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PTS Update 29 - Feedback Thread for Housing & Furnishings

ZOS_GinaBruno
ZOS_GinaBruno
Community Manager
This is the official feedback thread for Housing, including the new homes, furnishings, and functionality. Specific feedback that the team is looking for includes the following:
  • What did you think of the two homes currently on the PTS for testing?
  • Did you try out any of the new furnishings? Did any stand out to you?
  • When traveling to a home you own, you can now choose between traveling to the inside as normal or traveling directly to the outside of the home.[list[
  • Did you try this new functionality out?
  • Did anything about it work differently than you expected?
[*] Do you have any other general feedback?
[/list]
Edited by ZOS_GinaBruno on January 28, 2021 1:19AM
Gina Bruno
Senior Creator Engagement Manager
Dev Tracker | Service Alerts | ESO Twitter | My Twitter
Staff Post
  • Aliyavana
    Aliyavana
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    ✭✭✭✭✭
    Hello, I like the new Kushalit Sanctuary house, but I do not like that it seems like currently Vvardenfell music does not play inside it. Part of the appeal of Vvardenfell homes is hearing the nostalgic music such as the cover of the Road Most Traveled, and hearing Gold Coast music doesn't feel appropriate
  • Spell-Slinger
    Spell-Slinger
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    I love Kushalit Sanctuary. HOWEVER. If you go up to the Southern Platform through the portal, and then go straight west to where the molten lava meets the recently solidified lava (in the spot in the screenshot below), you will fall through the map.
    vyx0jkbubo28.png
    a1i1vc4m4du9.png
  • CaffeinatedMayhem
    CaffeinatedMayhem
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    [*] What did you think of the two homes currently on the PTS for testing?
    Varlaisvea is amazing! I've wanted an Ayleid home for years! Kushalit is interesting, I'm sure the Sheogorath guilds will love it. I do like the portals to the platforms.

    [*] Did you try out any of the new furnishings? Did any stand out to you?
    Thanks for a new Ayleid chandelier! What stood out most was that chandelier is the only new Ayleid decoration (not service) Given that the existing Ayleid cage is not craft-able, am I to assume this chandelier is crowns-only as well?

    [*] When traveling to a home you own, you can now choose between traveling to the inside as normal or traveling directly to the outside of the home.
    [*] Did you try this new functionality out?
    Yes
    [*] Did anything about it work differently than you expected?
    Nope.Thank you for a nice QoL upgrade - as I use all of my homes as extra "wayshrines."

    [*] Do you have any other general feedback?

    On Varlaisvea - I love the home and have all kinds of plans... BUT... is someone honestly thinking people have enough IRL money to furnish this with purchased crowns-only lights? Don't even mention buying crowns with gold, already up to 300:1 on PC/NA, DURING A CROWN SALE. The 3 Ayleid purple furniture patterns that basically every crafter is missing list for 15 million gold EACH, and that was before the announcement of Varlaisvea. It will likely cost me upwards of 100 million gold to buy crown furnishings, plus luxury furnishings, plus undaunted furnishings for what I want to do with this house.
    I understand that housing is a gold sink, but not everyone in this game plays the trading scene 24/7. Can the few Ayleid furnishing patterns we have drop a little more frequently? Maybe enough that they sell for 5-6million gold each? Maybe more people will farm for them when it doesn't take 21-30 days of 8 hours/day in delves for 1 purple plan.


    Last note:
    The “Ayleid Constellation Stele, The Apprentice” furnishing no longer appears hollow when viewed from below.
    Please never change The Tower Stele - else my diving board at Potentates retreat will be ruined. <3
    20kq8kO.png

    L3WRCAB.png
    Edited by CaffeinatedMayhem on January 28, 2021 3:28AM
  • bluebird
    bluebird
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    ✭✭✭
    Hi! First of all, kudos to the housing team for pushing the envelope on variety. 👏👏👏 Based on Elsweyr's year I expected 6 Nord houses after Greymoor, but the Solitude, Vampire, Dwemer variety was great! Having new furniture and actual housing content in Q4 was a very nice change from Dragonhold. So thank you, and hope you keep up the good work in 2021 too!
    ______
    1) What did you think of the two homes currently on the PTS for testing?
    You utilising never-before-used housing assets that have been lying around, like Ayleid and Chimer, is fabulous! :star: Tons of people love Ayleid and wanted one ever since Homestead launched. Variety is great! The new quirky things you try out in houses (like daedric portal access to overlooks, functional blacksmithing station, crystals that can light up, etc) are also great, and make houses feel more unique!

    That said, they are both a bit ... too ... ruiny. Most people dislike ruins (Would they want a wizard's tower? Sure! Would they want the ruin of a wizard's tower? Much less people would. Looking at you, Shalidor). The ruin to actual building ratio (it's a thing, okay, and it's important :lol:) seems a bit off. Most Ayleid delves (and Chimer Daedra-shrines) have extensive underground sections with decently sized rooms... yet this Ayleid house is entirely above ground, it's far too open and has a weird layout. Same with the Chimer/Daedra shrine thing. It only has one interior room and a corridor. More buildings than ruins in the future, please?

    On the topic of layout: people dislike houses that feel like corridors. The layout of both houses seemed too similar to that (entrance, giant hall, corridor, maybe smaller room, corridor, exit to terrace). Rather than stringing areas of the house one after the other (e.g. the entire Bastion sideroom sequence to the back room, and like how you did in these new houses too to some extent), people would find more use for houses that have different, separate, standalone areas. Granted, the exterior ruins are spread out, but I think most people consider getting to grips with the interior layout more important.

