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XP/CP formula in CP 2.0

  • Starlock
    Starlock
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    ErMurazor wrote: »
    Since this is a totally new system our CP lvl should be based on our total XP earned. That is the fairest most correct way of doing the transition.

    If it is true that they aren't doing this, I don't understand what the rationale is.

    There are a few things I'm nervous about with the new CP system, and how they plan to treat XP progression is definitely one of them. Effectively erasing XP players have legitimately earned is not cool. Especially since there are XP boosters in the cash shop and that makes it quite literal stealing from anyone who used these.
  • lillybit
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    Starlock wrote: »
    ErMurazor wrote: »
    Since this is a totally new system our CP lvl should be based on our total XP earned. That is the fairest most correct way of doing the transition.

    If it is true that they aren't doing this, I don't understand what the rationale is.

    There are a few things I'm nervous about with the new CP system, and how they plan to treat XP progression is definitely one of them. Effectively erasing XP players have legitimately earned is not cool. Especially since there are XP boosters in the cash shop and that makes it quite literal stealing from anyone who used these.

    It'll be the same argument for not upgrading our vMA weapons - we aren't having anything taken away so tough. Honestly, there's nothing to reward loyalty any more, so what if we've played (and subbed) 5+ years
    PS4 EU
  • stefj68
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    i feel new cp gonna be live cp :( wish they made the official announcement on that
  • Olupajmibanan
    Olupajmibanan
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    stefj68 wrote: »
    i feel new cp gonna be live cp :( wish they made the official announcement on that

    It has been officialy stated by ZoS that CP level stays the same. Here is the link to the statement - https://clips.twitch.tv/ClearLivelyTroutKappaRoss
  • stefj68
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    stefj68 wrote: »
    i feel new cp gonna be live cp :( wish they made the official announcement on that

    It has been officialy stated by ZoS that CP level stays the same. Here is the link to the statement - https://clips.twitch.tv/ClearLivelyTroutKappaRoss

    yes but they stated for years that after 810cp it was costing quadruple to level up... i want real xp earned = real champions points in the new system...

    example if i have 1010cp, 200 over the base that i pay 4x higher to get... i shoud get 810+800 = 1610cp in the new system

    otherwise it will just be a kick in the ... for people that have been grinding for years the hard way, and a real give away for new players it would feel like a perfected maelstrom weapons screw all over again

  • ErMurazor
    ErMurazor
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    stefj68 wrote: »
    stefj68 wrote: »
    i feel new cp gonna be live cp :( wish they made the official announcement on that

    It has been officialy stated by ZoS that CP level stays the same. Here is the link to the statement - https://clips.twitch.tv/ClearLivelyTroutKappaRoss

    yes but they stated for years that after 810cp it was costing quadruple to level up... i want real xp earned = real champions points in the new system...

    example if i have 1010cp, 200 over the base that i pay 4x higher to get... i shoud get 810+800 = 1610cp in the new system

    otherwise it will just be a kick in the ... for people that have been grinding for years the hard way, and a real give away for new players it would feel like a perfected maelstrom weapons screw all over again

    They are constantly catering for new players/casuals. Nothing for us long time vets that been supporting this game for years. They just give us the middle finger really.
  • Nord_Raseri
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    On live it takes over a million xp to get me to the next cp point. They really need to reduce that.
    Veit ég aðég hékk vindga meiði á nætr allar níu, geiri undaðr og gefinn Oðni, sjálfr sjálfum mér, á þeim meiði er manngi veit hvers hann af rótum rennr.
  • ErMurazor
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    On live it takes over a million xp to get me to the next cp point. They really need to reduce that.

    Nope they arent, it will be very fast until 1200 cp then its like quadruple more for each cp. So everyone will be around 1200-1500 cp in the entire server
  • Artanisul
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    ErMurazor wrote: »
    On live it takes over a million xp to get me to the next cp point. They really need to reduce that.

    Nope they arent, it will be very fast until 1200 cp then its like quadruple more for each cp. So everyone will be around 1200-1500 cp in the entire server

    Not everyone, just the people who dont grind like they are trying to get a raise at their job.

    I feel bad for the PVP crowd, they have zero level playing field now. No way to have the mits and DPS and Healing capped out now. High CP will rule the field, with grinding being a very slow catch up mechanic.
  • ErMurazor
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    Artanisul wrote: »
    ErMurazor wrote: »
    On live it takes over a million xp to get me to the next cp point. They really need to reduce that.

    Nope they arent, it will be very fast until 1200 cp then its like quadruple more for each cp. So everyone will be around 1200-1500 cp in the entire server

    Not everyone, just the people who dont grind like they are trying to get a raise at their job.

