Instead of complaining about fake tanks, those same ppl would be complaining that they can no longer do dungeons because their own rating is so bad.
Instead of complaining about fake tanks, those same ppl would be complaining that they can no longer do dungeons because their own rating is so bad.
I completely agree. The idea with statistics will not work correctly. Dota 2 is a complete confirmation of this. But fake tanks are a problem, even in a normal dungeon.
The Solution is a Reputation System.
Which is just my idea and opinion. Please leave input on how to improve it, or comments if you disagree or agree.
At the end of the match, you vote good or bad on a person depending on their performance and their role. You place a cool down on it so that you can't vote for that same person multiple times a day.
Fake tanks would have an extremely low reputation in the red, which would reduce the rewards they get from the Daily. This would be an incentive for them not to abuse the dungeon finder, and it would help your group see "Oh, this person is a fake tank/healer, and we should vote to kick them."
The penalties would be something like -
-Reduced EXP
-Reduced Drop Rate
-Reduced Transmute Crystals
-Debuffed Stats while in the dungeon
In order to keep people from abusing it, you would need to complete an activity with this person to get to vote. This way, you wouldn't have a guild just spam voting on a person to drive their rep down. And with the cool down, you yourself couldn't do it again for 20 -24 hours on THAT person. And them leaving the dungeon doesn't stop you from voting. The window would stay up for you until you choose an option.
Example
You finish Cradle of Shadows, a NB was AWESOME! So they get an upvote to Rep.
The healer was new, but they tried super hard, so they get an upvote.
You don't get to vote on yourself, but you did your best and you filled your DPS role to the best of your abilities, and were doing decent damage. You got an upvote from 3/4 people.
Fake tank, was a Necro in light armor with two destroy staves, constantly dying, never pulled aggro, ignored Group chat, left immediately after the boss was killed. Gets a downvote from 3/4 (the new player doesn't know the system well enough to decide and just leaves.)
As a simple example.
Equipped Weapons = Shield/1Hander, or Icestaff = Tank
Equipped Weapons = DualWield, or Bow, or 2Hander, or Firestaff, or Lightning Staff = DPS
Equipped Weapons = Restoration Staff = Healer
That would be ONE of many simple checks, if a player trying to que meets enough checks, then they are role eligible. Again though, when you try to que for a role, your gear and skills become locked while you are in the que.
Class = Templar, Necro, Warden = Healer
Class = DK, Necro, Templar = Tank
Class = Sorc, NB, = DPS
Gearset = DPS or Stam/Mag = DPS
Gearset = Block or Health = Tank
Gearset = Heal or Stam/Mag = Healer
Each Slotted Skills = points toward role qualification.
As a simple example.
Equipped Weapons = Shield/1Hander, or Icestaff = Tank
Equipped Weapons = DualWield, or Bow, or 2Hander, or Firestaff, or Lightning Staff = DPS
Equipped Weapons = Restoration Staff = Healer
That would be ONE of many simple checks, if a player trying to que meets enough checks, then they are role eligible. Again though, when you try to que for a role, your gear and skills become locked while you are in the que.
Class = Templar, Necro, Warden = Healer
Class = DK, Necro, Templar = Tank
Class = Sorc, NB, = DPS
Gearset = DPS or Stam/Mag = DPS
Gearset = Block or Health = Tank
Gearset = Heal or Stam/Mag = Healer
Each Slotted Skills = points toward role qualification.
As a simple example.
Equipped Weapons = Shield/1Hander, or Icestaff = Tank
Equipped Weapons = DualWield, or Bow, or 2Hander, or Firestaff, or Lightning Staff = DPS
Equipped Weapons = Restoration Staff = Healer
That would be ONE of many simple checks, if a player trying to que meets enough checks, then they are role eligible. Again though, when you try to que for a role, your gear and skills become locked while you are in the que.
Class = Templar, Necro, Warden = Healer
Class = DK, Necro, Templar = Tank
Class = Sorc, NB, = DPS
Gearset = DPS or Stam/Mag = DPS
Gearset = Block or Health = Tank
Gearset = Heal or Stam/Mag = Healer
Each Slotted Skills = points toward role qualification.
When you que up for a role, the game should evaluate your current gear/skills/stats and measure them against a minimum cutoff. If your not up to snuff, you don't get the option to que as a certain class.
Just because you want to play a sweaty parse monkey and queue as a tank, does not mean you deserve to get into a group as a tank.
Same for healers, and DPS.
The game is simple enough to be able to program a script to evaluate a player to match key values for the role they are trying to fill.
When you get accepted to a Random Group que, you can no longer change gear, skills, champion points.