    2) Did you try out any of the new furnishings? Did any stand out to you?
    New structural furnishings are *awesome*. They always are.

    That said, there is almost too much Dwemer stuff now - I would rather have seen some Vampire furniture (like blood vials and other paraphernalia that we have seen in Vampire houses ingame) instead of 6 or 7 Dwemer tiles of various shapes and sizes. The Vampire Crown Store bundle was terribly repetitive (essentially just reskins of blood cylinders and one type of bloodtub thing), so adding some of the Vampiric knick-knacks would have been better imo (and yes the writ voucher vamp cauldron is nice, but it's just one thing).

    The Ayleid Chandelier is magnificent. The shadow it casts is gorgeous, I see someone was having fun with the conical Dwemer Lamps earlier and now this one too - great work with the light effect on these, for sure! 👍

    3) When traveling to a home you own, you can now choose between traveling to the inside as normal or traveling directly to the outside of the home. Did you try this new functionality out? Did anything about it work differently than you expected?
    Tried it, it worked, nice QoL change!
    Can we also get a wayshrine functionality inside our houses where we can travel from? Wayshrine furnishing maybe? :blush:
    ______
    Also, in the Ayleid house the water texture clips over the edge of the well/sink/thing in the upper terrace pool:
    (Side note, thanks for adding that ledge there, I of course couldn't resist jumping into it and would have been stuck :lol:)
    goyb6mncnbeo.png
  • Olauron
    Olauron
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    • What did you think of the two homes currently on the PTS for testing?
    I am not really interested in daedric house, but Ayleid house is amazing. There is rather big outdoor area with the beach, there is logically divided indoor area (entrance/balcony, High Fane as throne room - dining room, and a library - bedroom upstairs), as well as three pools on the roof and two garden areas. The great thing is indoor area is not ruined.

    The choice of imperial furniture is unexpected, especially with breton carpets and tapestry.

    There are a few bugs in the house:
    1. Water is seen in the trap-hole on the roof.
    WbAD3bL.png
    2. Some furnishings are floating (of course, it is possible to fix this bug manually)
    zsZS3lp.png

    • Did you try out any of the new furnishings? Did any stand out to you?
    The new chandelier is very good. I haven't found other ayleid furnishings in the crown section of the house, so I hope there will be new plans and new packs for this home.
    • When traveling to a home you own, you can now choose between traveling to the inside as normal or traveling directly to the outside of the home.[list[
    • Did you try this new functionality out?
    • Did anything about it work differently than you expected?
    I did try this functionality, it worked as expected.
    • Do you have any other general feedback?
    Please make ruined parts of ruins (psijic, ayleid, etc) removable or upgradable to repaired state, especially when you already have the same structures (columns, archs, etc) in non-ruined state in the world.

    The Three Storm Sharks, episode 8 released on january the 8th.
    One mer to rule them all,
    one mer to find them,
    One mer to bring them all
    and in the darkness bind them.
  • SantieClaws
    SantieClaws
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    This one has been for a wander around the Ayleid place this morning.

    This one thinks it best to think of it as an island rather than a house.

    Many interesting corners. So very large though and this one thinks careful planning will be needed to avoid frustration with the housing limit - you simply won't be able to fully decorate every part of it - you will need to choose areas and focus on those and let the rest remain a ruin.

    The green thing in the pool - well this one wishes it was at least moveable.

    This one is interested though - even if just as a sitting and thinking sort of place.

    Yours with paws
    Santie Claws
    Shunrr's Skooma Oasis - The Movie. A housing video like no other ...
    Find it here - https://youtube.com/user/wenxue2222

    Clan Claws - now recruiting khajiit and like minded others for parties, fishing and other khajiit stuff. Contact this one for an invite.

    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

    https://www.imperialtradingcompany.eu/
  • Sylas_Orin
    Sylas_Orin
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    I do like the Kushalit Sanctuary, HOWEVER!

    Could it be moved to the mainland, somewhere? It's not appropriate to have it on Vvardenfell, since the Daedric ruins there have long been established. It would make more sense for it to be in Deshaan, or Stonefalls.
    Former completionist with all achievements unlocked up until Update 29 (Flames of Ambition). Avid RPer, writer, and former Breton lover. Then Legacy of the Bretons was released and I realized just how boring and uninspired the Bretons are according to the writers.
  • Sylas_Orin
    Sylas_Orin
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    Aliyavana wrote: »
    Hello, I like the new Kushalit Sanctuary house, but I do not like that it seems like currently Vvardenfell music does not play inside it. Part of the appeal of Vvardenfell homes is hearing the nostalgic music such as the cover of the Road Most Traveled, and hearing Gold Coast music doesn't feel appropriate

    It doesn't even make sense for it to be on Vvardenfell, tbh.

    Besides, it's a Daedric ruin. Part of the appeal of Daedric ruins is the sinister music.
    Former completionist with all achievements unlocked up until Update 29 (Flames of Ambition). Avid RPer, writer, and former Breton lover. Then Legacy of the Bretons was released and I realized just how boring and uninspired the Bretons are according to the writers.
  • SantieClaws
    SantieClaws
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    This one just saw the colourful yarn rack.

    Oh my paws!

    The stuff khajiit dreams are made of! Like a candy pick and mix of chewy stringy!

    Yours with happy paws
    Santie Claws
    Shunrr's Skooma Oasis - The Movie. A housing video like no other ...
    Find it here - https://youtube.com/user/wenxue2222

    Clan Claws - now recruiting khajiit and like minded others for parties, fishing and other khajiit stuff. Contact this one for an invite.

