Can't pick up my alchemy writs.

Supreme_Atromancer
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I sometimes don't have a lot of time, so I'll pick up writs and do two sets the next day.

I haven't gotten any extra sets of alchemy writs before the maintenance, or anything like that.

Now, I'm doing my old writs, and when I go to pick up the new ones, I can pick up everything BUT alchemy...

I see that they've adjusted something in the patch notes about alchemy writs, but have they buggered something up again?
Edited by ZOS_Icy on April 17, 2022 6:54PM
  • LeBrenn
    LeBrenn
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    Same here
  • Dojohoda
    Dojohoda
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    I guess they fixed alchemy writs too much.
    From patch notes:
    Fixed an issue where you could complete multiple Alchemy Crafting Writs per day on the same character.
    Fan of playing magblade since 2015. (PC NA)
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  • Ilsabet
    Ilsabet
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    Yeah this is gonna be an issue.

    I could see if there was something going on like being able to share alchemy writs and pump out several in a day, but saving previous days' writs and doing two sets in one day has never been an exploit and this needs to not be a precedent preventing people from doing that.
    Ilsabet Menard - DC Breton Nightblade archer - Savior of Pretty Much Everything, Grand Overlord & Empress Nubcakes
    Katarin Auclair - DC Breton Warden healer & ice mage
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  • WhiteCoatSyndrome
    WhiteCoatSyndrome
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    Ilsabet wrote: »
    Yeah this is gonna be an issue.

    I could see if there was something going on like being able to share alchemy writs and pump out several in a day, but saving previous days' writs and doing two sets in one day has never been an exploit and this needs to not be a precedent preventing people from doing that.

    Concur with this. In the mean time, /bug it in game.
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  • Jayne_Doe
    Jayne_Doe
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    Hmmm...alchemy writs aren't on the same three-day cycle as all other writs. There are four alchemy writs at the lower tiers and eight for the top tier. Depending on when you picked up your alchemy writ and when you actually turned it in, it's possible that the alchemy writ you turned in is the same as the one you would have picked up that day.

    It's happened to me on more than one occasion, where I've picked up all my writs and turned them in a couple days later - I could pick up all but the alchemy writ, since they're on a different cycle.

    Of course, with the update, it's possible that whatever they did messed up the cycle for everyone or reset it, so that players got the same writ today that they did yesterday, or something similar.
  • Ilsabet
    Ilsabet
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    Jayne_Doe wrote: »
    Hmmm...alchemy writs aren't on the same three-day cycle as all other writs. There are four alchemy writs at the lower tiers and eight for the top tier. Depending on when you picked up your alchemy writ and when you actually turned it in, it's possible that the alchemy writ you turned in is the same as the one you would have picked up that day.

    I picked up writs yesterday for the character I just did them on. No new alchemy writ.
    Ilsabet Menard - DC Breton Nightblade archer - Savior of Pretty Much Everything, Grand Overlord & Empress Nubcakes
    Katarin Auclair - DC Breton Warden healer & ice mage
    My characters and their overly elaborate backstories
    Ilsabet's Headcanon
    The Adventures of Torbyrn Windchaser - Breaking the Ice & Ashes to Ashes
    PC NA
  • deleted221106-002999
    deleted221106-002999
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    BUG: PC/Mac Patch Notes v7.3.7 alchemy daily fail.

    They failed to correctly identify the real bug (the other craft dailies didn't behave like alchemy/every other daily in game).

    In 'fixing' alchemy, they broke it.
  • deleted221106-002999
    deleted221106-002999
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    Jayne_Doe wrote: »
    Hmmm...alchemy writs aren't on the same three-day cycle as all other writs. There are four alchemy writs at the lower tiers and eight for the top tier. Depending on when you picked up your alchemy writ and when you actually turned it in, it's possible that the alchemy writ you turned in is the same as the one you would have picked up that day.

    It's happened to me on more than one occasion, where I've picked up all my writs and turned them in a couple days later - I could pick up all but the alchemy writ, since they're on a different cycle.

    Of course, with the update, it's possible that whatever they did messed up the cycle for everyone or reset it, so that players got the same writ today that they did yesterday, or something similar.

