DarkPicture wrote: »anyone has issue with not drops of missing item?
I did 3 runs of FG and only 1 item i got others 2 were already in my sticker
The weighted RNG only offers a BETTER chance of getting something you don't already have. It does not GUARANTEE you will get something you don't already have.
In other words, there's still RNG, it's just friendlier towards you.
Actually, this is not true. The "weighting" is 100% on something that is not in your sticker book.
In that case it doesn’t seem to be working properly. Ran through the public dungeon in Deshaan on one account and indeed only got items that were missing from stickerbook.
Ran through it on another account with more open spots in stickerbook and got an item I already had.
It should not be working in PDs at all if I recall correctly. Only group dungeons, trials, arenas.
DarkPicture wrote: »anyone has issue with not drops of missing item?
I did 3 runs of FG and only 1 item i got others 2 were already in my sticker
The weighted RNG only offers a BETTER chance of getting something you don't already have. It does not GUARANTEE you will get something you don't already have.
In other words, there's still RNG, it's just friendlier towards you.
Actually, this is not true. The "weighting" is 100% on something that is not in your sticker book.
In that case it doesn’t seem to be working properly. Ran through the public dungeon in Deshaan on one account and indeed only got items that were missing from stickerbook.
Ran through it on another account with more open spots in stickerbook and got an item I already had.
It should not be working in PDs at all if I recall correctly. Only group dungeons, trials, arenas.
It should work in Public Dungeons. But, it doesn't change the type of drops a boss does. So if a specific boss only drops weapons, that is all it will drop.
So Public Dungeon bosses only drop shoulder, hand or weapon pieces. If you already have those spots filled, then it will be random. You will never get any other set piece types from them because they never dropped them before this update anyways.
DarkPicture wrote: »anyone has issue with not drops of missing item?
I did 3 runs of FG and only 1 item i got others 2 were already in my sticker
The weighted RNG only offers a BETTER chance of getting something you don't already have. It does not GUARANTEE you will get something you don't already have.
In other words, there's still RNG, it's just friendlier towards you.
Actually, this is not true. The "weighting" is 100% on something that is not in your sticker book.
Ippokrates wrote: »DarkPicture wrote: »anyone has issue with not drops of missing item?
I did 3 runs of FG and only 1 item i got others 2 were already in my sticker
The weighted RNG only offers a BETTER chance of getting something you don't already have. It does not GUARANTEE you will get something you don't already have.
In other words, there's still RNG, it's just friendlier towards you.
Actually, this is not true. The "weighting" is 100% on something that is not in your sticker book.
TBH it is not how weighted random work. It is still random, but more balanced, so you shouldn't get the same restoration staff three times in row ;p
Yes, ZOS wrote something different but i have my distance to that ;p
Everyone interested, check Coding Math channel at YT
DarkPicture wrote: »anyone has issue with not drops of missing item?
I did 3 runs of FG and only 1 item i got others 2 were already in my sticker
The weighted RNG only offers a BETTER chance of getting something you don't already have. It does not GUARANTEE you will get something you don't already have.
In other words, there's still RNG, it's just friendlier towards you.
Actually, this is not true. The "weighting" is 100% on something that is not in your sticker book.
In that case it doesn’t seem to be working properly. Ran through the public dungeon in Deshaan on one account and indeed only got items that were missing from stickerbook.
Ran through it on another account with more open spots in stickerbook and got an item I already had.
It should not be working in PDs at all if I recall correctly. Only group dungeons, trials, arenas.
It should work in Public Dungeons. But, it doesn't change the type of drops a boss does. So if a specific boss only drops weapons, that is all it will drop.
So Public Dungeon bosses only drop shoulder, hand or weapon pieces. If you already have those spots filled, then it will be random. You will never get any other set piece types from them because they never dropped them before this update anyways.
This is the disaster of ESO, soon or later the trials will be empty, really, give me a reason as you
have all the pieces of the sets to go again there in..... to do what?
The biggest mistake ever which ZOS do!!!!
I ran 3 dungeon with 1 person in a group. and every time we got a items for her sticker book. She got items she needed for her and I also got the items she needed. But I still needed several items myself.
