Dropstitch wrote: »
Summerset was a hump and Elsweyr was broadly of similar quality to earlier expansions. The real and very steep decline was the last two.
Hi All, thanks for the passion in this thread about release structure. We're taking note of your comments here for future conversations.
For more constructive feedback, let us know what you would potentially like to see in a future release structure and why. These suggestions could help in future discussions to better the overall experience for all players. Thanks for your future feedback!
Hi All, thanks for the passion in this thread about release structure. We're taking note of your comments here for future conversations.
For more constructive feedback, let us know what you would potentially like to see in a future release structure and why. These suggestions could help in future discussions to better the overall experience for all players. Thanks for your future feedback!
Hi All, thanks for the passion in this thread about release structure. We're taking note of your comments here for future conversations.
For more constructive feedback, let us know what you would potentially like to see in a future release structure and why. These suggestions could help in future discussions to better the overall experience for all players. Thanks for your future feedback!
Grandchamp1989 wrote: »Same with group dungeons, i believe we are currently at 44 group dungeons with 20 of them being dlc dungeons. With the next two dlc dungeons they Will pretty much be neck and neck with basegame.
Hi All, thanks for the passion in this thread about release structure. We're taking note of your comments here for future conversations.
For more constructive feedback, let us know what you would potentially like to see in a future release structure and why. These suggestions could help in future discussions to better the overall experience for all players. Thanks for your future feedback!
The return of the king.
Me personally, I would want some of the following:
1. A self-contained story. The quality of writing is being sidelined in favor of the yearly release cycle and it shows. They have to breakup the story between the midyear and end-year zone DLCs and it feels unnatural. Not to mention, we're paying the most for the mid-year DLC and it's effectively incomplete content because of this. So many of us play this game for the story and the most obvious sentiment is the game peaked at Summerset and Orsinium is a narrative masterpiece.
2. Open world event variety. We all like the dolmens and their cousins but with the current yearly structure, we know we're getting only one flavor a year in zone events. One of the great things about the Craglorn zone is the variety of group events that can be done. It just needs to incentivized. Dragons and Harrowstorms just weren't fun after awhile, so I can understand the developers scratching their heads as to what we truly want. I just know playing in Guild Wars 2, the open world events were something relish. Problem is, when you have too much of a good thing, people are desensitized to it - much like the celebration events that are always ongoing.
3. Token-based unlocks. I'd like to see a new chapter and know I can plan out my activities to unlock the motifs, gear sets, furnishings, etc.
4. Release dungeons with the expansion. I always found it a bit off-putting and greedy that we have two separate DLCs for dungeons when most MMOs I know put that group content in the expansion itself. I know ZOS tends towards a lot of à la carte and timed offers, and honestly I think people are a bit tired of it.
5. QoL updates. A lot of players revere Summerset because it gave us multiple new systems. We've gotten the stickerbook and some other really nice additions since, but the appeal of Blackwood - companions - doesn't feel mature.
Overall, you guys gotta get ahead of the burnout from yearly releases. It's obviously not working that well for development - most patches and releases this year and last introduced more bugs. So I think having a yearly releases cuts down on technical debt and allows for a more big-bang rollout.
they wont change anyway. this way is paying well them. tho... each year the expansions are losing their charm. like. look::
(personal opinion, BUT KINDA TRUE)