Maintenance for the week of January 5:
• PC/Mac: No maintenance – January 5
• NA megaservers for maintenance – January 7, 4:00AM EST (9:00 UTC) - 10:00AM EST (15:00 UTC)
• EU megaservers for maintenance – January 7, 4:00AM EST (9:00 UTC) - 10:00AM EST (15:00 UTC)

Which Companion are you most looking forward to?

  • Browiseth
    Browiseth
    ✭✭✭✭✭
    ✭✭
    None
    Browiseth wrote: »
    Snamyap wrote: »
    Companions are for games that people play solo. They don't fit in for MMO's. In MMO's there are other real people we are supposed to interact with to get things done.

    Here you go, enlighten yourself to the wonderful world of people that are unlike you.

    https://youtu.be/b2l2ZxNhCSg

    I focus on being a strong enough player that I don't need NPC's helping me accomplish my in game goals. I make friends with people and join guilds. That's how MMO's are designed to work.

    I'm glad you like companions, but there is no reason to be defensive when someone points out how they don't really fit well with an MMO. MMO's are SUPPOSED to encourage the player to make friends, join guilds and work with other players. Companions discourage players from making friends, joining guild and working with other players.

    again it's pretty clear you did not watch the video and that notwithstanding your reasoning here is incredibly close-minded and self-centered. your reasoning kinda boils down to "people who play the game different to me are wrong." and please don't backtrack on this when you literally tried to define what types of content an MMO is "supposed" to encourage its players to engage in. in the end an MMORPG is kinda just a huge sandbox with a bunch of different types of content to appeal to many different types of players, whether that's solo, group or player versus player content. the actual goal of an MMO should be to make all of those forms of content feel rewarding.

    why are there even quests in this game? why isn't it when i log in i'm not automatically queued for a group to pvp or do dungeons?

    i mean already with that, your logic has fallen apart hasn't it

    yes there is an obvious multiplayer component to an MMO but the amazing thing is that the player is presented with the choice in what level of the multiplayer they engage in. for a large chunk of players, their level of engagement is to play solo, and the multiplayer component exists as this community of players in the background of their single player experience.

    that's not even beginning to get into the fact that eso is an M-M-O-R-P-G, emphasis on the RPG, i.e roleplaying game. a central feature of roleplaying games has often been being able to interact with other NPC characters, whether that's as questgivers or companions in the combat and story.

    i encourage you to think outside of your own experience with eso. it's pretty fascinating to explore the different ways this game is enjoyed by people that may not be your own, and it's something i've grown a further appreciation for over the years.

    also, to suggest companions discourage players from meeting other players is...pretty baseless conjecture. and even if they did, what does it matter?

    overall, just a really bad take

    My logic hols up just fine. You might want to ask yourself why you are so defensive about this topic. There is always Skyrim if you want to run around with a bunch of companions and pets. This is an MMO and a totally different game. It's meant to be played with other players, not solely with NPC's. It's not my opinion, it's right there in the game design. And, in case you didn't notice, you are getting access to a total of 4 companions now, so you should be happy, not defensive.

    so wait

    there are going to be 4 companions in the game

    so the developers added them to the game with the intention that players will use them?

    there is content in the game balanced and designed for solo play?

    if you want to talk about how eso is "supposed" to be played you've already proven your own point wrong

    like you said, its right there in the game design
    skingrad when zoscharacters:
    • EP - M - Strikes-with-Arcane - Argonian Stamina Sorc - lvl 50 - The Flawless Conqueror/Spirit Slayer
    • EP - F - Melina Elinia - Dunmer Magicka Dragonknight - lvl 50
    • EP - F - Sinnia Lavellan - Altmer Warden Healer - lvl 50
    • EP - M - Follows-the-Arcane - Argonian Healer Sorcerer- lvl 50
    • EP - F - Ashes-of-Arcane - Argonian Magicka Necromancer - lvl 50
    • EP - M - Bolgrog the Sinh - Orc Stamina Dragonknight - lvl 50
    • EP - F - Moonlight Maiden - Altmer Magicka Templar - lvl 50
    • EP - F - Maxine Cauline - Breton Magicka Nightblade - lvl 50
    • EP - M - Garrus Loridius - Imperial Stamina Templar - lvl 50
    • EP - F - Jennifer Loridius - Imperial Necromancer tank - lvl 50
    PC/NA but live in EU 150+ ping lyfe
  • RaikaNA
    RaikaNA
    ✭✭✭✭✭
    None
    Companions are useless in this game... can't go into dungeons or trials without seeing them die all the time LOL. they're not useful at all.
  • Kallykat
    Kallykat
    ✭✭✭✭✭
    Depends on the character I am playing
    I love the companion system! It makes it a little more convenient for me to solo quest, and I like customizing them on my different characters. They're one of the few things I'm looking forward to with this release, other than questing in High Isle itself. I look forward to getting both Isobel and Ember, and I can't wait for more companions. I hope they make at least one of every race.
  • M0ntie
    M0ntie
    ✭✭✭✭✭
    None
    Unless they have changed them to not stand so close that I interact with them unintentionally all the time, I don’t want any.
  • tim77
    tim77
    ✭✭✭✭
    Isobel
    just looks like a definition problem: ;)

