Actually I find this to be a pretty strong buff, not sure how it plays out though.
It basically puts dark cloak to be cast reactively instead of preventively. Casting at 100% health for overhead will be bad, but recovering from 50% health will be a lot stronger.
K like it since the class already has hots running
Nobody asked for any of the changes to Dark Cloak. Was there someone complaining about Dark Cloak overperforming? I feel like I'm the only one who even plays a NB tank these days.
So, it's a HoT, which is meant to be used preemptively. Yet, now it heals off of missing health, so it's meant to be used reactively? Make up your mind, ZOS, because what you have here is completely nonsensical.
Just revert the changes. Dark Cloak is fine as-is on Live.
But I guess that's the theme for this whole PTS, huh? Breaking stuff unnecessarily by making changes that nobody wanted. So I guess it fits the bill.
Nobody asked for any of the changes to Dark Cloak. Was there someone complaining about Dark Cloak overperforming? I feel like I'm the only one who even plays a NB tank these days.
So, it's a HoT, which is meant to be used preemptively. Yet, now it heals off of missing health, so it's meant to be used reactively? Make up your mind, ZOS, because what you have here is completely nonsensical.
Just revert the changes. Dark Cloak is fine as-is on Live.
But I guess that's the theme for this whole PTS, huh? Breaking stuff unnecessarily by making changes that nobody wanted. So I guess it fits the bill.
I really don't understand where the combat team is going with these changes. Nb tank is good as it is on live, there is literally no reason to change anything on it.
@ZOS_Gilliam can we have some thorough explanation please?
Dagobertfuk wrote: »Im talking from pvp perspective, with halfed heal
Dark Cloak how it is on actual PTS will be a Skill nobody will use ever again. A nerf for no *** reason. Like it was stronger than other Heals. Vigor was way stronger. And since vigor gets major resolve its even less worth it, to even think about using it as a Nightblade.
Dagobertfuk wrote: »Im talking from pvp perspective, with halfed heal
Dark Cloak how it is on actual PTS will be a Skill nobody will use ever again. A nerf for no *** reason. Like it was stronger than other Heals. Vigor was way stronger. And since vigor gets major resolve its even less worth it, to even think about using it as a Nightblade.
Minor point, but Dark Cloak gives Major Resolve as well. Granted, it's through a passive for 6 seconds--I don't know how long it lasts via Vigor. However, that duration is increased by heavy armor, so significantly longer on a tank.
But, that doesn't really negate any of your points, and really only strengthens them. On dps, I'm guessing resolve lasts longer via vigor, which is part of your point--a stronger heal and longer resolve means vigor is hands down over Cloak. As a pve tank, you'll get longer resolve (longer than the coverage of Minor Protection from the spell, actually), but half the cast is useless because the heal is so weak until you're almost dead. It's a split personality spell. You want to cast it in your rotation to keep protection and resolve up, but the heal component is only a reserve "Oh crap" heal that you don't want to use the mag to cast until you're in the red...
Dagobertfuk wrote: »Im talking from pvp perspective, with halfed heal
Dark Cloak how it is on actual PTS will be a Skill nobody will use ever again. A nerf for no *** reason. Like it was stronger than other Heals. Vigor was way stronger. And since vigor gets major resolve its even less worth it, to even think about using it as a Nightblade.
Minor point, but Dark Cloak gives Major Resolve as well. Granted, it's through a passive for 6 seconds--I don't know how long it lasts via Vigor. However, that duration is increased by heavy armor, so significantly longer on a tank.
But, that doesn't really negate any of your points, and really only strengthens them. On dps, I'm guessing resolve lasts longer via vigor, which is part of your point--a stronger heal and longer resolve means vigor is hands down over Cloak. As a pve tank, you'll get longer resolve (longer than the coverage of Minor Protection from the spell, actually), but half the cast is useless because the heal is so weak until you're almost dead. It's a split personality spell. You want to cast it in your rotation to keep protection and resolve up, but the heal component is only a reserve "Oh crap" heal that you don't want to use the mag to cast until you're in the red...
Dagobertfuk wrote: »Im talking from pvp perspective, with halfed heal
Dark Cloak how it is on actual PTS will be a Skill nobody will use ever again. A nerf for no *** reason. Like it was stronger than other Heals. Vigor was way stronger. And since vigor gets major resolve its even less worth it, to even think about using it as a Nightblade.
Minor point, but Dark Cloak gives Major Resolve as well. Granted, it's through a passive for 6 seconds--I don't know how long it lasts via Vigor. However, that duration is increased by heavy armor, so significantly longer on a tank.
But, that doesn't really negate any of your points, and really only strengthens them. On dps, I'm guessing resolve lasts longer via vigor, which is part of your point--a stronger heal and longer resolve means vigor is hands down over Cloak. As a pve tank, you'll get longer resolve (longer than the coverage of Minor Protection from the spell, actually), but half the cast is useless because the heal is so weak until you're almost dead. It's a split personality spell. You want to cast it in your rotation to keep protection and resolve up, but the heal component is only a reserve "Oh crap" heal that you don't want to use the mag to cast until you're in the red...