    Spoken with a few players - the patch has simply stopped normal daily quest behaviour where you could hand in a 'stored' daily then immediatley pick up the one for that day, regardless of quest/craft level, time of day etc.
  • ApoAlaia
    ApoAlaia
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    Jayne_Doe wrote: »
    Hmmm...alchemy writs aren't on the same three-day cycle as all other writs. There are four alchemy writs at the lower tiers and eight for the top tier. Depending on when you picked up your alchemy writ and when you actually turned it in, it's possible that the alchemy writ you turned in is the same as the one you would have picked up that day.

    It's happened to me on more than one occasion, where I've picked up all my writs and turned them in a couple days later - I could pick up all but the alchemy writ, since they're on a different cycle.

    Of course, with the update, it's possible that whatever they did messed up the cycle for everyone or reset it, so that players got the same writ today that they did yesterday, or something similar.

    Spoken with a few players - the patch has simply stopped normal daily quest behaviour where you could hand in a 'stored' daily then immediatley pick up the one for that day, regardless of quest/craft level, time of day etc.

    Well that is how it has behaving since... well, since I started doing writs at least. So good five years? Not sure, time goes so fast.

    If one day you were pressed for time you could just pick up the writs, then hand them in the following day and get that day's writs immediately after.

    You didn't get 'an extra round', you just got that day's writs.

    You are telling me that since this patch if you cannot do them in the day that's it, they're lost?
    Edited by ApoAlaia on April 11, 2022 3:43PM
  • Jayne_Doe
    Jayne_Doe
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    Jayne_Doe wrote: »
    Hmmm...alchemy writs aren't on the same three-day cycle as all other writs. There are four alchemy writs at the lower tiers and eight for the top tier. Depending on when you picked up your alchemy writ and when you actually turned it in, it's possible that the alchemy writ you turned in is the same as the one you would have picked up that day.

    It's happened to me on more than one occasion, where I've picked up all my writs and turned them in a couple days later - I could pick up all but the alchemy writ, since they're on a different cycle.

    Of course, with the update, it's possible that whatever they did messed up the cycle for everyone or reset it, so that players got the same writ today that they did yesterday, or something similar.

    Spoken with a few players - the patch has simply stopped normal daily quest behaviour where you could hand in a 'stored' daily then immediatley pick up the one for that day, regardless of quest/craft level, time of day etc.

    Ouch! Is that for all writs or just alchemy? This is not good, since I've been picking up writs one day, then handing them in the next day, then picking up that day's writs to hand in the following day. I hope it's only affected alchemy and not all of them or I'm going to miss out on a LOT of anniversary boxes today. If it's only alchemy, then that's just 9 boxes.
  • Ilsabet
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    ApoAlaia wrote: »
    You are telling me that since this patch if you cannot do them in the day that's it, they're lost?
    Jayne_Doe wrote: »
    Jayne_Doe wrote: »
    Hmmm...alchemy writs aren't on the same three-day cycle as all other writs. There are four alchemy writs at the lower tiers and eight for the top tier. Depending on when you picked up your alchemy writ and when you actually turned it in, it's possible that the alchemy writ you turned in is the same as the one you would have picked up that day.

    It's happened to me on more than one occasion, where I've picked up all my writs and turned them in a couple days later - I could pick up all but the alchemy writ, since they're on a different cycle.

    Of course, with the update, it's possible that whatever they did messed up the cycle for everyone or reset it, so that players got the same writ today that they did yesterday, or something similar.

    Spoken with a few players - the patch has simply stopped normal daily quest behaviour where you could hand in a 'stored' daily then immediatley pick up the one for that day, regardless of quest/craft level, time of day etc.

    Ouch! Is that for all writs or just alchemy? This is not good, since I've been picking up writs one day, then handing them in the next day, then picking up that day's writs to hand in the following day. I hope it's only affected alchemy and not all of them or I'm going to miss out on a LOT of anniversary boxes today. If it's only alchemy, then that's just 9 boxes.

    It's just for alchemy. I was able to pick up new writs for every craft after doing yesterday's writs, except for alchemy.
    Ilsabet Menard - DC Breton Nightblade archer - Savior of Pretty Much Everything, Grand Overlord & Empress Nubcakes
    Katarin Auclair - DC Breton Warden healer & ice mage
    My characters and their overly elaborate backstories
    Ilsabet's Headcanon
    The Adventures of Torbyrn Windchaser - Breaking the Ice & Ashes to Ashes
    PC NA
  • kringled_1
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    BUG: PC/Mac Patch Notes v7.3.7 alchemy daily fail.

