Mythreindeer wrote: »I’m a pretty new ESO player and just started looking seriously at joining a trading guild. Doing some research, like reading this thread, it seems clear there is a high cost to being a member, like having a job, and just doesn’t seem worthwhile. At this point I’d rather just play and grind or craft decent gear then worry if I’m able to make my quota or submit my tithe.
GrimTheReaper45 wrote: »GrimTheReaper45 wrote: »I was an officer in a trading guild for a very long time and honestly I really just hate everything about the trading guild scene.
- Alliances are still a massive issue
- The amount of gms and officers that will bleed members for every donation they can while at the same time taking the majority of that for themselves is shockingly high.
- Member loyalty to a trading guild is actively discouraged. Not that you really want to anyway, there fairly toxic. However If you dont have anything to sell that week or if they dont get a trader then really you should just bounce. Your wasting the fee and just bleeding money.
- Fees and donations are ridiculously high, again also probably to more effectively steal from you.
-Barrier to entry is super high for new guilds. Unless they join an alliance who will literally tell them where to bid, what to bid and will probably actively screw them over for there own benefit regardless.
This may be your opinion, but having been an officer myself in multiple trading guilds for many years, and knowing many high end trading guilds, what you say here is complete nonsense. Trading guild officers who are serious do not pocket money for themselves. In all my time I've never even heard of this happening in any respectable guild. Fees and donations are not ridiculously high, but then again I don't know what you consider as such.
Sounds like you got burned bad in your corrupt trading guild and assume it's the same everywhere else.
Keep in mind we also maybe on different servers.
I know at least ps4 na, many of the top trading guilds in mournhold and wayrest (Location does change a bit more not than it use too) are ripping off members. Fees are about 15k a week, personally I would say thats high. I know at least one instance where one of the top alliance leaders were giving there guild and select others better spots for lower bids when it was supposed to be based on how much you could bid that week.
For me, as a GM of a humble new guild with 200 members, the only solution is NOT having guild traders anymore. Period.
I hate that system, because most of new players must beg for a place on the "top" guilds and pay weekly, even when they only want to play casual.
Guild traders should be some kind of "central markets" where all guild stores (even the smaller ones) can sell their articles, with filter systems, etc.
And, liberating that, focus on other aspects of the guilds, like interaction with their members or even coordinate activities as trials or whatever.
Dont_do_drugs wrote: »How can there be not enough traders if there are tons of empty or semi empty guilds out there? The problem isn't too many guilds but too much gold, so let those people spam their gold into the nirvana of a guild trader. That's how problems solve by itself.
chess1ukb16_ESO wrote: »Dont_do_drugs wrote: »How can there be not enough traders if there are tons of empty or semi empty guilds out there? The problem isn't too many guilds but too much gold, so let those people spam their gold into the nirvana of a guild trader. That's how problems solve by itself.
I agree
Mythreindeer wrote: »I’m a pretty new ESO player and just started looking seriously at joining a trading guild. Doing some research, like reading this thread, it seems clear there is a high cost to being a member, like having a job, and just doesn’t seem worthwhile. At this point I’d rather just play and grind or craft decent gear then worry if I’m able to make my quota or submit my tithe.
Dont_do_drugs wrote: »I find moar kiosks shouts not well thought through. The problem isn't the amount of kiosks. Those shouts suggest that the amount of actively playing users has been increasing drastically. But ifu. Run around checking guild stores on less "valuable" spots then u will fast recognize that they often aren't even well filled with items. This leads to the legit conclusion, that this guild is not paying bids by income but by private deposits of the gm who has too much gold and doesn't know what to do with it. Next to that the income of a guild which actually does get care from its members doesnt earn enough from its taxes to compete with bored veteran players.
The logic conclusion is, that there is only one valid and necessary change to the system:
* Increase tax which a guild earns by selling
This will make a guilds income better compared to a single persons weekly income and it also reduces the attractiveness of reselling as the profitable resellable prices get lower and less items get attractive for reselling, this is also a small cut to powersellers earning multiple millions each week and strengthens smaller guilds as well bcs this also lowers the compared income of power guilds which often rely on resellers.
And I do not talk about increasing guild (and cod) tax by one percent, but actually doubling it like this:
7% tax
3 % sink
1% listing fee which gets repaid when sold.
