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What destroy Cyrodiil ?

PunkAben
PunkAben
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A few people who play Cyrodiil at game start remember we have more campains running.
Each campain could and was offen visit by many thousand players.
The lag was insane and you need to be lucky if you could use a skills.
Today we still have lag in Cyrodiil even only a few hundred playing.
Where did the people go, why did the left Cyrodiil ?
Is it because of Zenimax so called balanced game ?
Is it because of the immortal tower and rock trolls running ?
Is it because the map was disigned to many thousand and only a few hundred can play now.
What did destroy the Cyrodiil ?
The good news about computers is that they do what you tell them to do.The bad news is that they do what you tell them to do.
Ted Nelson.
  • OlumoGarbag
    OlumoGarbag
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    Performance
    class representative for the working class, non-cp, bwb and Trolling
  • Jaraal
    Jaraal
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    There was no Akamai then. Everything has to go through their filters, which creates a data bottleneck. Also, they moved a lot of the calculations from client side to server side.... which apparently the servers weren't designed to handle. Add in the increasingly complex particle effects from mounts, armor, weapons, and such..... and you have a recipe for failure.
  • Faded
    Faded
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    I had better performance at two-hour keep fights with all three "faction stacks" than I do now alone on a flag at Bruma, and it wasn't that long ago. Morrowind decimated the PVP population and it never recovered, but we could have adapted to everything but the game not working to keep fighting.

    It's not the only factor, just the decisive one. A lot of the other garbage leads back eventually to trying to deal with server fail on the cheap.

    Edited by Faded on November 22, 2020 8:18PM
  • relentless_turnip
    relentless_turnip
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    I am trying to play cyro right now... everytime I play I just find it so shocking they allow this performance. I love this game, but the performance is so bad. It just seems unfathomable to me that a game as successful as this performs so awfully.
  • Mrs_Malaka
    Mrs_Malaka
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    There are many things leading to the near desertion of Cyrodiil.
    Many agree that performance (or the lack thereof) is what drives players away from PvP.
    While this is true, I also believe it is players, fellow PvPers, who drive others away.
    I am not going to scream "cheaters!" however, I will say that there are many long-time PvPers who drive others away simply from their actions and things they say.
    I was in a PvP guild that seemed amazing at first. Then about 1 1/2 years later I was really seeing the deterioration of the leadership in that guild.
    Hypocrisy, favoritism, "do as I say, not as a do", guild master yelling in the TS at guild mates then rage quitting, harassment and trash-talking of ex-members and virtually anyone who was viewed as "bad" -for whatever reasons- was commonplace in this guild. So, so much was wrong, yet few if any would speak up about these issues. And, naturally, speaking up labeled them as traitor, or got them kicked - didn't matter how long these people were with that guild, one year, two, since launch - all that didn't matter to the gm.
    Unfortunately, it took me a long time to see how being around some of these guildies was changing me.
    I didn't like how I was starting to treat other players.
    Luckily, I eventually broke free of the spell of the very charismatic guild master, and realized that I didn't need to be surrounded by such people to have fun in Cyrodiil.
    I just needed my close TRUE friends and the reminder that I am here on eso to have fun, not drama.
    "But screw your courage to the sticking-place,
    And we’ll not fail."


    PC/NA & EU
  • Karivaa
    Karivaa
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    PunkAben wrote: »
    A few people who play Cyrodiil at game start remember we have more campains running.
    Each campain could and was offen visit by many thousand players.
    The lag was insane and you need to be lucky if you could use a skills.
    Today we still have lag in Cyrodiil even only a few hundred playing.
    Where did the people go, why did the left Cyrodiil ?
    Is it because of Zenimax so called balanced game ?
    Is it because of the immortal tower and rock trolls running ?
    Is it because the map was disigned to many thousand and only a few hundred can play now.
    What did destroy the Cyrodiil ?

    I remember those days well. They were so much fun! There are now a lot less people playing. Most of the best players I know quit because of lag and dlc’s that kept breaking the game. I think the final straw for lots of them was when we could not rez at a keep. That was broken for several months. Haven’t seen lots of people since.

