spartaxoxo wrote: »Of course everyone should have to pay for new game content. If you bought a head of lettuce at the grocery store, that wouldn't entitle you to take a bottle of salad dressing for free! No such thing as a free lunch.
But there is such a thing as Free-to-Play MMOs? Honestly reading the replies in this thread makes me feel like I've been imagining the massive success of games like Fortnite....
Kiralyn2000 wrote: »spartaxoxo wrote: »Of course everyone should have to pay for new game content. If you bought a head of lettuce at the grocery store, that wouldn't entitle you to take a bottle of salad dressing for free! No such thing as a free lunch.
But there is such a thing as Free-to-Play MMOs? Honestly reading the replies in this thread makes me feel like I've been imagining the massive success of games like Fortnite....
Yeah, but you "pay" for those games in other ways. Moar grind, battlepasses, content focused on repetitive grind for battlepasses, content focused on micro/macro-transactions, lockboxes, less content overall, game designed to cater to the interests of "whales", etc.
StevieKingslayer wrote: »While I am one of those people that actually has to save for an expansion that involves some serious foregoing of basic items, I still say no.
They do need to make money for the product they produce. I do think that the mythics shouldn't be behind that paywall. The mythics being there is essentially their safety net incase no one wants to play their content, they still have to for the "meta" items.
While I understand they are pricey (I paid 60 bucks for blackwood and feel pretty ripped off tbh since the quality has declined and there was less to do) the dev's do need to be paid for it. We get the dungeon packs for free on ESO plus, so I think it's a good medium.
I do however feel as though we could have more crown store sales.
cyberjanet wrote: »When I decided not to pre-purchase in protest against the poor execution of the companion system, I did some research:
Sale cycle of a new chapter, which usually launches June:
35% off during quakecon, usually August
50% of during community event, end September/October
67% off on Black Fredas and during New Life event
I normally like to pre-purchase early so that I can put the new crafting stations in the guild hall almost immediately.
Can't think that I've ever been attracted by the pre-purchase bonuses.
Mythgard1967 wrote: »Leave it as it is....unless you mean by free...should ESO go to a purely subscription model where everyone pays a monthly fee to play all content and pays for the expansion when it comes out like other games on this model? Wait, I would still say No. I actually like the crownstore and I don't think there should be a crownstore in a pure subscription model...or at least it should be fully scaled back.
Having a crownstore and pay as you play model is what allows many to "play for free".
All Dwould prefer a mandatory sub, but first they need to improve the abysmal writing quality as of late
stop treating the Vestige like an incompetent fool for one, and stop having these idiotic dialogue trees asking for reminders every other sentence, plus make puzzles actual puzzles you know like Orsinium had, instead of moving a block 3X this way or that way, and presto puzzle solved, Zzzzzz
by mandatory sub do you mean that the game would only be playable for a fee every so often???
something like this would be terrible as people have spent a ton probably on the dlc for this game already and i doubt this change in access to the game would be very welcome...
FlopsyPrince wrote: »Mythgard1967 wrote: »Leave it as it is....unless you mean by free...should ESO go to a purely subscription model where everyone pays a monthly fee to play all content and pays for the expansion when it comes out like other games on this model? Wait, I would still say No. I actually like the crownstore and I don't think there should be a crownstore in a pure subscription model...or at least it should be fully scaled back.
Having a crownstore and pay as you play model is what allows many to "play for free".
I pay a "monthly fee" via ESO+ and still have to pay for the expansions.
That will not change, but it definitely is annoying. WoW was the same way.
Zenimax would lose all incentive to create new content and try to improve the performance of the game if they gave it away for free. They would have to rely on (and essentialy place most of their focus) the crown store.
asuitandtyb14_ESO wrote: »The game should have expansions, and people should pay for them. That being said, ZoS overcharges for their expansions. They are nearly the price of a full game; if ZoS included all four quarter's content releases tied to that year's expansion in that expansion, and took out the crown store cosmetics and included those items (minus houses) in the expansion, they would absolutely be worth the price.
Don't work for free. Nor do I expect someone else to do it either.
Stay safe
draigwyrdd wrote: »Would I like free expansions? Yeah, absolutely.
Is that a viable business model? No.
drsalvation wrote: »I believe game mechanics should be free, but story and zone expansions shouldn't.