    This is an MMO

    fiqj1ihwxa9m.png
    Edited by tim77 on June 2, 2022 7:25AM
  • Sjestenka
    Sjestenka
    ✭✭✭
    Isobel
    Izzy. She would be one sole reason for me to buy the chapter, ahehe.. Because she's
    a) human female. Some characters of mine despise pointy ears. And males. Oh.
    b) voiced by L. Bailey. My gaming addiction started somewheres with Bloodrayne. Same voice actress. Add Serana to that.. And Saints Row 3, 4..
    c) tanky healer? Yes please.
  • pklemming
    pklemming
    ✭✭✭✭✭
    Any that provide me with real life alcohol, or coffee, otherwise, I don't really care.

    Also, please give them some kind of variance in their responses, or we just turn off all the audio, which makes all the time spent recording and paying voice over people, pointless.

    It is hard to do, but take a leaf from the likes of Rimworld's Speak up and Callout mods, that have a verbose dictionary and basic rules for how to say things. Yes, sometimes they are completely inappropriate, but highly, highly amusing.

    fz0cxv6c07d3.png

    Not the best example, but right nowit doesn't feel like you have a companion with you, more of an incredibly annoying, shallow, npc.
    Edited by pklemming on June 2, 2022 7:53AM
  • Lysette
    Lysette
    ✭✭✭✭✭
    ✭✭✭✭✭
    Ember
    Even I take the warning seriously, that Ember could get me in trouble due to her kleptomaniac nature. It was said in one of the streams ZOS made about High Isle, so yeah, she might be interesting as companion, but eventually problematic as well.
  • Lysette
    Lysette
    ✭✭✭✭✭
    ✭✭✭✭✭
    Ember
    RaikaNA wrote: »
    Companions are useless in this game... can't go into dungeons or trials without seeing them die all the time LOL. they're not useful at all.

    And not meant for this kind of content anyway - they are fun and a really nice addition to ESO.
  • pklemming
    pklemming
    ✭✭✭✭✭
    The thing is, they could be so much more. Their AI is very, very poor and doesn't make me want to use them

    The only reason I level them is for the passives, then they will be put away and never used again.
  • Shagreth
    Shagreth
    ✭✭✭✭✭
    Isobel
    Wyrd88 wrote: »
    They simply need to waste even more development time on adding even more useless stuff on top of the existing useless system.
    kekw.
    "Kekw" ah yes, a twitch chat dweller. I don't know why I even bother, but I know what people like you consider content -- only dungeons, sets, new abilities etc. (don't get me wrong, we NEED that stuff desperately too) but saying that these are the sole things that matter and everything else is useless fluff, then you got a surprise coming to you about the core playerbase that 'keeps the lights on' for ESO. (spoiler: they care for said fluff)

    So, yeah, why not both? It's asinine to think that just because we're getting X we can't have Y. The real enemy here is server performance and the memory limitations of old gen consoles, THESE are the reasons we can't have everything. In an ideal world they'd be ditching support and next expansion would have engine upgrades and a bunch of new skills, morphs, no lagging in cyro etc. But alas, due to certain circumstances they can't do that.

    It seems some people in here are desperate about getting the RPG out of the MMO.
    Edited by Shagreth on June 2, 2022 11:52AM
  • JimT722
    JimT722
    ✭✭✭✭✭
    I would like an argonian companion at some point.
  • starlizard70ub17_ESO
    starlizard70ub17_ESO
    ✭✭✭✭✭
    ✭✭
    Depends on the character I am playing
    My NB and vampire Warden would prefer the companion who doesn't question our activities so much B) . Beyond that, my companion choice depends more on the situation or dungeon I'm in rather the character I'm playing.
    "We have found a cave, but I don't think there are warm fires and friendly faces inside."
  • Androrix
    Androrix
    ✭✭✭✭
    None of the above.