    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

    https://www.imperialtradingcompany.eu/
  • Araneae6537
    Araneae6537
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    Olauron wrote: »
    • Do you have any other general feedback?
    Please make ruined parts of ruins (psijic, ayleid, etc) removable or upgradable to repaired state, especially when you already have the same structures (columns, archs, etc) in non-ruined state in the world.

    I agree; the Ayleid ruin looks AMAZING but I would love to have options to customize ruined/repaired state, or even better, IMHO, have lots of Ayleid arches and pillars as furnishings so I can customize and “repair” as I wish. :smile:

    I am thrilled to see all the new Dwemer structural furnishings (there is no such thing as too many options) and really hope we will get similar in Ayleid and other styles! :smiley:
  • Olauron
    Olauron
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    I want to add that the ceiling in Ayleid ruins is really high.

    PdNYPzU.png

    GnBZfWN.png
    The Three Storm Sharks, episode 8 released on january the 8th.
    One mer to rule them all,
    one mer to find them,
    One mer to bring them all
    and in the darkness bind them.
  • alcolol
    alcolol
    ✭✭
    The Ayleid one is pretty cool, I do sort of agree with what others said about how it would be better if it were less like a ruin, and had more underground areas - but I also like what is there already.

    However I have noticed a really jarring draw-distance issue with sunlight leaking in to the main atrium on far-away surfaces. Hopefully this is fixable in some other way? Because "just increase your draw distance setting" isn't really a solution if it means the house really only works on some people's systems.

    Here's a view of the same wall from different distances away:
    jljli0ujomtq.jpg
    cjd2b71l1xqv.jpg
    cqqzgp83nit8.jpg

    Obviously the last (closest) one looks much better.
  • Cireous
    Cireous
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    Absolutely loving the trend towards adding structural furnishing plans as daily rewards. Love all the Markarth platforms! No walls though?

    Now we gotta do this for older zones as well :relieved:
  • n_gon
    n_gon
    Soul Shriven
    Aliyavana wrote: »
    Hello, I like the new Kushalit Sanctuary house, but I do not like that it seems like currently Vvardenfell music does not play inside it. Part of the appeal of Vvardenfell homes is hearing the nostalgic music such as the cover of the Road Most Traveled, and hearing Gold Coast music doesn't feel appropriate

    It doesn't even make sense for it to be on Vvardenfell, tbh.

    Besides, it's a Daedric ruin. Part of the appeal of Daedric ruins is the sinister music.

    Yes it does. TES3 is still the only game that actually had Daedric Ruins. Not sure if you'd played but essentially the dark elves used to worship the daedric princes (namely, Azura) before the Tribunal so it has a big cult presence. Two things related to this. First of all, I hope this doesn't mean we're not going to see another vvardenfell house for 5+ years because this house doesn't feel like Morrowind other than the red mountain which could have been any volcano. Second, there were actually a ton of dwarven ruins in the red mountain which makes sense because the dwarves were there before the tribunal. Dunmer style dwarvern would have made A LOT more sense. Probably too late for that now...

    My one suggestion would be to move the portal that is to the right of the enterance so its not in the center of the structure. It literally makes it impossible to do anything within that structure. To be entirely honest, I wish you'd just remove those two portals because they're useless - if people want quicker access they could put a bridge down pretty easily. Anyways....at the very least, would anyone be opposed to moving the portal over to the edge of the cliff so its out of the way and we can actually use the structure..... please? You should also move the other portals closer to the edge of the cliff but that's not as big of a deal. The portal in the overlook is fine - it's nice and out of the way.

    Screenshot below,
    https://i.imgur.com/dT5PoLG.jpg
  • phantasmalD
    phantasmalD
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    I do like the Kushalit Sanctuary, HOWEVER!

    Could it be moved to the mainland, somewhere? It's not appropriate to have it on Vvardenfell, since the Daedric ruins there have long been established. It would make more sense for it to be in Deshaan, or Stonefalls.

    This is an established Daedric ruin. It appeared in TES3 under the name Assalkushalit. A small daedric ruin dedicated to Sheogorath.

    It's cool to see some new house styles being utilized and they look cool but I kind of wish they were smaller. A medium or small sized cavern home would be more welcome, it's been years since we last got a house of that size. And we never got a ruin/cave style smaller home, like ever.
    Edited by phantasmalD on January 29, 2021 11:17AM
  • James-Wayne
    James-Wayne
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    Cireous wrote: »
    Absolutely loving the trend towards adding structural furnishing plans as daily rewards. Love all the Markarth platforms! No walls though?

    Now we gotta do this for older zones as well :relieved:

    There are walls for the Markarth style, look under the Crown purchase furnishing section.

    I love all the Markarth structural pieces, I hope they keep producing them, bigger the better so they dont take up too many slots.
    PERTH, AUSTRALIA | PC | NA | @Aussie-Elders

    TENTH ANNIVERSARY - Thanks for sticking with us for 10 years.
    James-Wayne you earned this badge 9:56AM on 4th of February 2024.
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  • WaTeR-aBuSeR
    WaTeR-aBuSeR
    ✭✭✭✭
    Aliyavana wrote: »
    Hello, I like the new Kushalit Sanctuary house, but I do not like that it seems like currently Vvardenfell music does not play inside it. Part of the appeal of Vvardenfell homes is hearing the nostalgic music such as the cover of the Road Most Traveled, and hearing Gold Coast music doesn't feel appropriate

    yes this! It has the same music as erstwhile sanctuary which I spent years in. I like this place but the music would have to be changed for me to get it.
  • Aliyavana
    Aliyavana
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    Aliyavana wrote: »
    Hello, I like the new Kushalit Sanctuary house, but I do not like that it seems like currently Vvardenfell music does not play inside it. Part of the appeal of Vvardenfell homes is hearing the nostalgic music such as the cover of the Road Most Traveled, and hearing Gold Coast music doesn't feel appropriate

    It doesn't even make sense for it to be on Vvardenfell, tbh.

