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DO NOT BUY HIGH ISLE IF YOU WANT CERTAIN MYTHIC ITEMS

  • wolfie1.0.
    wolfie1.0.
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    STOP trying to get everything in the first week

    Wait a few weeks and then go get wwhat you need

    Took me 8 months of running ruins of Mazz 2 to 3 times a day to get the lead for the kilt.

    Over 50 attempts from ds 1

    60 from eh1 for that lead...

    It's not about waiting for some of us, it's about the horrible rng.

    Some of these leads have worse drop rates than Aetherial Dust.
  • DagenHawk
    DagenHawk
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    wolfie1.0. wrote: »
    STOP trying to get everything in the first week

    Wait a few weeks and then go get wwhat you need

    Took me 8 months of running ruins of Mazz 2 to 3 times a day to get the lead for the kilt.

    Over 50 attempts from ds 1

    60 from eh1 for that lead...

    It's not about waiting for some of us, it's about the horrible rng.

    Some of these leads have worse drop rates than Aetherial Dust.

    So serious question how would you feel about a 25% drop rate across the board? If ZoS was to do that in the name of respecting the players time, how would that sit?
  • rootkitronin
    rootkitronin
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    BlakMarket wrote: »
    Who would buy a chapter just for the mythics?

    [snip] most end game players.

    No, I'm seriously wondering why someone, even hardcore trial PvErs would throw almost 60€ for just a few pieces of gear.

    Ah, I see you haven't visited the Crown Store yet. :D

    [edited to remove quote]
    Edited by ZOS_Icy on June 10, 2022 3:54PM
  • Wolfpaw
    Wolfpaw
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    Who would buy a chapter just for the mythics?

    That's like saying why buy a mmo $60 chapter for story? If I wanted a great story, voice acting, and performance I would just buy/play a single player rpg, not a mmorpg.

  • DagenHawk
    DagenHawk
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    Wolfpaw wrote: »
    Who would buy a chapter just for the mythics?

    That's like saying why buy a mmo $60 chapter for story? If I wanted a great story, voice acting, and performance I would just buy/play a single player rpg, not a mmorpg.

    /looks at the bad acting in Skyrim and GTA 5....

    Say what? :neutral:
  • Wolfpaw
    Wolfpaw
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    DagenHawk wrote: »
    Wolfpaw wrote: »
    Who would buy a chapter just for the mythics?

    That's like saying why buy a mmo $60 chapter for story? If I wanted a great story, voice acting, and performance I would just buy/play a single player rpg, not a mmorpg.

    /looks at the bad acting in Skyrim and GTA 5....

    Say what? :neutral:


    Looks back at all the great PSN games
  • Alinhbo_Tyaka
    Alinhbo_Tyaka
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    DagenHawk wrote: »
    wolfie1.0. wrote: »
    STOP trying to get everything in the first week

    Wait a few weeks and then go get wwhat you need

    Took me 8 months of running ruins of Mazz 2 to 3 times a day to get the lead for the kilt.

    Over 50 attempts from ds 1

    60 from eh1 for that lead...

    It's not about waiting for some of us, it's about the horrible rng.

    Some of these leads have worse drop rates than Aetherial Dust.

    So serious question how would you feel about a 25% drop rate across the board? If ZoS was to do that in the name of respecting the players time, how would that sit?

    A serious answer. Why not have a mechanism that provides tokens which after accumulation enough can be used to buy the gear and offset a particularly bad run of RNG luck?
  • wolfie1.0.
    wolfie1.0.
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    DagenHawk wrote: »
    wolfie1.0. wrote: »
    STOP trying to get everything in the first week

    Wait a few weeks and then go get wwhat you need

    Took me 8 months of running ruins of Mazz 2 to 3 times a day to get the lead for the kilt.

    Over 50 attempts from ds 1

    60 from eh1 for that lead...

    It's not about waiting for some of us, it's about the horrible rng.

    Some of these leads have worse drop rates than Aetherial Dust.

    So serious question how would you feel about a 25% drop rate across the board? If ZoS was to do that in the name of respecting the players time, how would that sit?