  • relentless_turnip
    relentless_turnip
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    I wrote this in another thread and felt it was just as relevant here:

    Performance is terrible, but better than last patch. That is my final conclusion, it is totally unacceptable but less so than last patch. The lag in cyrodill is less, but still completely terrible.

    BGs actually lag in this patch, which I never experienced before...

    This game one year a go was incredible. Even up to February this year cyrodill worked well enough for the ambitious nature of it.
    I am not blaming the developers I genuinely think they care about this game. Unlike many of the posts I read I think they know exactly how to fix it. Because they know exactly what broke it, but their hands are tied.

    I am blame the investors for making greedy decisions to incorporate a new platform that meant forcing everything server side and ruining performance for all existing platforms to honor what I can only imagine was a very lucrative contract. I blame them for not giving the developers the freedom and the resources to improve a game that is incredibly successful. It would be much more so if it worked as it used to.

    I actually have no doubt if the changes in harrowstorm had never occurred the game would be running incredibly well. I have no doubt we would be praising the "the year of performance".

    Recently Matt made a statement regarding zos's decision to not make a working version for future Mac's. While i totally agree with that decision, I do not agree with the language he used and believe what came across is that he does not see any substantial longevity in this game. He referred to it as old and I got the impression they did not think it was worth the investment. Maybe I read to much into this, but for me at least this seemed very telling.
  • LightYagami
    LightYagami
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    Bad server performance -> PvP players leave -> PvP becomes less significant on business profits -> game company invests more on profitable contents (aka PvE) -> efforts putting on PvP become even lower -> bad server performance -> PvP players leave -> loop...
    No improvement on Cyrodill servers -> no ESO plus renewal.
  • Pauwer
    Pauwer
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    On ps4 the performance has gotten so bad and it was morrowind or such when the fun ended. Performance is still crap and classes and skills lost flavor. I love this game's pvp, when it works. I play everyday for the few times when it works. It used to work all the time. Now i can't even join groups in pvp. Not even the accept group invite works. Lol.
  • Vlad9425
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    Server performance is the main reason. Aside from that I know many players have quit due to nerfs and other changes ZOS has made recently.
  • AyaDark
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    Bad perfomance is what destroy pvp for me

    And PVE.

    I am more PVE player but i like PVP too, only time i can go there is weekends from 10 am to 16 pm (GMT+3).

    I have not hard lugs in this time. As example at 10 am i can cast 1 -skill per second. At 14 pm i can cast 1skill per 2-3 seconds.

    After 16 pm i can not do uptime of 35 seconds buff, it is low skilled players time.

    I can not oneshot combo extremly fat targets, because i can not press combo (3-4 skills in 14 seconds) because if hard lugs.

    Curent meta is - extremly fat low skilled players zerg against 1.

    If you can do something, when skills work and take 1-2 players down from that zerg and then die, you can do nothing if your skills do not press, so i can do after 13-14 pm is just - heawy attacking. After 15pm i even can not heawy attacking, because dps from it fall 2 times, because even heawy attacks do not press.

    How do you kill target that just uptime hots and you have 1/3 of your dps ?
    It is not funny when low skilled players with tons of hots just run near tree and you just can not press skills !

    Dots was nerfed, hots was not ! Why ??? This hots was made for those dots, why they was not nerfed with dots ? Solo skill that heals heals to weak, 2 hots heal like if you heal with the strongest 1time heal each second, it is not normall !!! In lug where you can not press skills or combo only low skilled hot fat target builds can play.

    Only 1 skill can change it - for 4 seconds swap all incoming damage and healing. They just hot themselves to death !

    PVE becomes boring because - i can duo near all dunguan content with my girl if it will not lug.

    Trials - i can not solo some trials so ... always depends on other peoples mistakes and - game crashes !

    2 people get crashed from vCR - in portal = fail.

    Not interesting at all.

    I buy all dlc and am eso + member now, but i will not buy it any more, my girl too.

    We can not play normally, game is boring, because it do not work normally !

    Dunguans lugs + crit errors.
    PVP- skill do not even press my prime time ! I only can play normally in the 10am-16pm (gmt +3 PS euro).
    I can not go dunguans i want - lug layer - calurion crash.
    Dragon crash arena 7 level 15 seconds crash all group. Some dunguans do not open the doors.What can i do in game ?
    In pvp in prime time 20pm i can just stand and i may be even can press some skill for a minute ! What can i do in game ???

