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Can you make curated drops optional please?

  • peacenote
    peacenote
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    Probably a bit of overreaction on both sides here.

    First, let's try it for more than ONE DAY and get a feel, as a community, whether overall time grinding has generally gone down for folks. It is true that getting the second ring of a set might be A LITTLE TOUGHER to get, and that this system might be impacting the people who do trial runs for gold jewelry to break down. Maybe.

    However folks who need two rings ALSO may have experienced or will experience the frustration of never getting that weapon drop or ever SEEING a necklace in the set you want. You just happen to be focusing on the double ring scenario now.

    If it becomes obvious that it is much more difficult for people to get double rings, it isn't an unreasonable request to ask for a toggle... if it is easy to implement. No idea if it would be.

    But there are other ways to solve this problem. For one, ZOS could change it so that rings drop in pairs. ;) And all one hand weapons.

    I suspect in reality that this new system will benefit us way more than burden us, in the grinding department, but it feels way too early to judge this or say the sky is falling. That's not to say things can't be tweaked to be made better. But give it a chance, at least!!
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  • AJTC5000
    AJTC5000
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    The real problem here is how expensive the jewelry system currently is compared to the other crafts - it's miles out of their league. There's a reason nobody completes jewelry writs. Maybe make some changes to that, and then reconstructing purple dungeon jewelry becomes a non-issue.
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  • Araneae6537
    Araneae6537
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    Elsonso wrote: »
    .
    WildLight wrote: »
    WildLight wrote: »
    And here I thought nobody can come up with the reason to complain about a system that should reduce the grind efforts. But forums never cease to amaze. :^)

    It's rude to make light of others concern for this issue

    It's not an issue. OP deliberately refuses to use reconstruction option available to them which would solve it instantly. As was noted above, curated or not, jewelry drops are not guaranteed anyway. Ask group mates, loot the chests, kill all mobs. None of this is affected by curated drops. People just like to complain about most ridiculous things.

    It is an issue, but one that will eventually resolve itself after the sticker book fills up. After that, things return to the way they were before the curated system was introduced. Sure, it might take a little longer, especially for newer players, but eventually, they will get there.

    As for using the Star Trek replicator... that is great, if you are making CP 160 gear. The replicator fuel isn't very efficient, so it can take a lot of it to make what you want. If all you want is a throwaway set to use while leveling up, it isn't worth it. I'm actually not even sure if the replicator can make something that isn't CP 160...

    You absolutely can, but the lower level character has to be the one doing the reconstruction. I did so myself and then once my character leveled up I deconned to get all the transmutation crystals back for reuse. :)
  • kargen27
    kargen27
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    AJTC5000 wrote: »
    The real problem here is how expensive the jewelry system currently is compared to the other crafts - it's miles out of their league. There's a reason nobody completes jewelry writs. Maybe make some changes to that, and then reconstructing purple dungeon jewelry becomes a non-issue.

    That was by design. Three pieces of jewelry compared to seven pieces of armor in a build and they always made it seem like they wanted jewelry to be something special.
    The writs are a separate issue and I agree they are a mess. Not sure there is a fix though.
    and then the parrot said, "must be the water mines green too."
  • AinSoph
    AinSoph
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    A good idea going forward is to never bind jewelry so you can get the 2 rings you need + more grain income.

    Thank you @Fennwitty, I completely forgot about the trade timer.
    Edited by AinSoph on November 2, 2021 6:29AM
  • tmbrinks
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    Xebov wrote: »
    I need 2 sets of jorvuld jewelry, but I already got them in the sticker book.

    So thx for the bloody new drop system joevuld Necklace and rings won't even have the freaking chance to drop until I run scp 20+ times getting useless weapons just to complete sticker book.

    And wait, I need drakes jewelries too, and guess what? Now I have to run BDV 18, yes, 18 times minimum for jewelries to start dropping

    Wait..oh no, I need medusa jewelry and tzogvin jewelry too, fetching fetch.

    Don't tell me to reconstruct either, purple plating is 60k per piece.

    Can you like, make curated drops a toggle in the settings or something? I don't want garbage weapons, I want purple jewelry.

    Before this change you had a 1/45 chance of getting a specific piece, which meant you could run this for a week non stop and not get a second ring to drop. Thats the reason why the printing system was introduced.