    To be honest it probably wouldn't sit. Primarily because I have nothing to compare it against. Even the best player recorded data is inherently inacurrate. There is nothing to confirm that the indicated 25% is in fact true.
  • DagenHawk
    DagenHawk
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    wolfie1.0. wrote: »
    DagenHawk wrote: »
    wolfie1.0. wrote: »
    STOP trying to get everything in the first week

    Wait a few weeks and then go get wwhat you need

    Took me 8 months of running ruins of Mazz 2 to 3 times a day to get the lead for the kilt.

    Over 50 attempts from ds 1

    60 from eh1 for that lead...

    It's not about waiting for some of us, it's about the horrible rng.

    Some of these leads have worse drop rates than Aetherial Dust.

    So serious question how would you feel about a 25% drop rate across the board? If ZoS was to do that in the name of respecting the players time, how would that sit?

    To be honest it probably wouldn't sit. Primarily because I have nothing to compare it against. Even the best player recorded data is inherently inacurrate. There is nothing to confirm that the indicated 25% is in fact true.

    So even a generous drop rate would mean nothing...this is why the devs have not acted, because nothing would solve the issue of RNG.

    But folks will keep complaining, we can always count on that.
  • DarkDeal
    DarkDeal
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    Elo106 wrote: »
    Its like they never learn, we had the exact same issue back in greymore when they had that lead on that table

    I didnt pay for this expansion just to sit there pressing E for hours hoping for some RNG

    Greymoor was not that bad finally xD
  • BloodyStigmata
    BloodyStigmata
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    The drop rates on these leads do kind feel like they're lower than usual.
    Owner and proprietor of the Northern Elsweyr Guar Reserve and The Hunting Grounds Guar Reserve, Tamriel's home to all things guar.
    See the embedded brochures for all information regarding our reserves, as well as our collection status!
  • Dark_Lord_Kuro
    Dark_Lord_Kuro
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    How is it any different thant farming any other pieces of gear, especially before curated drops?
    How many maelstrom run some guys have done to get their loot? Exact same thing just different context
  • tonyblack
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    BlakMarket wrote: »
    Who would buy a chapter just for the mythics?

    [snip] most end game players.

    No, I'm seriously wondering why someone, even hardcore trial PvErs would throw almost 60€ for just a few pieces of gear.

    When some sets are so strong that not using them would put you at significant disadvantage to others you kind of forced to buy it before it gots nerfed to stay competitive. In case with this chapter Oakensoul ring is way too overturned for pvp and you could already see it from pts if you have any pvp experience and if you don’t it would be clear soon enough when most broken builds spread across whole playerbase and one bar builds would be the only thing you’d see. Can’t say it’s p2w for pve players (though still strong for solo and dungeons) but then we had bansei and kilt for that crowd at Blackwood launch.

    [edited to remove quote]
    Edited by ZOS_Icy on June 10, 2022 3:55PM
  • SkaraMinoc
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    It only took me around 2 hours start to finish to get Oakensoul. So many players have no clue about the 5 minute spawn timer on Murkmire safeboxes. That lead literally took me 20 minutes. (4 picked locks)
    PC NA
  • DirtyDeeds765
    DirtyDeeds765
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    Lots of you guys must have came straight from Skyrim. Elder Scrolls Online is an MMO. Even though they keep making it more casual because players keep complaining, MMOs are not meant to be casual games. You aren't meant to just hop on, get what you want, and play.

    Get out there and grind. And if you don't want to, play another game. MMOs are supposed to be time consuming games that are a large part of your life.

    Edit: I can't imagine expecting to get a mythic, one of the most powerful things in the game, in just a matter of hours.. let alone expecting to get all the new mythics within a few days or a week.
    Edited by DirtyDeeds765 on June 10, 2022 1:56AM
  • BlakMarket
    BlakMarket
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    Lots of you guys must have came straight from Skyrim. Elder Scrolls Online is an MMO. Even though they keep making it more casual because players keep complaining, MMOs are not meant to be casual games. You aren't meant to just hop on, get what you want, and play.

    Get out there and grind. And if you don't want to, play another game. MMOs are supposed to be time consuming games that are a large part of your life.

    Edit: I can't imagine expecting to get a mythic, one of the most powerful things in the game, in just a matter of hours.. let alone expecting to get all the new mythics within a few days or a week.

    I'm all for grinding, but when the grind consists of 20 players stacking over a random timed spawn point spamming "E" to maybe get a lead if you, by chance hit "E" first amongst those players for hours on end, is legit insanity.
    Also you try finding pleasure in riding aimlessly throughout Tamriel for Psijic portals, its been 15-20 hrs and at this point 71 portals deep - no lead.

