FlopsyPrince wrote: »WinterHeart626 wrote: »FlopsyPrince wrote: »I told you a week ago you could do the Arena district daily without leaving the safety of your spawn point Flopsy.
You are wrong, at least in part. Yes, you can stand in the area where you are completely protected, but that relies on others doing the work for you, something that is not always the case, and something that can likely get you kicked out of the game for inaction if you get bored of standing there doing nothing and get into something else. That is not also a good gameplay choice for ZOS to provide.
I was in that "safe point" and just got ganked. And it appears that player is now camping the area. Repeat again how you can do it here and be "safe"....
Encouraging play to gank those who are just trying to complete a quest is not a good thing.
Then perhaps, just maybe, ah, crouch. You know if you wear medium armour, have stealth points and crouch, most people will need to be within 7 metres of you to gank you right? That “safe zone” is only safe if you’re not seen, there’s ways to nail people up there, just as there’s ways to nail people down below.
I was killing a mob to "free" the people. Crouching would not help/be possible. I also don't think the "7 meters" is accurate any longer. The archers were far from close, probably farther than I could launch a Crystal Blast. That ignores other methods.
This time I was right at the edge to hit the guard, but the enemy player was still farther away. The point there is that it was not "safe" if I wanted to get people freed without waiting for others.
Though the issue of being able to attack to the platform easier than down remains. Several other AOE attacks can be placed on a platform.
I did find I got credit for people others freed standing on the side of the opening below nearer the main door, but that requires others are freeing people. I have only validated that works on the AD platform. I am not sure it would work on both of the others, especially one that does not have anyone directly under the platform.
Tommy_The_Gun wrote: »As someone who does PvP often outside of the PvP events I can say that amount of gankers is abnormal during events. It is more or less 700% of what one can encounter normally. Very similar situation in case of broken / toxic / annoying builds. The amount of DC procs or Caluurion procs for example. I also noticed that 70% of players are DKs, and I don't recall seeing this many DKs outside of events.
I think events like this PvP event actually ensure more players will stay away from PvP forever, because of gankers. PvP needs a major change. It is strange that players can do well over 100k DPS, compared to the amount of hp/resists we have. Making it a gankers paradise, as players die in 0.4 seconds. This leaves no room for improving, and just leaves a bad taste in everyone's mouth. PvPers can't be proud they killed someone, and the person who died just feels bad as they had no chance to even fight back.
in my opinion PvP events are only created to feed players to the PvPers, which is just stupid. Even more so as they spread out the event tickets and only drop the styles from the IC bosses. Which can be a real pain to farm, especially for non-PvP players.
PvP needs a major change, one PvPers will very very much dislike. So that PvP will open up to everyone.
PS: Another thing that should not be possible is restealthing again and again, after attacking someone and failing. Damage from stealth is WAY too high for that.
This....ALL of this.
I will add the main reason I never really got into PvP is the PAINFUL way you have to respec your Champ points, skills, and yet another gear grind for PvP gear that changes every 3 months much like PvE gear does.
I suggested in another thread that maybe the Cyro MYM event give PvE'ers a mission behind the main base gates....so if a PvE'er WANTS to engage in PvP they can, but if they dont...then they dont have to. Its just sad you have these "elite" PvPers camping town mission daily spots so they can nuke non-PvPer's.
markulrich1966 wrote: »I think the amount of players who really benefit is pretty low.
A campaign has 180 players simultaneously at 3 bars, on xbox you had 2-3 campaigns at 2-3 bars.
So roughly 500 playing simultaneously.
markulrich1966 wrote: »I think the amount of players who really benefit is pretty low.
A campaign has 180 players simultaneously at 3 bars, on xbox you had 2-3 campaigns at 2-3 bars.
So roughly 500 playing simultaneously.
There is a notable increase in the number of players participating in PvP during the event. By that definition, the event is a success as it is every time.