    They failed to correctly identify the real bug (the other craft dailies didn't behave like alchemy/every other daily in game).

    In 'fixing' alchemy, they broke it.
    The other craft dailies do behave just like alchemy used to. It's just that the difference between the cycle size (3 quests for every craft other than alchemy, 4 or 8 for alchemy) make it look different.
    The vast majority of daily repeatable quests in the game have this limitation, that you can't pick up the identical quest a second time in a day if you've already handed it in. This is easy to see with quest givers that only have one quest, like Craglorn and imperial city dailies. For the dragon hunt dailies and similar ones, they actually made two different quests that are functionally identical in requirements, but technically are different so you can pick one up, turn it in the next day and still get another.

    The fact that they managed to put in effort to fix a bug that's not actually a bug, and instead breaks functionality in the game is astonishing and further reduces my confidence in the teams understanding of and ability to maintain their own game.
  • deleted221106-002999
    deleted221106-002999
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    ApoAlaia wrote: »

    Spoken with a few players - the patch has simply stopped normal daily quest behaviour where you could hand in a 'stored' daily then immediatley pick up the one for that day, regardless of quest/craft level, time of day etc.

    Well that is how it has behaving since... well, since I started doing writs at least. So good five years? Not sure, time goes so fast.

    If one day you were pressed for time you could just pick up the writs, then hand them in the following day and get that day's writs immediately after.

    You didn't get 'an extra round', you just got that day's writs.

    You are telling me that since this patch if you cannot do them in the day that's it, they're lost?

    Yes.
  • Supreme_Atromancer
    Supreme_Atromancer
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    Jayne_Doe wrote: »
    Jayne_Doe wrote: »
    Hmmm...alchemy writs aren't on the same three-day cycle as all other writs. There are four alchemy writs at the lower tiers and eight for the top tier. Depending on when you picked up your alchemy writ and when you actually turned it in, it's possible that the alchemy writ you turned in is the same as the one you would have picked up that day.

    It's happened to me on more than one occasion, where I've picked up all my writs and turned them in a couple days later - I could pick up all but the alchemy writ, since they're on a different cycle.

    Of course, with the update, it's possible that whatever they did messed up the cycle for everyone or reset it, so that players got the same writ today that they did yesterday, or something similar.

    Spoken with a few players - the patch has simply stopped normal daily quest behaviour where you could hand in a 'stored' daily then immediatley pick up the one for that day, regardless of quest/craft level, time of day etc.

    Ouch! Is that for all writs or just alchemy? This is not good, since I've been picking up writs one day, then handing them in the next day, then picking up that day's writs to hand in the following day. I hope it's only affected alchemy and not all of them or I'm going to miss out on a LOT of anniversary boxes today. If it's only alchemy, then that's just 9 boxes.

    As far as writs go, its just alchemy. I haven't tested other kinds of dailies. The fact that other writ dailies still allow you to pick up one set *per day* suggests its not intended.

    Sigh.
  • ApoAlaia
    ApoAlaia
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    @ZOS_GinaBruno could we please get clarification on this?

    I dread that you may 'for the sake of consistency' (I think the sentence I dread the most in this context) actually go ahead and do the same to all daily quests rather than address or even admit that this might be an unintended side effect.
    Edited by ApoAlaia on April 11, 2022 3:55PM
  • heinousmoz
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    Except there was a bug that you could get an extra set of alchemy writs in the same day. I've seen it myself. I won't reveal what I saw to make it happen in case I incur the wrath of the ZOS ban hammer.

    Sounds like ZOS just put a line of code in that says if already done alchemy writs then no longer offer quest forgetting you can actually legitimately do two quests in one day as described in this thread.

    I've never had the same alchemy quest two days in a row on the same character so I can't see that being the reason behind the issue here.
  • Supreme_Atromancer
    Supreme_Atromancer
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    You just never know what's going to break next. You might have plans and goals and put away time because you take this hobby seriously, then it just gets dashed again.
  • Jayne_Doe
    Jayne_Doe
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    Jayne_Doe wrote: »
    Jayne_Doe wrote: »
    Hmmm...alchemy writs aren't on the same three-day cycle as all other writs. There are four alchemy writs at the lower tiers and eight for the top tier. Depending on when you picked up your alchemy writ and when you actually turned it in, it's possible that the alchemy writ you turned in is the same as the one you would have picked up that day.