If we are talking about the trading system and the problems a lot of traders as well have: moving around a lot and wasting time by visiting multiple traders when searching for items, we should also vote and fight for quality improvements. Guilds which actually DO sell and want to become trading guilds should be preferred by the existing trading system over bored empty Yolo fun guilds.
chess1ukb16_ESO wrote: »Dont_do_drugs wrote: »I find moar kiosks shouts not well thought through. The problem isn't the amount of kiosks. Those shouts suggest that the amount of actively playing users has been increasing drastically. But ifu. Run around checking guild stores on less "valuable" spots then u will fast recognize that they often aren't even well filled with items. This leads to the legit conclusion, that this guild is not paying bids by income but by private deposits of the gm who has too much gold and doesn't know what to do with it. Next to that the income of a guild which actually does get care from its members doesnt earn enough from its taxes to compete with bored veteran players.
The logic conclusion is, that there is only one valid and necessary change to the system:
* Increase tax which a guild earns by selling
This will make a guilds income better compared to a single persons weekly income and it also reduces the attractiveness of reselling as the profitable resellable prices get lower and less items get attractive for reselling, this is also a small cut to powersellers earning multiple millions each week and strengthens smaller guilds as well bcs this also lowers the compared income of power guilds which often rely on resellers.
And I do not talk about increasing guild (and cod) tax by one percent, but actually doubling it like this:
7% tax
3 % sink
1% listing fee which gets repaid when sold.
If we are talking about the trading system and the problems a lot of traders as well have: moving around a lot and wasting time by visiting multiple traders when searching for items, we should also vote and fight for quality improvements. Guilds which actually DO sell and want to become trading guilds should be preferred by the existing trading system over bored empty Yolo fun guilds.
I think just move the sink into guild tax works. With the way the trading economy is currently broken because gold buying all the sales tax even at 7% would go straight back into the next week's bid. That way sellers would not be impacted, the gold would still be destroyed albeit a few days later and it would reward the better-managed guilds as opposed to the "buy to win" ones.
For me, as a GM of a humble newp guild with 200 members, the only solution is NOT having guild traders anymore. Period.
I hate that system, because most of new players must beg for a place on the "top" guilds and pay weekly, even when they only want to play casual.
Guild traders should be some kind of "central markets" where all guild stores (even the smaller ones) can sell their articles, with filter systems, etc.
And, liberating that, focus on other aspects of the guilds, like interaction with their members or even coordinate activities as trials or whatever.
Why? Do you have that many new players who want to make billions in gold in 3 days or less, or something? NOT EVERY GUILD DEMANDS DUES OR SETS SALES REQUIREMENTS. If a player wants to focus on trading to make billions, then yes, they will have to try to get into one of the high volume top trading guilds. If that isn't their main focus, they don't need to join the high volume supreme master trader top guilds.
My no-dues, no-sales-requirement trading guild has a voluntary raffle, and does voluntary participation auctions. I decided to sell off some of the mats I accumulated by doing writs and surveys. Selling some tempers, plating grains, mundane runes, and flowers I ended up with 650k. Not a bad result, considering I didn't fill all 30 slots or price anything as high as I could have, and my trading guild isn't one of the high volume top trading guilds.
FloydStash wrote: »Hello.
I'd like to express my frustration with how hard/expensive it has become to get a guild trader.
It's simply too expensive for new trader guilds to get into the trading business because we have to lay down nearly 5 million per week in order to secure a trader.
And because of the fact that we cannot see wether we will win a bid or not, the result is that my guild hasn't had a trader for several weeks.
This causes members to leave no matter how hard we work to make it a big guild and grow into a fun community.
Zenimax this has to change. NOW!
- No more *** reasons. just change it now. release 1000 more guild traders spread over tamriel, or make the bidding system publicly viewable.
GrimTheReaper45 wrote: »I know at least ps4 na, many of the top trading guilds in mournhold and wayrest (Location does change a bit more not than it use too) are ripping off members. Fees are about 15k a week, personally I would say thats high.
Kingslayer513 wrote: »Mythreindeer wrote: »I’m a pretty new ESO player and just started looking seriously at joining a trading guild. Doing some research, like reading this thread, it seems clear there is a high cost to being a member, like having a job, and just doesn’t seem worthwhile. At this point I’d rather just play and grind or craft decent gear then worry if I’m able to make my quota or submit my tithe.
There really isn't, people just like to exaggerate. Just play the game and sell off the extra stuff you don't need.
PizzaCat82 wrote: »For me, as a GM of a humble newp guild with 200 members, the only solution is NOT having guild traders anymore. Period.
I hate that system, because most of new players must beg for a place on the "top" guilds and pay weekly, even when they only want to play casual.
Guild traders should be some kind of "central markets" where all guild stores (even the smaller ones) can sell their articles, with filter systems, etc.
And, liberating that, focus on other aspects of the guilds, like interaction with their members or even coordinate activities as trials or whatever.
Why? Do you have that many new players who want to make billions in gold in 3 days or less, or something? NOT EVERY GUILD DEMANDS DUES OR SETS SALES REQUIREMENTS. If a player wants to focus on trading to make billions, then yes, they will have to try to get into one of the high volume top trading guilds. If that isn't their main focus, they don't need to join the high volume supreme master trader top guilds.