    I feel bad for the PVP crowd, they have zero level playing field now. No way to have the mits and DPS and Healing capped out now. High CP will rule the field, with grinding being a very slow catch up mechanic.

    yeah, like less than 1% will be outside the 1200-1500 range.
  • PeacefulAnarchy
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    Formula is the same as before: https://en.uesp.net/wiki/Online:Champion
    The new "cap" for xp is 1020
    There is still a penalty past 1020 CP.
  • remosito
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    Formula is the same as before: https://en.uesp.net/wiki/Online:Champion
    The new "cap" for xp is 1020
    There is still a penalty past 1020 CP.

    Is penalty still 1.5 post 1020?

    Will have to plug it into a stylesheet and compare to old one to see how many cps is the difference.

    ShutYerTrap (selectively mute NPC dialogues (stuga, companions); displayleads (antiquity leads location); UndauntedPledgeQueuer (small daily undaunted dungeon queuer window)
  • PeacefulAnarchy
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    remosito wrote: »
    Formula is the same as before: https://en.uesp.net/wiki/Online:Champion
    The new "cap" for xp is 1020
    There is still a penalty past 1020 CP.

    Is penalty still 1.5 post 1020?

    Will have to plug it into a stylesheet and compare to old one to see how many cps is the difference.
    Yes, it's the exact same formula, same penalty, just cap in the formula changed from 810 to 1020.
  • remosito
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    So with new formula I would be 1366 CP instead of my current 1200..... that sucks


    wondering if that 1020 is a typoed 1200....
    ShutYerTrap (selectively mute NPC dialogues (stuga, companions); displayleads (antiquity leads location); UndauntedPledgeQueuer (small daily undaunted dungeon queuer window)
  • MashmalloMan
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    Formula is the same as before: https://en.uesp.net/wiki/Online:Champion
    The new "cap" for xp is 1020
    There is still a penalty past 1020 CP.

    Well this is garbage and worse than anyone thought.. Why the hell is there a penalty at all to earning experience.
    @MashmalloMan - PC NA

    PC Beta - 2400+ CP
  • PeacefulAnarchy
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    Yeah the low cap is disappointing but not too surprising, the penalty though doesn't make sense at all to me.
  • remosito
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    https://docs.google.com/spreadsheets/d/1uS2H-elnpVngKOMBqwl3LHytDHSOBwmDfDoQHHOtoh4/edit?usp=sharing


    table up to cp3600 with old and new forumula
    (added cp cap 1200 rows in case 1020 on PTS was a typo by ZOS)
    Edited by remosito on February 8, 2021 9:05PM
    ShutYerTrap (selectively mute NPC dialogues (stuga, companions); displayleads (antiquity leads location); UndauntedPledgeQueuer (small daily undaunted dungeon queuer window)
  • Nordic__Knights
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    remosito wrote: »
    https://docs.google.com/spreadsheets/d/1uS2H-elnpVngKOMBqwl3LHytDHSOBwmDfDoQHHOtoh4/edit?usp=sharing


    table up to cp3600 with old and new forumula
    (added cp cap 1200 rows in case 1020 on PTS was a typo by ZOS)

    so by this system with old systems XP used id be 1609cp not 1420

    i dont see that being game ending for ESO or NEW PLAYERS , but not doing so while still keeping me held back with 1.5xs BS add to need , but yet giving 1-1200 an big buff so that NEW players (FYI LOTS OF YOUR NEW PLAYERS ARE VETS THAT WANTED SOMETHING TO DO OTHER THEN STAY ON HOLD SO WE MADE OTHER ACCOUNTS ( I HAVE 17 OF THEM ) TO PLAY WITH ) can make up ( would be an good thing if VET PLAYERS WASNT GETTING THE SHAFT AT THE SAME TIME ) for years of not playing the game , I DONT KNOW IF IM WILLING TO TAKE THAT KIND OF SLAP TO THE FACE FOR PLAYING THIS GAME BUYING EACH UPDATE PRE ORDER SUBING ON TWO SOMETIMES 3 ACCOUNT OUT OF 17 I HAVE MYSELF ( NOT GOING TO ADD IN MY KIDS ACCOUNT HERE OR WE CAN +4 ON EVERYTHING LOL) ONLY TO BE TOLD THAT MY XP MEANS NOTHING TO THEM BUT MY BROKEN SYSTEMS # DOSE THATS SAD , IF IM NOT SEEN FOR THE xp I EARN GUESS ITS TIME TO STOP EANING IT
    Edited by Nordic__Knights on February 8, 2021 9:45PM
  • renne
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    If it's going to take this kind of XP to get to 3600CP... this is incredibly unpleasant.

