouts encourage one thing and one thing alone - nosiness. It's pure indulgence of nosiness that inclines some people to start to think that they're going to start Helping People™ by commenting on/criticizing their gear.
At its absolute best, this function can be marginally convenient when someone's asking you for help in figuring out their gear situation and you can look for yourself to see what they're starting with. This can also be accomplished by asking them to link their gear in a chat window, and IMO, that's how it *should* be addressed.
There is not one single good argument for why this needs to exist that cannot be resolved by simply asking if you're so concerned about someone's gear situation. If your concern is legit and the person in question wants your input, feedback or opinion, you can ask them about it and they can engage you on the subject.
Otherwise, live in your own yard and stop acting like you're entitled to live in mine as well.
Kiralyn2000 wrote: »I gave to some friends the decorator ranking so for those i do not mind. But now anyone with inferior rank visiting the house will be able to retreive the full list of the items you placed in your house, and thus copy the house easily.
When i create a piece of art in my house, its not to find it in another house. WHen i create those, there is more in it that just put pieces together. I use the art i have in me in RL to create in game and this is who i am, not just some pieces put together just to be there.
So i do no agree that those are copied. I always said i can create for people if they want, i even often gave the mats to do them, but i did them to fit with the personality of the person, not mine.
There's a lot more to decorating than the list of furnishings. Where & how they're placed is more important. And how is someone going to copy all of that?
So "copy the house easily" seems a bit of a stretch. Seems like it would take hours of screenshotting lists of items, and then screenshotting all the placements, and then somehow duplicating that.... seems like a huge amount of work. Pointless work, because who even cares that much?
Also, I don't think there's anyone out there who would want to copy your house. Maybe they wonder what furnishing that cool thing over there is, or maybe they might see a cool way you've intersected three items to make a new thing, sure (which they could already see & try to copy)... but wholesale copy your "artwork" of a house? I really don't see it ever happening.
(honestly, I've got to say that I don't understand the general viewpoint in the first place. Sorry.)
Blackbird_V wrote: »This may be a good idea for those lower level players to inspect higher level players to see what gear and abilities they're using to increase their own damage, healing or tankyness in the game and whatnot. However, there is always going to be people that will abuse that feature to bully and kick others from groups.
I would propose that if this option was added, it would be an option where you can ALLOW or DISALLOW others to see your gear and skills, and that the default option would be disabled so it's a choice then if people want it on so they can be inspected.
Blackbird_V wrote: »This may be a good idea for those lower level players to inspect higher level players to see what gear and abilities they're using to increase their own damage, healing or tankyness in the game and whatnot. However, there is always going to be people that will abuse that feature to bully and kick others from groups.
I would propose that if this option was added, it would be an option where you can ALLOW or DISALLOW others to see your gear and skills, and that the default option would be disabled so it's a choice then if people want it on so they can be inspected.
Even that could be abused though unfortunately. Enable the ability to see your gear etc or you get kicked/can't join this dungeon/raid etc
Esologs exists and contains tons of information. One can also join a raiding community and consult with experienced players, because not every setup from logs will suit current group.Blackbird_V wrote: »This may be a good idea for those lower level players to inspect higher level players to see what gear and abilities they're using to increase their own damage, healing or tankyness in the game and whatnot. However, there is always going to be people that will abuse that feature to bully and kick others from groups.
You can with the built-in encounter log command and using the ESO Logs website. We use it on trials to look at players' gear/skills/casts to see if they're playing optimally in vet content and what we can do to help them improve. Without this feature, we would have no idea how to help players get better in content where it matters.
I also use it in random vets to inspect what pugs are using. If I'm doing 70% of the dps in a vet dlc dungeon and you ask for gear at the end, you better believe I logged, checked your setup, and decided I won't give you anything because you didn't have the decency to make sure you were geared and ready for the content and relied on pugs to carry you. No free carries, no free gear.
What??!!
They are trying to get better with armor sets and you deny them. That is the exact opposite way you should behave.
"...you didn't have the decency to make sure you were geared..." How should they get geared then?
This right here is the best argument on why gear inspection should not exist.
So basically "You can't get vet gear unless you already have vet gear....which means no one can get vet gear. Logic"
Blackbird_V wrote: »This may be a good idea for those lower level players to inspect higher level players to see what gear and abilities they're using to increase their own damage, healing or tankyness in the game and whatnot. However, there is always going to be people that will abuse that feature to bully and kick others from groups.