    So we just wait something new to play and i think we go play there, because it is not funny at all when skills do not press, you get crash all the time, bugs, lugs everywhere. I hope they fix it, but now - what we can do in game ?

    Stuck in bugs and lugs us not funny at all not in pve, not in pvp.

    All they do - "changing balance", but skills do not press, can you understand it ?

    In pvp nb can not by hit in invis because - server do not understand that you hit him ! So he just can go invis in your pot or skill that do not let him to do it. Or go there due to your aoes.

    How can bugs be balanced ?

    First of all bugs must be fixed, but for this year on 1 fixed 3 new !

    Very bad perfomance. Yes load screans was fixed a little, but all other game lugs !

    Now i need relog game each 1-2 hours, reload ui do not help. I can just reloud ui before !

    So we have memory leaks ? + Server bugs and lugs, the same for client.

    Greate !

    Not Cyrodiil all game works bad like that.

    And it is not good :(
    Edited by AyaDark on November 23, 2020 8:28AM
  • Banana
    Banana
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    An ancient server and a spreadsheet
  • Agalloch
    Agalloch
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    You all have right.

    And..when I remember ...ESO was advertised as a pvp centric MMO. In the first 2 years Cyro supported hundreds of players on the same screen ..with almost no lag.

    Year after year...cyro ' s performance become worse ..and worse..with a more decreased population.

    They've made adjustments to improve performance ..but instead of fixing the problems...actually they broke more things ...patch after patch.

    They fired many people of their first team...and after this they hired only noobs.

    They don't want to invest in new infrastucture.

    After Update 28 ..the problems appeared in pve too. Many dungeons are broken....and bugged like hell...skills don't activate ..and so on.

    I miss ESO pre Lighting Patch in matter of performance.


    English is not my native language.




    Edited by Agalloch on November 23, 2020 8:49AM
  • Dracane
    Dracane
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    As everyone said; it is the performance above everything.
    I admire those who somehow manage to still be good in this lag. I myself am highly susceptible to any kind of lag or delay.
    I can not get my combos to work and just turn into a potato.

    This is my main reason to have mostly avoided Cyrodiil for years.

    And then we only need to look at all the class nerfs, all the imbalance between stamina and magicka, proc set insanity and you'll see why few enjoy this anymore. It could all be saved, I know for a fact that many would instantly return if performance and proc sets would get fixed.

    But Zenimax won't invest money into hardware and actual fixes. So yea.
    Auri-El is my lord,
    Trinimac is my shield,
    Magnus is my mind.

    My debut album on YouTube: https://www.youtube.com/@Gleandra/videos
  • Agalloch
    Agalloch
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    The worse addition to Cyrodiil is by limiting the groups to 12....so the initial concept of massive battles is destroyed more.
  • amir412
    amir412
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    Performance & lowering maximum population to campaigns.

    Anything else is tolerable.
  • shadyjane62
    shadyjane62
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    It used to be fun, now it's not.
  • mocap
    mocap
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    for now everything seems to be okish. At least far better than before (before tests of cuz) and for me.
    Perfomance is semi-ok even when 2-3 ball groups running around.

    I can't leech AP spaming Radianting Regen (solo player), but heck with it.
  • badmojo
    badmojo
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    When things keep moving in the wrong direction players lose faith in the developers and find something more worthy of their time.
    [DC/NA]
  • Fischblut
    Fischblut
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    For me, that one change which reduced my participation in Cyrodiil to almost zero was Murkmire patch. Destructible bridges are not cool :/

    Nowadays I see from forum posts that people are forced to join random groups in Cyrodiil if they want to heal and buff their allies... I almost never joined groups in Cyrodiil (and IC, for same reasons), cause being in group feels like mental pressure and takes away my own decisions. Even if I wanted to return to Cyrodiil nowadays, this "forced grouping" would make me reconsider :/
  • Sylosi
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    RvR dies off in every game that tries it for the simple reason that competitively it is a joke in every aspect (fights, "winning" the match, etc), which results in largely meaningless, dull, low skilled gameplay. So only appeals to a niche of bad roleplayers who have no real interest in decent PvP.

