"but I want to highlight that in 2021 we will devote more time overall to stability and game performance and less time to new game systems"
https://www.elderscrollsonline.com/en-us/news/post/59387
cp 2.0
companions
cyro changes
and the whole redesign now
ZOS_Gilliam wrote: »In the last Update, we tried to keep things simpler with the number of changes to help combat the change fatigue many have reported, but progress cannot sleep for long as we march ever forward to improving the game.
ZOS_Gilliam wrote: »In the last Update, we tried to keep things simpler with the number of changes to help combat the change fatigue many have reported, but progress cannot sleep for long as we march ever forward to improving the game.
No offense, but it really feels like you are making drastic changes again. And it is tiring. I'd like to be able to enjoy more than one character and not have to re-gear it every patch. Please slow down your changes and please exercise more thinking about those changes before you implement them.
Sustain is not hybridized. That's a major reason why magicka builds will continue to use mainly light armor and stamina builds medium, certainly in PvP.The only things that are not hybridized are regular active abilities, food items, potions, poisons and player buffs.
I wonder if the servers running checks on crit chance for proc sets will have a positive or negative impact on performance.
"but I want to highlight that in 2021 we will devote more time overall to stability and game performance and less time to new game systems"
https://www.elderscrollsonline.com/en-us/news/post/59387
cp 2.0
companions
cyro changes
and the whole redesign now
"but I want to highlight that in 2021 we will devote more time overall to stability and game performance and less time to new game systems"
https://www.elderscrollsonline.com/en-us/news/post/59387
cp 2.0
companions
cyro changes
and the whole redesign now
This. Please... I want to get back to where I can join a group in Cyrodiil without desyncing every 5 minutes. Or run up to a large fight without desyncing. I really don't even care about my build or my gear because I can barely play a lot of the time. Will proc cool down help performance? I'm honestly so disappointed.
Izanagi.Xiiib16_ESO wrote: »@ZOS_Gilliam
5) 1 second cooldown on proc condition or on dmg occurring? for example Will dying to Hrothgar / Dark Convergence still proc VD?
Proc sets that scale with your Weapon or Spell Damage, Magicka, or Stamina will now once again be able to Critically strike in Update 32
"but I want to highlight that in 2021 we will devote more time overall to stability and game performance and less time to new game systems"
https://www.elderscrollsonline.com/en-us/news/post/59387
cp 2.0
companions
cyro changes
and the whole redesign now
[...]
If so many things are hybridized, does that mean this is what your stat screen will look like in the near future?
None of these ideas are objectively bad or anything. I might not even be opposed to them. But it is a huge change, with the potential to be the biggest update to ESO since Update 6.
Still won't proc dmg sets still be useless in PvE? The spell/weapon dmg that requires is stupidly high.
ATM using proc monster sets is less desirable vs crit or full stats MS
I was waiting for that hard cap on crit :P Is the only reasonable option if you guys want to moves from crit sets.
Otherwise we would simply change to the next crit set, because crits = free dmg
Why is recovery and max stats not hybrid also heavy attacks should be hybrid.
ZOS_Gilliam wrote: »...Aside from these changes and the usual bug fixing and less flashy/global adjustments (like some long overdue Dragonknight love)...