    Like I said, been playing since Mythics were introduced, never really had an issue - this grind has been beyond frustratingly unenjoyable, worthy of game deletion.
  • Alinhbo_Tyaka
    Alinhbo_Tyaka
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    Lots of you guys must have came straight from Skyrim. Elder Scrolls Online is an MMO. Even though they keep making it more casual because players keep complaining, MMOs are not meant to be casual games. You aren't meant to just hop on, get what you want, and play.

    Get out there and grind. And if you don't want to, play another game. MMOs are supposed to be time consuming games that are a large part of your life.

    Edit: I can't imagine expecting to get a mythic, one of the most powerful things in the game, in just a matter of hours.. let alone expecting to get all the new mythics within a few days or a week.

    It isn't the grind it is the way the grind is implemented. Having players stack on each other hoping to be the one to open the box for the lead is poor design. To compound the problem this is the second time in a row that ZOS has pulled this stunt only this go around there are even less nodes for players to stack on. There was no reason for this to happen as there are plenty of ways that ZOS could have spread the players out while still requiring grinding to get the lead.
  • Synozeer
    Synozeer
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    SkaraMinoc wrote: »
    It only took me around 2 hours start to finish to get Oakensoul. So many players have no clue about the 5 minute spawn timer on Murkmire safeboxes. That lead literally took me 20 minutes. (4 picked locks)

    The spawn time is variable. It can be 20 minutes, 10 minutes, etc.

    It took me less than an hour to get 4/5 leads for Oakensoul, but I've yet to get the safebox one (I haven't put too much time into it because of the ridiculousness of it all).

    You forget to mention that there are 5+ people all sitting around each safebox hitting E over and over to be the first one to get a crack at opening it.
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  • grapedog
    grapedog
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    Yes, if the only reason for buying High Isle is the oakensoul mythic lead drop, dont buy it yet.

    Wait a few weeks while the crowds in murkmire thin out.

    I bought high isle for the chapter, but ill wait a few weeks to go for that lead. I did murkmire for 30 minutes just to experience it... had fun, moved on with the game.

    Making money like crazy now in High Isle early... thankfully with so many people camping murkmire, high isle is pretty free of people and im raking in cash. The longer they keep camping murkmire, the more cash the rest of us are making.
  • bmnoble
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    May as well have a vendor similar to the achievement furniture vendors that sells the leads for X amount of gold as a new gold sink but you have to have completed certain achievements to unlock the purchase option something as simple as doing the activity required to get the lead to drop 10 - 50 times before you can use your gold to just buy the lead.

    Maybe even make the achievement multi stage, say the purchase option unlocks after doing the activity 10 times but the gold purchase price is 1 million gold, do the activity 50 times and the price drops to half a million gold, do it 100 times and the price drops to 100K, if RNG is on your side you will get it for free.
  • Coatmagic
    Coatmagic
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    Lots of you guys must have came straight from Skyrim. Elder Scrolls Online is an MMO. Even though they keep making it more casual because players keep complaining, MMOs are not meant to be casual games. You aren't meant to just hop on, get what you want, and play.

    Get out there and grind. And if you don't want to, play another game. MMOs are supposed to be time consuming games that are a large part of your life.

    Edit: I can't imagine expecting to get a mythic, one of the most powerful things in the game, in just a matter of hours.. let alone expecting to get all the new mythics within a few days or a week.

    As others have already said, it's not the grind,
    hell I did multiple epics in EQ back in the day, cries of *it took me a week* is nothing.
    It is that the implementation is lazy and boring.
  • pklemming
    pklemming
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    Lots of you guys must have came straight from Skyrim. Elder Scrolls Online is an MMO. Even though they keep making it more casual because players keep complaining, MMOs are not meant to be casual games. You aren't meant to just hop on, get what you want, and play.

    Get out there and grind. And if you don't want to, play another game. MMOs are supposed to be time consuming games that are a large part of your life.

    Edit: I can't imagine expecting to get a mythic, one of the most powerful things in the game, in just a matter of hours.. let alone expecting to get all the new mythics within a few days or a week.

    Lol, some of us came from Everquest. At least grinds there were fun. These are just annoying. If you didn't start on the early MMOs, you really don't understand the difference between good and bad grinds. The whole implementation is poor. Make them 20 drops, or 50, spread over the world, but don't make us all stand around a soddin safebox.

