But I think that during PvP events in Imperial City and Cyrodiil ZOS should give PvE players an option to go there and become immune to PvP attacks and, obviously, incapable to do PvP. Only Daedras could attack, and be killed by PvE players.
isn't the whole point of this event to encourage people to pvp
But I think that during PvP events in Imperial City and Cyrodiil ZOS should give PvE players an option to go there and become immune to PvP attacks and, obviously, incapable to do PvP. Only Daedras could attack, and be killed by PvE players.
What is the point of having a PvP event if we are going to essentialy make it so we can eliminate PvP?
In other words, this will not be happening. We know this because Zenimax has not only avoided making this event PvE friendly, there was once a means to gain tickets in this event via PvE without going into Cyrodiil or IC. They eliminated that option and now require us to go into a PvP environment to get those tickets.
BTW, it is easy to pretty much avoid PvP and get the tickets from Cyrodiil. Many posts have explained how to do it and it works very well.
Have a good day.
AvalonRanger wrote: »Why people are interested in event ticket so much?
Is there any of important reward which is worth to do with such a heavy risk?
Pet creature? or special mount creature? or stupid looking costume?
I don't need anything of those things.
FlopsyPrince wrote: »Especially when those others seem to only be playing to kill others, not to really carry out PvP.
And no, stealthing to kill questers at questing points is not "player vs. player" it is "player vs easy target"..
FlopsyPrince wrote: »AvalonRanger wrote: »Why people are interested in event ticket so much?
Is there any of important reward which is worth to do with such a heavy risk?
Pet creature? or special mount creature? or stupid looking costume?
I don't need anything of those things.
Why be interested in tickets at all with that view?
Saying "skip the tickets" is very shortsighted, at best.
ZOS put stuff behind the tickets that is NOT PvP related. Thus the tickets have value for many, even those who hate getting repeatedly killed by others in this event. Especially when those others seem to only be playing to kill others, not to really carry out PvP.
And no, stealthing to kill questers at questing points is not "player vs. player" it is "player vs easy target".
It is also a good way to push players to ragequit. And while many of you may say "great!" to that idea, no game will exist if enough players do that.
Plenty of other annoyances in the game already.
Ok, it's just an idea, an opinion, not intended to offend PvPers.
But I think that during PvP events in Imperial City and Cyrodiil ZOS should give PvE players an option to go there and become immune to PvP attacks and, obviously, incapable to do PvP. Only Daedras could attack, and be killed by PvE players.
PvErs could take only new missions specific created for them and not intended to be part of the PvP missions (except perhaps scouting and Cyrodiil own PvE missions already in place).
Imperial City main story line stays as PvP. All other IC missions could be part of PvE because... well... they ARE PvE intended. IC bosses should not be attacked by PvErs nor attack them.
Mostly PvE players are not capable to fight or defend yourselves against PvPers, whom do not stop killing anyone they see from different faction.
There is no way to differentiate a DC/EP/AD PvP from PvE player simply looking to CP points. And those players who tried to act in defensive most time are not respected, and attacked anyway.
During PvP events players which don't like/don't care/are newbies of PVP suffer to get reward boxers. A very large part of ESO players stay away from the event simply because they don't have build sets able to defend them from occasional PvP attacks.
Yeah, I know: "There are dozens of PvE events, skip one or two PvP is not a big deal". I just think it will be nice to give PvErs a chance to participate and get a decent number of reward boxes.
I think this is feasible, despite the kind of complexity. We already have something like that when someone ask another player to duel in PvE regions. Why not the inverse?
I like how these always deviate quickly from only wanting event tickets, to, I actually want gear, rewards and achievements without doing the content as intended.
I get it, some people hate PvP, but some people that PvP hate PvE. Yet I don't see countless post about how PvPer's wish they could gank the dolmen farmers, crafting areas, etc. Why mess with literally the only event PvP gets?
I'm older and missed the whole participation trophy era. So what do I know.
With the greatest respect for your opinion, it was one I shared many years ago, but no. The PvP portion of this game gets almost nothing in comparison. It's very easy, as several -- including myself -- have mentioned in other topics, to plan ahead for this event and do quests prior to the events starting and then turn in quests one by one, or do the scouting mission and you rarely have to even look at an enemy player. Cyrodiil is an AvA zone. End of discussion. If you want to go in there, you take that responsibility, otherwise, upon your own volition, you forfeit the tickets and boxes which come with the event.Ok, it's just an idea, an opinion, not intended to offend PvPers.
Yeah, I know: "There are dozens of PvE events, skip one or two PvP is not a big deal". I just think it will be nice to give PvErs a chance to participate and get a decent number of reward boxes.
I think this is feasible, despite the kind of complexity. We already have something like that when someone ask another player to duel in PvE regions. Why not the inverse?
But I think that during PvP events in Imperial City and Cyrodiil ZOS should give PvE players an option to go there and become immune to PvP attacks and, obviously, incapable to do PvP. Only Daedras could attack, and be killed by PvE players.
What is the point of having a PvP event if we are going to essentialy make it so we can eliminate PvP?
In other words, this will not be happening. We know this because Zenimax has not only avoided making this event PvE friendly, there was once a means to gain tickets in this event via PvE without going into Cyrodiil or IC. They eliminated that option and now require us to go into a PvP environment to get those tickets.
BTW, it is easy to pretty much avoid PvP and get the tickets from Cyrodiil. Many posts have explained how to do it and it works very well.<<<<this here.
Have a good day.
Ok, it's just an idea, an opinion, not intended to offend PvPers.
But I think that during PvP events in Imperial City and Cyrodiil ZOS should give PvE players an option to go there and become immune to PvP attacks and, obviously, incapable to do PvP. Only Daedras could attack, and be killed by PvE players.
Scout missions, do not run in the straight lines connecting keeps. Go around the general paths.
I have done 2 scout missions late at night, low pop server, both to opposite home keeps and never saw a single person my entire run (keep in mind we were pushed to our gates)
I am convinced people are so scared of dying they won't even make the run.