Make Proc sets scale off of your highest offensive stat. The problem is that you can run 3 proc sets, have 1500 weapon damage, and stack everything into health and health recovery and be tanky as hell and do more damage than a traditional build
Make Proc sets scale off of your highest offensive stat. The problem is that you can run 3 proc sets, have 1500 weapon damage, and stack everything into health and health recovery and be tanky as hell and do more damage than a traditional build
That only works if scaling off highest offensive stat scales procs to where they are now in terms of damage. If it makes them stronger, the problem will just be worse. That is the entire reason proc's ability to critically hit was removed.
Besides, I would not put it past ZOS to make them scale off health, lol.
ZarkingFrued wrote: »Yup. Procs broken, WW broken. This is why I haven't been playing. Idk why I came back for a week. I guess to prove to myself that ZOS is still ok with carrying people.
vamp_emily wrote: »I think it is BS they just can't just let healers be healers and NBs be a true assassin class when all I seem to run into is groups of Necromancer's with the Harbinger sets.