    Don't get me started on the poor map design too, with random, non-sensible invisible walls. [snip]

    [edited for bashing]
    Edited by ZOS_Icy on June 10, 2022 3:57PM
  • ksbrugh
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    SkaraMinoc wrote: »
    It only took me around 2 hours start to finish to get Oakensoul. So many players have no clue about the 5 minute spawn timer on Murkmire safeboxes. That lead literally took me 20 minutes. (4 picked locks)

    I'm on Xbox did a pre-run test on safeboxs just to see respawn time. Picked the three safe boxes in dead water village, Its been over 30 minutes and no respawn of either one of them. I hope this is increased when new chapter drops for Xbox.
  • SkaraMinoc
    SkaraMinoc
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    ksbrugh wrote: »
    SkaraMinoc wrote: »
    It only took me around 2 hours start to finish to get Oakensoul. So many players have no clue about the 5 minute spawn timer on Murkmire safeboxes. That lead literally took me 20 minutes. (4 picked locks)

    I'm on Xbox did a pre-run test on safeboxs just to see respawn time. Picked the three safe boxes in dead water village, Its been over 30 minutes and no respawn of either one of them. I hope this is increased when new chapter drops for Xbox.

    I must have gotten lucky then. This is the spot I used. 4 safeboxes spawned within 5 minutes of each other. Timer started when the safebox disappeared after looting.

    dCmmVsS.png
    PC NA
  • KKolly
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    STOP trying to get everything in the first week

    Wait a few weeks and then go get wwhat you need

    [snip]

    How would you feel if you couldn't do the High Isle questing or play the card game because there was a limit to how many people could do it a day?

    Would you have the same [snip] stance?

    [edited for baiting]
    Edited by ZOS_Icy on June 10, 2022 3:59PM
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  • Snamyap
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    pklemming wrote: »
    Lots of you guys must have came straight from Skyrim. Elder Scrolls Online is an MMO. Even though they keep making it more casual because players keep complaining, MMOs are not meant to be casual games. You aren't meant to just hop on, get what you want, and play.

    Get out there and grind. And if you don't want to, play another game. MMOs are supposed to be time consuming games that are a large part of your life.

    Edit: I can't imagine expecting to get a mythic, one of the most powerful things in the game, in just a matter of hours.. let alone expecting to get all the new mythics within a few days or a week.

    Lol, some of us came from Everquest. At least grinds there were fun.

    You may suffer from nostalgia a tad there. Can't remember having much fun grinding luclin shards...
  • MISTFORMBZZZ
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    not bying high isle anyway , the performance is a insult atm
  • D1Storm
    D1Storm
    It is worth noting that my account, in principle, is not very successful. Quite rarely, there are clues to mythical objects, and clues to ancient motifs. I ran around the safe spots for about 5-6 hours and I didn't get a lead. But this design is even worse than running on aquatic plants. Simply because there are far fewer safes. I also haven't received a single motive from the new daily quests yet. At the same time, I completed 6 quests a day. In my opinion, the game has long turned into a terrible, illogical at the same time, grind. If you want a new motive - run for half a year, if you want an old style, buy treasure map. Maybe I'm wrong, but lately after the game you feel tired and irritated than joy and feel the feeling of having a good time. Sorry for bad english.
  • Holycannoli
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    Snamyap wrote: »
    You may suffer from nostalgia a tad there. Can't remember having much fun grinding luclin shards...

    Grinds were not fun in Everquest. Camping, grinding, hell levels. It had a great atmospheric world and the best faction system I've seen so far but omg the grinding and camping...

    and here's ESO trying to bring a bit of that back.
    Edited by Holycannoli on June 10, 2022 10:53AM
  • Jeffrey530
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    KKolly wrote: »
    STOP trying to get everything in the first week

    Wait a few weeks and then go get wwhat you need

    [snip]

    How would you feel if you couldn't do the High Isle questing or play the card game because there was a limit to how many people could do it a day?

    Would you have the same [snip] stance?

    Even more moronic knowing 5-10 ppl will be camping around spamming E to get a crack at the lock but still deciding to go and join in, then complain in the forum.

    [edited to remove quote]
    Edited by ZOS_Icy on June 10, 2022 4:00PM
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