    Besides, it's a Daedric ruin. Part of the appeal of Daedric ruins is the sinister music.

    Big lol, this Daedric Ruin existed back on TES 3 as a shrine to Sheogorath. If you buy it in ESO, it even comes with a statue. Clearly by the time of Tes 3, it is converted back to a shrine to Sheogorath

    http://en.uesp.net/wiki/Morrowind:Assalkushalit
    Edited by Aliyavana on January 29, 2021 5:32AM
  • DigitalTemerity
    I do like the Kushalit Sanctuary, HOWEVER!

    Could it be moved to the mainland, somewhere? It's not appropriate to have it on Vvardenfell, since the Daedric ruins there have long been established. It would make more sense for it to be in Deshaan, or Stonefalls.

    This is an established Daedric ruin. It appeared in TES3 under the name Assalkushalit. A small daedric ruin dedicated to Sheogorath.

    It's cool to see some new house styles being utilized and they look cool but I kind of wish they were smaller. A medium or small sized cavern home would be more welcome, it's been years since we last got a house of that size. And we never got a ruin/cave style smaller home, like ever.

    The house itself functions well except for one glitch; when you travel through a portal instead of reappearing at the front of the portal, you appear behind the portal and have to step passed it to even see where you are. That could stand to be fixed. If I could afford to buy every house I would buy it, but I have to kind of be selective due to budget constraints and I prefer the other one better in the Gold Coast.
  • DigitalTemerity
    bluebird wrote: »
    1) What did you think of the two homes currently on the PTS for testing?
    You utilising never-before-used housing assets that have been lying around, like Ayleid and Chimer, is fabulous! :star: Tons of people love Ayleid and wanted one ever since Homestead launched. Variety is great! The new quirky things you try out in houses (like daedric portal access to overlooks, functional blacksmithing station, crystals that can light up, etc) are also great, and make houses feel more unique!

    That said, they are both a bit ... too ... ruiny. Most people dislike ruins (Would they want a wizard's tower? Sure! Would they want the ruin of a wizard's tower? Much less people would. Looking at you, Shalidor). The ruin to actual building ratio (it's a thing, okay, and it's important :lol:) seems a bit off. Most Ayleid delves (and Chimer Daedra-shrines) have extensive underground sections with decently sized rooms... yet this Ayleid house is entirely above ground, it's far too open and has a weird layout. Same with the Chimer/Daedra shrine thing. It only has one interior room and a corridor. More buildings than ruins in the future, please?

    I happen to like the Ayleid ruin house. For one thing the place is competely massive and very well furnished if you want the furnished version. There's plenty of space to do just about anything you want in there. Furnish to your hearts content. I want it. I planted that new Well in it, and while I find it looks good and is interesting, I don't find it's function very practical. If it what it did was the same thing the Ayleid Wells in Grahtwood do and give you a Health boost for like 5 minutes then it would be more practical. Nobody is going to be able to jump from a dungeon or any other location to a house to replenish their stats and then jump back to continue fighting. Can you explain to me the practical value of the furnishing? I know what it does. Why would I want to use it?
  • Araneae6537
    Araneae6537
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    bluebird wrote: »
    1) What did you think of the two homes currently on the PTS for testing?
    You utilising never-before-used housing assets that have been lying around, like Ayleid and Chimer, is fabulous! :star: Tons of people love Ayleid and wanted one ever since Homestead launched. Variety is great! The new quirky things you try out in houses (like daedric portal access to overlooks, functional blacksmithing station, crystals that can light up, etc) are also great, and make houses feel more unique!

    That said, they are both a bit ... too ... ruiny. Most people dislike ruins (Would they want a wizard's tower? Sure! Would they want the ruin of a wizard's tower? Much less people would. Looking at you, Shalidor). The ruin to actual building ratio (it's a thing, okay, and it's important :lol:) seems a bit off. Most Ayleid delves (and Chimer Daedra-shrines) have extensive underground sections with decently sized rooms... yet this Ayleid house is entirely above ground, it's far too open and has a weird layout. Same with the Chimer/Daedra shrine thing. It only has one interior room and a corridor. More buildings than ruins in the future, please?

    I happen to like the Ayleid ruin house. For one thing the place is competely massive and very well furnished if you want the furnished version. There's plenty of space to do just about anything you want in there. Furnish to your hearts content. I want it. I planted that new Well in it, and while I find it looks good and is interesting, I don't find it's function very practical. If it what it did was the same thing the Ayleid Wells in Grahtwood do and give you a Health boost for like 5 minutes then it would be more practical. Nobody is going to be able to jump from a dungeon or any other location to a house to replenish their stats and then jump back to continue fighting. Can you explain to me the practical value of the furnishing? I know what it does. Why would I want to use it?

    The well is for people who are practicing on combat dummies. I believe that makes it easier to compare gear, rotations, etc.
  • TheImperfect
    TheImperfect
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    What did you think of the two homes currently on the PTS for testing?

    Both homes are awesome in their own unique ways. I think you have listened and given us what we want. We having neat living areas and interesting views and settings that have been coveted for ages.

    Did you try out any of the new furnishings?
    No, well a few Markarth ones but not all, watching Elara's video of them and I think they all look fantastic. I love how you made so many structural pieces and the reversibility of them is awesome. Very versatile pieces.