Looks like when you run a dungeon, you get items someone in the group still needs but that could mean , yourself still get a item you already have but is for another member in the group.
It is honestly about time this was introduced. It was a very tedious and horrible experience for players to go through the pain of "maybe this time i'll get it...nope". I've had my hope restored now.
This is the disaster of ESO, soon or later the trials will be empty, really, give me a reason as you
have all the pieces of the sets to go again there in..... to do what?
The biggest mistake ever which ZOS do!!!!
Do you only do trials to get gear? I do several a week purely for the fun of doing trials.
cyberjanet wrote: »So when the update launches, Arx Corinium will crash under the weight of everyone going to collect their medusa fire staves?
Kryptonite_Kent wrote: »This weighted RNG junk is broken... I just got a Medusa greatsword that I already had collected, thought that wasnt supposed to happen????? Just chalk that up to another failure I guess huh?
I ran 3 dungeon with 1 person in a group. and every time we got a items for her sticker book. She got items she needed for her and I also got the items she needed. But I still needed several items myself.
Looks like when you run a dungeon, you get items someone in the group still needs but that could mean , yourself still get a item you already have but is for another member in the group.
I just finished 3 random daily dungeons and iam not so sure if this feature is working as intended. I ended up in 2 vanilla dungeons where iam missing 2 and 3 weapons. I got a weapon each time that i already had collected so i didnt make any progress. The 3. dungeon was a dlc dungeon where i missed 9 weapons and i got an uncollected weapon. The data is a bit thin to make an assumtion if its working at all, but at the very least i can say that its not working as i had expect it (getting an uncollected item every time).
@ZOS_GinaBruno can you shed some light into this?
Kryptonite_Kent wrote: »This weighted RNG junk is broken... I just got a Medusa greatsword that I already had collected, thought that wasnt supposed to happen????? Just chalk that up to another failure I guess huh?
I think someone mentioned that is looks like the weighted drop takes effect after the item type has been decided. If the drop decided as 2h then you get a curated item drop from the 2h weapons (or a random one if you have all 2h weapons collected) but you aren't getting a fire staff as thats a destruction staff type and not a 2h weapon...
Not enough statistical data so far to say for sure this what's happening, but if it is then this type of curated drop is pretty useless to collect the remaining missing items.
etchedpixels wrote: »
So they day you get your inferno staff will be the day you no longer need it.
SteamKitten01 wrote: »Just did a random normal and was in Scalecaller Peak. I got both a Jorvuld's hat and resto staff from bosses both of which I already have. There's still a couple of armor pieces and a LOT of weapons I'm missing from my collection that could have dropped but I got pieces I already had in my stickerbook.
SteamKitten01 wrote: »Just did a random normal and was in Scalecaller Peak. I got both a Jorvuld's hat and resto staff from bosses both of which I already have. There's still a couple of armor pieces and a LOT of weapons I'm missing from my collection that could have dropped but I got pieces I already had in my stickerbook.
I wonder if boss loot pools are being taken into account when reviewing the pieces needed versus what was dropped. For example, the best I could find for what drops what in a dungeon:
Minor bosses will drop one of: Hands, Waist, Feet, or unique item
Bosses will drop one of: Chest, Shoulder, Head, Legs, or unique item
Final bosses will drop one of: Jewelry, Weapon, Shield, or unique item
So if you already have Chest, Shoulder, Head and Legs of all the sets in the dungeon, then you are back to the random drops from normal bosses in a dungeon.
Likewise, if you have already pulled all weapons and jewelry, then you are back to normal random drops on the final boss.
I ran 3 dungeon with 1 person in a group. and every time we got a items for her sticker book. She got items she needed for her and I also got the items she needed. But I still needed several items myself.
Looks like when you run a dungeon, you get items someone in the group still needs but that could mean , yourself still get a item you already have but is for another member in the group.
DarkPicture wrote: »Ippokrates wrote: »DarkPicture wrote: »anyone has issue with not drops of missing item?
I did 3 runs of FG and only 1 item i got others 2 were already in my sticker
The weighted RNG only offers a BETTER chance of getting something you don't already have. It does not GUARANTEE you will get something you don't already have.
In other words, there's still RNG, it's just friendlier towards you.
