redlink1979 wrote: »A while ago I asked the same about siege equipment stacking and here's why siege equipment won't be stacked:
https://forums.elderscrollsonline.com/en/discussion/604129/stacking-siege-equipment#latest
Billium813 wrote: »16. Make Undaunted Pledges for Normal Dungeons reward 1 Undaunted Key, for Veteran Dungeons reward 2 Undaunted Keys, and for Veteran Hardmode Dungeons reward 3 Undaunted Keys. At the moment, the only options are Normal Dungeons for 1 key or Veteran Hardmode Dungeons for 2 keys. There is no reason then for players to run Veteran Non-Hardmode pledges. Also, the game is really stingy with Undaunted Keys, but also really punishing with RNG in Undaunted Coffers.
And create a new tier for dungeons with three individual hardmodes.
With very few exceptions (BDV, essentially), no one does the hm pledges for the new dungeons where each boss has a separate hardmode, just because it's so much more of a hassle. And a single additional key is very much not worth the trouble.
coftysweet wrote: »And while we are on it (I know this will be nearly impossible): Resize furniture. Sometimes I want exactly that boulder but half the size. Or a table lamp doesn't fit because it is too big. Rugs, drapes, structures and trees are also very good examples.
Billium813 wrote: »New companion "surveyor" who handles your surveys and gathers the loot for you. Maybe even a "treasure hunter" one for treasure maps.
Hard "no". We shouldn't have Assistants that do anything for the player (harvest, loot). Also, beware creating too many niche Assistants as that can overload players quite easily. A better suggestion may be something like a "Librarian" Assistant that could hold treasure maps, motifs, surveys, recipes. Try to combine as many features into one Assistant as you can, maintaining a commonality, so as to reduce game bloat.
As far as having a non-combat Companion that can harvest/loot... that also feels bad I think. I don't think the vast majority of players want this game to become one of those terrible, eastern MMOs that have "auto" features and the game plays itself. I rate this suggestion a "hold space bar"/10
I_killed_Vivec wrote: »Billium813 wrote: »New companion "surveyor" who handles your surveys and gathers the loot for you. Maybe even a "treasure hunter" one for treasure maps.
Hard "no". We shouldn't have Assistants that do anything for the player (harvest, loot). Also, beware creating too many niche Assistants as that can overload players quite easily. A better suggestion may be something like a "Librarian" Assistant that could hold treasure maps, motifs, surveys, recipes. Try to combine as many features into one Assistant as you can, maintaining a commonality, so as to reduce game bloat.
As far as having a non-combat Companion that can harvest/loot... that also feels bad I think. I don't think the vast majority of players want this game to become one of those terrible, eastern MMOs that have "auto" features and the game plays itself. I rate this suggestion a "hold space bar"/10
Curious. You object to me having a companion who will harvest my surveys for me, yet you don't complain about people having companions who will fight for them... one is time-saving QoL, the other lets people "solo" content they could never complete before.
We already have hirelings who "do things" for us, why not give us the option to spend some more skill points and have hirelings collect surveys too? Obviously only from places you've already been yourself, so they are familiar with the terrain
Just one each time taken from the stack of surveys in your bank... it's not like it's that much of a help, at one a day it would still take the enchanter hireling several years to process mine!
If they added it to the current armory assistant I’d go out and purchase it. Right now the armory assistant doesn’t seem worth it to me. If they added slots to the main station and even more to the armory assistant, I feel that would make it more worthy a purchase and would only really affect people who purchased more armory slots.
kumenit_taeynav wrote: »put The Impressario in Cyrodiil homebases during Mayhem. i hate having to leave cyrodiil to find her then requeue to get back in to spend my tickets so i dont lose incoming tickets to the void. she could be right next to where the golden merchant is
RodneyRegis wrote: »PLEASE let me show only uncollected stickers
kumenit_taeynav wrote: »label all assistants with their professions in their descriptions. like at the top left it just says "Assistant" so why not change it to "Assistant - Banker" or "Banker Assistant". i think itd be so much faster and easier to tell which assistant does which thing with this instead of looking the background given in the description, i dont find the names of each assistant intuitive enough to immediately know 100% of the time
Wow there are some excellent suggestions here, Billium813! I did not read all the text under the spoiler tags yet, but quickly skimming through your points I pretty much agreed with them all! Thanks for writing all these down!