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Can someone link a video of a Vet Trial on the PTS?

JMadFour
JMadFour
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I am a Console player so I do not have access to the PTS, and I'd like to watch a Live and the PTS Vet Trial to compare the two, and I personally do not care about parsing.

I've seen Vet Dungeon runs on PTS, but I'd like to go ahead and see a Trial run as well.

Have ya'll done Vet Trials on the PTS, or know of a streamer/content creator who has and has posted video of it?

  • Pevey
    Pevey
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    JMadFour wrote: »
    I am a Console player so I do not have access to the PTS, and I'd like to watch a Live and the PTS Vet Trial to compare the two, and I personally do not care about parsing.

    I've seen Vet Dungeon runs on PTS, but I'd like to go ahead and see a Trial run as well.

    Have ya'll done Vet Trials on the PTS, or know of a streamer/content creator who has and has posted video of it?

    Even better, live stream:
  • JMadFour
    JMadFour
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    Pevey wrote: »
    JMadFour wrote: »
    I am a Console player so I do not have access to the PTS, and I'd like to watch a Live and the PTS Vet Trial to compare the two, and I personally do not care about parsing.

    I've seen Vet Dungeon runs on PTS, but I'd like to go ahead and see a Trial run as well.

    Have ya'll done Vet Trials on the PTS, or know of a streamer/content creator who has and has posted video of it?

    Even better, live stream:

    Thanks!
  • Pevey
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    Sorry, they just cleared. But they will post their logs, I'm sure. I saw gilliamtherogue watching, but only for about the first 15 minutes. :(
  • JMadFour
    JMadFour
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    Pevey wrote: »
    Sorry, they just cleared. But they will post their logs, I'm sure. I saw gilliamtherogue watching, but only for about the first 15 minutes. :(

    Yeah, I got tuned it right after they finished.

    I'm just listening to them talk about it.

    Sounds like this won't affect regular top tier Vet Trial raiders in such a large way as everyone thinks, but the tiers directly below the top tier is going to be affected negatively.
    Edited by JMadFour on July 15, 2022 3:04AM
  • Pevey
    Pevey
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    JMadFour wrote: »
    Pevey wrote: »
    Sorry, they just cleared. But they will post their logs, I'm sure. I saw gilliamtherogue watching, but only for about the first 15 minutes. :(

    Yeah, I got tuned it right after they finished.

    I'm just listening to them talk about it.

    Sounds like this won't affect regular top tier Vet Trial raiders in such a large way as everyone thinks, but the tiers directly below the top tier is going to be affected negatively.

    I think the point a lot of endgame players have been trying to make is that this will hurt most the players that ZOS says they are trying to help.

    Some people are somewhat supportive of the changes because of the stated goal: To make content more accessible to more people. But the changes do the opposite. How is nerfing damage and healing going to help players complete content they were struggling to complete before?

    The logs will be instructive. The overhealing, way less. The fight longer. The deaths higher. They cleared, yes. But this was not one of the HMs people were seriously concerned about clearing. It is for the data that will hopefully be instructive to ZOS. This will not make anything more accessible.
  • Mr_Stach
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    I mean if you were doing 140k damage and and now doing 120k damage and need to do 90k to beat X thing, it's not going to hit you as hard as guy who has been really struggling to get up to the 90k to reach that bar, then BAM back down to 70k. The bars haven't changed. The top players will adjust, the mid/low tier just got punched in the gut in the name of "helping".
    Altoholic, Frost Warden Sympathizer and Main

    Glacial Guardian - Main - Frost Warden Zealot
    The Frost Man Cometh - PC Frost Backup
  • JMadFour
    JMadFour
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    Listening to these folks, I appreciate that they aren't just screeching about the changes, this is actually a good nuanced informative discussion to listen to.

    It's not just a buncha forum folks screeching and stomping and threatening to quit and insulting "toxic casuals" who don't "git gud" or whatever.
    Edited by JMadFour on July 15, 2022 3:26AM
  • JMadFour
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    so I spent a bit of time just listening to NefasQ's stream and just observing him and his people's conversation about their experience on the PTS, and it was very enlightening for the most part.

    But I tell you hwhat...based on what I have seen from other streams and listening to their conversation(which was very informative and nuanced, and I enjoyed the majority of it), if ZOS thinks these changes are going to get someone like me to finally step into Vet Trials, they are sorely mistaken.

    I'm not as down on the changes as everyone else, but I cannot argue that these changes make high level content "more accessible" at all. They don't.

    In fact, from all I have seen regarding Vet Trials feedback and video evidence, it does the exact opposite.
  • Mr_Stach
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    There's definitely several different conversations to be had with this patch.

    -The Light/Heavy Attack Conversation is really a moot point and doesn't really matter in the long run people will adjust.

    -The DoT changes hurt. It doesn't just hurt the top end of players it hurts everyone, in every facet of content.

    -Individual class balance. This is always a toss up. This patch has some really stand out changes that are really "controversial". I'm very outspoken about Warden because that's my class and let's just say it's getting hit particularly hard this patch.