    The price for purple platings is not an issue at all, given how easy you can get money in the game.

    It was not, final boss had 50% chance of dropping a jewelry, 50% a weapon.

    And with the new system, if I need a second ring, i have to kill the final boss 30+ times collecting everything for even the chance to drop

    Which meant I can run this for a month and still have near 0% chance of getting my purple ring

    Except that’s not at all how the curation or drops work.

    Final boss had a 1/15 chance of dropping a ring. 2/15 chance of jewelry. Final boss only drops weapons or jewelry.

    Then the RNG starts weighting towards whatever is left in your set collection to get. That DOES NOT mean you or other players will only get items you’re missing. Just a greater chance to get specific items as you clear more often. Anytime you clear the boss one of your four group members has a chance of getting the piece you want. And they also have the chance to get it from the two chests in the dungeons.

    Lastly, idk what’s wrong with crafting blue jewelry. Especially on a set with the 5th piece bonus is static and doesn’t scale with blue/purple/gold jewelry.

    This seriously is a non-existent problem.

    Ah yes...non existing

    I'm sure my group will be a-ok with me wearing blue jewelry

    Or what are the chances I happens to have millions of excess gold lying around

    AFAIK, gear is transferrable between your characters. So you only need 1 set (which I assume you already have)... so everything else is just for ease of transfer.
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  • Ippokrates
    Ippokrates
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    Xebov wrote: »
    Xebov wrote: »
    I need 2 sets of jorvuld jewelry, but I already got them in the sticker book.

    So thx for the bloody new drop system joevuld Necklace and rings won't even have the freaking chance to drop until I run scp 20+ times getting useless weapons just to complete sticker book.

    And wait, I need drakes jewelries too, and guess what? Now I have to run BDV 18, yes, 18 times minimum for jewelries to start dropping

    Wait..oh no, I need medusa jewelry and tzogvin jewelry too, fetching fetch.

    Don't tell me to reconstruct either, purple plating is 60k per piece.

    Can you like, make curated drops a toggle in the settings or something? I don't want garbage weapons, I want purple jewelry.

    Before this change you had a 1/45 chance of getting a specific piece, which meant you could run this for a week non stop and not get a second ring to drop. Thats the reason why the printing system was introduced.

    The price for purple platings is not an issue at all, given how easy you can get money in the game.

    It was not, final boss had 50% chance of dropping a jewelry, 50% a weapon

    The sheer amount of weapons i frequently got let me doubt that assumtion.
    WildLight wrote: »
    WildLight wrote: »
    And here I thought nobody can come up with the reason to complain about a system that should reduce the grind efforts. But forums never cease to amaze. :^)

    It's rude to make light of others concern for this issue

    It's not an issue. OP deliberately refuses to use reconstruction option available to them which would solve it instantly. As was noted above, curated or not, jewelry drops are not guaranteed anyway. Ask group mates, loot the chests, kill all mobs. None of this is affected by curated drops. People just like to complain about most ridiculous things.

    1 purple plating is 65k+ on PCNA

    3 plating to upgrade blue to purple

    2 rings and 1 necklace

    65k x 3 × 3 = 585000

    585000 gold to get a full set of purple jewelries, assuming the new drop system won't rise the price of platings of course.

    And thats a problem why exactly? How many of these sets do you plan to make?

    Yup, i can confirm this 50% is most probably some Urban Legend or song of the past. I was grinding a lot, A LOT, and jewelry dropped in around 20% runs.

    Also, do some surveys or dolmens to get grains for plating. It is far more efficienct way than running for drops and earning 150 TC for transmutation.

    That's all.

    Now I am going to play with my magplar and new precise Tzogvin Lightning Staff i got today... XD
    Edited by Ippokrates on November 2, 2021 12:48AM
  • Kryptonite_Kent
    Kryptonite_Kent
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    This is going to make it hard to collect two of any rings for any new dungeons in future

    You can literally just remake the one you are guaranteed to get...
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  • Kryptonite_Kent
    Kryptonite_Kent
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    Ippokrates wrote: »
    Xebov wrote: »
    Xebov wrote: »
    I need 2 sets of jorvuld jewelry, but I already got them in the sticker book.

