https://www.elderscrollsonline.com/en-us/news/post/59187
Personally, I'm conflicted. I understand that it would be very difficult and time consuming, with no promise of an return. Sure, Firor mentions Stadia as a possible solution, but that makes me groan so hard. It kind of feels like, "Oh, hey, there's this shiny new gaming platform we have, you should use that for a massively subpar experience." What about when the Stadia goes the way of almost every other Google-launched service (looking at you Google+)?
Class reps are just like our politicians. They promise mountains made of gold for us, but in the end, whenever they can they try to push their own agenda.
A lot of things are going to lose Mac support and it's really Mac's decision. Mac loves to force exclusivity. Expect to lose support for practically all games except maybe new triple A titles for a long time and a lot permanently if you buy an Arm Mac
One of the major reasons I am primarily a console gamer is because the standardized hardware more or less forces developers to conform to that standard given the market power consoles command. You don't have to worry about whether or not something will run or whether or not it will continue to be supported.
https://www.elderscrollsonline.com/en-us/news/post/59187
Well, all users, really.
This will not affect current Mac users, of course, that are using Intel-based solutions. However, how does this kind of announcement make you feel in terms of support, or playability, or confidence, etc.?
Personally, I'm conflicted. I understand that it would be very difficult and time consuming, with no promise of an return. Sure, Firor mentions Stadia as a possible solution, but that makes me groan so hard. It kind of feels like, "Oh, hey, there's this shiny new gaming platform we have, you should use that for a massively subpar experience." What about when the Stadia goes the way of almost every other Google-launched service (looking at you Google+)?
relentless_turnip wrote: »I understand their position here... But don't understand why they would refer to ESO in this way. The tone makes it sound like they don't believe it to be worth the effort. Diminishing performance only enforces these thoughts...
They probably didn't intend it to sound like this, but either way it's pretty worrying.
relentless_turnip wrote: »I understand their position here... But don't understand why they would refer to ESO in this way. The tone makes it sound like they don't believe it to be worth the effort. Diminishing performance only enforces these thoughts...
They probably didn't intend it to sound like this, but either way it's pretty worrying.
relentless_turnip wrote: »I understand their position here... But don't understand why they would refer to ESO in this way. The tone makes it sound like they don't believe it to be worth the effort. Diminishing performance only enforces these thoughts...
They probably didn't intend it to sound like this, but either way it's pretty worrying.
Would you port a 6 year old MMO onto a platform with a tiny percentage of players? I dunno. I think it sounds like a waste of money, especially when that percentage of players already have the capability to log in <***Currently***>.
It actually reminds me of the old Mac EQ server when they swapped TO intel lol.
relentless_turnip wrote: »I understand their position here... But don't understand why they would refer to ESO in this way. The tone makes it sound like they don't believe it to be worth the effort. Diminishing performance only enforces these thoughts...
They probably didn't intend it to sound like this, but either way it's pretty worrying.
Would you port a 6 year old MMO onto a platform with a tiny percentage of players? I dunno. I think it sounds like a waste of money, especially when that percentage of players already have the capability to log in <***Currently***>.
It actually reminds me of the old Mac EQ server when they swapped TO intel lol.
relentless_turnip wrote: »I totally get their stance on this and think it was quite ridiculous for apple to make this change and essentially put the pressure on game developers to cater for their users.
What does worry me is this: "It is a huge undertaking to port a product as old, large, and complex as ESO to a new CPU, with no certain outcome of success. Because of these factors, we will not be porting ESO to run on the new ARM-based Macs."
I understand their position here... But don't understand why they would refer to ESO in this way. The tone makes it sound like they don't believe it to be worth the effort. Diminishing performance only enforces these thoughts...
They probably didn't intend it to sound like this, but either way it's pretty worrying.
Mac users should not feel anything about it, they know what they are getting into when it comes to gaming. Mac has never been a solid gaming platform.
https://www.elderscrollsonline.com/en-us/news/post/59187]Well, all users, really.
relentless_turnip wrote: »I understand their position here... But don't understand why they would refer to ESO in this way. The tone makes it sound like they don't believe it to be worth the effort. Diminishing performance only enforces these thoughts...
They probably didn't intend it to sound like this, but either way it's pretty worrying.
Would you port a 6 year old MMO onto a platform with a tiny percentage of players? I dunno. I think it sounds like a waste of money, especially when that percentage of players already have the capability to log in <***Currently***>.
It actually reminds me of the old Mac EQ server when they swapped TO intel lol.
Yeah, the % of Mac players currently and the expected % of Mac players who may upgrade to a new machine have to factor into the decision for sure. Enhancing the game for the next console generation is a far more cost effective solution since the player bases are large and the likelihood of the playerbase also upgrading to the new machines is high, plus they get a chance to draw in new users in the next gen. It makes far more sense from a business perspective to cater support to the larger player population and potential than the smaller one.