ssewallb14_ESO wrote: »My overland questing build is naked with two level 1 daggers, the wild hunt ring, no combat CP, and a personal rule of 1 burst heal and no hots. It brings some of the fun back from the early days, but even then there are only a couple boss fights I can think of where I actually feel like I might die, which makes a lot of the content tedious rather than challenging. It at least feels like I'm playing a game again and not watching a movie with all the fight scenes cut out.
spartaxoxo wrote: »Unfortunately, it looks like nothing new for 2023 on this front, as of now.
spartaxoxo wrote: »Unfortunately, it looks like nothing new for 2023 on this front, as of now.
I think for instanced gameplay (e.g. Solo instances with the main quest etc) a Veteran difficulty setting sounds good. But veteran overland or anything to that effect honestly sounds awful. Why would I want overland mobs to be sponges and do more damage?
Combat would be longer but not more interesting and it would increase the annoyance of overland traveling, harvesting resources nodes, grinding lead drops etc. I'm glad they got rid of that stuff with One Tamriel I certainly don't want to see it back.
Also disappointed with lack of any words about vet overland.
Guys, no one is forcing you to use it. You can keep playing current overland as long as you want. But pls, don't forget about players who want at least some difficulty immersive while questing.
Blackbird_V wrote: »spartaxoxo wrote: »Unfortunately, it looks like nothing new for 2023 on this front, as of now.
We'll keep going. We must soldier on.
SilverBride wrote: »They already made a statement in April 2022 that there are no major changes planned for overland so I didn't expect that there would be with this announcement.
But we don't know much about the continuous dungeons for us and a buddy. These will probably have difficulty levels like other dungeons and provide a way to have a more solo challenging experience. I wish they had revealed more about them.
Blackbird_V wrote: »spartaxoxo wrote: »Unfortunately, it looks like nothing new for 2023 on this front, as of now.
We'll keep going. We must soldier on.
And... why? At what point does it become more prudent to cash out and go play another game?
Blackbird_V wrote: »spartaxoxo wrote: »Unfortunately, it looks like nothing new for 2023 on this front, as of now.
We'll keep going. We must soldier on.
And... why? At what point does it become more prudent to cash out and go play another game?
Sarousse42 wrote: »New extension announced : nothing about overland difficulty.
Once again, we will cross the new content land with 0 risk of dying.
In case it's not obvious, once i get an idea in my head i have a hard time letting it go.
so here is the last data point in "Tannus thinks overland is too easy"
Killing the whalefall delve boss with good gear, what i would consider a "proper" setup
yup, 5 seconds
so that was fun.
ok, i lied. it wasn't fun. i deleted him. Poor Mannick.
This isn't some weird flex "ooo, look how special i am, i can kill a delve boss!"
I'm trying to demonstrate what playing overland is like at end game.
It sucks.
It's really bad.
trash dies in 2 hits, bosses die in 4 or 5. they may as well not exist. Every quest is the same, it's literally just run over here, run over there with no actual gameplay involved.
Way point, way point, way point, hand in quest.
Honestly the most fun i had was the no gear, no cp, no attributes, no mundus, no food setup because at least i was playing the game again. But that sucks too because the entire build, gear, improvement thing is killed in sacrifice of trying desperately to make the game fun.
Sarousse42 wrote: »New extension announced : nothing about overland difficulty.
Once again, we will cross the new content land with 0 risk of dying.
Iron_Warrior wrote: »Don't loose hope friends, 2024 will be our year, keep fighting the good fight! They may deny it but we know that the most requested feature is the one and only feature that has a dedicated sticky in these forums!
eyeseezombiesub17_ESO wrote: »Don't spend much time doing overland content unless I'm farming or doing the occasional quest in which case, having it become 'difficult' would be annoying since I'm not trying to spend all day doing overland content. Overland is the easiest content because it's what every new player will face and it's where they learn their class. We had increased difficulty per zone back before One Tamriel and it was done away with because people complained about it not being 'open world' enough. Not in favor simply because it's overland which is the easiest content in the game ON PURPOSE. How about solo/two-man dungeons being difficult to extremely difficult? And not the Maelstrom/Vateshran type but more like ICP/CT/HRC.
SilverBride wrote: »Iron_Warrior wrote: »Don't loose hope friends, 2024 will be our year, keep fighting the good fight! They may deny it but we know that the most requested feature is the one and only feature that has a dedicated sticky in these forums!
This thread was created to address a problem with multiple threads popping up every week that was creating a negative experience for a lot of forum users.
eyeseezombiesub17_ESO wrote: »Don't spend much time doing overland content unless I'm farming or doing the occasional quest in which case, having it become 'difficult' would be annoying since I'm not trying to spend all day doing overland content. Overland is the easiest content because it's what every new player will face and it's where they learn their class. We had increased difficulty per zone back before One Tamriel and it was done away with because people complained about it not being 'open world' enough. Not in favor simply because it's overland which is the easiest content in the game ON PURPOSE. How about solo/two-man dungeons being difficult to extremely difficult? And not the Maelstrom/Vateshran type but more like ICP/CT/HRC.
Exactly. It was easy to buy the story that only an experienced hero could stop the dragon outbreak in Elsweyr, but that same story is framed that some random person with a rusty sword and maybe an armored pair of shoes is just as much a threat to an army of dragons. It's hard to take stories like that seriously when you know how much things are all being staged.