    So thx for the bloody new drop system joevuld Necklace and rings won't even have the freaking chance to drop until I run scp 20+ times getting useless weapons just to complete sticker book.

    And wait, I need drakes jewelries too, and guess what? Now I have to run BDV 18, yes, 18 times minimum for jewelries to start dropping

    Wait..oh no, I need medusa jewelry and tzogvin jewelry too, fetching fetch.

    Don't tell me to reconstruct either, purple plating is 60k per piece.

    Can you like, make curated drops a toggle in the settings or something? I don't want garbage weapons, I want purple jewelry.

    Before this change you had a 1/45 chance of getting a specific piece, which meant you could run this for a week non stop and not get a second ring to drop. Thats the reason why the printing system was introduced.

    The price for purple platings is not an issue at all, given how easy you can get money in the game.

    It was not, final boss had 50% chance of dropping a jewelry, 50% a weapon

    The sheer amount of weapons i frequently got let me doubt that assumtion.
    WildLight wrote: »
    WildLight wrote: »
    And here I thought nobody can come up with the reason to complain about a system that should reduce the grind efforts. But forums never cease to amaze. :^)

    It's rude to make light of others concern for this issue

    It's not an issue. OP deliberately refuses to use reconstruction option available to them which would solve it instantly. As was noted above, curated or not, jewelry drops are not guaranteed anyway. Ask group mates, loot the chests, kill all mobs. None of this is affected by curated drops. People just like to complain about most ridiculous things.

    1 purple plating is 65k+ on PCNA

    3 plating to upgrade blue to purple

    2 rings and 1 necklace

    65k x 3 × 3 = 585000

    585000 gold to get a full set of purple jewelries, assuming the new drop system won't rise the price of platings of course.

    And thats a problem why exactly? How many of these sets do you plan to make?

    Yup, i can confirm this 50% is most probably some Urban Legend or song of the past. I was grinding a lot, A LOT, and jewelry dropped in around 20% runs.

    Also, do some surveys or dolmens to get grains for plating. It is far more efficienct way than running for drops and earning 150 TC for transmutation.

    That's all.

    Now I am going to play with my magplar and new precise Tzogvin Lightning Staff i got today... XD

    Which aligns with the math equation I listed earlier... jewelry is 6 pieces, weapons are 39... so jewelry had a 6 in 45 chance of dropping, not 50% lol which would be 13%
    Former Emperor
    Animus Impetum -DC- Magplar
    Animus Impetus -AD- Magplar
    Impetus Animus -EP- Magplar
    Kryptonite Kent -AD- Stamblade
    Kenobi Wan -AD- Magsorc
  • Fennwitty
    Fennwitty
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    AinSoph wrote: »
    A good idea going forward is to never bind jewelry so you can get the 2 rings you need + more grain income.

    You would have to shunt the ring off to a character that you never log in again with until you get that second ring. Otherwise they bind after 2 hours from dungeons no matter what. Being on an offline character prevents the stickerbook registering but as soon as you log in with that character after 2 hours have passed it gets added.
    PC NA
  • hcbigdogdoghc
    hcbigdogdoghc
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    Another 5 runs

    No. Fetching. Jewelry.

    Just useless weapons everywhere

    Screw this system

    Ugh I'll just go play genshin or something
    Edited by hcbigdogdoghc on November 2, 2021 2:31AM
  • OutLaw_Nynx
    OutLaw_Nynx
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    None of my rings or necklaces are upgraded past blue. I get through HM trials and trifectas just fine
  • hcbigdogdoghc
    hcbigdogdoghc
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    Ippokrates wrote: »
    Xebov wrote: »
    Xebov wrote: »
    I need 2 sets of jorvuld jewelry, but I already got them in the sticker book.

    So thx for the bloody new drop system joevuld Necklace and rings won't even have the freaking chance to drop until I run scp 20+ times getting useless weapons just to complete sticker book.

    And wait, I need drakes jewelries too, and guess what? Now I have to run BDV 18, yes, 18 times minimum for jewelries to start dropping

    Wait..oh no, I need medusa jewelry and tzogvin jewelry too, fetching fetch.

    Don't tell me to reconstruct either, purple plating is 60k per piece.

    Can you like, make curated drops a toggle in the settings or something? I don't want garbage weapons, I want purple jewelry.

