The crafting cp tree really could use a lot more passives and a lot less need to slot. It was my understanding that CP2.0 happened because of power creep. I remember then began nerfing the original tree some years back. But this was about being too powerful within combat. I fail to see how more than a random few selections in the green tree would make someone powerful.
And the logic of four slots is to limit that power, yes? So you cannot get all kinds of extra damage or buffs within the game. But again, how does this relate to the crafting tree? Well, let's see the kind of power we might have....
Angler's Instinct Slotted, because those fish are the key to godhood.
Gifted Rider Slotted, because jousting is apparently a thing in ESO and nobody told us.
Homemaker Slotted because 10% chance at a second furnishing plan will make your bank very OP. Except after the Jubilee when their value is nerfed to dirt.
Liquid Efficiency Slotted, because potions are costly? :shrugs:
Master Gatherer Slotted, because that extra second or two it takes to farm each node is apparently a really big deal.
I can see right now how this is really addressing power creep. I'm being sarcastic, of course, but I really don't see the logic of why any of these I am specifically addressing need to be slotted and cannot be passives...
Meticulous Disassembly Slotted. Well I guess if we have this slotted all the time we might get one too many zircon platings? Those few extra mats will really cause a major shift in the economy? Oh wait I can slot it anyway. It's just a matter of remembering to do so. Or having an addon do it for me.
Plentiful Harvest Slotted. I can actually see some logic in making this slotted. Still, it's just more of a nuisance and not really about power creep.
Professional Upkeep Slotted, but really? This seems a bit more like trolling players. I mean, how many would remember to change this whenever they repair armor? More likely you repair then get pissed because you forgot to slot it. Or you could just have repair kits.
Rationer Slotted, but seriously? Why?. More importantly, if you eat/drink your food, but forget you didn't have this slotted because you had to change them while you were farming earlier, will it update the time if you slot it after you eat/drink? If not, just make it passive because who wants to look at the food timer and be constantly reminded they lost 30 minutes because they forgot to go into their champion tree and change it?
Reel Technique Slotted. Because You will get angler in 3 months instead of 4. And don't forget that 25% more roe you will be banging out at record speed.
Steed's Blessing Slotted. Because non combat speed makes you very powerful when running those writs. Clearly.
Treasure Hunter Slotted. Because that better quality item in that chest in that dungeon where you probably didn't remember or have time to change it if you didn't have it slotted would make you way too OP.
War Mount Slotted, because again jousting is a thing.
Could we please have these made passives. Nothing here runs any risk of making anyone overpowered. More likely it runs the risk of making people annoyed that they have to have another addon or remember to keep changing their champion points when they do something different in the game.
Edited by xXSilverDragonXx on May 18, 2022 4:27PM