I never quite get why people think that their inventory would be easier to manage if only there was more of it. Yes I understand it would all be in one place such as the bank rather than split up, but there's a much simpler solution - there is no reason to hoard in this game. If you do, then it's a given that you need to subscribe as well as buy all the chests, maximise all the bank and inventory slots, create mules incl on a second account if necessary, and have plenty of houses. If after all that and despite having your own guild bank you still run out of space then you really do need to cut back on the hoarding !
all the chests, maximise all the bank and inventory slots, create mules incl on a second account if necessary, and have plenty of houses.
Kiralyn2000 wrote: »Well, from one point of view, they do sell additional bank space for $. It's called ESO+.
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Every MMO I've played has had a max bag/bank space. Some of them have slowly increased over time (like WoW having bigger backpacks every expansion or so), others haven't. People juggling junk between mules & "private" guild banks has existed in the genre since it's beginning.
I can only assume that there are reasons for those limits (like, the more each character can stash away, the more database space it takes for each character record).
edit:But seriously, why wouldn't ZOS want to sell additional space?
They don't want their server databases to collapse even further?
Dark_Lord_Kuro wrote: »I dont understand how people het inventory problem in this game, for the eso+,member to be specific
Mats are in the craft bag and .....
Yes I have max inventory on 11 characters and yes I have max bank space and yes I have both pets. Just to get that out of the way. (Edit: my bad, should have said this originally: I have never not had ESO+.)
But seriously, why wouldn't ZOS want to sell additional space? I genuinely don't get it. In and of itself, selling additional bank space for Crowns would be nearly pure profit. What form of technology is moving faster and getting cheaper than data storage?
Even more perplexing is why we can't purchase additional item slots in homes. Let there by no ambiguity here: I pass on buying furnishing packs every cycle because I don't have enough item slots in a given home. Basically I'm asking them to take my money for the sole purpose of taking more of my money.
https://en.wikipedia.org/wiki/Capitalism
Where are we lost?
Kiralyn2000 wrote: »Well, from one point of view, they do sell additional bank space for $. It's called ESO+.
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Every MMO I've played has had a max bag/bank space. Some of them have slowly increased over time (like WoW having bigger backpacks every expansion or so), others haven't. People juggling junk between mules & "private" guild banks has existed in the genre since it's beginning.
I can only assume that there are reasons for those limits (like, the more each character can stash away, the more database space it takes for each character record).
edit:But seriously, why wouldn't ZOS want to sell additional space?
They don't want their server databases to collapse even further?
It is not about server capacity, it is the easiest way how to milk players.
Fill their inv with garbage and make inventory insufficient.
Once you buy ESO+ as a solution, you are lost forewer because it is way hard to go back (when crafting bag locks and bank space halved)
Now if you are experienced player, every MMORPG has artificially created bottlenecks to force people pay for some extra.
In every game it starts after some 10-50 hous spent in the game, beginners has not problems with inv at all and if they have, space upgrade is cheap.
Once player starts to think he achieved something and doesn't want to lost it, they start to milk them.
You can easilly manage your inv but I'll rather don't tell you how I'm doing that as I don't want to give studio any clues as I feel them as my enemy in this matter.
I never quite get why people think that their inventory would be easier to manage if only there was more of it. Yes I understand it would all be in one place such as the bank rather than split up, but there's a much simpler solution - there is no reason to hoard in this game. If you do, then it's a given that you need to subscribe as well as buy all the chests, maximise all the bank and inventory slots, create mules incl on a second account if necessary, and have plenty of houses. If after all that and despite having your own guild bank you still run out of space then you really do need to cut back on the hoarding !
Kiralyn2000 wrote: »Thinking about it, it's kind of interesting - in the Beth games (FO3/4, MW/OB/SK) I grab everything not nailed down, and carefully file it in sorted containers. Hundreds and thousands of pieces of junk, armor, crafting mats, etc. But in MMOs, I've no real trouble keeping my inventory under control. Wonder why... /ponder
.I never quite get why people think that their inventory would be easier to manage if only there was more of it.
I could have probably chosen my words better here. I said "inventory management" to be succinct. All the stuff I have is something for which I have a definite plan, or items from a limited-time Crown Store showcase. For the latter, let's say it's a cool fire-breathing dragon statue, but I'm not currently working on a the specific house where it will eventually go. My choices are get it and store it or maybe never have it. What an absurd business model that is. Strictly from ZOS' perspective, the options there are earn revenue or don't earn revenue. No gray area. That's what confuses me.
This is why the free houses exist, like the Psijic palace and this one we get from the 2021 events... They are warehouses for unused furniture.
The bigger issue imo is just a lack of certain quality of life features.
What we need:
- Option to mark items as “Tagged”. These items will no longer show up when banking or selling stuff. Gear, potions, etc.
- Option to mark items as “Trash”. These items can all be sold with the click of one button at a merchant. Trash also stays this way when you pick up more of that same item in the future... Stuff like green/white gear you’d always sell, or foul hide, etc.
Sylvermynx wrote: »codierussell wrote: »One thing I would like more than the inventory space is being able to see other characters inventory. I feel like I would be able to better keep track of what I need and don't need if I can see every characters inventory at once. Instead of keeping something on the off chance I need it on another character turns into having 10 best traited gear pieces because I don't know how many I need. I am currently going through this with yolnakriin on all my tanks. I never know if I need a sturdy piece or not.
If you're on PC, there's an addon for that: Leo's Altholic
Sylvermynx wrote: »codierussell wrote: »One thing I would like more than the inventory space is being able to see other characters inventory. I feel like I would be able to better keep track of what I need and don't need if I can see every characters inventory at once. Instead of keeping something on the off chance I need it on another character turns into having 10 best traited gear pieces because I don't know how many I need. I am currently going through this with yolnakriin on all my tanks. I never know if I need a sturdy piece or not.
If you're on PC, there's an addon for that: Leo's Altholic