    Before this change you had a 1/45 chance of getting a specific piece, which meant you could run this for a week non stop and not get a second ring to drop. Thats the reason why the printing system was introduced.

    The price for purple platings is not an issue at all, given how easy you can get money in the game.

    It was not, final boss had 50% chance of dropping a jewelry, 50% a weapon

    The sheer amount of weapons i frequently got let me doubt that assumtion.
    WildLight wrote: »
    WildLight wrote: »
    And here I thought nobody can come up with the reason to complain about a system that should reduce the grind efforts. But forums never cease to amaze. :^)

    It's rude to make light of others concern for this issue

    It's not an issue. OP deliberately refuses to use reconstruction option available to them which would solve it instantly. As was noted above, curated or not, jewelry drops are not guaranteed anyway. Ask group mates, loot the chests, kill all mobs. None of this is affected by curated drops. People just like to complain about most ridiculous things.

    1 purple plating is 65k+ on PCNA

    3 plating to upgrade blue to purple

    2 rings and 1 necklace

    65k x 3 × 3 = 585000

    585000 gold to get a full set of purple jewelries, assuming the new drop system won't rise the price of platings of course.

    And thats a problem why exactly? How many of these sets do you plan to make?

    Yup, i can confirm this 50% is most probably some Urban Legend or song of the past. I was grinding a lot, A LOT, and jewelry dropped in around 20% runs.

    Also, do some surveys or dolmens to get grains for plating. It is far more efficienct way than running for drops and earning 150 TC for transmutation.

    That's all.

    Now I am going to play with my magplar and new precise Tzogvin Lightning Staff i got today... XD

    Which aligns with the math equation I listed earlier... jewelry is 6 pieces, weapons are 39... so jewelry had a 6 in 45 chance of dropping, not 50% lol which would be 13%

    If what you said is true, medusa ring and medusa inferno staff should have the exact same drop chance.

    And guess what? Legions upon legions of people have no medusa inferno staff, NOT medusa ring, they already have the ring.

    None of my rings or necklaces are upgraded past blue. I get through HM trials and trifectas just fine

    Not everyone is selfish and okay with holding back the entire group
    Edited by hcbigdogdoghc on November 2, 2021 2:38AM
  • spartaxoxo
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    Edit nvm
    Edited by spartaxoxo on November 2, 2021 3:11AM
  • spartaxoxo
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    This is going to make it hard to collect two of any rings for any new dungeons in future

    Yeah but one of the rings will be really easy to get
  • spartaxoxo
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    Ippokrates wrote: »
    Xebov wrote: »
    Xebov wrote: »
    I need 2 sets of jorvuld jewelry, but I already got them in the sticker book.

    So thx for the bloody new drop system joevuld Necklace and rings won't even have the freaking chance to drop until I run scp 20+ times getting useless weapons just to complete sticker book.

    And wait, I need drakes jewelries too, and guess what? Now I have to run BDV 18, yes, 18 times minimum for jewelries to start dropping

    Wait..oh no, I need medusa jewelry and tzogvin jewelry too, fetching fetch.

    Don't tell me to reconstruct either, purple plating is 60k per piece.

    Can you like, make curated drops a toggle in the settings or something? I don't want garbage weapons, I want purple jewelry.

    Before this change you had a 1/45 chance of getting a specific piece, which meant you could run this for a week non stop and not get a second ring to drop. Thats the reason why the printing system was introduced.

    The price for purple platings is not an issue at all, given how easy you can get money in the game.

    It was not, final boss had 50% chance of dropping a jewelry, 50% a weapon

    The sheer amount of weapons i frequently got let me doubt that assumtion.
    WildLight wrote: »
    WildLight wrote: »
    And here I thought nobody can come up with the reason to complain about a system that should reduce the grind efforts. But forums never cease to amaze. :^)

    It's rude to make light of others concern for this issue

    It's not an issue. OP deliberately refuses to use reconstruction option available to them which would solve it instantly. As was noted above, curated or not, jewelry drops are not guaranteed anyway. Ask group mates, loot the chests, kill all mobs. None of this is affected by curated drops. People just like to complain about most ridiculous things.

