Sylvermynx wrote: »I would personally prefer that this was a sub to play game. However, I'm well aware that won't happen.
What I do is help out people who can't afford to buy to play. Because I CAN afford B2P, not only for myself but for others when needed.
Ragnarok0130 wrote: »Sylvermynx wrote: »I would personally prefer that this was a sub to play game. However, I'm well aware that won't happen.
What I do is help out people who can't afford to buy to play. Because I CAN afford B2P, not only for myself but for others when needed.
@Sylvermynx we used to have a mandatory sub and it was done away on March 17th 2015 in favor of buy to play with the Tamriel Unlimited update. https://elderscrollsonline.info/news/elder-scrolls-online-becomes-buy-to-play
Those early days were interesting times indeed (no justice system for one) but if we got rid of a lot of the nicking and diming and hiding features behind paywalls I'd prefer to return to a mandatory sub too.
Mythgard1967 wrote: »I dunno on the cash store vs paid sub.....on the one hand; I personally would prefer a sub...but like @Sylvermynx I "grew up" on subscription games.
But, I recall when the first subscription games went to buy to play with a cash shop (DDO and LOTRO) and i was playing LOTRO at the time.
LOTRO population was waning hardcore. People werent willing to pay the subscription. They went "free to play" which was really buy to play; and LOTRO Made more money in the first month than it had in a significant amount of time. The game was revived. The population jumped like mad. The world was full and it remained full for a long time.
They added a cash shop with rotating cosmetics and it worked for them.
The game opened in 2007 and was waning by the time they went buy to play in 2010. And in March they just went full on free to play with no pay wall up to level 95. It is an old game. It is actually doing well for a game that old. It makes sense they do this as the game does show its age and getting folks to play it means it needs to have these changes. The game also changed hands and was ready to be closed when the developers saved it and bought it out...you gotta love that passion....I think its amazing.
I just don't think ESO is ready to be put in that true free to play model. ESO is still very popular and holds onto its base fairly well (recent bumps not withstanding). I also dont think that the true Subscription model without a cash shop works as well as it used to (FFXIV being the anomaly here, not the rule)
You WANT this game to be profitable; and you want it to be as profitable as possible. Companies don't continue to throw money at every project that is profitable....profitable games and projects close all the time. COmpanies have limited resources and they support and invest in the MOST profitable lines....you want ESO to be on the most profitable list so it continues to be invested in. You dont want this game to go into "maintenance mode" because it is merely profitable enough to pay for itself.
Of course everyone should have to pay for new game content. If you bought a head of lettuce at the grocery store, that wouldn't entitle you to take a bottle of salad dressing for free! No such thing as a free lunch.
spartaxoxo wrote: »Of course everyone should have to pay for new game content. If you bought a head of lettuce at the grocery store, that wouldn't entitle you to take a bottle of salad dressing for free! No such thing as a free lunch.
But there is such a thing as Free-to-Play MMOs? Honestly reading the replies in this thread makes me feel like I've been imagining the massive success of games like Fortnite....