There are still no companions available for people with no DLC's, jewelry crafting certification is only available in summerset, excavations are only available in skyrim (I mean, the quests you need to do to get the skill tree), these are gameplay mechanics that shouldn't be bound to an expansion, if you want to get mythic items, you need to purchase the skyrim DLC otherwise you won't be able to excavate anything
You won't be able to get jewelry crafting writs unless you do the certification, and for that you need to buy the summerset DLC.
You won't be able to use any companions unless you do their quests, but you need blackwood (and/or high isles) to do their quests.
What's more intriguing is that your companion's quests are all in vanilla zones, only the starting quests are in DLC zones, so why are they locked behind a paywall?
From what I gather, the card game would be available for free for all users, right? Or do you need to do a quest in high isles just to be able to start challenging others across tamriel?
Anyway, long story short:
New gameplay mechanics should be free, new story and region expansions should not be free.
Chiaroscuro wrote: »Turning the game into a mess of MTX would be hellish.
I think its frankly awesome the way its implemented already in theory, just...wish the execution wasnt so sloppy? Let people buy dlcs with MONEY not crowns, its needlessly annoying. Let people just flat spend cash like normal adults, ZOS. Stop trying to force some of us who deeply resent the crown nonsense into that side of the ecosystem.
I will say, gameplay things like, say, *jewellerymaking* shouldnt be locked behind dlc though. I'm not saying give Summerset itself away (tho it was very cool to see that happen with Morrowind), but the skilline shouldn't just be a middlefinger to those who want to be master crafters while enjoying the base game.
The precedent set by jewellerymaking actually is what sent me on hiatus from the game for several years, I was so disgusted. Not pleased to see it happened again with scrying, too.
I'm subbed rn because I really enjoy Tamriel but I deliberately don't recommend the game to new players and friends anymore specifically **because of that compromising my trust in ZOS.**
FlopsyPrince wrote: »Chiaroscuro wrote: »Turning the game into a mess of MTX would be hellish.
I think its frankly awesome the way its implemented already in theory, just...wish the execution wasnt so sloppy? Let people buy dlcs with MONEY not crowns, its needlessly annoying. Let people just flat spend cash like normal adults, ZOS. Stop trying to force some of us who deeply resent the crown nonsense into that side of the ecosystem.
I will say, gameplay things like, say, *jewellerymaking* shouldnt be locked behind dlc though. I'm not saying give Summerset itself away (tho it was very cool to see that happen with Morrowind), but the skilline shouldn't just be a middlefinger to those who want to be master crafters while enjoying the base game.
The precedent set by jewellerymaking actually is what sent me on hiatus from the game for several years, I was so disgusted. Not pleased to see it happened again with scrying, too.
I'm subbed rn because I really enjoy Tamriel but I deliberately don't recommend the game to new players and friends anymore specifically **because of that compromising my trust in ZOS.**
Those are not DLCs, they are expansions. I believe you get JC with any new game now. Not sure about scrying, but I don't think that is a DLC either.
PeacefulAnarchy wrote: »FlopsyPrince wrote: »Chiaroscuro wrote: »Turning the game into a mess of MTX would be hellish.
I think its frankly awesome the way its implemented already in theory, just...wish the execution wasnt so sloppy? Let people buy dlcs with MONEY not crowns, its needlessly annoying. Let people just flat spend cash like normal adults, ZOS. Stop trying to force some of us who deeply resent the crown nonsense into that side of the ecosystem.
I will say, gameplay things like, say, *jewellerymaking* shouldnt be locked behind dlc though. I'm not saying give Summerset itself away (tho it was very cool to see that happen with Morrowind), but the skilline shouldn't just be a middlefinger to those who want to be master crafters while enjoying the base game.
The precedent set by jewellerymaking actually is what sent me on hiatus from the game for several years, I was so disgusted. Not pleased to see it happened again with scrying, too.
I'm subbed rn because I really enjoy Tamriel but I deliberately don't recommend the game to new players and friends anymore specifically **because of that compromising my trust in ZOS.**
Those are not DLCs, they are expansions. I believe you get JC with any new game now. Not sure about scrying, but I don't think that is a DLC either.
JC is summerset, new base game purchases don't have summerset. Scrying is Greymoor, same thing. So if a new player wants those things they need to buy the collection that includes previous chapters, or buy the DLC in the crownstore.