Thanks to all who shared their opinion here, we like totaly disagree, wishing everyone good luck in the game and lets all happily keep pretending nightcap and morningcap isn't an issue in Cyrodiil, all works as planned, bye.
Flex_Mentallo wrote: »Thanks to all who shared their opinion here, we like totaly disagree, wishing everyone good luck in the game and lets all happily keep pretending nightcap and morningcap isn't an issue in Cyrodiil, all works as planned, bye.
People live outside your time zone, night capping to you is prime time for others.. It's that simple..
PrinceDamien wrote: »Flex_Mentallo wrote: »Thanks to all who shared their opinion here, we like totaly disagree, wishing everyone good luck in the game and lets all happily keep pretending nightcap and morningcap isn't an issue in Cyrodiil, all works as planned, bye.
People live outside your time zone, night capping to you is prime time for others.. It's that simple..
Obviously the rest of the world goes to sleep when OP does.
I thought that point was clear by now.
PrinceDamien wrote: »Flex_Mentallo wrote: »Thanks to all who shared their opinion here, we like totaly disagree, wishing everyone good luck in the game and lets all happily keep pretending nightcap and morningcap isn't an issue in Cyrodiil, all works as planned, bye.
People live outside your time zone, night capping to you is prime time for others.. It's that simple..
Obviously the rest of the world goes to sleep when OP does.
I thought that point was clear by now.
This thread is sucha garbage fire...
So many people defending morning caps using the tired old excuse of it being a global game and time zones being a thing.
LOL.
And so many people making spanning declarations based on solely how things are on their server in their campaign.
Firstly, this is a global game, but that does not equate to uniform distribution of players among all the time zones. So talking about other people playing while some others are sleeping is purposeful obfuscation of facts. On each server there are noticeable peak hours.
Second, things are not the same in all servers. Things are not the same in different campaigns in each server. So before stating things that exist in your servers as facts, first say what server you are talking about.
I play on EU PC server so I do not have the audacity to say anything about the other servers, beyond saying that I would not be surprised is PVDoor and morning/night caps occur on them too.
They most definitely happen on EU PC.
And they occur like clockwork. And have for years. YEARS! Every campaign ends the same - the faction that wins is the one that mornings caps the hardest.
PVP attracts certain type of player who wants to win, no matter what, and wants to win so bad that they do anything they can to improve their odds. So they morning cap to get the buffs, they morning cap to win the camping, and they defend things staying the way they are to retain their advantage. Fair fights is not what they are after, they just want to win, by any means and at any cost.
My solutions is to take away all the silly buffs. No more emp hp, no more scroll damage and def buffs. Let the emp be as it is, for the novelty of being one, but no more faction hp boost. Let the scrolls be the thing that has the biggest impact on winning the campaign. Doing this would take a lot away from the lure of PVDooring the whole map. You'd still get the lot that wants to win the campaign no matter what. but at least there wasn't that familiar uphill fight every day you log on to face e a faction that has more hp than you. takes less damage than you, and hits harder simply because they got those buffs when no one was defending. We got rid of former emp bonuses for similar reasons, and we no longer get the boosts outside of Cyro - remember when buff campaign were a thing? And how people suddenly logged on a dead campaign as soon as someone started to change it's uni-color status?
Just let PVP be PVP - we do it because it's fun, we don't need extra incentive of buffs do go looking for fights. There is no need to have the extra buffs *** thins up, the fights themselves are the reward for doing this ***.
PrinceDamien wrote: »well I did read what he wrote, as I was responding to his post. Henche the respond of "PvPing for fun" which he ended his post with.
And he is right that there are people who play to win and night/morning cap to do so.
But the other alliances could just as easily do the same if they wanted to, but they dont.
And it's not like the night/morning cappers are doing something illegal since it's all within the rules of the game.
It just boggles me that just because "we" don't nightcap others can't do it either.
I mean.. how is it fair to say what others can or can not do?
As long as it's within the games rules then what's the problem really?
People spending time of their life where "we" choose not to and somehow it's unfair to "us" that since "they" do something "they" get something from it where "we" who didn't do it don't?
Cyrodiil can never and will never be balanced. It's a brutal harsh 1v1v1 battlefield where people can come and go as they choose.
If people want a more structured PvP they should seek out the Battlegrounds as they do have more controlled rules and set number of teams/team mates.
And if Cyrodiil would lose all the buffs it gives from keeps and emp and such then what is there for the alliances to fight over?
The buffs acts like a carrot on a stick, driving the war forward.
If all there was to Cyrodiil was PvP and AP grinding then I'm sure a lot would rather just spam Battlegrounds as one can probably grind AP faster that way.