TheEndBringer wrote: »
I'm very well aquatinted with pvp templar.
Honor the dead, my preferred morph, crits me 28k health. Non-crit still pushes 20k. Yes, that matters when facing NBs, because if they fail to kill me while I'm CC'd, they are either dead or running away, because one hit of honor the dead and I'm all good.
Yes, healing on sweeps matters. As does extended ritual which I can get 3k per tick from. You combine all three sources of healing PLUS CP health return PLUS pale order and you have a class that can survive quite well AND kill.
I'm not even going to go into the rest of their defense tool kit which is quite substantial.
ResidentContrarian wrote: »TheEndBringer wrote: »
I'm very well aquatinted with pvp templar.
Honor the dead, my preferred morph, crits me 28k health. Non-crit still pushes 20k. Yes, that matters when facing NBs, because if they fail to kill me while I'm CC'd, they are either dead or running away, because one hit of honor the dead and I'm all good.
Yes, healing on sweeps matters. As does extended ritual which I can get 3k per tick from. You combine all three sources of healing PLUS CP health return PLUS pale order and you have a class that can survive quite well AND kill.
I'm not even going to go into the rest of their defense tool kit which is quite substantial.
28K honor the dead crit, 3K ritual ticks?
Not adding up.
Also, exactly why would you slot honor the dead over healing ward if you really heal that much with honor the dead? Ward would be superior in every case esp. since it scales on more factors than honor the dead does IMO.
I'm skeptical as well. In regard to Healing Ward the answer is probably simple: He probably runs a 1H+S or ice staff back bar. I certainly find that overall better / tankier than a resto staff.ResidentContrarian wrote: »TheEndBringer wrote: »
I'm very well aquatinted with pvp templar.
Honor the dead, my preferred morph, crits me 28k health. Non-crit still pushes 20k. Yes, that matters when facing NBs, because if they fail to kill me while I'm CC'd, they are either dead or running away, because one hit of honor the dead and I'm all good.
Yes, healing on sweeps matters. As does extended ritual which I can get 3k per tick from. You combine all three sources of healing PLUS CP health return PLUS pale order and you have a class that can survive quite well AND kill.
I'm not even going to go into the rest of their defense tool kit which is quite substantial.
28K honor the dead crit, 3K ritual ticks?
Not adding up.
Also, exactly why would you slot honor the dead over healing ward if you really heal that much with honor the dead? Ward would be superior in every case esp. since it scales on more factors than honor the dead does IMO.
This is actually another thing that rubs me the wrong way. The reason I play a cloaking NB is that I play multiple classes, not because nightblade is limited. If I want to play a brawler, I play another class. There are arguably 3 classes on the stamina side, DK / warden / necro, that are, in fact, much more locked into that one single role than nightblade is locked into any role. You can play a nightblade brawler. You can use Dark Cloak. You can also spec for AOE. I ran into a Hrothgar / Whirlwind stamblade that was really effective the other day. On magblade I'm a melee / ranged / AOE hybrid. I don't bomb people, but I use Sap Essence to "clean up" the endless dodge rollers. Again, I am not arguing that magblade is strong, but I am arguing that it is, in fact, a versatile class.TheEndBringer wrote: »So please, let's not get ridiculous and pretend that NBs are as well rounded, with the ability to perform many different playstyles, as templars, wardens, necros, and sorcs.
ResidentContrarian wrote: »TheEndBringer wrote: »
I'm very well aquatinted with pvp templar.
Honor the dead, my preferred morph, crits me 28k health. Non-crit still pushes 20k. Yes, that matters when facing NBs, because if they fail to kill me while I'm CC'd, they are either dead or running away, because one hit of honor the dead and I'm all good.
Yes, healing on sweeps matters. As does extended ritual which I can get 3k per tick from. You combine all three sources of healing PLUS CP health return PLUS pale order and you have a class that can survive quite well AND kill.
I'm not even going to go into the rest of their defense tool kit which is quite substantial.
28K honor the dead crit, 3K ritual ticks?
Not adding up.
Also, exactly why would you slot honor the dead over healing ward if you really heal that much with honor the dead? Ward would be superior in every case esp. since it scales on more factors than honor the dead does IMO.
He most be talking about pve. I have never seen honor the dead heal for 28k, never in 7 years.