    Did any stand out to you?
    In particular I love the vampire cauldron and the dwarven crystal mirror.

    When traveling to a home you own, you can now choose between traveling to the inside as normal or traveling directly to the outside of the home.[list[
    Did you try this new functionality out?
    No but I like the idea.
    Did anything about it work differently than you expected?
    No
    [*] Do you have any other general feedback?
    Keep doing what you are doing. A lot of people would like a blacker or much darker structural building set for darker homes.
  • bluebird
    bluebird
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    ✭✭✭
    bluebird wrote: »
    1) What did you think of the two homes currently on the PTS for testing?
    You utilising never-before-used housing assets that have been lying around, like Ayleid and Chimer, is fabulous! :star: Tons of people love Ayleid and wanted one ever since Homestead launched. Variety is great! The new quirky things you try out in houses (like daedric portal access to overlooks, functional blacksmithing station, crystals that can light up, etc) are also great, and make houses feel more unique!

    That said, they are both a bit ... too ... ruiny. Most people dislike ruins (Would they want a wizard's tower? Sure! Would they want the ruin of a wizard's tower? Much less people would. Looking at you, Shalidor). The ruin to actual building ratio (it's a thing, okay, and it's important :lol:) seems a bit off. Most Ayleid delves (and Chimer Daedra-shrines) have extensive underground sections with decently sized rooms... yet this Ayleid house is entirely above ground, it's far too open and has a weird layout. Same with the Chimer/Daedra shrine thing. It only has one interior room and a corridor. More buildings than ruins in the future, please?
    I happen to like the Ayleid ruin house. For one thing the place is competely massive and very well furnished if you want the furnished version. There's plenty of space to do just about anything you want in there. Furnish to your hearts content. I want it. I planted that new Well in it, and while I find it looks good and is interesting, I don't find it's function very practical. If it what it did was the same thing the Ayleid Wells in Grahtwood do and give you a Health boost for like 5 minutes then it would be more practical. Nobody is going to be able to jump from a dungeon or any other location to a house to replenish their stats and then jump back to continue fighting. Can you explain to me the practical value of the furnishing? I know what it does. Why would I want to use it?
    I didn't say I didn't like it. :smile: And you're free to like it too! But calling it 'very well furnished' is quite inaccurate I think. The house is like 80% exterior ruins and 20% interior. Apart from a few Braziers, there is nothing in the outside portion of the house, and the flooded ruins half-buried in the sand and the uneven walls and broken walkways not only don't have furnishings in the pre-built house but also don't lend themselves to good custom use. It's very nice, and I'm excited to see those Ayleid assets but it's mostly for scenery since it's mostly sunken.

    As for the plenty of space to do anything one may want... is it practical space? The surface area is really small - it has a large hall 50% of which is a pool, a medium hall and a small room. Let's not discuss what you could add to that space (e.g. creating new floors in the unused vertical space through adding structural furnishings), because there are no Ayleid strucural furnishings that would look natural there, and custom-built additions can be done anywhere (like just take some Alinor structurals to the beach in Moonsugar Meadow, or just build a giant blue-lit hall in Coldharbor Surreal Estate). So I judged the house based on what is there, not based on what custom additions people can build anywhere if they want.

    Regarding the well, Aranea is correct. It was a utility furnishing added for parsing.
  • Sir Tanks a lot
    Sir Tanks a lot
    ✭✭✭
    What did you think of the two homes currently on the PTS for testing?

    Kushalit reminds me of my favorite Daedric ruins, the portals offer a largely unique way of traveling within and the atmosphere is perfect. Thank you for this addition. I plan to purchase this home the moment it is available.

    I have been waiting for an Ayleid home for years. Varlaisvea exceeds my own vision for such a property. This home hits the mark for myself and likely many other players that appreciate the Ayleid lore and aesthetic.

    With that said I must agree with @CaffeinatedMayhem with regard to the availability of our existing epic quality Ayleid furnishing plans. At the moment it is nearly impossible to procure one of these plans due to their scarcity and price.

    I will happily be buying this home however I must ask @ZOS_GinaBruno @ZOS_CullenLee @ZOS_Adrikoth if you might be able to inquire about how we might otherwise have a chance at some day acquiring these plans for the furnishing of this beautiful new home. If the frequency of the plans dropping cannot be adjusted perhaps Hlaalu or Faustina might have a way of offering these plans instead? With so few Ayleid options at the moment, furnishing this home with actual Ayleid furniture might be impossible. I would kindly ask for and appreciate your assistance on this one point, if anything is at all possible?

    Thank you for these wonderful new homes!
  • Sturmfaenger
    Sturmfaenger
    ✭✭✭✭✭
    Feedback to Faustina Curios new Blueprint Folios:
    You put inside the patch notes what blueprint is in what folio now.
    Could you add a preview of the contents of each folio ingame, too? Similiar to the preview of furniture bundles in Crownshop one could have a look at whats exactly inside before spending hundreds of writ vouchers for a folio.
    PC/EU
  • thegreatme
    thegreatme
    ✭✭✭✭✭
    What did you think of the two homes currently on the PTS for testing?

    Both houses are neat, though I have no personal use for the Daedric house. I know people who will get it though.

    The Ayleid house was a pleasant surprise. I didn't think I'd care for it at all, as I've never given a single crap about Ayleid stuff, but I'm likely to actually get this one.

    Maybe not so great for some peoples' housing needs, but definitely good to make a bit of a Smuggler's Den / Retreat, especially being nestled right between Hew's Bane and Gold Coast. Somewhat in a similar vein to Aldmeri Grotto, just without the giant ship!






