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Flying (edited)

FafnirDovahkiin
If it were possible to add restricted flying, that'd be cool. Maybe as an option after meeting certain criteria (like vampirism, etc) under mounts, but no actual flying mounts; just levitation using mount speed and stamina. I've edited this after reading all the responses to this thread; I know a lot of people have concerns about so much game content being skipped over via flying, but what I had in mind was something with low enough altitude where you are no more capable of skipping over anything then you would racing through the land with an actual mount. Though some of things might not make sense such as hitting a dead end over certain land-based obstacles like a steep hill or cliffs that you have to find a way around, but it'd still be amusing to mess around with. Basically the idea of adding flying as no more than a cosmetic to mounting.
Edited by FafnirDovahkiin on August 10, 2022 11:06PM
  • Alucardo
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    It's not needed. ESO's maps are generally smaller than other MMOs. This combined with fast mounts and wayshrines, there's literally no requirement for flying.
    A mudcrab mount that can float on water, absolutely.
  • Mitaka211
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    Even though I really want to see some kind of flying mounts in the game , I realize that it is not needed at all. We have wayshrines every 100m or so and the map sizes would not justify adding them. What I really thing is going on is that people are not happy with the current mount system, it's really poorly developed if at all, I can not think of any big changes to it. The mounts themselves have 3-4 actual base models and the rest are poorly made skins. The inability to farm the naturally in the game is the biggest issue I see here. We have cool titles for achieving something it's true but nothing beats a mount when you want to flex.

    1. Update the animations and make them feel like actual living things. The way mounts move is so unnatural in the game. For example instead of adding new companions , why not make some existing mounts as combat companions with the movesets of their counterparts who already exist in the world. You can have them follow you around if you want, they will not just disappear into tin air and they can assist you in combat to an extend if you choose to let them. Infriks for example have really cool move sets in the wild, imagine your own fighting with you.
    2. You can give small roles to the mounts , for example one can individually carry extra struff for you, like a moveable chest. Another can access your bank/guild trader and so on. Some would act as group mounts, 2 or even 4 seaters for a typical dungeon sized group, others would be strictly for combat or move better in different terrain like water for example. Or how about a mount that can help you gather specific materials, you summon it and it will help you seek out a specific plant fro example and others would be good combat companions with their specific roles.
    3. Let us farm these mounts naturally in the game. That is the main issue people have with the current system. If it's not an event you can literally get 3-4 generic mounts max. [snip] The majority of cool stuff being locked behind real money is absurd to me and unexcusable to me. I understand if it all a comepletly free game like you download and play but it is not. Not to mention the crowns you get for subbing are a joke and are not enough to buy what you want anyway.

    People think they want flying mounts so badly because they feel the current system is not giving them satisfaction and it never will , because even if you grind an event for your mount , remember that you can buy event tickets from the store , so what you are getting is really not special at all.

    [edited for bashing]
    Edited by ZOS_Icy on September 14, 2021 12:49PM
  • phaneub17_ESO
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    I look forward to being able to go underwater more than to go flying through the air.
  • tripp
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    10 second levitation memento that locks you out of sprinting, using items and skills. Enough to get to a slightly elevated location, maybe for a new screenshot angle, not enough to really abuse it any way. Any fall damage you take because of it is your responsibility.
    big, green, buff, but surprisingly not the Hulk
  • zelaminator
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    I honestly hope we never get flying.. I remember that nightmare for WoW
  • UntilValhalla13
    UntilValhalla13
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    They can't figure out how to make us stop running on top of our mounts. I couldn't imagine how implementing any new system of any kind would destroy the game further.
  • sedi
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    I don't want flying but gliding I could live with. A mount like this new Quasigriff that could let you glide down the canyon in Elsweyr for example. No lift just a gentle glide down and no fall damage.
  • ibkickin
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    I honestly hope flying mounts never come to ESO as it would make already barren open world zones even MORE barren. I will say though a mount that can go on the waters surface without automatically ejecting the player while remaining vulnerable to slaughterfish would be pretty nice.
    Strength on it's own is directionless, Thirst for battle is helpless, Only when the two join is a mighty warrior born.
  • Chaos2088
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    I want a Dragon!!!!! (lore nerd in me points out all the reasons why that wouldn;t be good/able) (other voices just shouting DRAGON DRAGON DRAGON)
    @Chaos2088 PC EU Server | AD-PvP
  • Sarannah
    Sarannah
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    They should never make any sort of flying, levitate, or gliding for players in this game, not even for a few seconds. And this is coming from someone who quit another mmo game because they removed flying.

    More and better placed wayshrines is the way to go, especially near worldevents like dragons/harrowstorms.
  • bmnoble
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    I don't see it happening the game uses slaughter fish filled water in place of invisible boundaries on most PVE maps with the ocean present and to restrict passage in Cyrodiil to force you to use bridges or specific crossing points.

    It would also depend on how high you could fly, if you could fly too high players could end up bypassing walls of keeps, making the flying mounts pay to win.

