trackdemon5512 wrote: »@Husan OK I have a free day. Let's go through these.
10. Using an exp/ap gain buff while having one up already should either extend it or override it
- You can go into the character menu, drop the XP buff, then apply it again. Otherwise you're treating the buffs like food (which they aren't as they're more akin to time-limited status effects.
53: reply to mail button. Requested this during beta
You missed the most important one:
Let us Control the WEATHER since its instanced!
The twilight should land out of combat at least overland like the flying non combat pets, it would actually be pretty cute if they did.I agree with most of your points, a lot of these have annoyed me for a long time.
Especially the summoned pets getting in the way. For years I played a pet sorc and I also love my warden with her bear, but by the eight, those pets can be so annoying! I'd personally prefer for them to become invisible in safe zones (towns, cities, etc.) with an option to make them invisible all times outside of combat. An easy way to unsummon them would also be awsome.
But this way it's just ridiculous. Bring a flock of Daedra into town, no problem. But gods beware if you accidentally touch a certain axe at a certain writ turn-in.
I have an addition as well: Swimming mounts. By that I mean let all the mounts have the ability to swim. I don't mind if they get a speed penalty in water, that would only be fair. But there's nothing more annoying then having to re-mount after crossing the tiniest of streams.
By the way, almost all animals are able to swim irl, I think even camels are. Likely guars and kagoutis can swim as well, they live in swamps after all. And all those atronarch glowy magic and whatnot creatures are obviously magically enough to cross an arm-wide river, no? The only thing I'm not sure about are the Dwemer constructs, but for one who is skilled enough to build their own riding robot it should be child's play to make it water resistant.
Finedaible wrote: »Or just make it automatically delete the oldest messages.
☆☆☆3. “Dragons! In your own homeland!”
☆☆8. Mail refresh option
☆☆☆33. Automatically drop combat when not taking damage and not using offensive/healing skills for x seconds
☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆
37. Implement a skill duration tracker
☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆
☆☆☆45. Get pets out of the way
☆48. Make flaps from heavy armor chests hide-able
☆49. Make shoulder armor hide-able
☆☆☆51. Revise dungeon difficulty levels
☆☆☆☆☆☆☆-> Implement an option to scale overland content
☆-> Implement rewards for achieving certain achievement point thresholds
☆-> Disconnects/crashes should not make you automatically fail no death achievements
☆☆☆☆-> BONUS: Start communicating with your playerbase
trackdemon5512 wrote: »@Husan
18. Account already logged in?
- This was addressed in a previous patch update. The delay was specifically introduced for technical reasons and explained.
does this also apply to getting that message the next DAY the first time i try to log on? you know like 10 hrs after i logged off???
Yes! That's a good point, I don't know why it goes through mail instead of directly to inventory in the first place.etchedpixels wrote: »8 is a symptom not the cause. When I buy something from a guild merchant just put it in my inventory. I bought it, the fact that it then magically appears in my mail 30 minutes later in coldharbour is just jarring from a story point of view and broken and annoying from a play one.
This is wrong. You cannot go to the character menu and drop the XP or the AP buff. I've already said this in my post. Have you actually read what I wrote or are you just roleplaying being in an opposite team in a debate club and trying to find counterarguments based on the bolded points?trackdemon5512 wrote: »10. Using an exp/ap gain buff while having one up already should either extend it or override it
- You can go into the character menu, drop the XP buff, then apply it again. Otherwise you're treating the buffs like food (which they aren't as they're more akin to time-limited status effects.
This is why we can't have nice things.Most of OP idea sound more like he/her is to lazy to do thing honest most if those thing he/her want change is useless idea and something like horse is money sinker i dont know about other people but run around almost close 4 milion gold and have nothing spend them i dont mind spend gold on horse training for alt.
Come on change thing when you are dead are OP serious that is most silly thing i read i dont know about other but i hardly dead in dungeon or when i do quest in world.
Nah OP you can remove like 85 to 90 % of you idea change for the are hardly qality of life features
Most of OP idea sound more like he/her is to lazy to do thing honest most if those thing he/her want change is useless idea and something like horse is money sinker i dont know about other people but run around almost close 4 milion gold and have nothing spend them i dont mind spend gold on horse training for alt.
Come on change thing when you are dead are OP serious that is most silly thing i read i dont know about other but i hardly dead in dungeon or when i do quest in world.
Nah OP you can remove like 85 to 90 % of you idea change for the are hardly qality of life features
Yes! That's a good point, I don't know why it goes through mail instead of directly to inventory in the first place.etchedpixels wrote: »8 is a symptom not the cause. When I buy something from a guild merchant just put it in my inventory. I bought it, the fact that it then magically appears in my mail 30 minutes later in coldharbour is just jarring from a story point of view and broken and annoying from a play one.
Yes! That's a good point, I don't know why it goes through mail instead of directly to inventory in the first place.etchedpixels wrote: »8 is a symptom not the cause. When I buy something from a guild merchant just put it in my inventory. I bought it, the fact that it then magically appears in my mail 30 minutes later in coldharbour is just jarring from a story point of view and broken and annoying from a play one.
The current system looks like some sort of a workaround for something. Like they didn't manage to fit inventory space check in it, or there was some fancy bug that was easier solved this way, or some other thing not obvious to a user. Or they just did it for the sake of consistency as expired items and profits also arrive in the mail. Or guild purchase is not immediate like a purchase from a vendor and may take some time, and if you close the guild store window item would be lost, something like this.
validifyedneb18_ESO wrote: »@trackdemon5512
So am I right in thinking that because there are inconvenient workaround for everything, you are completely against improving the game in any way?
It seems to me you would rather eso never get another update again, leave it as is, bugs and all, just incase a fix messes with something you don't like