ZOS_GinaBruno wrote: »The Bleed from Berserker is based on performing a Light Attack, and Light Attacks cannot trigger status effects. Based on that, this report doesn't sound like a bug but please let us know if there's something else going on that appears to not be working properly.
I think the confusion is because the light attack applies a bleed and don’t all sources of bleed damage proc the hemorrhage status effect? So is the bleed sourced from a skill (werewolf ultimate skill) or light attack or both?
If from a skill, then it should proc.
If from a light attack, then it shouldn’t proc.
Here’s the proc rate per AlcastHQ:
Weapon enchants 20%
Single Target Direct Damage 10%
Area of Effect Direct Damage 5%
Single Target Damage over Time 3%
Area of Effect Damage over Time 1%
Light and Heavy Attacks 0%
Seems like this is a grey area. Even with the confusion cleared up, the frustration comes from the fact that it has applied hemorrhage for a long time and is viewed by werewolf enthusiasts as another nerf along a list of many others.