    1 purple plating is 65k+ on PCNA

    3 plating to upgrade blue to purple

    2 rings and 1 necklace

    65k x 3 × 3 = 585000

    585000 gold to get a full set of purple jewelries, assuming the new drop system won't rise the price of platings of course.

    And thats a problem why exactly? How many of these sets do you plan to make?

    Yup, i can confirm this 50% is most probably some Urban Legend or song of the past. I was grinding a lot, A LOT, and jewelry dropped in around 20% runs.

    Also, do some surveys or dolmens to get grains for plating. It is far more efficienct way than running for drops and earning 150 TC for transmutation.

    That's all.

    Now I am going to play with my magplar and new precise Tzogvin Lightning Staff i got today... XD

    Which aligns with the math equation I listed earlier... jewelry is 6 pieces, weapons are 39... so jewelry had a 6 in 45 chance of dropping, not 50% lol which would be 13%

    Isn't it like the system first rolls to determine if you get jewelry or weapons, with a 50/50 chance to get one or the other. And then it's 1/6 chances to get the jewelry piece you need, and 1/39 chances to get the weapon you need? Which is why people tend to generally get the weapon they need last?

    I thought this was why it's pretty consistently weapons that are the last to be obtained. Because it's only one boss and then your odds of getting the weapon you needed was lower than the jewelry you needed.

    Getting the "ring of crazy good gear" and the "staff of blowing stuff up" would both be 1/45 odds and you'd see less people consistently missing weapons in particular if were just a straight pull.
    Edited by spartaxoxo on November 2, 2021 3:30AM
  • OutLaw_Nynx
    OutLaw_Nynx
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    Ippokrates wrote: »
    Xebov wrote: »
    Xebov wrote: »
    I need 2 sets of jorvuld jewelry, but I already got them in the sticker book.

    So thx for the bloody new drop system joevuld Necklace and rings won't even have the freaking chance to drop until I run scp 20+ times getting useless weapons just to complete sticker book.

    And wait, I need drakes jewelries too, and guess what? Now I have to run BDV 18, yes, 18 times minimum for jewelries to start dropping

    Wait..oh no, I need medusa jewelry and tzogvin jewelry too, fetching fetch.

    Don't tell me to reconstruct either, purple plating is 60k per piece.

    Can you like, make curated drops a toggle in the settings or something? I don't want garbage weapons, I want purple jewelry.

    Before this change you had a 1/45 chance of getting a specific piece, which meant you could run this for a week non stop and not get a second ring to drop. Thats the reason why the printing system was introduced.

    The price for purple platings is not an issue at all, given how easy you can get money in the game.

    It was not, final boss had 50% chance of dropping a jewelry, 50% a weapon

    The sheer amount of weapons i frequently got let me doubt that assumtion.
    WildLight wrote: »
    WildLight wrote: »
    And here I thought nobody can come up with the reason to complain about a system that should reduce the grind efforts. But forums never cease to amaze. :^)

    It's rude to make light of others concern for this issue

    It's not an issue. OP deliberately refuses to use reconstruction option available to them which would solve it instantly. As was noted above, curated or not, jewelry drops are not guaranteed anyway. Ask group mates, loot the chests, kill all mobs. None of this is affected by curated drops. People just like to complain about most ridiculous things.

    1 purple plating is 65k+ on PCNA

    3 plating to upgrade blue to purple

    2 rings and 1 necklace

    65k x 3 × 3 = 585000

    585000 gold to get a full set of purple jewelries, assuming the new drop system won't rise the price of platings of course.

    And thats a problem why exactly? How many of these sets do you plan to make?

    Yup, i can confirm this 50% is most probably some Urban Legend or song of the past. I was grinding a lot, A LOT, and jewelry dropped in around 20% runs.

    Also, do some surveys or dolmens to get grains for plating. It is far more efficienct way than running for drops and earning 150 TC for transmutation.

    That's all.

    Now I am going to play with my magplar and new precise Tzogvin Lightning Staff i got today... XD

    Which aligns with the math equation I listed earlier... jewelry is 6 pieces, weapons are 39... so jewelry had a 6 in 45 chance of dropping, not 50% lol which would be 13%

    If what you said is true, medusa ring and medusa inferno staff should have the exact same drop chance.

    And guess what? Legions upon legions of people have no medusa inferno staff, NOT medusa ring, they already have the ring.