    It's happened to me on more than one occasion, where I've picked up all my writs and turned them in a couple days later - I could pick up all but the alchemy writ, since they're on a different cycle.

    Of course, with the update, it's possible that whatever they did messed up the cycle for everyone or reset it, so that players got the same writ today that they did yesterday, or something similar.

    Spoken with a few players - the patch has simply stopped normal daily quest behaviour where you could hand in a 'stored' daily then immediatley pick up the one for that day, regardless of quest/craft level, time of day etc.

    Ouch! Is that for all writs or just alchemy? This is not good, since I've been picking up writs one day, then handing them in the next day, then picking up that day's writs to hand in the following day. I hope it's only affected alchemy and not all of them or I'm going to miss out on a LOT of anniversary boxes today. If it's only alchemy, then that's just 9 boxes.

    As far as writs go, its just alchemy. I haven't tested other kinds of dailies. The fact that other writ dailies still allow you to pick up one set *per day* suggests its not intended.

    Sigh.

    Oh, good! That's something, at least.

    My understanding of the bug is that players were able to pick up and complete an unlimited number of alchemy writs in a single day - that is obviously not intended. Perhaps as part of fixing the bug, they reset the cycle for all players so that the cycle is now off from what it was previously for players?
  • Cuddlypuff
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    The bug was simply being able to do multiple alch writs by resetting your alch level to 1 (eg via armory). I noticed the new quest on my writ board every time I used armory but never bothered to accept it. Doubt anybody else "exploited" it either so not sure if it was even worth attempting a fix in the first place.
  • Supreme_Atromancer
    Supreme_Atromancer
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    Jayne_Doe wrote: »
    Jayne_Doe wrote: »
    Jayne_Doe wrote: »
    Hmmm...alchemy writs aren't on the same three-day cycle as all other writs. There are four alchemy writs at the lower tiers and eight for the top tier. Depending on when you picked up your alchemy writ and when you actually turned it in, it's possible that the alchemy writ you turned in is the same as the one you would have picked up that day.

    It's happened to me on more than one occasion, where I've picked up all my writs and turned them in a couple days later - I could pick up all but the alchemy writ, since they're on a different cycle.

    Of course, with the update, it's possible that whatever they did messed up the cycle for everyone or reset it, so that players got the same writ today that they did yesterday, or something similar.

    Spoken with a few players - the patch has simply stopped normal daily quest behaviour where you could hand in a 'stored' daily then immediatley pick up the one for that day, regardless of quest/craft level, time of day etc.

    Ouch! Is that for all writs or just alchemy? This is not good, since I've been picking up writs one day, then handing them in the next day, then picking up that day's writs to hand in the following day. I hope it's only affected alchemy and not all of them or I'm going to miss out on a LOT of anniversary boxes today. If it's only alchemy, then that's just 9 boxes.

    As far as writs go, its just alchemy. I haven't tested other kinds of dailies. The fact that other writ dailies still allow you to pick up one set *per day* suggests its not intended.

    Sigh.

    Oh, good! That's something, at least.

    My understanding of the bug is that players were able to pick up and complete an unlimited number of alchemy writs in a single day - that is obviously not intended. Perhaps as part of fixing the bug, they reset the cycle for all players so that the cycle is now off from what it was previously for players?

    I have absolutely no idea, I don't know the nature of the bug. But it seems like a pretty decent guess to me.
  • heinousmoz
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    There was also another way to get double writs but it was far more limited and likely resulted in the armoury bug which I've heard of but never personally seen.
  • kringled_1
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    I stand corrected, there's an actual bug. No idea why they couldn't fix the bug and not break the normal carry over of writs but who knows what is going on in their code. Still not confidence inspiring. I don't usually carry writs over much anyways; since alchemy items stack I'll just have to remember to still turn in these ones every day, even if I'm behind schedule and don't have time to craft the others.
  • duagloth
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    suprise suprise
    they attemtped fix something and broke it in the process. cant do mine either
  • heinousmoz
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    I tend to only do it very rarely with crafting writs but a little more frequently with the zone dailies on my rotation (unrelated to Anniversary) usually to do with very little play time in a day (either thanks to downtime, work, etc.). Removing this ability would be rather disheartening.

  • virtus753
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    Cuddlypuff wrote: »
    The bug was simply being able to do multiple alch writs by resetting your alch level to 1 (eg via armory). I noticed the new quest on my writ board every time I used armory but never bothered to accept it. Doubt anybody else "exploited" it either so not sure if it was even worth attempting a fix in the first place.