    I mean, you see WAY more people excited that they finally reached max level 810CP, ZoS, than complaining there's no progression afterwards. These kinds of XP requirements along the way make it absolutely out of reach of most people and that's incredibly demoralising.
  • Env_t
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    del
    Edited by Env_t on February 8, 2021 10:32PM
  • PeacefulAnarchy
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    Env_t wrote: »
    Patchnotes on PTS stated:
    yUonOIh.png

    @ZOS_GinaBruno can you please clarify this? is this intended? How it must work?

    after 3rd PTS patch, this is what we have:

    LIVE CP
    A6EevLa.png


    PTS CP
    CpNHNoy.png

    ...... we will lose CP??!!!
    Did you recently do a big XP boost? PTS is a copy of where you were about a month ago.
  • tmbrinks
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    With a change to the "soft cap" of 1020 in the formula. It is a reduction of XP needed to get to the same level of about 20-30% across the board.

    That's a fairly hefty nerf on it's own.

    (If it's supposed to be 1200 instead of 1020, it's a 44% nerf to reach the soft cap)

    Just changing the soft cap results in a change of 1/3 to 1/2 in the amount of TOTAL XP that you need to get.

    Also, 1020 may have been picked because that's where we'd be if hadn't paused CP gain by 30 each patch? Or at least close to there.

    EDIT: Calculations Here

    https://docs.google.com/spreadsheets/d/1Id7Cr5qUahO9TBpoxpgWsNGhUb7nfKNkxRJRxyqx-tA/edit#gid=621055259
    Edited by tmbrinks on February 8, 2021 11:12PM
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  • zvavi
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    remosito wrote: »
    https://docs.google.com/spreadsheets/d/1uS2H-elnpVngKOMBqwl3LHytDHSOBwmDfDoQHHOtoh4/edit?usp=sharing


    table up to cp3600 with old and new forumula
    (added cp cap 1200 rows in case 1020 on PTS was a typo by ZOS)

    ty for the chart man, gonna use it.
  • ErMurazor
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    tmbrinks wrote: »
    With a change to the "soft cap" of 1020 in the formula. It is a reduction of XP needed to get to the same level of about 20-30% across the board.

    That's a fairly hefty nerf on it's own.

    (If it's supposed to be 1200 instead of 1020, it's a 44% nerf to reach the soft cap)

    Just changing the soft cap results in a change of 1/3 to 1/2 in the amount of TOTAL XP that you need to get.

    Also, 1020 may have been picked because that's where we'd be if hadn't paused CP gain by 30 each patch? Or at least close to there.

    EDIT: Calculations Here

    https://docs.google.com/spreadsheets/d/1Id7Cr5qUahO9TBpoxpgWsNGhUb7nfKNkxRJRxyqx-tA/edit#gid=621055259

    No u are correct. 1020 is the current softcap. I am at 1320 cp and i need 854837 xp for next CP on PTS.
    Edited by ErMurazor on February 9, 2021 1:37AM
  • ErMurazor
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    arw30cn0ehwf.png
  • ApostateHobo
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    Geez they barely adjusted it at all. At this rate it's going to take most people years to get to a decent amount of cp.
  • Starlock
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    Geez they barely adjusted it at all. At this rate it's going to take most people years to get to a decent amount of cp.

    This is concerning, and probably intentional. We will know for certain it is intentional if it launches this way.

    Potentially more concerning will be how expansions to the CP constellations play into this issue. If they keep adding constellations as suggested, the need for more and more CP may only intensify. Which also is perhaps very intentional - MMOs are designed to be addictive and to trap players in gameplay loops or "grind" as it is sometimes called. One of ESO's strengths is that it has NOT been excessive on that front; what we may be seeing is a reversing of that. That'll have some pretty significant implications for the game. Hmm.
  • LadyNalcarya
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    Starlock wrote: »
    Geez they barely adjusted it at all. At this rate it's going to take most people years to get to a decent amount of cp.

    This is concerning, and probably intentional. We will know for certain it is intentional if it launches this way.

    Potentially more concerning will be how expansions to the CP constellations play into this issue. If they keep adding constellations as suggested, the need for more and more CP may only intensify. Which also is perhaps very intentional - MMOs are designed to be addictive and to trap players in gameplay loops or "grind" as it is sometimes called. One of ESO's strengths is that it has NOT been excessive on that front; what we may be seeing is a reversing of that. That'll have some pretty significant implications for the game. Hmm.

    If so, I don't think it's a good idea. There's much fancier grind simulators on the market, for example BDO. And not having to grind too much is one of the best things about ESO, there's a lot of players who can't play a lot so being able to do content without much grind is a plus.
    Dro-m'Athra Destroyer | Divayth Fyr's Coadjutor | Voice of Reason

    PC/EU
  • exeeter702
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    Inb4 a new mega super percentage tier xp scroll is introduced and only obtainable from crown crates.
  • remosito
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    horizontal progression will be out of reach for a lot of people for years. really disappointing adjustment..
    Edited by remosito on February 9, 2021 6:25AM
    ShutYerTrap (selectively mute NPC dialogues (stuga, companions); displayleads (antiquity leads location); UndauntedPledgeQueuer (small daily undaunted dungeon queuer window)
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