    None of my rings or necklaces are upgraded past blue. I get through HM trials and trifectas just fine

    Not everyone is selfish and okay with holding back the entire group

    Ok lol
  • trackdemon5512
    trackdemon5512
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    spartaxoxo wrote: »
    Ippokrates wrote: »
    Xebov wrote: »
    Xebov wrote: »
    I need 2 sets of jorvuld jewelry, but I already got them in the sticker book.

    So thx for the bloody new drop system joevuld Necklace and rings won't even have the freaking chance to drop until I run scp 20+ times getting useless weapons just to complete sticker book.

    And wait, I need drakes jewelries too, and guess what? Now I have to run BDV 18, yes, 18 times minimum for jewelries to start dropping

    Wait..oh no, I need medusa jewelry and tzogvin jewelry too, fetching fetch.

    Don't tell me to reconstruct either, purple plating is 60k per piece.

    Can you like, make curated drops a toggle in the settings or something? I don't want garbage weapons, I want purple jewelry.

    Before this change you had a 1/45 chance of getting a specific piece, which meant you could run this for a week non stop and not get a second ring to drop. Thats the reason why the printing system was introduced.

    The price for purple platings is not an issue at all, given how easy you can get money in the game.

    It was not, final boss had 50% chance of dropping a jewelry, 50% a weapon

    The sheer amount of weapons i frequently got let me doubt that assumtion.
    WildLight wrote: »
    WildLight wrote: »
    And here I thought nobody can come up with the reason to complain about a system that should reduce the grind efforts. But forums never cease to amaze. :^)

    It's rude to make light of others concern for this issue

    It's not an issue. OP deliberately refuses to use reconstruction option available to them which would solve it instantly. As was noted above, curated or not, jewelry drops are not guaranteed anyway. Ask group mates, loot the chests, kill all mobs. None of this is affected by curated drops. People just like to complain about most ridiculous things.

    1 purple plating is 65k+ on PCNA

    3 plating to upgrade blue to purple

    2 rings and 1 necklace

    65k x 3 × 3 = 585000

    585000 gold to get a full set of purple jewelries, assuming the new drop system won't rise the price of platings of course.

    And thats a problem why exactly? How many of these sets do you plan to make?

    Yup, i can confirm this 50% is most probably some Urban Legend or song of the past. I was grinding a lot, A LOT, and jewelry dropped in around 20% runs.

    Also, do some surveys or dolmens to get grains for plating. It is far more efficienct way than running for drops and earning 150 TC for transmutation.

    That's all.

    Now I am going to play with my magplar and new precise Tzogvin Lightning Staff i got today... XD

    Which aligns with the math equation I listed earlier... jewelry is 6 pieces, weapons are 39... so jewelry had a 6 in 45 chance of dropping, not 50% lol which would be 13%

    Isn't it like the system first rolls to determine if you get jewelry or weapons, with a 50/50 chance to get one or the other. And then it's 1/6 chances to get the jewelry piece you need, and 1/39 chances to get the weapon you need? Which is why people tend to generally get the weapon they need last?

    I thought this was why it's pretty consistently weapons that are the last to be obtained. Because it's only one boss and then your odds of getting the weapon you needed was lower than the jewelry you needed.

    Getting the "ring of crazy good gear" and the "staff of blowing stuff up" would both be 1/45 odds and you'd see less people consistently missing weapons in particular if were just a straight pull.

    Weapons were last to be obtained because on final bosses dropped them. Dungeon chests can also drop them but they’re weighted so that weapons and jewelry are more likely to drop from Advanced/Master than East/Intermediate.

    As for OP they somehow think that only having a blue ring is going to hold back the entire group. Of a set where no matter what you wear it grants you the same 5 piece time extension of buffs.

    This isn’t old Alkosh where having gold jewelry was significantly better than purple or blue for the purposes of group power buffing. You lose out on the bare minimum of MAG RECOVERY. Only the 2 and 3 piece bonuses scale with gear rarity. The 4th piece is 4% healing which NEVER changes. The 5th piece is the 40% buff which also never changes.

    You lose out on so little mag recovery it’s inconsequential.