I would propose that if this option was added, it would be an option where you can ALLOW or DISALLOW others to see your gear and skills, and that the default option would be disabled so it's a choice then if people want it on so they can be inspected.
Even that could be abused though unfortunately. Enable the ability to see your gear etc or you get kicked/can't join this dungeon/raid etc
Ragnarok0130 wrote: »You can with the built-in encounter log command and using the ESO Logs website. We use it on trials to look at players' gear/skills/casts to see if they're playing optimally in vet content and what we can do to help them improve. Without this feature, we would have no idea how to help players get better in content where it matters.
I also use it in random vets to inspect what pugs are using. If I'm doing 70% of the dps in a vet dlc dungeon and you ask for gear at the end, you better believe I logged, checked your setup, and decided I won't give you anything because you didn't have the decency to make sure you were geared and ready for the content and relied on pugs to carry you. No free carries, no free gear.
What??!!
They are trying to get better with armor sets and you deny them. That is the exact opposite way you should behave.
"...you didn't have the decency to make sure you were geared..." How should they get geared then?
This right here is the best argument on why gear inspection should not exist.
So basically "You can't get vet gear unless you already have vet gear....which means no one can get vet gear. Logic"
Except that's not at all how it actually works since there's actually a raid gear progression. ...
Gotta say that I'm glad there is no such ability in ESO.
Why? Because prior experience has made me 100% certain that the only appropriate way to deal with this is to make people ask and to allow people to refuse to engage with this topic if they don't want to do so. If you want to know what gear someone's running, ask. It should be up to them to tell you or not tell you as they see fit.
'Examine' options that let you snoop on other peoples' gear loadouts encourage one thing and one thing alone - nosiness. It's pure indulgence of nosiness that inclines some people to start to think that they're going to start Helping People™ by commenting on/criticizing their gear.
At its absolute best, this function can be marginally convenient when someone's asking you for help in figuring out their gear situation and you can look for yourself to see what they're starting with. This can also be accomplished by asking them to link their gear in a chat window, and IMO, that's how it *should* be addressed.
There is not one single good argument for why this needs to exist that cannot be resolved by simply asking if you're so concerned about someone's gear situation. If your concern is legit and the person in question wants your input, feedback or opinion, you can ask them about it and they can engage you on the subject.
Otherwise, live in your own yard and stop acting like you're entitled to live in mine as well.
While I don't disagree with the underlying sentiment of the post, I feel the need to bring up the subject of collaboration.
Now you say that folks need to stick to their own yard and you're entitled to do the same. Great. But I must ask you, what happens when you want to join a group?
Allow me to briefly explain. Trust is the key to any relationship and its the one thing that many random groups just don't seem to have anymore. However, even still, in order for a Team (or otherwise what we call a group) to work together then everyone has to give something. And, for some runs its perfectly reasonable for me to ask what gear everyone is running or possibly other questions as well, what build are you running with this or that role etc. So building trust requires letting someone else in.
Like you, I'm most def against someone creepin' on my account. But at the same time, if there is a need for collaboration then everyone is going to have to learn to work together in order to move forward. Everyone cannot always go in their own direction, and this is a reason why many groups fail, its why many pvp campaigns fail, including one going on right now in Grayhost lol.
Its natural and in my opinion perfectly fine for people to be comfortable however being comfortable and staying in your lane only takes you so far when you realize the need to work with someone else. And I mention this because it seems like many times, I'm basically the one carrying folks and am just getting kind of tired of eating all the risk, taking the heat, including a few abusive chat messages, while everyone else saves face and stays safe and comfortable... with a few of them also trying to take all the credit too.
I guess I just wish eso was more like it was back a couple years ago where it seemed like people were more forthcoming about working together as a Team.
Ragnarok0130 wrote: »You can with the built-in encounter log command and using the ESO Logs website. We use it on trials to look at players' gear/skills/casts to see if they're playing optimally in vet content and what we can do to help them improve. Without this feature, we would have no idea how to help players get better in content where it matters.