    Edited by Sylosi on November 23, 2020 11:46AM
  • EIGHTS
    EIGHTS
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    Lag in Cyrodiil is made by some people or some reason.
    Macro users and cross faction people, etc.

    Whatever the reason you can think of, it’s because ESO is not a FAIR game after all.
    You can't see any improvement. That's why many people left.

    I'm still good to play solo, so I'm still there to earn AP and find some fun.


    Edited by EIGHTS on November 23, 2020 11:47AM
    I'm not native speaker in English. I hope that I don't make you misunderstand.
  • Luede
    Luede
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    over time, a certain playing style is perfected. this is not the case at the beginning. That means that today you have to put a lot of work into pvp in order to be competitive and many do not want to, or cannot invest the time. the difference between pvp and pve players in pvp is enormous. nobody likes to be killed without a chance.
    Edited by Luede on November 23, 2020 11:46AM
  • Jaimeh
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    Performance/Bugs: you can have all the QoL improvements, cool sets, etc. etc., but if you can't actually *play* the game, what's the point.
  • James-Wayne
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    For me its the lag that makes me think twice about Cryodiil, before Akamai was installed it was definitely 100% better but not great.

    The massive ball groups are probably the biggest killer, there are heaps of ways to stop this but it seems ZOS isn't really interested but maybe, just maybe the Imperial update next year might make some huge swinging changing in Cryodiil.

    Hopefully in the future they can move the servers on to the MS Azure platform as well as that is super fast even in Australia here!
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  • eso_lags
    eso_lags
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    Jaraal wrote: »
    There was no Akamai then. Everything has to go through their filters, which creates a data bottleneck. Also, they moved a lot of the calculations from client side to server side.... which apparently the servers weren't designed to handle. Add in the increasingly complex particle effects from mounts, armor, weapons, and such..... and you have a recipe for failure.

    "Everything has to go through their filters", why? I dont know much about it and im genuinely curious. Why does it have to now if it didnt before.

    Anyway, regardless of the reason, its inexcusable and shameful. And just sad tbh. I still love this game but i just cant play it aside from logging in to do the bare minimum. I just want to go back to 2016 2017 2018 and be able to hop into cyrodil and play. Maybe if i played on PC, but not on xbox.
  • relentless_turnip
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    eso_lags wrote: »
    Jaraal wrote: »
    There was no Akamai then. Everything has to go through their filters, which creates a data bottleneck. Also, they moved a lot of the calculations from client side to server side.... which apparently the servers weren't designed to handle. Add in the increasingly complex particle effects from mounts, armor, weapons, and such..... and you have a recipe for failure.

    "Everything has to go through their filters", why? I dont know much about it and im genuinely curious. Why does it have to now if it didnt before.

    Anyway, regardless of the reason, its inexcusable and shameful. And just sad tbh. I still love this game but i just cant play it aside from logging in to do the bare minimum. I just want to go back to 2016 2017 2018 and be able to hop into cyrodil and play. Maybe if i played on PC, but not on xbox.

    I believe he is referring to the authorisation thing, where the server has to check every message it receives to ensure no one is cheating. Over time they have had added to the processing done on the server. They need to move as much as they safely can to client and find a less detrimental way of stopping cheating. I would actually prefer cheating over the current performance, besides I believe there is a client side check they could add and reduce server load.

    You also have the fact most checks were moved server side for stadia so we have that to contend with this too. I don't know if there is a way round this other than dropping stadia, which would please all of the platforms aside from the 10 people using stadia :lol:
  • Orange_fire_dragon
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    it is the server performance why Cyro is at the state it is now, sure there are balance issues between the classes and sets but they change often enough to keep game "fresh" or more annoying but ultimately, when the game servers are so slow that they practically forget that you sent it a command to use an ability kills a game really quick.
  • Mike0987
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    What destroyed cyrodiil? For me? THIS PATCH! REVERT IT!
  • relentless_turnip
    relentless_turnip
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    Mike0987 wrote: »
    What destroyed cyrodiil? For me? THIS PATCH! REVERT IT!

    Harrowstorm was so much worse for cyrodill performance. It has never been the same since.
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