    @hcbigdogdoghc please help us to understand how 30 mag recovery is key to your group.
  • spartaxoxo
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    Weapons were last to be obtained because on final bosses dropped them.

    The same is true of Jewelry. Unless there's a special named drop (which also applies to weapons), mini bosses drop hand, waist, or feet. Bosses will drop chest, shoulder, head, or leg. Final bosses drop weapons or jewelry.

    https://en.m.uesp.net/wiki/Online:Dungeon_Sets

    Edit:
    If I am not looking at this right mathematically please someone correct me

    You do 100 runs, let's assume I am right about jewelry or weapon being the first roll, and then which of those you get being the next.

    This means out of 100 runs, 50 of them would have jewelry and 50 of them would have weapons.

    Now let's say you're farming a specific set

    50 runs are jewelry, and you have 1 in 3 odds to get jewelry from a set you need (2/6 pieces of jewelry being needed can be reduced to 1 in 3 odds)

    50*(1/3)= 16.66667% odds of getting Jewelry you need.

    And let's say you specifically needed a ring. A ring is 1in6 odds. 50*(1/6)=8.33333% odds of getting specifically the ring you wanted.

    16.66667% chance of getting Jewelry you wanted would align with most people's perceptions they get jewelry nearly 20% of the time. Since they are probably noticing specifically the jewelry they wanted.

    Now for weapons

    To get a specific type of weapon (but not from a particular set) would be

    50*(1/13) =3.846% chance of getting say a staff.

    And it would be 50*(1/39)=1.28% chance of getting the weapon they wanted.

    Is this wrong?

    Therefore in 16.66667% of your runs you get jewelry from the set you're looking for (or 8.3333% for a specific piece of jewelry) and in 1.28% of your runs you get the weapon you're looking for, which is why most people finish jewelry first.

    Edit:
    So for fun, I decided to see how many runs I would need to do to give myself a high chance of getting the ring at least once.

    The probability you'd get the ring at X chance by killing the boss Y times is 1 - ( ( 1 - x ) ^ y ).
    Where X is the odds of getting the item you want, and y is the number of times you killed the final boss. Your odds would never be 100.


    The number of runs you'd need to have a 90% chance to get at least 1 is around 27 runs for a piece of jewelry you wanted, and 53 runs for a 99% chance. In the case of the weapon you want wanted in the old system it would be 179. You'd need around 358 runs for a 99% chance. That's assuming of course that nobody shared with you. Big oof. This is why the old drop chance system needed this change. #dropchance.
    Edited by spartaxoxo on November 2, 2021 8:40AM
  • trackdemon5512
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    spartaxoxo wrote: »
    Weapons were last to be obtained because on final bosses dropped them.

    The same is true of Jewelry. Unless there's a special named drop (which also applies to weapons), mini bosses drop hand, waist, or feet. Bosses will drop chest, shoulder, head, or leg. Final bosses drop weapons or jewelry.

    https://en.m.uesp.net/wiki/Online:Dungeon_Sets

    With rare exceptions jewelry drop rates should be the same as weapons. Many players just tend to get jewelry pieces first because they tend to notice it and exchange. Weapons usually come later because there are so many and players don’t look for specifics as often.
  • spartaxoxo
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    With rare exceptions jewelry drop rates should be the same as weapons.

    Yes, I believe there is an initial 50/50 roll to determine if you get a weapon or jewelry.

    I edited in some math, please double check it. I last took stats in 2005.
  • Deep_01
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    I don't understand why players need to upgrade blue to purple. If minmaxing you need gold quality, else just leave it a whatever quality you reconstruct it in.
    @Deepan on PC-EU
  • hcbigdogdoghc
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    Which is why no one ever upgrade their gear.....oh wait

    Can someone show me a video on YouTube of someone wearing blue gear?

    Btw you should go read about Bloodthirsty and infused, stop "40 recovery" me lmao
    spartaxoxo wrote: »
    This is going to make it hard to collect two of any rings for any new dungeons in future

    Yeah but one of the rings will be really easy to get

    No it won't, it will in fact be way harder, because the game will just keep giving you what you dont have on sticker book ver and over instead of that second ring
    Edited by hcbigdogdoghc on November 2, 2021 5:29AM
  • FeedbackOnly
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    AJTC5000 wrote: »
    The real problem here is how expensive the jewelry system currently is compared to the other crafts - it's miles out of their league. There's a reason nobody completes jewelry writs. Maybe make some changes to that, and then reconstructing purple dungeon jewelry becomes a non-issue.