    Maybe it could work if flying was disabled over those water ways as in you suddenly get dunked into the water if you go too far out into the ocean or try to cross a river in Cyrodiil. And if they keep the flying close enough to the ground so you can't go over keep walls.

    Even then most of the maps are not that big and I would expect mount speed even when flying would be the same as those on the ground, so you would not get to many places faster, they would probably still make it so you can't fly up cliffs in the same way your mount can't climb/ride up most cliffs in game.


    Meaning at most you might get mounts someday that can hover above the ground, that will probably still dismount you when you go over a water source like with existing mounts, doubt it will be any more than that.
  • Fischblut
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    However, if it was eventually made possible, under what condition/achievement/circumstance should allow flight for one's character?

    For me, fun is the only condition :) Flying is fun!
    Why do I play GW2 even though I hate it's combat and difficulty?.. Just to fly on Griffons! It's the joy of movement. And I love watching the beautiful creature and effects while I fly.

    https://www.youtube.com/watch?v=EthkYXkEyvU

    It's also fun to avoid obstacles and fly through objects! The adrenaline when you manage to successfully avoid the crash! :D

    https://www.youtube.com/watch?v=Ef6mbHJg6G0

    There are other mounts which can get you to the destination, so even getting Griffon is waste of time and gold - if somebody doesn't enjoy sailing the sky without any meaning.

    Maybe someday in ESO flying would be possible as well :) They can disable it in Cyrodiil. But we could see PvE zones with new eyes - and start looking at different architecture with new eyes as well :)
    Designers already can create effects with nice trail for movement:

    ZszFcQr.jpg

    Add nice flying mounts, and I would be addicted to ESO forever.
    I want a Dragon!!!!! (lore nerd in me points out all the reasons why that wouldn;t be good/able) (other voices just shouting DRAGON DRAGON DRAGON)

    Yes! :smiley:
  • Gundug
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    Aside from other concerns, I believe how many of the zones are put together would cause visual issues when high in the air, particularly if given the ability to see beyond the bounds of certain locations, as has been shown by people who have managed to glitch maps. It would require significant effort for little reward to make many of those out of bounds areas look decent.
  • Feljax
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    Coming from WoW where flying mounts have been a thing for years, I can say that it's not all it's cracked up to be. When the novelty wears off, you eventually realize that you're just bypassing everything all the time. It makes it so that most of the world becomes ignored and you miss out on how vast of a world you're travelling in. I actually am quite happy that there's no flying in ESO.
  • Kaelthorn_Nightbloom
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    I never want to see flying in ESO.
    PC NA
  • Kaelthorn_Nightbloom
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    Imagine a flying mount flapping its wings at an obnoxiously fast animation speed.
    PC NA
  • Tan9oSuccka
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    Get your connection as latent as possible and play out of region. You’ll be jittering and flying. 🤣
  • JJOtterBear
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    As cool as that would be, the game maps, and the world itself is just not large enough to justify that kind of travel.
  • Alucardo
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    Feljax wrote: »
    Coming from WoW where flying mounts have been a thing for years, I can say that it's not all it's cracked up to be. When the novelty wears off, you eventually realize that you're just bypassing everything all the time. It makes it so that most of the world becomes ignored and you miss out on how vast of a world you're travelling in. I actually am quite happy that there's no flying in ESO.

    I actually preferred just using goblin gliders to get around. Something I do wish ESO had.
  • Feljax
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    Alucardo wrote: »
    I actually preferred just using goblin gliders to get around. Something I do wish ESO had.

    Along similar lines, the one thing I really wish ESO had was a skill similar to the WoW Priest's Levitate. There's nothing like jumping off cliffs and floating safely to the ground!
  • Alucardo
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    Feljax wrote: »
    Alucardo wrote: »
    I actually preferred just using goblin gliders to get around. Something I do wish ESO had.

    Along similar lines, the one thing I really wish ESO had was a skill similar to the WoW Priest's Levitate. There's nothing like jumping off cliffs and floating safely to the ground!

    oh man that was fun, except when you slowly descend into a large group of enemies and can't steer yourself
  • DtOG
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    I want a dragon.
  • Darkstorne
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    The only way flying could work:

    Falinesti Chapter, set in a pocket realm of Oblivion

    Set in and around the colossal tree, in a pocket realm that amplifies the ease of magic. Spinners in the tree are using the opportunity to rediscover the lost art of levitation, and the abundant magic energy here allows new adventurers to pick the skill up with relative ease.

    cholong-lim-170824-tree-concept-c1600.jpg?1507590892

    Levitation now allows for some really unique map design, lots of verticality, and the player able to fly up and down the various different levels (and biomes) of Falinesti at will. Cities in the treetops, in the central boughs, and at its base, fending off a wave of daedra invaders that can be found surrounding the tree and assaulting the interior as they ascend.