I also use it in random vets to inspect what pugs are using. If I'm doing 70% of the dps in a vet dlc dungeon and you ask for gear at the end, you better believe I logged, checked your setup, and decided I won't give you anything because you didn't have the decency to make sure you were geared and ready for the content and relied on pugs to carry you. No free carries, no free gear.
What??!!
They are trying to get better with armor sets and you deny them. That is the exact opposite way you should behave.
"...you didn't have the decency to make sure you were geared..." How should they get geared then?
This right here is the best argument on why gear inspection should not exist.
So basically "You can't get vet gear unless you already have vet gear....which means no one can get vet gear. Logic"
Except that's not at all how it actually works since there's actually a raid gear progression. ...
Except that
a) the idea of "gear progression" is rather muddled in ESO. There is no clear tier list of gear to progress through. A trial + a dungeon set are usually preferable to two trial sets. A crafted set like Order's Wrath is useful until very far into the end game. A base-game overland set like Mother's Sorrow was widely used in top-end builds for years. And even among trial sets, the order changes considerably from patch to patch.
Plus personal skill trumps gear for a long time.
and
b) That's not what the quoted person was talking about. They were referring to the guy logging random vets to see if their random group members were "worthy" of getting their spare gear drops by already having the (in their eyes) "correct" gear.
And generally, again, what you want is already there with esologs - a tool for raid leaders to coordinate gear, and to check for issues during progression. There is zero need to do that for random players in pickup groups or even when running around overland. That's just being nosy.
Gotta say that I'm glad there is no such ability in ESO.
Why? Because prior experience has made me 100% certain that the only appropriate way to deal with this is to make people ask and to allow people to refuse to engage with this topic if they don't want to do so. If you want to know what gear someone's running, ask. It should be up to them to tell you or not tell you as they see fit.
'Examine' options that let you snoop on other peoples' gear loadouts encourage one thing and one thing alone - nosiness. It's pure indulgence of nosiness that inclines some people to start to think that they're going to start Helping People™ by commenting on/criticizing their gear.
At its absolute best, this function can be marginally convenient when someone's asking you for help in figuring out their gear situation and you can look for yourself to see what they're starting with. This can also be accomplished by asking them to link their gear in a chat window, and IMO, that's how it *should* be addressed.
There is not one single good argument for why this needs to exist that cannot be resolved by simply asking if you're so concerned about someone's gear situation. If your concern is legit and the person in question wants your input, feedback or opinion, you can ask them about it and they can engage you on the subject.
Otherwise, live in your own yard and stop acting like you're entitled to live in mine as well.
While I don't disagree with the underlying sentiment of the post, I feel the need to bring up the subject of collaboration.
Now you say that folks need to stick to their own yard and you're entitled to do the same. Great. But I must ask you, what happens when you want to join a group?
Allow me to briefly explain. Trust is the key to any relationship and its the one thing that many random groups just don't seem to have anymore. However, even still, in order for a Team (or otherwise what we call a group) to work together then everyone has to give something. And, for some runs its perfectly reasonable for me to ask what gear everyone is running or possibly other questions as well, what build are you running with this or that role etc. So building trust requires letting someone else in.
Like you, I'm most def against someone creepin' on my account. But at the same time, if there is a need for collaboration then everyone is going to have to learn to work together in order to move forward. Everyone cannot always go in their own direction, and this is a reason why many groups fail, its why many pvp campaigns fail, including one going on right now in Grayhost lol.
Its natural and in my opinion perfectly fine for people to be comfortable however being comfortable and staying in your lane only takes you so far when you realize the need to work with someone else. And I mention this because it seems like many times, I'm basically the one carrying folks and am just getting kind of tired of eating all the risk, taking the heat, including a few abusive chat messages, while everyone else saves face and stays safe and comfortable... with a few of them also trying to take all the credit too.
I guess I just wish eso was more like it was back a couple years ago where it seemed like people were more forthcoming about working together as a Team.
DLC Vet dungeons and trials are the only group content in which caring about other peoples' gear can be justified, and even there, ask them. Ask. Fingers go clickety clack, Discord go yippety-yap.
Turns out that there's no such thing as a problem in this respect that cannot be resolved by people simply talking to each other. No special tools need to be coded in. No extra snoop features need to be programmed.
Talk to people. What are you doing in group content if you're so averse to socialization that talking to people is a mountain you just won't climb?