    Before the armory it was not worth exploiting normally because of the costs associated with respeccing.

    But combine free armory respecs with anniversary boxes…
  • DaveMoeDee
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    virtus753 wrote: »
    Cuddlypuff wrote: »
    The bug was simply being able to do multiple alch writs by resetting your alch level to 1 (eg via armory). I noticed the new quest on my writ board every time I used armory but never bothered to accept it. Doubt anybody else "exploited" it either so not sure if it was even worth attempting a fix in the first place.

    Before the armory it was not worth exploiting normally because of the costs associated with respeccing.

    But combine free armory respecs with anniversary boxes…

    Plus leveling alchemy on my alts? That would be tempting. Not sure I have the patience for that anymore though.
  • CasgarTheSomnolent
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    *sigh* Permanently punishing the overwhelming majority of people that login daily or every other day EXACTLY AS ZOS WANTS US TO to do daily writs to stop a few people gaming the system.

    Here's the proper way to handle this:

    "As a temporary measure, we've made it so that alchemy writs can only be turned in on a daily basis and cannot be carried over to the next day like other writs. This is to staunch the bleeding on a situation we discovered where <clearly explain whatever the hell is the problem>. This was something we overlooked in designing the armory system, and we need some time to determine how to tweak that system to contain the issue. Once that has been solved, alchemy writs will return to normal operation. We know this is a major pain for many people, especially during an event where doing writs is so encouraged. To partially make it up to everyone, we're giving out five 150% crown experience scrolls and a special anniversary box that has the contents of 7 anniversary boxes. We apologize for this this."

    I know that's not gonna happen, but I think it checks all the boxes of accountability, containment of the issue, transparency, and compensation while still being a compromise in line with similar things ZOS has done in the past.
  • EF321
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    Dojohoda wrote: »
    I guess they fixed alchemy writs too much.
    From patch notes:
    Fixed an issue where you could complete multiple Alchemy Crafting Writs per day on the same character.

    Who snitched again :'(
  • doesurmindglow
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    Same problem here. All other writs still functioning normally, where you can pick them up one day and two days' worth on the next. Alchemy writs are "only one per day," now, and unlike every other type of writ, once you turn one in you apparently can't pick up another until reset.

    This is an incredibly stupid change and a really bad prioritization of development time over the myriad actual bugs that are persistent in the game since the patch. Please revert the change and prioritize the fixing of things that are actually broken, such as: Dragon Leap in Imperial City, weapons that lie on the ground, the fact you can't get out of combat long after combat has ended, endless "login queues" that require you to back out and try again, numerous dungeon doors that will not open and mechanics that can't be interacted with, invisible adds, mounts, and other assets, hitboxes on pets and companions preventing quest turnins, keep repair, targeting a player for ressurtect, or access to merchants, infinite debuffs that occur on your character, enemy negates and other important visual effects not rendering, character hair clipping through shields, positional desyncs introduced by gap closers and knockup abilities that can cause you to fall through the map, or any other issue of actual player concern.
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  • tmbrinks
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    Same problem here. All other writs still functioning normally, where you can pick them up one day and two days' worth on the next. Alchemy writs are "only one per day," now, and unlike every other type of writ, once you turn one in you apparently can't pick up another until reset.

    This is an incredibly stupid change and a really bad prioritization of development time over the myriad actual bugs that are persistent in the game since the patch. Please revert the change and prioritize the fixing of things that are actually broken, such as: Dragon Leap in Imperial City, weapons that lie on the ground, the fact you can't get out of combat long after combat has ended, endless "login queues" that require you to back out and try again, numerous dungeon doors that will not open and mechanics that can't be interacted with, invisible adds, mounts, and other assets, hitboxes on pets and companions preventing quest turnins, keep repair, targeting a player for ressurtect, or access to merchants, infinite debuffs that occur on your character, enemy negates and other important visual effects not rendering, character hair clipping through shields, positional desyncs introduced by gap closers and knockup abilities that can cause you to fall through the map, or any other issue of actual player concern.

    Agreed those need to be fixed.

    I think we can safely assume they don't know how to fix those issues.

    Once again, instead of ZoS fixing the exploit, they alter the mechanics which takes away from legitimate gameplay (and something players have been able to do for years). They did the same thing when "fixing" range taunts.
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