    Has to be a dog like Fallout or Dragon Age! Every self respecting fantasy game needs a loyal doggo!
  • phantasmalD
    phantasmalD
    ✭✭✭✭✭
    Isobel
    I thought Isobel would be a stuck-up, annoying, holier-than-thou cringe, but she is actually just a chill nerd.
    Ember is also cool, but seems a bit too much of a stereotypical 'haha, mischievous, powerful mage apprentice :)'.
  • Holycannoli
    Holycannoli
    ✭✭✭✭✭
    ✭✭
    What about having Jakarn or Crafty Lerisa as a companion? They were nteresting NPCs that your character seemed to form a genuine friendship with.

    Seems like they were almost designed to become companions.

    Or the best option, customizable companions that we can also give our unlocked Personalities to.
    Edited by Holycannoli on June 2, 2022 3:10PM
  • KlauthWarthog
    KlauthWarthog
    ✭✭✭✭✭
    ✭✭
    None
    Until they learn how to stand on a pad, pull a lever or bash-interrupt a mechanic, I have no use for them.
  • Eccentric_Vampire
    Eccentric_Vampire
    ✭✭✭
    None
    Kinda disappointed there isn't a male companion.
  • Oreyn_Bearclaw
    Oreyn_Bearclaw
    ✭✭✭✭✭
    ✭✭✭✭✭
    100% not interested in companions. No objection to them in game, and the more the better so maybe I dont see 30 of the same one, they just don't do anything for me. They arent smart enough to really be useful in more difficult content, and if anything, they just seem to get in the way.
  • EdmondDontes
    EdmondDontes
    ✭✭✭✭✭
    None
    Browiseth wrote: »
    Browiseth wrote: »
    Snamyap wrote: »
    Companions are for games that people play solo. They don't fit in for MMO's. In MMO's there are other real people we are supposed to interact with to get things done.

    Here you go, enlighten yourself to the wonderful world of people that are unlike you.

    https://youtu.be/b2l2ZxNhCSg

    I focus on being a strong enough player that I don't need NPC's helping me accomplish my in game goals. I make friends with people and join guilds. That's how MMO's are designed to work.

    I'm glad you like companions, but there is no reason to be defensive when someone points out how they don't really fit well with an MMO. MMO's are SUPPOSED to encourage the player to make friends, join guilds and work with other players. Companions discourage players from making friends, joining guild and working with other players.

    again it's pretty clear you did not watch the video and that notwithstanding your reasoning here is incredibly close-minded and self-centered. your reasoning kinda boils down to "people who play the game different to me are wrong." and please don't backtrack on this when you literally tried to define what types of content an MMO is "supposed" to encourage its players to engage in. in the end an MMORPG is kinda just a huge sandbox with a bunch of different types of content to appeal to many different types of players, whether that's solo, group or player versus player content. the actual goal of an MMO should be to make all of those forms of content feel rewarding.

    why are there even quests in this game? why isn't it when i log in i'm not automatically queued for a group to pvp or do dungeons?

    i mean already with that, your logic has fallen apart hasn't it

    yes there is an obvious multiplayer component to an MMO but the amazing thing is that the player is presented with the choice in what level of the multiplayer they engage in. for a large chunk of players, their level of engagement is to play solo, and the multiplayer component exists as this community of players in the background of their single player experience.

    that's not even beginning to get into the fact that eso is an M-M-O-R-P-G, emphasis on the RPG, i.e roleplaying game. a central feature of roleplaying games has often been being able to interact with other NPC characters, whether that's as questgivers or companions in the combat and story.

    i encourage you to think outside of your own experience with eso. it's pretty fascinating to explore the different ways this game is enjoyed by people that may not be your own, and it's something i've grown a further appreciation for over the years.

    also, to suggest companions discourage players from meeting other players is...pretty baseless conjecture. and even if they did, what does it matter?

    overall, just a really bad take

    My logic hols up just fine. You might want to ask yourself why you are so defensive about this topic. There is always Skyrim if you want to run around with a bunch of companions and pets. This is an MMO and a totally different game. It's meant to be played with other players, not solely with NPC's. It's not my opinion, it's right there in the game design. And, in case you didn't notice, you are getting access to a total of 4 companions now, so you should be happy, not defensive.

    so wait

    there are going to be 4 companions in the game

    so the developers added them to the game with the intention that players will use them?

    there is content in the game balanced and designed for solo play?

    if you want to talk about how eso is "supposed" to be played you've already proven your own point wrong

    like you said, its right there in the game design

    Right. They are changing the game to cater to the casual players. That is not how the game was originally, and I disagree with the change in direction the the dev team has taken. It's dumbing down the game.

