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system Gold -> Crowns or vice versa, when?

  • RedMuse
    RedMuse
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    Orion_89 wrote: »
    Just read the news on the market I use. It seems like the OP was heard: ZOS bans gift sellers and intermediaries. What's going on? Do they trying to take it under control? If there was an ingame system for safe exchange, I would be happy, but for now it looks like ruining of market...

    Yeah I just saw one of those tooo on the discord I use. My personal thoughts is that they're getting tired of too many scam reports and too many requests to make crown trading official that they now just ban people. It was never meant for trade, it was meant for gifting peoppe stuff, people abused it ans was making demands, so now they're cracking down. Call me a cynic if you want.
  • Fischblut
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    So I've just checked, and found something in lobby channel of Crown Network discord:
    "If I understand this correctly, what seems to be happening is people getting banned for trading crowns in exchange for gold that seems to have been bought for real money.
    or brokering trades where the seller then sells the gold for real money."
    "exchanging crowns for gold is still okay. serving as a broker is still okay. but apparently if the seller or the buyer uses this service to gain gold to sell for irl money/launder gold that is not okay, not even for the broker who assisted the violators"

    So no need to spread false information (as if selling gifts is suddenly not allowed anymore) and scare honest people.
  • ForzaRammer
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    Stop the hyper inflation. Gold in circulation is increasing at a rapid pace. Ideally it should not increase at all.
  • iksde
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    RedMuse wrote: »
    @Viewsfrom6ix @ThePlayer And how is ZOS supposed to make an official exchange rate? And why should they? As in, what is their interest in having this rate firmly set and not set by the players?

    in gw2 it was greatly done but for itsefl...like gem - gold ratio was depending how much gold overal in game within players was and maybe these gems also? as more gold was in game gems was more costing and price could be changing every minute

    but in ESO I dont see it workin, already there is to much gold in game and most of gold is just within fewer players from entire playerbase and after implementing this system all I can see now it could be price set even for tousands of gold (on EU atleast) per crown till these "bilionaries" would get rid of their stocks of gold into this gold sink
  • Araneae6537
    Araneae6537
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    iksde wrote: »
    RedMuse wrote: »
    @Viewsfrom6ix @ThePlayer And how is ZOS supposed to make an official exchange rate? And why should they? As in, what is their interest in having this rate firmly set and not set by the players?

    in gw2 it was greatly done but for itsefl...like gem - gold ratio was depending how much gold overal in game within players was and maybe these gems also? as more gold was in game gems was more costing and price could be changing every minute

    but in ESO I dont see it workin, already there is to much gold in game and most of gold is just within fewer players from entire playerbase and after implementing this system all I can see now it could be price set even for tousands of gold (on EU atleast) per crown till these "bilionaries" would get rid of their stocks of gold into this gold sink

    No, it was based on how many people wanted to trade one way versus the other at any given time. So with new releases in the Gem store, the price would go up for a time. People not trading their stockpiles had no effect on the price, as it should be.
  • iksde
    iksde
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    iksde wrote: »
    RedMuse wrote: »
    @Viewsfrom6ix @ThePlayer And how is ZOS supposed to make an official exchange rate? And why should they? As in, what is their interest in having this rate firmly set and not set by the players?

    in gw2 it was greatly done but for itsefl...like gem - gold ratio was depending how much gold overal in game within players was and maybe these gems also? as more gold was in game gems was more costing and price could be changing every minute

    but in ESO I dont see it workin, already there is to much gold in game and most of gold is just within fewer players from entire playerbase and after implementing this system all I can see now it could be price set even for tousands of gold (on EU atleast) per crown till these "bilionaries" would get rid of their stocks of gold into this gold sink

    No, it was based on how many people wanted to trade one way versus the other at any given time. So with new releases in the Gem store, the price would go up for a time. People not trading their stockpiles had no effect on the price, as it should be.