    Did you try out any of the new furnishings? Did any stand out to you?
    The new Dwarven furnishers are nice, and I think the designers did a fantastic job on them. I'll definitely be using some of them.

    I am, however, severely disappointed that the chance to give us some really neat Reachmen furnishings has ONCE AGAIN been completely passed over.
    I get that people want more Dwemer stuff.
    I get people wanted vampire stuff.
    I get that we got some, frankly much nicer Nord stuff, which I'm super happy about.

    But it feels like outside of getting the Reach as a zone and as a major quest-point, when it comes to pets, mounts, and most of all furnishings, we've really gotten the short end of the stick.

    We could have had a really cool Reach-related mount for Markarth. Instead we got another lame egg-horse. Although maybe, with the Witch Knight Charger, Red Pit Wolf, and Karth Wolf mounts, I excused it as maybe they just ran out of lore-friendly Reach mounts.

    We could have gotten crow pets, since crows are so massively iconic as companions to Reach witches and Hagravens and central to Reach religion. We got Chaurus instead--although I understand why, what with them being so iconic to Blackreach.

    We could have gotten tons of different Reach-related furnishings as recipe drops, achievement furnishings, standard furnishings, luxury furnishings, master writ crafting recipes, or any other number of methods, out of furnishings that already have items in-game as I outlined in a past post here last pre-Markarth PTS cycle.
    https://forums.elderscrollsonline.com/en/discussion/comment/6971638/#Comment_6971638
    The only Reach furnishings we got all year, in this, the season of the Reach, were some trees and some lights.

    With the introduction of Reach daily drops, we could have finally gotten some more Reach-themed items, when it made sense to get Reach-themed items that aren't exclusive to the Crown Store. Something. Anything. But we didn't get squat.

    And I can tell you for sure, from discussions with a thriving Reach community right now, we would really love being thrown a bone or two for our Reach houses and pets/companions!






    When traveling to a home you own, you can now choose between traveling to the inside as normal or traveling directly to the outside of the home. Did you try this new functionality out? Did anything about it work differently than you expected?

    Seems like a much-needed beneficial feature and functionally works out fine.
    Thank You ZoS!:
    ◙ Blackfeather Court banker/merchant
    ◙ Gloam Indrik
    ◙ Re-release Gloam Wolf Mount
    ◙ Evergloam house

    Let's See It Happen ZoS:
    ◙ /honorloop emote
    ◙ cross-legged sitting emote
    ◙ Hagraven Polymorph
    ◙ Hagraven Houseguest
  • RaddlemanNumber7
    RaddlemanNumber7
    ✭✭✭✭✭
    ✭✭✭✭
    Kushalit Sanctuary: Filled with sensible utilitarian furniture. Really?

    The Ayleid place has a fishing hole on the sandy beach outside the front door,. It's not in the water.
    Edited by RaddlemanNumber7 on January 31, 2021 1:40PM
    PC EU
  • Sylas_Orin
    Sylas_Orin
    ✭✭✭✭✭
    n_gon wrote: »
    Aliyavana wrote: »
    Hello, I like the new Kushalit Sanctuary house, but I do not like that it seems like currently Vvardenfell music does not play inside it. Part of the appeal of Vvardenfell homes is hearing the nostalgic music such as the cover of the Road Most Traveled, and hearing Gold Coast music doesn't feel appropriate

    It doesn't even make sense for it to be on Vvardenfell, tbh.

    Besides, it's a Daedric ruin. Part of the appeal of Daedric ruins is the sinister music.

    Yes it does. TES3 is still the only game that actually had Daedric Ruins. Not sure if you'd played but essentially the dark elves used to worship the daedric princes (namely, Azura) before the Tribunal so it has a big cult presence. Two things related to this. First of all, I hope this doesn't mean we're not going to see another vvardenfell house for 5+ years because this house doesn't feel like Morrowind other than the red mountain which could have been any volcano. Second, there were actually a ton of dwarven ruins in the red mountain which makes sense because the dwarves were there before the tribunal. Dunmer style dwarvern would have made A LOT more sense. Probably too late for that now...

    My one suggestion would be to move the portal that is to the right of the enterance so its not in the center of the structure. It literally makes it impossible to do anything within that structure. To be entirely honest, I wish you'd just remove those two portals because they're useless - if people want quicker access they could put a bridge down pretty easily. Anyways....at the very least, would anyone be opposed to moving the portal over to the edge of the cliff so its out of the way and we can actually use the structure..... please? You should also move the other portals closer to the edge of the cliff but that's not as big of a deal. The portal in the overlook is fine - it's nice and out of the way.

    Screenshot below,
    https://i.imgur.com/dT5PoLG.jpg
    I do like the Kushalit Sanctuary, HOWEVER!

    Could it be moved to the mainland, somewhere? It's not appropriate to have it on Vvardenfell, since the Daedric ruins there have long been established. It would make more sense for it to be in Deshaan, or Stonefalls.

    This is an established Daedric ruin. It appeared in TES3 under the name Assalkushalit. A small daedric ruin dedicated to Sheogorath.

    It's cool to see some new house styles being utilized and they look cool but I kind of wish they were smaller. A medium or small sized cavern home would be more welcome, it's been years since we last got a house of that size. And we never got a ruin/cave style smaller home, like ever.

    My argument was that it didn't make sense for it to be there because the ruins on Vvardenfell are already established, name-wise. If they are trying to portray Assalkushalit, then they should rename the ruin to "Assalkushalit Sanctuary"

    It'd be better for it to be in Stonefalls, per my previous post:
    I do like the Kushalit Sanctuary, HOWEVER!

