There was so much negative feedback from the usual whining crowd about pay2win and now ZOS gave in and reduced the power of companions to the point that nobody cries because of pay2win anymore.
There was so much negative feedback from the usual whining crowd about pay2win and now ZOS gave in and reduced the power of companions to the point that nobody cries because of pay2win anymore.
MudcrabAttack wrote: »Today, Bastion was still blocking well-telegraphed mechanics with his face and getting himself dead over and over, in a normal dungeon. Normal. Dungeon. I don't even go into normal dungeons with tanks anymore on live, I'd rather solo it with a pale order ring than watch the poor man bite the dust over and over. The "Keep Bastion Alive" game is really going to be the toughest content in the game.
jwellsub17_ESO2 wrote: »Ahh I don't see those as nerfs;
Twilight Mantle heals Mirri to full heath (vanish).
Companions will now attempt to dodge while at low health (no stam issue)
Companions will now properly block stun and knockback.
Flow now increases healing done and decreases cool down
Damage mitigation from armor has been fixed (in theory)
I see them as attempts to balance something, before it goes live.
I just hope that the companions are only visible to the owners. It will be absolutely pathetic to see loads of companions running around with the same face and body, like a bunch of private clones. It will be even worse than the bears. That will clearly ruin the game and make it horrible. However, if companions are invisible to third parties, out of a group, it will be perfectly ok.
I still don't know why these companions are coming in the first place, other than satisfy roleplayers. I genuinely try to find some use for them but they turn out to be just a customizable combat pet.
People who love soloing content are already doing that and those who love playing with others are already doing that. Companions won't really change any of that. You'll never be able to force solo players to play with you if they don't want to, they'll just skip the content they can't solo. In my case, sometimes I solo the non dlc vet dungeons, world bosses, vet solo arenas and normal 4 player arenas and sometimes I play with my brother and we co-op some of the content that can't be soloed but most vet dlc dungeons are too difficult even for 2 players so we don't play them. We were excited when they announced companions and said that we'd be able to bring them everywhere except for solo arenas and pvp but not anymore 'cuz it was just a salesman's speech. Does that mean we're going to play with others? No, we'll just keep skipping the content we can't complete.I think companions are a dumb addition to this game anyway. Especially such a half baked ass system as what we are getting. This takes more of the mm out of the mmo. I dont think a nerf is a bad thing. Anything that keeps players running in groups is a good thing to me.
For me, this is really the crux of the situation. From my testing (level 50/735CP), I cannot solo any more with companions than I could without them. Have not grouped, but given my statement about soloing content tells me that grouping with your brother and two companions will not change your ability to duo content in the least.People who love soloing content are already doing that and those who love playing with others are already doing that. Companions won't really change any of that.
I used to play EQ back in the days where level 70 was the cap. At that time, many people believed that you couldn't solo in level appropriate areas unless you were a Shaman or Druid, so people grouped up almost religiously. Well like the good little customer that I was I went and grouped like everyone else, and HATED IT... Until Sony released the BeastLord class that is. From that day onward, I played solo when and where I wanted and grouped when and where I wanted, I created new tactics and strategies that allowed me to play the game I wanted.You'll never be able to force solo players to play with you if they don't want to, they'll just skip the content they can't solo.
When I watched the announcement, I had dreams of a Lydia type, one of the Knights of the Nine, or perhaps even a J'Zargo like character joining me in my ESO adventure. Sadly, that does not appear to be what we are going to get.We were excited when they announced companions and said that we'd be able to bring them everywhere except for solo arenas and pvp but not anymore 'cuz it was just a salesman's speech. Does that mean we're going to play with others? No, we'll just keep skipping the content we can't complete.