Yup.
I made a similar post in September;
https://forums.elderscrollsonline.com/en/discussion/comment/7390607#Comment_7390607
“ healers fun to play, and that includes being fun when NOT in a group environment.
But hey, let’s keep nerfing their damage so it takes forever to burn down a regular overland mob, then collectively scratch our heads wondering why no one plays them.”
••••
And yes I am aware of the new armory system and it’s not really going to help too much, if at all.
A tank dealing 45k on a 3m dummy while blocking would NOT be game breaking???
A tank dealing 45k on a 3m dummy while blocking would NOT be game breaking???
With armory system i created a DD build for overland and my DPS went from 15k to 25k.
Companions and armory definitely made playing tanks and healers enjoyable.
A tank dealing 45k on a 3m dummy while blocking would NOT be game breaking???
Lmao, yeah.
I feel that these people that says tank is not fun to play probably have not done really hard content and jesus, overland is so easy you can do it tank gear, heck if you want to do damage use proc sets that scale with resists and health.
Like, who even queue for PUGs wearing full tank gear, at least wear one damage set like crimson or do a medium tank with 2H and stuff, learn to play lmao
Tanking and healing are the most important roles by far in hard group content. I’m not explicitly against a tank that can do 30k DPS in block, although that would make it possible to easily solo a great majority of content in the game with nearly no risk of being killed. Four tank hard mode DLC dungeons would be a good choice for trifecta runs.
But when we need tank - who will go tank ? No one wants. Because game play ... #$_&-+ ... not really interesting to play.
But when we need tank - who will go tank ? No one wants. Because game play ... #$_&-+ ... not really interesting to play.
That has nothing to do with gameplay but with responsibilty. If i play hard content as a tank and die you likely get a group wipe. If you die as DD its often recoverable and noone wants to have this resposibility.
But when we need tank - who will go tank ? No one wants. Because game play ... #$_&-+ ... not really interesting to play.
That has nothing to do with gameplay but with responsibilty. If i play hard content as a tank and die you likely get a group wipe. If you die as DD its often recoverable and noone wants to have this resposibility.
Yes thats why tank need have option do dps with out droping the block.
But when we need tank - who will go tank ? No one wants. Because game play ... #$_&-+ ... not really interesting to play.
That has nothing to do with gameplay but with responsibilty. If i play hard content as a tank and die you likely get a group wipe. If you die as DD its often recoverable and noone wants to have this resposibility.
Yes thats why tank need have option do dps with out droping the block.
alcoraptor wrote: »Tanking is a specific role designed for a specific job - stopping the DDs and healer(s) getting killed and helping them do their jobs more effectively.
If you're doing overland content, you don't need a tank and you shouldn't build yourself as one.
As others have said, if you find that you don't want to go back to tanking after being a DD then I suspect that tanking is not for you rather than it being a problem with the architecture of ESO.
Personally, I really enjoy tanking vet dungeons and trials - it's a great challenge that comes with great risks; you literally control the battlefield. If you screw up, you wipe the group.
I never expect that my tank, in its full vet trial tanking gear, would be suitable for overland content - if I want to do overland or something that doesn't need a tank, I can:
- Switch to a different toon
- Respec my skills / sets (even easier now with the armoury station / merchant)
Allowing a tank to deal 30k dps while holding a boss would be game breaking IMO - everyone would build unkillable block tanks, and healers and DDs would become moot. Everyone will get clears in vet dungeons and trials, and any challenge from the game would be gone.
Opting to be a DPS and do 70k DPS comes with the tradeoff that you're squishy, and need a tank to take the agro while you do your role.