redspecter23 wrote: »I may be reading it wrong, but perhaps it's up to 3300 per tick for 6 seconds, every 10 seconds. In that situation, you might be able to turn overheals into a decent damage source, but if it's as you suggest, it's just horrible.
redspecter23 wrote: »I may be reading it wrong, but perhaps it's up to 3300 per tick for 6 seconds, every 10 seconds. In that situation, you might be able to turn overheals into a decent damage source, but if it's as you suggest, it's just horrible.
RaptorRodeoGod wrote: »Could be good with Pale Order
Ganondroid wrote: »
Ganondroid wrote: »
dcam86b14_ESO wrote: »you're reading into this way too much. From what others have stated range is limiting and the single target is as well.
FeedbackOnly wrote: »dcam86b14_ESO wrote: »you're reading into this way too much. From what others have stated range is limiting and the single target is as well.
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RaptorRodeoGod wrote: »Could be good with Pale Order
I could see that working rather well with this set as it'd always be active basically.
Potentially a good direction though, even if the numbers don't seem quite right.
Shows the devs intent to let healers contribute to the group by ... healing.
Instead of healer builds and sets spending most of their time dealing with buffs debuffs and their own personal damage. And it encourages characters to put some investment into healing amounts to get juicy overheals -- so instead of a crit overheal being a giant number that ultimately is pointless, now it can have a point.
EDIT: My Argonian Templar for trials is overtuned for most dungeon content (still need to set up different armory slot). So while it's quite amusing to crit heal someone for more health than their character even has and bring them from almost dead to perfectly full -- it doesn't really do anything at present besides make a smile.
That's not how it works. Utilizing budding seed I was able to get the set to get the set to deal 3700 damage per tic, which happens every other second. That, as an aoe, particularly in trash fights in a trial where you can have potentially 12 targets with this up, has potential. And it's perfect for situations where you use a barrier, thus allowing hots to top everyone off and letting your aoe burst heal to proc the set on multiple targets.
FeedbackOnly wrote: »P.S the tooltip on this suck.... it might be a good set but seriously confusing