    Could it be moved to the mainland, somewhere? It's not appropriate to have it on Vvardenfell, since the Daedric ruins there have long been established. It would make more sense for it to be in Deshaan, or Stonefalls.

    Edited by Sylas_Orin on January 31, 2021 7:25PM
    Former completionist with all achievements unlocked up until Update 29 (Flames of Ambition). Avid RPer, writer, and former Breton lover. Then Legacy of the Bretons was released and I realized just how boring and uninspired the Bretons are according to the writers.
  • bluebird
    bluebird
    ✭✭✭✭✭
    ✭✭✭
    n_gon wrote: »
    Aliyavana wrote: »
    Hello, I like the new Kushalit Sanctuary house, but I do not like that it seems like currently Vvardenfell music does not play inside it. Part of the appeal of Vvardenfell homes is hearing the nostalgic music such as the cover of the Road Most Traveled, and hearing Gold Coast music doesn't feel appropriate

    It doesn't even make sense for it to be on Vvardenfell, tbh.

    Besides, it's a Daedric ruin. Part of the appeal of Daedric ruins is the sinister music.

    Yes it does. TES3 is still the only game that actually had Daedric Ruins. Not sure if you'd played but essentially the dark elves used to worship the daedric princes (namely, Azura) before the Tribunal so it has a big cult presence. Two things related to this. First of all, I hope this doesn't mean we're not going to see another vvardenfell house for 5+ years because this house doesn't feel like Morrowind other than the red mountain which could have been any volcano. Second, there were actually a ton of dwarven ruins in the red mountain which makes sense because the dwarves were there before the tribunal. Dunmer style dwarvern would have made A LOT more sense. Probably too late for that now...

    My one suggestion would be to move the portal that is to the right of the enterance so its not in the center of the structure. It literally makes it impossible to do anything within that structure. To be entirely honest, I wish you'd just remove those two portals because they're useless - if people want quicker access they could put a bridge down pretty easily. Anyways....at the very least, would anyone be opposed to moving the portal over to the edge of the cliff so its out of the way and we can actually use the structure..... please? You should also move the other portals closer to the edge of the cliff but that's not as big of a deal. The portal in the overlook is fine - it's nice and out of the way.

    Screenshot below,
    https://i.imgur.com/dT5PoLG.jpg
    I do like the Kushalit Sanctuary, HOWEVER!

    Could it be moved to the mainland, somewhere? It's not appropriate to have it on Vvardenfell, since the Daedric ruins there have long been established. It would make more sense for it to be in Deshaan, or Stonefalls.

    This is an established Daedric ruin. It appeared in TES3 under the name Assalkushalit. A small daedric ruin dedicated to Sheogorath.

    It's cool to see some new house styles being utilized and they look cool but I kind of wish they were smaller. A medium or small sized cavern home would be more welcome, it's been years since we last got a house of that size. And we never got a ruin/cave style smaller home, like ever.

    My argument was that it didn't make sense for it to be there because the ruins on Vvardenfell are already established, name-wise. If they are trying to portray Assalkushalit, then they should rename the ruin to "Assalkushalit Sanctuary"

    It'd be better for it to be in Stonefalls, per my previous post:
    I do like the Kushalit Sanctuary, HOWEVER!

    Could it be moved to the mainland, somewhere? It's not appropriate to have it on Vvardenfell, since the Daedric ruins there have long been established. It would make more sense for it to be in Deshaan, or Stonefalls.
    But they *do* state that.
    bluebird wrote: »
    bluebird wrote: »
    Aptonoth wrote: »
    The daedric ruins are Sheogorath themed of all things so my idea to make it an ashlander home are bust.
    It isn't really Shaeogorath 'themed' as such. There is 1 Sheo statue furnishing that can be freely (re)moved. If anything, the red portals and volcanic area (since the house is inside Red Mountain) give more Boethia or Dagon vibes than Sheo.

    I think this house was meant more as a Chimer house than Ashlander (for that, I would have expected a yurt here and there or one of those shell-houses). But there is enough area outside around the volcano that you can set up an Ashlander village with the Vvardenfell achievement furniture. You can also expand the buildable surface over the lava by adding boulders or platforms (the ancient Elsweyr stone platform is big enough and worn enough to be a decent match I think).

    o16m5vnyqi81.png
    Also, you can actually walk on the hardened lava without incurring damage, and it's quite a large area there too. There is a lot of outside space even if you want to ignore the daedric structures. Could build something fun for sure. Here's a quick ashlander village mock-up (just quickly thrown together as an example with other races furnishings - obviously you'd want to use the ashlander yurts and boundary-totems and thrones and such, I just can't get those on NA character copies).
    Syldras wrote: »
    That's a pity, really. Where are they located, by the way? On that island north of Vvardenfell?
    sbauca5ejn2d.png
    What a familiar place that Kushalit Sanctuary is! If it is the place I'm thinking of, it can be a Sheogorath themed one, indeed, Bluebird. Assalkushalit, a Daedric shrine dedicated to Sheogorath and located on the northern slope of Red Mountain is a place of the Nerevarine's possible passage in 3E 427. The house will be located inside the Ghostfence in 741 years, below is it's picture from future. Does the Kushalit's interior somehow correspond to the one of the Assalkushalit's one?
    Yes, the ingame lore description of the house specifically says: 'The recently abandoned Sheogorath shrine that locals call Assalkushalit features a statue to the Mad God within its stony hall. Whether you revere this Daedric Prince or want a home nestled in Red Mountain, this portal-ridden sanctuary can be yours!'
    9iin5uoijvd0.png
  • Sylas_Orin
    Sylas_Orin
    ✭✭✭✭✭
    bluebird wrote: »
    n_gon wrote: »
    Aliyavana wrote: »
    Hello, I like the new Kushalit Sanctuary house, but I do not like that it seems like currently Vvardenfell music does not play inside it. Part of the appeal of Vvardenfell homes is hearing the nostalgic music such as the cover of the Road Most Traveled, and hearing Gold Coast music doesn't feel appropriate

    It doesn't even make sense for it to be on Vvardenfell, tbh.