Actually, this is not true. The "weighting" is 100% on something that is not in your sticker book.
TBH it is not how weighted random work. It is still random, but more balanced, so you shouldn't get the same restoration staff three times in row ;p
Yes, ZOS wrote something different but i have my distance to that ;p
Everyone interested, check Coding Math channel at YT
Its not random, pls check official source not random players who doesnt follow streams
redspecter23 wrote: »BloodyStigmata wrote: »Yep, and now I'm not farming anything until update 32. Once it hits though, I'm farming everything.
I agree. I feel a bit better now since I didn't farm vMA too much during the event. I'll take weighted drops over double drops all day long.
Luke_Flamesword wrote: »They won't, also treasure chests, simple mob drops and some other specific things won't. It's mostly for dungeon, arena, trials main loot I guess.Did they mention whether or not Cyrodiil town quest reward coffers will get weighted RNG?
SteamKitten01 wrote: »SteamKitten01 wrote: »Just did a random normal and was in Scalecaller Peak. I got both a Jorvuld's hat and resto staff from bosses both of which I already have. There's still a couple of armor pieces and a LOT of weapons I'm missing from my collection that could have dropped but I got pieces I already had in my stickerbook.
I wonder if boss loot pools are being taken into account when reviewing the pieces needed versus what was dropped. For example, the best I could find for what drops what in a dungeon:
Minor bosses will drop one of: Hands, Waist, Feet, or unique item
Bosses will drop one of: Chest, Shoulder, Head, Legs, or unique item
Final bosses will drop one of: Jewelry, Weapon, Shield, or unique item
So if you already have Chest, Shoulder, Head and Legs of all the sets in the dungeon, then you are back to the random drops from normal bosses in a dungeon.
Likewise, if you have already pulled all weapons and jewelry, then you are back to normal random drops on the final boss.
Even if it's based on what the boss should drop, it doesn't explain my dungeon run this afternoon as the Scalecaller hat shouldn't have dropped for me since I'm still missing the Curse of Doylemish helm and I'm missing 7 of the Jorvuld's weapons alone, not including the weapons from the other SCP sets so I should have gotten one of those instead of the resto which I already have.
colossalvoids wrote: »So the last nail into RNG complaints with this one, drops would be adjusted according to what you already collected so no more 10 resto staves in a row for some of ya. Just making sure people are informed about something good nowadays.
trackdemon5512 wrote: »SteamKitten01 wrote: »SteamKitten01 wrote: »Just did a random normal and was in Scalecaller Peak. I got both a Jorvuld's hat and resto staff from bosses both of which I already have. There's still a couple of armor pieces and a LOT of weapons I'm missing from my collection that could have dropped but I got pieces I already had in my stickerbook.
I wonder if boss loot pools are being taken into account when reviewing the pieces needed versus what was dropped. For example, the best I could find for what drops what in a dungeon:
Minor bosses will drop one of: Hands, Waist, Feet, or unique item
Bosses will drop one of: Chest, Shoulder, Head, Legs, or unique item
Final bosses will drop one of: Jewelry, Weapon, Shield, or unique item
So if you already have Chest, Shoulder, Head and Legs of all the sets in the dungeon, then you are back to the random drops from normal bosses in a dungeon.
Likewise, if you have already pulled all weapons and jewelry, then you are back to normal random drops on the final boss.
Even if it's based on what the boss should drop, it doesn't explain my dungeon run this afternoon as the Scalecaller hat shouldn't have dropped for me since I'm still missing the Curse of Doylemish helm and I'm missing 7 of the Jorvuld's weapons alone, not including the weapons from the other SCP sets so I should have gotten one of those instead of the resto which I already have.
It’s not a guaranteed drop of something you’re missing. It’s a weighted drop in which the loot table over successive runs leans towards getting you items you currently don’t have.
If you start fresh today everything has the same RNG chance, regardless of having stuff already in your Sticker Book. The chances of those missing items dropping will increase on more runs but it never gets to 100%. The developers said it gets more to like 60%. And when that item does finally drop the RNG for it resets. So no farming and selling BSW infernos in runs by not adding them to your sticker books.
Regardless, ANY run you do still has a chance of any gear set piece dropping based upon the enemy type fought.