MasterSpatula wrote: »This is a PVP killer. New players trying it out for the first time will have a significantly more miserable experience.
Stinkyremy wrote: »Wait...so is this gonna be in cyrodiil? Have to be in a zerg to heal anyone?
Are we all just gonna lfg in zone chat and all of the alliances are in 1 group each lol
If I was not terribad as healer I'd be really annoyed of this. Wat were they thinking? Of course one should not need to be grouped to heal / buff someone. Its like basic functionality. I mean you don't have to be grouped with someone to damage or debuff them, right?
Its parts of the performance testing in Cyrodil, now groups are limited to 12 and you can not heal or buff players not in group.SpiderKnight wrote: »Would it hurt to add a little context?
SmukkeHeks wrote: »If they force grouping upon Cyrodiil, it will die. Not to mention how it’s acting up this week.
If this is their chosen solution, we’ll have no new blood in that map. Period.
SmukkeHeks wrote: »If they force grouping upon Cyrodiil, it will die. Not to mention how it’s acting up this week.
If this is their chosen solution, we’ll have no new blood in that map. Period.
people already run around in 50 man groups, and you are saying making them group up will somehow prevent them from playing? Did you play during today's primetime?
If anything having the server sit at 999+ ping is beyond worse than some random pug with 12k max hp not being able to be healed when he sits in oils.
SmukkeHeks wrote: »SmukkeHeks wrote: »If they force grouping upon Cyrodiil, it will die. Not to mention how it’s acting up this week.
If this is their chosen solution, we’ll have no new blood in that map. Period.
people already run around in 50 man groups, and you are saying making them group up will somehow prevent them from playing? Did you play during today's primetime?
If anything having the server sit at 999+ ping is beyond worse than some random pug with 12k max hp not being able to be healed when he sits in oils.
The forced grouping will absolutely kill that map. There are many solo players who are absolutely capable of reading the map, take strategic choices, and participate in the faction goal.
There will be no new blood, because so many ventures inside Cyrodiil alone the first many times.
Yeah. I was there yesterday. Skill delay so bad I’m still waiting for my execute.
SmukkeHeks wrote: »SmukkeHeks wrote: »If they force grouping upon Cyrodiil, it will die. Not to mention how it’s acting up this week.
If this is their chosen solution, we’ll have no new blood in that map. Period.
people already run around in 50 man groups, and you are saying making them group up will somehow prevent them from playing? Did you play during today's primetime?
If anything having the server sit at 999+ ping is beyond worse than some random pug with 12k max hp not being able to be healed when he sits in oils.
The forced grouping will absolutely kill that map. There are many solo players who are absolutely capable of reading the map, take strategic choices, and participate in the faction goal.
There will be no new blood, because so many ventures inside Cyrodiil alone the first many times.
Yeah. I was there yesterday. Skill delay so bad I’m still waiting for my execute.
So you are saying you would rather have a laggy mess and be able to stack heals across 50 players than allow pugs who want to play solo die solo?
SmukkeHeks wrote: »SmukkeHeks wrote: »SmukkeHeks wrote: »If they force grouping upon Cyrodiil, it will die. Not to mention how it’s acting up this week.
If this is their chosen solution, we’ll have no new blood in that map. Period.
people already run around in 50 man groups, and you are saying making them group up will somehow prevent them from playing? Did you play during today's primetime?
If anything having the server sit at 999+ ping is beyond worse than some random pug with 12k max hp not being able to be healed when he sits in oils.
The forced grouping will absolutely kill that map. There are many solo players who are absolutely capable of reading the map, take strategic choices, and participate in the faction goal.
There will be no new blood, because so many ventures inside Cyrodiil alone the first many times.
Yeah. I was there yesterday. Skill delay so bad I’m still waiting for my execute.
So you are saying you would rather have a laggy mess and be able to stack heals across 50 players than allow pugs who want to play solo die solo?
No.
I was quite clear. The forced grouping will kill that map.
What I’d want was an organization that took themselves serious in game, rather than on their forums, so we’d have a solution 3 years ago. That’s what I want.
SmukkeHeks wrote: »SmukkeHeks wrote: »SmukkeHeks wrote: »If they force grouping upon Cyrodiil, it will die. Not to mention how it’s acting up this week.
If this is their chosen solution, we’ll have no new blood in that map. Period.
people already run around in 50 man groups, and you are saying making them group up will somehow prevent them from playing? Did you play during today's primetime?
If anything having the server sit at 999+ ping is beyond worse than some random pug with 12k max hp not being able to be healed when he sits in oils.
The forced grouping will absolutely kill that map. There are many solo players who are absolutely capable of reading the map, take strategic choices, and participate in the faction goal.
There will be no new blood, because so many ventures inside Cyrodiil alone the first many times.
Yeah. I was there yesterday. Skill delay so bad I’m still waiting for my execute.
So you are saying you would rather have a laggy mess and be able to stack heals across 50 players than allow pugs who want to play solo die solo?
No.
I was quite clear. The forced grouping will kill that map.
What I’d want was an organization that took themselves serious in game, rather than on their forums, so we’d have a solution 3 years ago. That’s what I want.
I don't see what you are trying to say, making the game more solo/small man friendly will make solo/small man players leave? New players that are coming to cyrodil are going to expect to die, not everyone has to have their hand held when first learning a game. The fact that pvp has been an unacceptable laggy mess for almost 5 years now has caused a much greater decline than someone quitting after dying to enemy players in pvp. Everyone expects to die, any new player coming in to a pvp environment and going solo is already making that choice to be solo. I've been through many guilds over the years that all left due to the state of performance alone.
a tale of a healer in Cyro:
Entering Cyro, first thing to do is typing LFG in the zone chat. nothing happens...
Typing LFG again, because my first message could have been drowned in all the Zonechat activity about which castle needs def, which outpost to attack and which mothers is the most volumptous (dont know why this is a topic...but im only a guest here)
welp, still no invitation...
Moving on to the transitus shrine then, try to read the map while on the way there, so i know where to port. finding a spot where i, in my opinion, am needed.
porting there, praying to the loading screen gods.
Managed to get into a keep that allready has a yellow or red zerg rolling towards, just in time to defend!
Put up some sieges, for others to use, because i am a healer im more useful while actually healing.
Running arround on the wall, healing, shielding, while still typing LFG, this time even LFG for Def X, no invite... but hey, does it actually matter for me? i get AP, i feel useful, i am participating and i have some kind of fun.
end of the story
TLDR; it happens alot that you can spam LFG all you want, you will not get an invite. This is no hindrance as of now, but will become one if the ongoing test would be implemented. it actually would render many of my evenings in cyrodill useless since i can only heal myself. Id rather have the AoE cooldown for individual skills (sure that would need some expections likes jabs and what not) than not beeing able to heal while not in a group
force me to have to be grouped to heal an ally, what kind of screwed up games you playing?
you really think a solo healer is the problem
can't heal an ally..what a joke