    Besides, it's a Daedric ruin. Part of the appeal of Daedric ruins is the sinister music.

    Yes it does. TES3 is still the only game that actually had Daedric Ruins. Not sure if you'd played but essentially the dark elves used to worship the daedric princes (namely, Azura) before the Tribunal so it has a big cult presence. Two things related to this. First of all, I hope this doesn't mean we're not going to see another vvardenfell house for 5+ years because this house doesn't feel like Morrowind other than the red mountain which could have been any volcano. Second, there were actually a ton of dwarven ruins in the red mountain which makes sense because the dwarves were there before the tribunal. Dunmer style dwarvern would have made A LOT more sense. Probably too late for that now...

    My one suggestion would be to move the portal that is to the right of the enterance so its not in the center of the structure. It literally makes it impossible to do anything within that structure. To be entirely honest, I wish you'd just remove those two portals because they're useless - if people want quicker access they could put a bridge down pretty easily. Anyways....at the very least, would anyone be opposed to moving the portal over to the edge of the cliff so its out of the way and we can actually use the structure..... please? You should also move the other portals closer to the edge of the cliff but that's not as big of a deal. The portal in the overlook is fine - it's nice and out of the way.

    Screenshot below,
    https://i.imgur.com/dT5PoLG.jpg
    I do like the Kushalit Sanctuary, HOWEVER!

    Could it be moved to the mainland, somewhere? It's not appropriate to have it on Vvardenfell, since the Daedric ruins there have long been established. It would make more sense for it to be in Deshaan, or Stonefalls.

    This is an established Daedric ruin. It appeared in TES3 under the name Assalkushalit. A small daedric ruin dedicated to Sheogorath.

    It's cool to see some new house styles being utilized and they look cool but I kind of wish they were smaller. A medium or small sized cavern home would be more welcome, it's been years since we last got a house of that size. And we never got a ruin/cave style smaller home, like ever.

    My argument was that it didn't make sense for it to be there because the ruins on Vvardenfell are already established, name-wise. If they are trying to portray Assalkushalit, then they should rename the ruin to "Assalkushalit Sanctuary"

    It'd be better for it to be in Stonefalls, per my previous post:
    I do like the Kushalit Sanctuary, HOWEVER!

    Could it be moved to the mainland, somewhere? It's not appropriate to have it on Vvardenfell, since the Daedric ruins there have long been established. It would make more sense for it to be in Deshaan, or Stonefalls.
    But they *do* state that.
    bluebird wrote: »
    bluebird wrote: »
    Aptonoth wrote: »
    The daedric ruins are Sheogorath themed of all things so my idea to make it an ashlander home are bust.
    It isn't really Shaeogorath 'themed' as such. There is 1 Sheo statue furnishing that can be freely (re)moved. If anything, the red portals and volcanic area (since the house is inside Red Mountain) give more Boethia or Dagon vibes than Sheo.

    I think this house was meant more as a Chimer house than Ashlander (for that, I would have expected a yurt here and there or one of those shell-houses). But there is enough area outside around the volcano that you can set up an Ashlander village with the Vvardenfell achievement furniture. You can also expand the buildable surface over the lava by adding boulders or platforms (the ancient Elsweyr stone platform is big enough and worn enough to be a decent match I think).

    o16m5vnyqi81.png
    Also, you can actually walk on the hardened lava without incurring damage, and it's quite a large area there too. There is a lot of outside space even if you want to ignore the daedric structures. Could build something fun for sure. Here's a quick ashlander village mock-up (just quickly thrown together as an example with other races furnishings - obviously you'd want to use the ashlander yurts and boundary-totems and thrones and such, I just can't get those on NA character copies).
    Syldras wrote: »
    That's a pity, really. Where are they located, by the way? On that island north of Vvardenfell?
    sbauca5ejn2d.png
    What a familiar place that Kushalit Sanctuary is! If it is the place I'm thinking of, it can be a Sheogorath themed one, indeed, Bluebird. Assalkushalit, a Daedric shrine dedicated to Sheogorath and located on the northern slope of Red Mountain is a place of the Nerevarine's possible passage in 3E 427. The house will be located inside the Ghostfence in 741 years, below is it's picture from future. Does the Kushalit's interior somehow correspond to the one of the Assalkushalit's one?
    Yes, the ingame lore description of the house specifically says: 'The recently abandoned Sheogorath shrine that locals call Assalkushalit features a statue to the Mad God within its stony hall. Whether you revere this Daedric Prince or want a home nestled in Red Mountain, this portal-ridden sanctuary can be yours!'
    9iin5uoijvd0.png

    In the loading screen description? Sure.

    Shouldn't be too hard to give it that as the actual name, too. Ramimilk and Milk are distinguishable places in Vvardenfell, which would imply Kushalit is a different place from Assalkushalit.
    Edited by Sylas_Orin on February 1, 2021 6:51AM
    Former completionist with all achievements unlocked up until Update 29 (Flames of Ambition). Avid RPer, writer, and former Breton lover. Then Legacy of the Bretons was released and I realized just how boring and uninspired the Bretons are according to the writers.
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