Ring of the Pale Order should be restricted to solo play only.

MirandaSharp
MirandaSharp
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What do you think?
  • Vildebill
    Vildebill
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    I think it's time to stop complaining about the ring, which is fine. Why would you restrict it to solo play?
    EU PC
  • AlnilamE
    AlnilamE
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    Why?
    The Moot Councillor
  • Vevvev
    Vevvev
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    But.... It already is....

    Seriously, how many groups out there would let you use this thing? It's locked to solo only by it's very nature.
    PC NA - Ceyanna Ashton - Breton Vampire MagDK
  • MirandaSharp
    MirandaSharp
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    Vevvev wrote: »
    But.... It already is....

    Seriously, how many groups out there would let you use this thing? It's locked to solo only by it's very nature.

    Trust me you're going to see a lot of ring users around in group content. People who moan about "fake tanking" haven't seen nothing yet!
  • Grimlok_S
    Grimlok_S
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    I agree! My light attackers and I were raiding the mournhold guild traders and one doofus accidently stole a piece of gear from the merchants stall. Said doofus was wearing this ring, in a GROUP merchant raid!!

    Our light attacks were powerless against the guards advance, and we lost our comrade was mercilessly cut down before our eyes.

    We lost a good one today. Pls ban this ring
    Light Attack Hero

    Class context
    Stamplar
    StamDK
    Stamsorc
    MagDK
    StamMAGStamden
    Magplar
    Stam NB
    Bomb NB
  • maxjapank
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    I don’t mind players using it, but I wish there was something that let me know they are wearing it. I don’t want to blow my Magicka trying to heal someone whose health is low but can’t be healed. It’s going to be annoying.
  • Vevvev
    Vevvev
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    Vevvev wrote: »
    But.... It already is....

    Seriously, how many groups out there would let you use this thing? It's locked to solo only by it's very nature.

    Trust me you're going to see a lot of ring users around in group content. People who moan about "fake tanking" haven't seen nothing yet!

    OH trust me, I'm expecting it. I'll just laugh and not revive them since they obviously don't want to be apart of the group. As a healer I actually can put down some decent DPS so the loss of one person like that is of no factor. Besides, if they did die their DPS is trash. ;)
    PC NA - Ceyanna Ashton - Breton Vampire MagDK
  • Uryel
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    How about "no" ?

    What's this with idiots and the will to make sure others abide by their own, warped rules ?
  • MirandaSharp
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    Vevvev wrote: »
    OH trust me, I'm expecting it. I'll just laugh and not revive them since they obviously don't want to be apart of the group. As a healer I actually can put down some decent DPS so the loss of one person like that is of no factor. Besides, if they did die their DPS is trash. ;)

    Other group member will revive... Are you ready for the puggy scorn coming your way for not doing your job? Fake tank with inflated ego will of course always blame the healer for dying..
    Edited by MirandaSharp on November 4, 2020 9:35PM
  • idk
    idk
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    Vevvev wrote: »
    But.... It already is....

    Seriously, how many groups out there would let you use this thing? It's locked to solo only by it's very nature.

    Trust me you're going to see a lot of ring users around in group content. People who moan about "fake tanking" haven't seen nothing yet!

    I do not see that they were arguing that we would not see players try to use it but that wise players know their limits.

    Heck, I see melee players that are nowhere near skilled enough to fight in melee range yet they do and they die repeatedly as a result and keep up pretending they are melee DPS.
  • MirandaSharp
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    idk wrote: »
    I do not see that they were arguing that we would not see players try to use it but that wise players know their limits.

    Heck, I see melee players that are nowhere near skilled enough to fight in melee range yet they do and they die repeatedly as a result and keep up pretending they are melee DPS.

    Maybe I'm daft.. But are you arguing for or against using the ring in group content?
  • Vevvev
    Vevvev
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    Vevvev wrote: »
    OH trust me, I'm expecting it. I'll just laugh and not revive them since they obviously don't want to be apart of the group. As a healer I actually can put down some decent DPS so the loss of one person like that is of no factor. Besides, if they did die their DPS is trash. ;)

    Other group member will revive... Are you ready for the puggy scorn coming your way for not doing your job? Fake tank with inflated ego will of course always blame the healer for dying..

    My job is to heal, DPS's job is to deal damage and revive.

    I'm just there for the major courage buff, Energy Orb and Elemental Drain anyway.
    PC NA - Ceyanna Ashton - Breton Vampire MagDK
  • Starlock
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    What do you think?

    I think that you should propose by what mechanism this would be enforced.

    What you are asking is for gear checks to be programmed into the game. This isn't something that currently exists. Do you want gear checks to be introduced into the game?
  • MirandaSharp
    MirandaSharp
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    Starlock wrote: »
    What you are asking is for gear checks to be programmed into the game. This isn't something that currently exists. Do you want gear checks to be introduced into the game?

    Gear checks are everywhere in the game, pretty much every single set is gear checking. It's is just another condition. If in group [disable] else [enable]. Same as player vs enemy in set conditions.
  • Starlock
    Starlock
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    Starlock wrote: »
    What you are asking is for gear checks to be programmed into the game. This isn't something that currently exists. Do you want gear checks to be introduced into the game?

    Gear checks are everywhere in the game, pretty much every single set is gear checking. It's is just another condition. If in group [disable] else [enable]. Same as player vs enemy in set conditions.

    You'll have to forgive me - I know little about programming beyond some basics and I certainly don't know how this game is coded. If you are a programmer with insights into how ESO is coded, do you think it would be this simple given your expertise? Because if it is, this opens up a ton of possibilities. Like disabling the proc sets in PvP that there are apparently so many complaints about.
  • MirandaSharp
    MirandaSharp
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    Starlock wrote: »
    What do you think?

