So after all this back and forth, I really want to try this out. Is it even viable if you are not a DK?
So after all this back and forth, I really want to try this out. Is it even viable if you are not a DK?
Yes other classes can run it as well and use their kit to be just as strong or stronger with different elements of their kit but it's not some 1 button a million dmg build like the OP suggests. Necro can run it with their dots and with more tankiness, nightblade can use the crit modifiers, stamsorc can use their kit with speed sustain encase crystal weapon combo, a lot of mag classes all have access to a stronger version because of light armor pen and utility with a lightning staff. It's not limited to any one class and every class has their own unique twist on it
Waffennacht wrote: »So after all this back and forth, I really want to try this out. Is it even viable if you are not a DK?
Yes other classes can run it as well and use their kit to be just as strong or stronger with different elements of their kit but it's not some 1 button a million dmg build like the OP suggests. Necro can run it with their dots and with more tankiness, nightblade can use the crit modifiers, stamsorc can use their kit with speed sustain encase crystal weapon combo, a lot of mag classes all have access to a stronger version because of light armor pen and utility with a lightning staff. It's not limited to any one class and every class has their own unique twist on it
@JinxxND you saying you would run seargent on a non DK build over other sets without the 50% damage boost from DK? Why?
Waffennacht wrote: »So after all this back and forth, I really want to try this out. Is it even viable if you are not a DK?
Yes other classes can run it as well and use their kit to be just as strong or stronger with different elements of their kit but it's not some 1 button a million dmg build like the OP suggests. Necro can run it with their dots and with more tankiness, nightblade can use the crit modifiers, stamsorc can use their kit with speed sustain encase crystal weapon combo, a lot of mag classes all have access to a stronger version because of light armor pen and utility with a lightning staff. It's not limited to any one class and every class has their own unique twist on it
@JinxxND you saying you would run seargent on a non DK build over other sets without the 50% damage boost from DK? Why?
So I kinda backed into should the original post be about Molten Armaments, not the sets.
Aren´t you the same person who defended "proc-sets" a few weeks ago in another thread? And now you complain about Seargent´s, one set that isn´t even remotely as unbalanced as many other things out there (smite, sheer venom etc...)
It´s so obvious that this thread was created due to some personal issue with the set, most likely being victim to it. So ye, can´t take threads like this serious
Exactly, sabre plays bgs and is a bow using stamcro who uses brp bow (with draining shot), sheer venom and hunters venom, and holds onto goliath ult for when hes about to die. Combined with stamcro dot passives and BB major defile, this is one of the most annoying cheesiest setups you could come across. He also uses triple swift himself.
Aren´t you the same person who defended "proc-sets" a few weeks ago in another thread? And now you complain about Seargent´s, one set that isn´t even remotely as unbalanced as many other things out there (smite, sheer venom etc...)
It´s so obvious that this thread was created due to some personal issue with the set, most likely being victim to it. So ye, can´t take threads like this serious
Exactly, sabre plays bgs and is a bow using stamcro who uses brp bow (with draining shot), sheer venom and hunters venom, and holds onto goliath ult for when hes about to die. Combined with stamcro dot passives and BB major defile, this is one of the most annoying cheesiest setups you could come across. He also uses triple swift himself.
sabresandiego_ESO wrote: »Arcanasx: I have said this before and I will say it again: I have nothing against you as a person or the concept of heavy attack builds being viable. I have been playing battlegrounds with you and against you for over three years. We used to duo que together back when I played nightblade. When you constantly try to derail these threads by negatively depicting my playstyle, what you are actually doing is deflecting away from the topic of discussion.
I never posted about heavy attack builds until recently because I considered them very niche, and very creative, even if slightly over performing in the right hands of a skilled player. It's not until recently (with the addition of malacath and the buffs to Seargent's and Undaunted Infiltrator that allowed dual wield to double dip into the bonus damage) that the heavy attack build went from "overperforming but acceptable" to being "unfairly overperforming". Once it reached that threshold, I broke my silence.
I'm bringing awareness to the fact that these heavy attack sets are double dipping with dual wield, and are allowing incredibly high burst damage that completely violates Zenimax's recent balancing guidelines for proc sets and bonus burst damage.
Waffennacht wrote: »@katorga I dont see how, that 50% from DK is pretty necessary
Damn sounds really skillful. Must be epic to click molten armaments wearing malacath and sergeant and become a god. Probably is intended.
Waffennacht wrote: »My thing is, there's really no way these builds can bring down @TheValkyn 's Peace Tank or Destroyer or any health based proc build.
It's gotta be kinda SoL against Sheer venom Bow builds.
It cant be better than WW
To me, from what Ive read, its on par with these or a little lacking
Generally heavy attack builds on a DK are over-performing. There are different ways of building them, all very very strong. Again, you get a spammable (your heavy) that is stronger than any other spammable in the game... and... instead of it costing resources, you gain resources. That means you can run significantly lower sustain but still have good sustain because your "abilities " (your heavy attack) are giving you resources rather than using them.
In ESO, there are 4 aspects to a build: sustain, defense, mobility, damage.
All 4 levers generally can't be high. Most top end BG players give up defense and use mobility as their defense.
The heavy attack DK build gets all 4. They give up sustain, but they get sustain through heavy attacks.
There are also two types of damage in ESO: damage over time and burst.
To gain burst damage, you usually have to run sets that limit your up time of burst. Like clever alc, balourghs, etc. You can burst, but only every once in a while.
This DK build also has high burst built in 24/7. Again overperforming.
Remember DKs also get extra range on their melee, I think it includes heavies. So you get hit before they are even in general melee range. With the movement speed they close the gap fast. Then after they hit you, you are fossilized and then in a lot of trouble.
Jinxx has recently started running a heavy attack build, so we understand him defending it.
It's all love. The comp scene (if it ever existed) is pretty dead in ESO. I can count on two hands the number of elite BG players now. It's usually one of us on each team. The rest are generally average players (not trying to offend people, but its the reality). The build that said player runs absolutely demolishes the average players.
People are comparing the heavy attack sets to other proc sets, its all pretty irrelevant. No hunters venom or sheer venom build is killing at the speed that a good heavy attack DK does.
I haven't been able to study this entire thread but from what I gather there is a whole lot of theory crafting that is disconnected from actual game play. Unfortunately most of the players here aren't top MMR or they haven't fought against a good heavy attack DK. So they have been unable to see how broken the build is. Sabre (and a few other high MMR players) play against this build almost nightly.
Look, Arcannax is an amazing player. He's also a good friend. But unfortunately his build is over performing in my opinion.
The problem with the build, which Sabre has pointed out, is that it gives everything: damage, mobility, defense, sustain.
Fossilize, molten weapons, flames of oblivion and corrosive are what adds to the issue.
You lose complete control of your character from fossilize. The flames of oblivion and heavy attack take you down 60% of your health.
If you block you get stammed (and he gains stam - not a good trade). And you get fossilized, so you can't block. If you roll dodge with a bow, you get fossilized and now need to break CC and get outta root - completely stammed. You can't heal through the dmg (e.g. vigor, dark deal - just too much dmg).
You shouldn't chase the DK when they are low because they have RAT, heavy armor and crazy swift. And worse comes to worse they pop corrosive (which the animation is so awful I never know if it's up -- maybe cause I'm red.green color blind).
Like I said, I respect people like decimus a lot. But EU doesn't have great players playing this build.
Sorry Arc, I still love you, and you are an amazing player, but we all know it's a little broken