    I have found that the two companions I have, who are totally decked out in premium gear, are still nearly useless in every situation as well. It doesn't make sense from any perspective other than marketing.
    Edited by EdmondDontes on June 2, 2022 7:18PM
  • Mr_Stach
    Mr_Stach
    ✭✭✭✭✭
    ✭✭
    Just wait for the:

    VETERAN OVERLAND UPDATE

    The entire World is just a Giant Trial. Hope you got your group ready.
    Altoholic, Frost Warden Sympathizer and Main

    Glacial Guardian - Main - Frost Warden Zealot
    The Frost Man Cometh - PC Frost Backup
  • Browiseth
    Browiseth
    ✭✭✭✭✭
    ✭✭
    None
    Browiseth wrote: »
    Browiseth wrote: »
    Snamyap wrote: »
    Companions are for games that people play solo. They don't fit in for MMO's. In MMO's there are other real people we are supposed to interact with to get things done.

    Here you go, enlighten yourself to the wonderful world of people that are unlike you.

    https://youtu.be/b2l2ZxNhCSg

    I focus on being a strong enough player that I don't need NPC's helping me accomplish my in game goals. I make friends with people and join guilds. That's how MMO's are designed to work.

    I'm glad you like companions, but there is no reason to be defensive when someone points out how they don't really fit well with an MMO. MMO's are SUPPOSED to encourage the player to make friends, join guilds and work with other players. Companions discourage players from making friends, joining guild and working with other players.

    again it's pretty clear you did not watch the video and that notwithstanding your reasoning here is incredibly close-minded and self-centered. your reasoning kinda boils down to "people who play the game different to me are wrong." and please don't backtrack on this when you literally tried to define what types of content an MMO is "supposed" to encourage its players to engage in. in the end an MMORPG is kinda just a huge sandbox with a bunch of different types of content to appeal to many different types of players, whether that's solo, group or player versus player content. the actual goal of an MMO should be to make all of those forms of content feel rewarding.

    why are there even quests in this game? why isn't it when i log in i'm not automatically queued for a group to pvp or do dungeons?

    i mean already with that, your logic has fallen apart hasn't it

    yes there is an obvious multiplayer component to an MMO but the amazing thing is that the player is presented with the choice in what level of the multiplayer they engage in. for a large chunk of players, their level of engagement is to play solo, and the multiplayer component exists as this community of players in the background of their single player experience.

    that's not even beginning to get into the fact that eso is an M-M-O-R-P-G, emphasis on the RPG, i.e roleplaying game. a central feature of roleplaying games has often been being able to interact with other NPC characters, whether that's as questgivers or companions in the combat and story.

    i encourage you to think outside of your own experience with eso. it's pretty fascinating to explore the different ways this game is enjoyed by people that may not be your own, and it's something i've grown a further appreciation for over the years.

    also, to suggest companions discourage players from meeting other players is...pretty baseless conjecture. and even if they did, what does it matter?

    overall, just a really bad take

    My logic hols up just fine. You might want to ask yourself why you are so defensive about this topic. There is always Skyrim if you want to run around with a bunch of companions and pets. This is an MMO and a totally different game. It's meant to be played with other players, not solely with NPC's. It's not my opinion, it's right there in the game design. And, in case you didn't notice, you are getting access to a total of 4 companions now, so you should be happy, not defensive.

    so wait

    there are going to be 4 companions in the game

    so the developers added them to the game with the intention that players will use them?

    there is content in the game balanced and designed for solo play?

    if you want to talk about how eso is "supposed" to be played you've already proven your own point wrong

    like you said, its right there in the game design

    Right. They are changing the game to cater to the casual players. That is not how the game was originally, and I disagree with the change in direction the the dev team has taken. It's dumbing down the game.