    80a134387154a5dd42a3915b32215695.jpg
    f971811ff0e09f4ad6e152519c312ed0-700.jpg
    the_world_tree_by_concept_cube-d7e5gaw.jpg?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJpc3MiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwic3ViIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsImF1ZCI6WyJ1cm46c2VydmljZTppbWFnZS5vcGVyYXRpb25zIl0sIm9iaiI6W1t7InBhdGgiOiIvZi9hMDJjZDNiMS0xZDYzLTQyMWMtYmU4Zi00NDEzNjdmMjUxMzcvZDdlNWdhdy0wMjZmZjRhNi0yMGNlLTRmYzQtYjExNC01NDA3OTE3ZTI0YTMuanBnIiwid2lkdGgiOiI8PTEwMjQiLCJoZWlnaHQiOiI8PTUyNiJ9XV19._hMYzMNUkja9Hr-GtVddOZD7oq635PoUOWNIHizpOE0

    Maxing out the new Alteration world skill line also unlocks the "slow fall" passive ability for use in all of Tamriel, to demonstrate your mastery over the school. While you can still only levitate in Falinesti's pocket realm, you've become knowledgeable enough to slow fall (glide) anywhere. Press and hold the jump key in mid-air to start slow falling, and release it to fall normally again. No more sprinting off cliff faces to your death in Wrothgar and Northern Elsweyr :smiley:

    th?id=OIP.QZQZk6kr-NN7tUUyGih5VAHaKe&pid=Api
  • Sarannah
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    Feljax wrote: »
    Coming from WoW where flying mounts have been a thing for years, I can say that it's not all it's cracked up to be. When the novelty wears off, you eventually realize that you're just bypassing everything all the time. It makes it so that most of the world becomes ignored and you miss out on how vast of a world you're travelling in. I actually am quite happy that there's no flying in ESO.
    Actually, for me the flying mounts were a way to relax and explore the world. I simply loved flying around, and taking a break from the busyness the gamingtasks brought. Flew around for hours sometimes, doing fun things all around.
    The 'bypassing' as you call it, is only a factor if you view the game as a treadwheel. Where you only see the completion of certain tasks as gameplay.

    But flying, levitate, and gliding do not have a place in ESO in my opinion, as this game is relaxing by itself. Atleast the way I play it, hehe. Not to mention, wayshrines keep the travelingtime at a minimum.
  • Dragonredux
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    As much as I would like a dragon mount or something.

    They can't even get their group mount working yet, I can't imagine the spaghetti code trying to get a flying mount working.
  • Feljax
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    Alucardo wrote: »
    oh man that was fun, except when you slowly descend into a large group of enemies and can't steer yourself

    That happened to me on countless occasions over the years! Good thing the priest is nothing if not survivable. :D
  • Drammanoth
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    Sarannah wrote: »
    Not to mention, wayshrines keep the travelingtime at a minimum.
    This is the very reason why flying mounts will never be implemented. And it is as it should be.

    What would be next? Wardens being able to morph into a wyrm(EP) / hippogryph(AD) /???(DC) / crow. 'Hail crow-friend'...
  • Veinblood1965
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    It's easy, just throw yourself at the ground and miss. Easy Peasy according to some book I read.
  • Kadraeus
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    Darkstorne wrote: »
    The only way flying could work:

    Falinesti Chapter, set in a pocket realm of Oblivion

    Set in and around the colossal tree, in a pocket realm that amplifies the ease of magic. Spinners in the tree are using the opportunity to rediscover the lost art of levitation, and the abundant magic energy here allows new adventurers to pick the skill up with relative ease.


    Levitation now allows for some really unique map design, lots of verticality, and the player able to fly up and down the various different levels (and biomes) of Falinesti at will. Cities in the treetops, in the central boughs, and at its base, fending off a wave of daedra invaders that can be found surrounding the tree and assaulting the interior as they ascend.


    Maxing out the new Alteration world skill line also unlocks the "slow fall" passive ability for use in all of Tamriel, to demonstrate your mastery over the school. While you can still only levitate in Falinesti's pocket realm, you've become knowledgeable enough to slow fall (glide) anywhere. Press and hold the jump key in mid-air to start slow falling, and release it to fall normally again. No more sprinting off cliff faces to your death in Wrothgar and Northern Elsweyr :smiley:

    I've been wondering how a Valenwood expansion would work since I REALLY want one, and the idea of us traveling to Falinesti in Oblivion would be really cool. I really just want to see an updated version of Valenwood since what we have is mostly outdated compared to what ZOS' artists and level designers are capable of now. This has me excited about the possibilities, but I'm not expecting it to happen.

    Anyway, I had a conversation about flying mounts yesterday, and I'm for the idea of them just being ordinary mounts except they hover instead of walk. Though, I guess that would add a weird issue of whether the mounts should just fall straight down off cliffs like others do. Also, your ideas about the levitation skill are interesting, but I'm not sure they'd work with this game's engine.
    Edited by Kadraeus on July 28, 2021 5:23PM
  • FafnirDovahkiin
    I realize it's not "needed" in the game, and I have no issue with the current mount system. I just thought it'd be fun for [snip] and giggles. Not intended for any real game changer; just a fun feature idea.

    [edited for profanity bypass]
    Edited by ZOS_Icy on September 14, 2021 12:51PM
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