RedFireDisco wrote: »20% reduction to Arctic Wind heal is way too much. It's not a big heal even on a high health build.
I can't remember the last time I saw a 20% nerf to a single class ability. Even at 10% that's pretty harsh.
Add this to a 50% reduction in upcoming health regen and that's going to kill a whole swag of Warden builds outright.
Not good enough. Buff other classes instead of destroying people's builds.
RedFireDisco wrote: »20% reduction to Arctic Wind heal is way too much. It's not a big heal even on a high health build.
I can't remember the last time I saw a 20% nerf to a single class ability. Even at 10% that's pretty harsh.
Add this to a 50% reduction in upcoming health regen and that's going to kill a whole swag of Warden builds outright.
Not good enough. Buff other classes instead of destroying people's builds.
DPS Wardens would definitely think this way, including myself initially, but apparently there have been ways for Tanky Wardens to completely abuse the system to engorge that skill's heal.
RedFireDisco wrote: »20% reduction to Arctic Wind heal is way too much. It's not a big heal even on a high health build.
I can't remember the last time I saw a 20% nerf to a single class ability. Even at 10% that's pretty harsh.
Add this to a 50% reduction in upcoming health regen and that's going to kill a whole swag of Warden builds outright.
Not good enough. Buff other classes instead of destroying people's builds.
RedFireDisco wrote: »
I can't remember the last time I saw a 20% nerf to a single class ability.
Waffennacht wrote: »Its actually a pretty fair nerf
RedFireDisco wrote: »20% reduction to Arctic Wind heal is way too much. It's not a big heal even on a high health build.
I can't remember the last time I saw a 20% nerf to a single class ability. Even at 10% that's pretty harsh.
Add this to a 50% reduction in upcoming health regen and that's going to kill a whole swag of Warden builds outright.
Not good enough. Buff other classes instead of destroying people's builds.
DPS Wardens would definitely think this way, including myself initially, but apparently there have been ways for Tanky Wardens to completely abuse the system to engorge that skill's heal.
Zodiarkslayer wrote: »Tanking without a powerful health scaling self heal is a hardcore slog, because Healers are generally bad in PvE, if not outright fake.
It might balance PvP, but definitely NERFS PvE tanking!
Why not make a damage and a healing Morph?
It could be easily done and the balance is much better.
RedFireDisco wrote: »I can't remember the last time I saw a 20% nerf to a single class ability. Even at 10% that's pretty harsh.
It was broken in PvP. Why does that skill have to do everything anyway? Damage, stun, burst heal, AND nb's dark cloak. How was it not overperforming?
It was broken in PvP. Why does that skill have to do everything anyway? Damage, stun, burst heal, AND nb's dark cloak. How was it not overperforming?
The damage isn't that good, the stun is unreliable (someone has to just stand still to get hit 3 times). How is it OP?
The only redeeming feature of this change is that they'll re-enable proc set in cyro, so solo magdens will at least have some damage, now that they lost a good chunk of healing power.
And yes, I play a magden.