    I have found that the two companions I have, who are totally decked out in premium gear, are still nearly useless in every situation as well. It doesn't make sense from any perspective other than marketing.

    as someone who has played since launch i respectfully disagree. overland content was definitely more difficult than it is right now, but nontheless a pretty easygoing experience

    and dude, you say the game is catering to casuals like thats a bad thing. if we assume a casual is someone who is 1) bad/below average skill at the game, 2) someone who plays solo or at most with their friend or sporadically with randoms and 3) not especially interested in improving at the game

    then that is literally the vast majority of a playerbase in any game. if anything, it's players such as yourself that are the outliers

    + mirri is just really cute, hope they add marriage as an option for companions one day
    Edited by Browiseth on June 2, 2022 7:38PM
    skingrad when zoscharacters:
    • EP - M - Strikes-with-Arcane - Argonian Stamina Sorc - lvl 50 - The Flawless Conqueror/Spirit Slayer
    • EP - F - Melina Elinia - Dunmer Magicka Dragonknight - lvl 50
    • EP - F - Sinnia Lavellan - Altmer Warden Healer - lvl 50
    • EP - M - Follows-the-Arcane - Argonian Healer Sorcerer- lvl 50
    • EP - F - Ashes-of-Arcane - Argonian Magicka Necromancer - lvl 50
    • EP - M - Bolgrog the Sinh - Orc Stamina Dragonknight - lvl 50
    • EP - F - Moonlight Maiden - Altmer Magicka Templar - lvl 50
    • EP - F - Maxine Cauline - Breton Magicka Nightblade - lvl 50
    • EP - M - Garrus Loridius - Imperial Stamina Templar - lvl 50
    • EP - F - Jennifer Loridius - Imperial Necromancer tank - lvl 50
    PC/NA but live in EU 150+ ping lyfe
  • Ingenon
    Ingenon
    ✭✭✭✭✭
    None
    I have Bastien and Mirri fully leveled, and I am using one as a tank and the other as a healer. For most content they don't die immediately. Not sure what I will do with two more companions. I expect that I will unlock and level them.
  • DigiAngel
    DigiAngel
    ✭✭✭✭✭
    None
    Mirri does fine as a healer....I can't see a reason to pay for different one, when I never bothered with Bastien.
  • Beilin_Balreis_Colcan
    Beilin_Balreis_Colcan
    ✭✭✭✭✭
    ✭✭✭
    Companions are for games that people play solo. They don't fit in for MMO's. In MMO's there are other real people we are supposed to interact with to get things done.
    A lot of us actually joined ESO because we enjoyed the offline ES games and wanted more of Tamriel to explore, and even ZOS have recognised that. So perhaps this MMO is atypical?
    Edited by Beilin_Balreis_Colcan on June 2, 2022 8:32PM
    PC(Steam) / EU / play from Melbourne, Australia / avg ping 390
  • Tornaad
    Tornaad
    ✭✭✭✭✭
    Depends on the character I am playing
    vsrs_au wrote: »
    Companions are for games that people play solo. They don't fit in for MMO's. In MMO's there are other real people we are supposed to interact with to get things done.
    A lot of us actually joined ESO because we enjoyed the offline ES games and wanted more of Tamriel to explore, and even ZOS have recognised that. So perhaps this MMO is atypical?

    That is literally the reason I started playing ESO. Elder Scrolls games is about the only series I have played for about 15 years now. I needed something new to feed my Elder Scrolls fix and was not ready to move on to a new series. So I broke down and tried ESO. I have played since August of 2016 and have slowly started to branch into group content.
  • The3sFinest
    The3sFinest
    ✭✭✭✭
    None
    On the topic of companions, was there any reason why Zos removed the dancing, laughing, eating that your companion mirrored? I remember seeing this from someone either during Blackwood pts or early release.
  • TheImperfect
    TheImperfect
    ✭✭✭✭✭
    Ember
    Looking forward to both, but always wanted a khajiit companion.
  • BretonMage
    BretonMage
    ✭✭✭✭✭
    ✭✭
    Ember
    vsrs_au wrote: »
    Companions are for games that people play solo. They don't fit in for MMO's. In MMO's there are other real people we are supposed to interact with to get things done.
    A lot of us actually joined ESO because we enjoyed the offline ES games and wanted more of Tamriel to explore, and even ZOS have recognised that. So perhaps this MMO is atypical?

    Yep. TES fan here since Morrowind, I was studiously avoiding ESO for a long time until 2018 when I found out I could finally, finally visit the Summerset Isles. I still play mostly solo, enjoying the breadth of the Elder Scrolls universe, but I love most of the MMO aspects of it as well. I think ESO bridges the SP and MMO gap really well, kudos to them.

    Back on topic, not that I need a sorcerer, but I like the sound of Ember. I think Bastian, Ember and I would make a great team, if only we could travel together.
  • Lysette
    Lysette
    ✭✭✭✭✭
    ✭✭✭✭✭
    Ember
    Browiseth wrote: »
    + mirri is just really cute, hope they add marriage as an option for companions one day

    Ha, someone else is adoring Mirri - get an awesome from me.
Sign In or Register to comment.