Apologies if someone has already thought of this, but as someone who farms alot, I thought something like this would be a nice purchasable item: just as we can buy and use Crown experience scrolls, it would be nice to have something like this that you could purchase and use for dedicated farming, particularly for those leads that are especially tedious (looting chests, trash mobs, etc).
Apologies if someone has already thought of this, but as someone who farms alot, I thought something like this would be a nice purchasable item: just as we can buy and use Crown experience scrolls, it would be nice to have something like this that you could purchase and use for dedicated farming, particularly for those leads that are especially tedious (looting chests, trash mobs, etc).
There is enough pay to win already. How about ZOS take those resources they dedicate to keeping the crown store running perfectly and always updated to fixing problems in the game?
I think this sets a bad precedent where system designers will feel it's ok to set incredibly low drop chances for things, leads, whatever because there is the excuse of "Players who really want it will buy the Boosting item in the Crown Store."
redspecter23 wrote: »They have done something similar with the cp perk that adds to your chance to receive double node drops. Players have large amounts of data to show this hasn't worked since the time it was introduced and ZOS has answered with nothing but silence. If they were to sell a similar boost for actual real world money and it was bugged in a similar way, that would be horrible, especially since it would be players tracking thousands of data points they have paid for in order to prove a broken system and just hope that ZOS decides to even consider looking to see if it's broken on their end.
Hapexamendios wrote: »I wouldn't get that myself. Now if it was increase RNG to 50%, I'd be interested.
I'm not clear how this would work anyway? As RNG is exactly that and is random how do you "boost" it?
a nice purchasable item