    I think that you should propose by what mechanism this would be enforced.

    What you are asking is for gear checks to be programmed into the game. This isn't something that currently exists. Do you want gear checks to be introduced into the game?

    What I mean is that every piece of gear has checks built in to enable its effect. To make it work it has to fulfill a set of conditions. The ring is no different from any other set piece. All they need to do is add another condition for it to trigger, namely "If in group [disable] else [enable]".
  • MirandaSharp
    MirandaSharp
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    Starlock wrote: »
    Starlock wrote: »
    What you are asking is for gear checks to be programmed into the game. This isn't something that currently exists. Do you want gear checks to be introduced into the game?

    Gear checks are everywhere in the game, pretty much every single set is gear checking. It's is just another condition. If in group [disable] else [enable]. Same as player vs enemy in set conditions.

    You'll have to forgive me - I know little about programming beyond some basics and I certainly don't know how this game is coded. If you are a programmer with insights into how ESO is coded, do you think it would be this simple given your expertise? Because if it is, this opens up a ton of possibilities. Like disabling the proc sets in PvP that there are apparently so many complaints about.

    -Uh, yes.. It's not technically difficult. The discussion around that is not a technical one... People want their sets to work the same in PvP as in PvE. It's more politics than anything else.. Separating "player" from "enemy" in the set conditions is already done in many sets. I think it should be clearly stated in all sets...
  • ghost_bg_ESO
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    i don't think restriction is necessary, but some notification when entering (or someone entering) with it would be good.
    as for technically... queueing for dungeons is a big mess even without it...
  • Vayln_Ninetails
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    What do you think?

    The ring already is. How about we stop complaining about a mythic item being semi-viable so it doesn't get nerfed into the ground? ESO already has probably the most lackluster 'legendary/mythic' items of any MMO.
  • warsteheineub17_ESO
    No.

    Let it be the way it is.

    Not everything must be controlled and managed by the Devs Overlords. Players are capable of handling these kind of things.
  • MirandaSharp
    MirandaSharp
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    What do you think?

    The ring already is. How about we stop complaining about a mythic item being semi-viable so it doesn't get nerfed into the ground? ESO already has probably the most lackluster 'legendary/mythic' items of any MMO.

    How is it "nerfed" if it's restricted to soloing? Isn't that what the ring is all about?
  • warsteheineub17_ESO
    Vevvev wrote: »
    OH trust me, I'm expecting it. I'll just laugh and not revive them since they obviously don't want to be apart of the group. As a healer I actually can put down some decent DPS so the loss of one person like that is of no factor. Besides, if they did die their DPS is trash. ;)

    Other group member will revive... Are you ready for the puggy scorn coming your way for not doing your job? Fake tank with inflated ego will of course always blame the healer for dying..

    Well, suppose there is a fake healer....
    Then the players using the ring will be fine. It's double edge argument.
  • Vayln_Ninetails
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    What do you think?

    The ring already is. How about we stop complaining about a mythic item being semi-viable so it doesn't get nerfed into the ground? ESO already has probably the most lackluster 'legendary/mythic' items of any MMO.

    How is it "nerfed" if it's restricted to soloing? Isn't that what the ring is all about?

    Alright I'll play ball. If it's already restricted to soloing since that is what the ring is all about then why do you want it restricted even more? Isn't that what the ring already does since it literally removes group healing?

    Nerfing or restricting it anymore will literally make its viability questionable. Just stop complaining when you haven't even had much experience with the ring yet. It already got nerfed hardcore on the PTS a few times. What more do you want?
    Edited by Vayln_Ninetails on November 4, 2020 11:09PM
  • MirandaSharp
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    Well, suppose there is a fake healer....
    Then the players using the ring will be fine. It's double edge argument.

    -So how do fake healers make the game better? -I think it's pretty well established that fake tanks made it worse, and now you propose fake healers?
  • Calm_Fury
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    For most group content, slotting Echoing Vigor or a self heal + a monster set will be better than the ring.

    I don't see it being such a problem. It is great for solo, great for groups pushing score, but it won't be for everyone.

    There are several mechanics in the game where you can't exactly deal damage all the time and still do what you need to do.
  • MirandaSharp
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    Alright I'll play ball. If it's already restricted to soloing

    -It's NOT! You can do your daily dungeons with pugs wearing this!!! -That's my point! It needs to be restricted to solo play!
  • MirandaSharp
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    Calm_Fury wrote: »
    great for groups pushing score

    -Really?
  • Vevvev
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    Also I'll add the health cap on the healing seriously limits how much healing you actually receive. The devs were told how powerful it was and nerfed it accordingly. It's fine now, and remember you're sacrificing a full set for this thing.
    Edited by Vevvev on November 4, 2020 11:20PM
    PC NA - Ceyanna Ashton - Breton Vampire MagDK
  • Vayln_Ninetails
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    Alright I'll play ball. If it's already restricted to soloing

    -It's NOT! You can do your daily dungeons with pugs wearing this!!! -That's my point! It needs to be restricted to solo play!

    Who cares?? If you bring it into a pug or daily dungeon you better be expected to know how to play with it then.

    Do you want BfB and blood frenzy from the vampire line to not be useable in group dungeons as well? Because they too get rid of group healing?
  • MirandaSharp
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    Vevvev wrote: »
    your sacrificing a full set for this thing.

    -No you don't! You get all the set bonuses except one. You just replace that one bonus from your other set with this one.
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