    A jelwery event would be wonderful
  • spartaxoxo
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    Which is why no one ever upgrade their gear.....oh wait

    Can someone show me a video on YouTube of someone wearing blue gear?

    Btw you should go read about Bloodthirsty and infused, stop "40 recovery" me lmao
    spartaxoxo wrote: »
    This is going to make it hard to collect two of any rings for any new dungeons in future

    Yeah but one of the rings will be really easy to get

    No it won't, it will in fact be way harder, because the game will just keep giving you what you dont have on sticker book ver and over instead of that second ring

    That's the other ring. Your first ring will be easier because it will give you what you don't have in new dungeons. Since it's new, you won't have the the ring yet.

    Therefore, in all new dungeons, one ring will be easier.
    Edited by spartaxoxo on November 2, 2021 5:35AM
  • hcbigdogdoghc
    hcbigdogdoghc
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    ]
    spartaxoxo wrote: »
    Which is why no one ever upgrade their gear.....oh wait

    Can someone show me a video on YouTube of someone wearing blue gear?

    Btw you should go read about Bloodthirsty and infused, stop "40 recovery" me lmao
    spartaxoxo wrote: »
    This is going to make it hard to collect two of any rings for any new dungeons in future

    Yeah but one of the rings will be really easy to get

    No it won't, it will in fact be way harder, because the game will just keep giving you what you dont have on sticker book ver and over instead of that second ring

    That's the other ring. Your first ring will be easier because it will give you what you don't have in new dungeons. Since it's new, you won't have the the ring yet.

    Therefore, one ring will be easier.

    The thing is, I already got the ring in the sticker book. Most people do

    I need 18 kinras jewelry pieces
  • thorwyn
    thorwyn
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    Can someone show me a video on YouTube of someone wearing blue gear?

    Sure! This is Nefas analyzing the trial setup of his Planesbreaker group. Note that the OT is wearing blue jewelry and purple a monster set.
    https://www.youtube.com/watch?v=yBt0N7czHp0&t=186s

    You're welcome.
    Edited by thorwyn on November 2, 2021 5:38AM
    And if the dam breaks open many years too soon
    And if there is no room upon the hill
    And if your head explodes with dark forebodings too
    I'll see you on the dark side of the moon
  • OutLaw_Nynx
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    I don’t think it matters what we say. OP isn’t happy with this new feature.
  • hcbigdogdoghc
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    thorwyn wrote: »
    Can someone show me a video on YouTube of someone wearing blue gear?

    Sure! This is Nefas analyzing the trial setup of his Planesbreaker group. Note that the OT is wearing blue jewelry and purple a monster set.
    https://www.youtube.com/watch?v=yBt0N7czHp0&t=186s

    You're welcome.

    Because it's freaking war machine on a tank, not 99.999% of other situations. Notice how everything else are gold?
    Edited by hcbigdogdoghc on November 2, 2021 5:44AM
  • trackdemon5512
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    Which is why no one ever upgrade their gear.....oh wait

    Can someone show me a video on YouTube of someone wearing blue gear?

    Btw you should go read about Bloodthirsty and infused, stop "40 recovery" me lmao
    spartaxoxo wrote: »
    This is going to make it hard to collect two of any rings for any new dungeons in future

    Yeah but one of the rings will be really easy to get

    No it won't, it will in fact be way harder, because the game will just keep giving you what you dont have on sticker book ver and over instead of that second ring

    OP is clearly a perfectionist trying to argue their way out of an illogical argument. Why do I say this? Based upon them refusing to spend gold or farm mats to improve a ring to purple.

    Even with infused or bloodthirsty the difference is negligible with just one ring blue. Esp considering that Jorvauld is a healer set and doesn’t contribute to more damage on its own.

    Make a ring, get a plating, improve with 1/3rd a chance. Faster than farming for a ring and better odds. Get two platings and try. But it’s ridiculous to now ask to undo an entire system because they believe it’s harder to get jewelry. It’s like asking for a vet overland hardmode just because you want the challenge.
This discussion has been closed.