    I just don't know who this patch is for, it does not make any sort of content more accessible for anyone, everyone's damage is going down quite a bit and I feel bad for people who were struggling before, because it's about to get worse.
    Altoholic, Frost Warden Sympathizer and Main

    Glacial Guardian - Main - Frost Warden Zealot
    The Frost Man Cometh - PC Frost Backup
  • Skjaldbjorn
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    Pevey wrote: »
    Sorry, they just cleared. But they will post their logs, I'm sure. I saw gilliamtherogue watching, but only for about the first 15 minutes. :(

    LOL. Color me shocked.
  • SeaUnicorn
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    3ndcelvr1t1d.png
    Execute is abit sus, no mistakes done by me or healers - staying in HOTs, got multiple ticking, also got heals from tanks, still died.
  • JMadFour
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    SeaUnicorn wrote: »
    3ndcelvr1t1d.png
    Execute is abit sus, no mistakes done by me or healers - staying in HOTs, got multiple ticking, also got heals from tanks, still died.

    Seems like the Encounters definitely need to be adjusted to compensate for the combat changes, and if they aren't willing to do at least that, then the combat changes should not happen.

    at least to my uneducated eyes.
    Edited by JMadFour on July 15, 2022 12:42PM
  • prof_doom
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    Not surprising. HOTs are now every 2 seconds, but the boss damage rate didn't change.
  • Mr_Stach
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    Enemy DoTs should also get the 2 sec ticks as well
    Altoholic, Frost Warden Sympathizer and Main

    Glacial Guardian - Main - Frost Warden Zealot
    The Frost Man Cometh - PC Frost Backup
  • Pevey
    Pevey
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    Mr_Stach wrote: »
    Enemy DoTs should also get the 2 sec ticks as well

    Maybe, but then would they double the damage? Or would damage then just be ~half (depends on encounter), because only ticks every 2s?

    If the damage is the same but just comes in 2s burst, it is all one-shot.
  • prof_doom
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    Pevey wrote: »
    Maybe, but then would they double the damage? Or would damage then just be ~half (depends on encounter), because only ticks every 2s?

    If the damage is the same but just comes in 2s burst, it is all one-shot.

    Which is why I'm convinced that regardless of what they do or don't do with DOTs, HOTs just need to go back to 1 tick per second.
  • JMadFour
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    prof_doom wrote: »
    Not surprising. HOTs are now every 2 seconds, but the boss damage rate didn't change.

    Shows that this combat overhaul was either not well thought out, or is incomplete, tbh.

    From what I understand, ZOS does not have a history of updating Bosses along with combat changes, but I think these changes are big enough to warrant exceptions to the rule.
  • code65536
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    Pevey wrote: »
    JMadFour wrote: »
    Pevey wrote: »
    Sorry, they just cleared. But they will post their logs, I'm sure. I saw gilliamtherogue watching, but only for about the first 15 minutes. :(

    Yeah, I got tuned it right after they finished.

    I'm just listening to them talk about it.

    Sounds like this won't affect regular top tier Vet Trial raiders in such a large way as everyone thinks, but the tiers directly below the top tier is going to be affected negatively.

    I think the point a lot of endgame players have been trying to make is that this will hurt most the players that ZOS says they are trying to help.

    Some people are somewhat supportive of the changes because of the stated goal: To make content more accessible to more people. But the changes do the opposite. How is nerfing damage and healing going to help players complete content they were struggling to complete before?

    The logs will be instructive. The overhealing, way less. The fight longer. The deaths higher. They cleared, yes. But this was not one of the HMs people were seriously concerned about clearing. It is for the data that will hopefully be instructive to ZOS. This will not make anything more accessible.

    Power nerfs hurt virtually everyone. There's almost always something that someone at some skill level is working towards. Sure, for the group that was there last night, a power nerf was not going to prevent us from clearing four-year-old content. But, for example, nobody there (or on the NA server in general) has a speedrun in Dreadsail HM, and a power nerf will push something like that even further out of reach. Nobody likes being set back, which is why a patch with power nerfs across the entire spectrum is so unpopular.
    Edited by code65536 on July 15, 2022 8:38PM
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  • Skjaldbjorn
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    JMadFour wrote: »
    prof_doom wrote: »
    Not surprising. HOTs are now every 2 seconds, but the boss damage rate didn't change.

    Shows that this combat overhaul was either not well thought out, or is incomplete, tbh.

    From what I understand, ZOS does not have a history of updating Bosses along with combat changes, but I think these changes are big enough to warrant exceptions to the rule.

    Yeah, if they even added ~5m or so to the speed runs for DSR and RG I'd complain a lot less over the DoT changes. The fights would still be obnoxious and slow and lumbering, but at least we'd have the ability to still make time within reason. The fact that they'll do this and then we wait 3-6 months to see any kind of resolution is a Zos special, and some of the most god awful game design I have seen in my ~25 years playing MMOs.
  • spacefracking
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    prof_doom wrote: »
    Not surprising. HOTs are now every 2 seconds, but the boss damage rate didn't change.

    This is an excellent point
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