My no-dues, no-sales-requirement trading guild has a voluntary raffle, and does voluntary participation auctions. I decided to sell off some of the mats I accumulated by doing writs and surveys. Selling some tempers, plating grains, mundane runes, and flowers I ended up with 650k. Not a bad result, considering I didn't fill all 30 slots or price anything as high as I could have, and my trading guild isn't one of the high volume top trading guilds.
If you are consistantly getting a trader thats not in a thieves den then you're paying a good bit each week for the privilege. I'm not sure what hte going rate for out of the way spots are, but you're most likely not making enough to buy the spot each week.
Which means you're either kicking out inactives, or using an actual trade guild to make enough money to afford the trader.
So while this works as a bandaid, its not a solution to the trader problem.
FloydStash wrote: »My goal, is obviously that new trader guilds can have a better chance at entry level trading by allowing them access to small.
Dont_do_drugs wrote: »i just wonder how people couldalso come aorund as if they owuldnt get a spot in a good trading guild. just been on guild finder first time in ages and checking listed known trading guilds there. i am actually very very shocked how low on active members even popular trading guilds are these days, and next to that also a lot of guilds with medium ranged spots and lower requirements. this is crazy. i never saw something like that... i mean really mega popular guilds with 350 or 400 members only wtf....
anitajoneb17_ESO wrote: »Dont_do_drugs wrote: »i just wonder how people couldalso come aorund as if they owuldnt get a spot in a good trading guild. just been on guild finder first time in ages and checking listed known trading guilds there. i am actually very very shocked how low on active members even popular trading guilds are these days, and next to that also a lot of guilds with medium ranged spots and lower requirements. this is crazy. i never saw something like that... i mean really mega popular guilds with 350 or 400 members only wtf....
Finally (but sure you know about this too) there's been yet another bidding war outbreak among "extremely popular guilds", and this time it's been a very personal thing, so people familiar with this choose to join or not join a guild according to the side they've chosen in said war.
Just to add some solid facts as I witnessed and very shocked.w42 to 43 guild bidding of PC EU; only facts and I will keep screenshots for proof
You can lose "10" spots of "outlaws refuge" in 2020 for the same gold you can get "town - not outside" kiosks in 2019
this is the good effect of update 23 - aka quality of life aka end of casual guilds.
Just for all new wannabe trading guilds - do not. It is not worth it now. The comment on improving the internal guild store is a cool idea. but again not worth the time. If you have lots of gold then, of course, it is not a problem.
Mythreindeer wrote: »I’m a pretty new ESO player and just started looking seriously at joining a trading guild. Doing some research, like reading this thread, it seems clear there is a high cost to being a member, like having a job, and just doesn’t seem worthwhile. At this point I’d rather just play and grind or craft decent gear then worry if I’m able to make my quota or submit my tithe.
volkeswagon wrote: »Mythreindeer wrote: »I’m a pretty new ESO player and just started looking seriously at joining a trading guild. Doing some research, like reading this thread, it seems clear there is a high cost to being a member, like having a job, and just doesn’t seem worthwhile. At this point I’d rather just play and grind or craft decent gear then worry if I’m able to make my quota or submit my tithe.
I used to think like that till I found out I can make 5 times more money in a week in a capital trader than in a low end trader so the dues are worth it.
volkeswagon wrote: »Mythreindeer wrote: »I’m a pretty new ESO player and just started looking seriously at joining a trading guild. Doing some research, like reading this thread, it seems clear there is a high cost to being a member, like having a job, and just doesn’t seem worthwhile. At this point I’d rather just play and grind or craft decent gear then worry if I’m able to make my quota or submit my tithe.
I used to think like that till I found out I can make 5 times more money in a week in a capital trader than in a low end trader so the dues are worth it.
And this here is the real issue behind trader guilds and kiosk costs. 15k dues are common on PS4 NA. 15k/week dues * 500 members = 7,500,000 gold per week. Most top trade guilds are full on members, and are adamant about kicking those who have not paid dues. A lot of the trade guilds have 1 or more sister guilds to push beyond the max members per guild. That is a lot of gold to bid toward a trader each week. This is not including raffles, and other donations guilds receive. This hasn't even included the taxes for actually making sales. Even with exorbitant amounts bid for kiosks, someone in these guilds is making out like a bandit.
Membership fees are fine, but when the prices are high like this, it makes it that much harder for smaller guilds to even get their foot in the door with a trader. People will pay the 15k/week simply because if you have decent things to list, 15k is a drop in the bucket for what you could make. The whole guild trader system needs a rework.