That is how templars work. At the very least that's one way of running them, perhaps what you might call the traditional way. You build them somewhat tanky or you play them very aggressively and aim to put your opponent on the defensive. Either way, more than any other class you let your health run down, then you recover by (block)casting Honor the Dead. It's a reactive heal. It's both a blessing and a curse. Some people think burst heals are the be all and end all, but IMO they're not. Healing up without ongoing healing is not great at all, as your health immediately drops again.xxslam48xxb14_ESO wrote: »I don't play a templar, but I can tell you from bringing them to the edge of death 1000s of times only to see them shoot back to full hp that they must be able to heal quite a lot.
Nope. When Battle Spirit put healing at 44%, I found it really difficult to make templar still work. Could not heal to full in one go. The class relies on healing to full, because it needs that window between full health and, say, 40% to stay out of execute range. They are more vulnerable to their health running down while on attack, due to their spammable being a channel. If I'm in a duel on my DK and we're both at, say 50% health, I may decide to keep pushing while block-casting some attacks on the front bar and knowing I have a leap in hand. Templar can't do that. It relies on it's burst heal to get back up quickly, because it is so open when you use Sweeps.Always has been this way too.
I would not automatically equate templar with "tank". Any class can be built as a tank. This isn't a valid critique of templar.When I come across a templar tank and my burst fails to kill them I just cloak and leave because you straight up won't kill them after that point.
As far as I'm concerned there is nothing wrong with that. It's rock / paper / scissors. That's part of the game. As to templars who are not tanks, you have to surprise them. I once had a protracted open world duel with a templar who I knew to be quite good. I was on my magsorc, a class I fumble with. Long story short: He couldn't really touch me and he eventually exploded, because he messed up his rotation and didn't cleanse my curse / execute. At the higher levels of the game it's all about psyching each other out, regardless of the classes you play.They counter a two gcd(plus proc sets) combo with 1 gcd, its impossible. Templar tanks with good heals are the biggest FU to nbs in the entire game.
Maybe I have difficulty in making you understand that what you see in my death recap happened in a split second.
ResidentContrarian wrote: »TheEndBringer wrote: »
I'm very well aquatinted with pvp templar.
Honor the dead, my preferred morph, crits me 28k health. Non-crit still pushes 20k. Yes, that matters when facing NBs, because if they fail to kill me while I'm CC'd, they are either dead or running away, because one hit of honor the dead and I'm all good.
Yes, healing on sweeps matters. As does extended ritual which I can get 3k per tick from. You combine all three sources of healing PLUS CP health return PLUS pale order and you have a class that can survive quite well AND kill.
I'm not even going to go into the rest of their defense tool kit which is quite substantial.
28K honor the dead crit, 3K ritual ticks?
Not adding up.
Also, exactly why would you slot honor the dead over healing ward if you really heal that much with honor the dead? Ward would be superior in every case esp. since it scales on more factors than honor the dead does IMO.
He most be talking about pve. I have never seen honor the dead heal for 28k, never in 7 years.
Nightblade too strong? I am playing ESO already 4 years I think and played only with NB because I could not keep up with all toons because constant changes.
Trust me when I say that NB is weakest class that you can play and ofc some NB players are very talented and if someone is talented with NB they shine alot with their skills.
I have NB who has 15k pen + 5k when using mark on target, my crit chance is around 40% and my wep damage is around 5.5 - 6k when buffed and I struggle alot agains every class there is, only class that I can take down easy is fellow NB
On BGs when I get lots of kills, those are mostly kill steals from other players, I struggle alot against Sorcs for example.
( I play with cp 1.5k to 2k players )
Reasons why someone dies for a NB is because they got ganked and ganking is only thing why NB is playable.
They are so squishy that they need to attack players who are not ready with their shields on etc...
And sometimes it is not class that kills you but procs, this is another thing what to keep in mind.
Anyways, NB is squishy average damage dealer who can kill you if you are afk.
"After a hard week of farming, or a long night of being nagged by your wife, there is nothing better than going out for a bit of a fish."
Nightblade too strong? I am playing ESO already 4 years I think and played only with NB because I could not keep up with all toons because constant changes.
Trust me when I say that NB is weakest class that you can play and ofc some NB players are very talented and if someone is talented with NB they shine alot with their skills.
I have NB who has 15k pen + 5k when using mark on target, my crit chance is around 40% and my wep damage is around 5.5 - 6k when buffed and I struggle alot agains every class there is, only class that I can take down easy is fellow NB
On BGs when I get lots of kills, those are mostly kill steals from other players, I struggle alot against Sorcs for example.
