crystal weapon + bound armaments
96k
crushing weapon + crystal frag
101k
this looks like pretty convincing evidence that sorc was over nerfed to me.
Bound armaments is objectively terrible now. you're better off running a 2nd spammable.
Templar - PvP/Duels
I did some testing on the PTS tonight. 800ms jabs is nice, but we lost an entire damage tick and the remaining primary damage was FURTHER nerfed by 21%. This is incredibly damaging to Templar's offensive kit in PvP and doesn't make sense. Sure, it's easier to weave now, but with the LA nerfs, it doesn't compensate for the loss of an entire tick AND a nerf to burning light ontop. The ability is one of the worst spammables in the game now.
Please get rid of the 21% nerf to primary damage and provide more damage to compensate for the ability only ticking 3 times now instead of 4, please. We don't want Templar going back to being a healer only class in PvP.
Just spent some time dueling on the pts.
The warden changes are absolute trash. This class needs BUFFS! We don't deserve these nerfs in the slightest.
It's literally all bad, minus the Falcon Swiftness change.
104% crit dmg, 16k pen against a target with 26k armor and shalks barely crits for 6k while Sea Serpent's is active... Let's not even discuss the timing change, but this is absolutely terrible damage. What a let down to be forced to operate completely around this ability, have to spend so much concentration to time it and to aim it, and to have it crit for less than some spammables in the game... an average hit over a several minute long duel is 3.2k.
Seriously, what are you doing?
Meanwhile, surprise attack hits me for 6k PER SECOND.
I'm so confused.
Arctic ticks for ~400 dmg now. The heal is only a little more than it was on live, but it still cannot be sustained as a burst heal. This heal needs to go completely. This skill needs a full rework. Back to the drawing board.
The LA/HA change is also a big nerf to Magden. On live I'm getting heavy ice crits for 7k when I proc off balance. One of our only reliable bursts atm, given the pitiful damage of shalks, is to proc off balance, load shalks, and heavy into a dive or frost reach as shalk goes off. The one extra second is already infuriating, but the largest crit heavy I got tonight was 2.2k.
These are massive nerfs. I don't even know what was going through your minds when writing this...
To anyone saying, "when everyone is upset, then the changes are fair": that only is true if all classes were balanced to begin with. Magden is already so bad. We needed massive changes to bring us back to even B tier. As the pts changes are, Magden will continue to be bottom tier, especially now that Nightblade got some incredible buffs.
It's lonely down here.
sabresandiego_ESO wrote: »This is the best patch in years. Fixes so much stuff and reduces power creep. Unfortunately players are too attached to the power level of their characters and simply can’t handle being made “weaker” even if it makes the game significantly better. And that’s why this thread is filled with masses of people who haven’t even tested the changes threatening to quit
Remathilis wrote: »Warden's are mad. Sorcs are mad. Templars are mad. Necros are mad. DKs are furious. And NBs would be mad if there were any.
I'd say good job. When nobody's happy, everyone wins.
What the hell are NBs mad about? Surprise attack being an auto crit when flanking or killer's blade finally rivaling weapon executes? Two things they've wanted forever?
Is there any reason why Spirit Mender and Restoring Tether didn't have their durations adjusted?
Why is Spirit Mender still a 16/8 seconds duration skill and Restoring Tether a 12 seconds one when their damage counterparts(Skeletal Mage and Shocking Siphon) were changed to the ''10/20 seconds ruleset''
The problem with too many changes is that its easy to overlook thigns like this
Imagine vKA HM execute phase with HPS cut by half, fun times /s
Pls just no... All i love is much action and high apm... APM is just dope for me
HoundofTara wrote: »I really hope pride doesn’t get in the way of them reverting these ideas. Especially the dot changes.
DeathStalker wrote: »HoundofTara wrote: »I really hope pride doesn’t get in the way of them reverting these ideas. Especially the dot changes.
You've never interacted with these devs before I take it
QueuesAsTanks wrote: »I don't know if accurate feedback on damage between Live / PTS will be possible now that the trial dummy's buffs don't match Live. That said, I've lost 20k MagCro DPS minimum across eight parses (and almost certainly more than that with the PTS dummy buffs taken into account).