    oh so good to know now how it worked xD but still my point is that that in ESO wont work anyway so still it is better as it is now.....or actually ZOS could introduce an method for safeer trading outside discords with ranks, feedbback about sellers/buyers and brokers

    something maybe like COD? you cant claim gift if you dont pay for this when delivered to you instead having high chance as you 1st give gold and then wait with hope sayd seller isn't scammer on zone
  • Araneae6537
    Araneae6537
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    iksde wrote: »
    iksde wrote: »
    RedMuse wrote: »
    @Viewsfrom6ix @ThePlayer And how is ZOS supposed to make an official exchange rate? And why should they? As in, what is their interest in having this rate firmly set and not set by the players?

    in gw2 it was greatly done but for itsefl...like gem - gold ratio was depending how much gold overal in game within players was and maybe these gems also? as more gold was in game gems was more costing and price could be changing every minute

    but in ESO I dont see it workin, already there is to much gold in game and most of gold is just within fewer players from entire playerbase and after implementing this system all I can see now it could be price set even for tousands of gold (on EU atleast) per crown till these "bilionaries" would get rid of their stocks of gold into this gold sink

    No, it was based on how many people wanted to trade one way versus the other at any given time. So with new releases in the Gem store, the price would go up for a time. People not trading their stockpiles had no effect on the price, as it should be.

    oh so good to know now how it worked xD but still my point is that that in ESO wont work anyway so still it is better as it is now.....or actually ZOS could introduce an method for safeer trading outside discords with ranks, feedbback about sellers/buyers and brokers

    something maybe like COD? you cant claim gift if you dont pay for this when delivered to you instead having high chance as you 1st give gold and then wait with hope sayd seller isn't scammer on zone

    It would be wonderful if Crown items came in unbound containers that could be safely sold and traded like any in-game item!
  • Jacozilla
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    ThePlayer wrote: »
    The price of gold requested by players and related discord/guilds is growing continuously, like 700: 1 right now, when you ZOS decide that this thing has to stop?

    So you want a governing entity to dictate how much or how little the price of a private sale can be?

    [snip]

    [Edited to remove Baiting]
    Edited by ZOS_ConnorG on March 19, 2021 5:30PM
  • magnusthorek
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    Hopefully, never! So we can bargain ratio 'til we find a not-so-greedy-because-real-life-money-kind-of-players
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  • AlnilamE
    AlnilamE
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    How does your proposal stop that?
    ThePlayer wrote: »
    **AlnilamE ** as **Viewsfrom6ix** wrote--> ZOS have to sets a standard rate and make crown to gold a formalized process via the trade window.

    Also for the general respect of all ESO players, coz in many cases, in addition to the fact that the trading price is high (already a cheat in itself), many of these players are definitely cheated by other players who take the money and then disappear (and here the birth of the middleman = financial loan sharks).

    That's not how games that have this sort of exchange work.

    There is an exchange UI where people put in their orders in both paid currency and in-game currency and the prices fluctuate based on supply and demand.
    The Moot Councillor
  • ArchangelIsraphel
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    Although you may think that you want ZOS to regulate prices, I highly doubt this will end well. I have played multiple games in which there was a regulated market where the company dictated the price gold would sell for. Not only was a fat gold sink attached to it, but the one purchasing premium currency by selling their gold received a huge cut in the amount of premium currency they received. Premium currency simply vanished into the system without reason as a "fee" for the service to the company, even though it was a player to player exchange that merely used a company regulated trade window.

    Not only that, but the company chose to drive the exchange rate up so high that gold became absolutely valueless in comparison to premium currency. Imagine paying 1000:1 or 2000:1....it was a nightmare.
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  • Araneae6537
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    No, price regulation is a horrible idea and would only end in there being a black market or no market at all if for instance gifting is no longer possible.

    Now ways to make it safer to trade would be good, especially if they are like the COD option on mail — a reasonable fee rather than a huge tax into the void. And it is optional, which is probably why the fee remains reasonable, or players would only trade in person.
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