( I play with cp 1.5k to 2k players )
Reasons why someone dies for a NB is because they got ganked and ganking is only thing why NB is playable.
They are so squishy that they need to attack players who are not ready with their shields on etc...
And sometimes it is not class that kills you but procs, this is another thing what to keep in mind.
Anyways, NB is squishy average damage dealer who can kill you if you are afk.
as someone who has a few nbs (8) I can say there are many points in your comment that are far from accurate ......having 20k buffed pen and 6k dmg you should not be struggling to kill "every class but nb" ..this is not a class problem, it is legit a l2p issue ( and I say that in a non bashing way) ...nb may be squishy , but they are not a gank only class..yes the pvp enviro is pretty awful rn and yes there are a lot of bad situations a nb (of any other class )can find themselves in, but stam nbs are far from the most over or under powered class ..mag blade different story....but that is for an whole new thread to discuss
Nightblade too strong? I am playing ESO already 4 years I think and played only with NB because I could not keep up with all toons because constant changes.
Trust me when I say that NB is weakest class that you can play and ofc some NB players are very talented and if someone is talented with NB they shine alot with their skills.
I have NB who has 15k pen + 5k when using mark on target, my crit chance is around 40% and my wep damage is around 5.5 - 6k when buffed and I struggle alot agains every class there is, only class that I can take down easy is fellow NB
On BGs when I get lots of kills, those are mostly kill steals from other players, I struggle alot against Sorcs for example.
( I play with cp 1.5k to 2k players )
Reasons why someone dies for a NB is because they got ganked and ganking is only thing why NB is playable.
They are so squishy that they need to attack players who are not ready with their shields on etc...
And sometimes it is not class that kills you but procs, this is another thing what to keep in mind.
Anyways, NB is squishy average damage dealer who can kill you if you are afk.
as someone who has a few nbs (8) I can say there are many points in your comment that are far from accurate ......having 20k buffed pen and 6k dmg you should not be struggling to kill "every class but nb" ..this is not a class problem, it is legit a l2p issue ( and I say that in a non bashing way) ...nb may be squishy , but they are not a gank only class..yes the pvp enviro is pretty awful rn and yes there are a lot of bad situations a nb (of any other class )can find themselves in, but stam nbs are far from the most over or under powered class ..mag blade different story....but that is for an whole new thread to discuss
Well, I am not saying that I can not kill people who are off guard, ofc I can, I have so high pen for tanks.
And I can kill players who are not that good.
BUT, If I take same lvl sorc as me who noticed me, who flyes around shield on, teleporting and stunning me and same time macro bursts me with one hit to oblivion, I must say that NB is waaay more underpowered than sorc is.
I will not even start fight with necros, I would run first 10x out of resources to kill it. ( BUT, ofc, I have ganked some low lvl Necros too! ) Now, fighting against same lvl DK, same thing, I will lose, DK is just sooo much stronger with way more health.
Wardens are same way OP and Templars I can kill if they suck at healing them selves but mostly they heal my burst away and jump on me with full resources and only thing that I can do is hide and run and maybe try later again.
Sorcs are killable if they are off shield but most Sorcs run around shield on.
So, it really depends if I fight against bad players or good players. Sometimes I play against bad players on low elo and I rek them all and when ever I get higher elo, now there I feel like underpowered wet noodle against all classes and those few NBs who play there are very skilled. Not sure how accurate I sound now, I don't care, this is my opinion and NB is far to be too strong, I would rather say that SORC is far too OP and those Macro SORCs, omg.
"After a hard week of farming, or a long night of being nagged by your wife, there is nothing better than going out for a bit of a fish."
Yes, yes, comfy, comfy. I had enough duels with different classes to know exactly how OP they can be compared with NB.
Anyways, I did not come here to prove my skills to anyone but rather to say that they are not strong like OP thinks.
"Whenever I lose to some other class, I claim them to be too strong and demand nerf till I get strongest and can kill everyone else with one hit, then I am pleased!"
This is how games are ruined, people don't like to die and every brat should feel like a god.
If something, NBs need a damage boost because there is too much tankiness.
It's useless to tell a lot of stories, the reality is that there shouldn't be a class that does 27k damage with 2 skills.
It's useless to tell a lot of stories, the reality is that there shouldn't be a class that does 27k damage with 2 skills.
It's useless to tell a lot of stories, the reality is that there shouldn't be a class that does 27k damage with 2 skills.