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What's the deal with Jewelry crafting?

  • VoidCommander
    VoidCommander
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    I’m still upset that jewelry crafting is locked behind a dlc. Tried helping my buddy get his crafting skills up and he can’t access a vital part of the game. This seems like a low blow, the dude already paid for the game, with no craft bag, and now he can’t use the ONE crafting that is relevant for end game content (bloodthirsty/infused research traits for transmutation).
  • madrab73
    madrab73
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    It's one of the easier skills to level to 50. I've upgraded lots and still have 40 chrome plate in my craft bag.
  • kendellking_chaosb14_ESO
    kendellking_chaosb14_ESO
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    tmbrinks wrote: »

    The grind *is* still horrendous, even with the pathetic drops regular nodes offer. I can have 1000 grains and maybe, maybe get one green plate, and 50% of a blue, screw purple because SCREW PURPLE, and maybe 2 chromium.

    Out of 1000 grains! My goodness, the returns are atrocious.

    [snip]

    I refined nearly 45,000 platinum dust the other day

    Here are the drop rates - with the percentages
    x2pXK6S.jpg

    NOTICE THEY ARE IDENTICAL TO THE ACCEPTED VALUES FOR ALL THE OTHER CRAFTS!!!! :open_mouth: shocking!!!

    For a craft you need 1/3 as many of (3 pieces versus 9-11 for the others) and 1/2 as many to upgrade (4 platings vs 8 for the others)

    So you need 72-88 of the others... and 120 of jewelry to upgrade a full set....

    That like 30-40% more... not this absurd, insane, ridiculous amount more than the others, [snip].

    [snip]

    [edited for baiting]

    Ohh okay so I can stop reading your post here as it clear you’re not arguing in good faith. All gold mats drop near the same rates but Jewelry upgrade mats drop as grain that you need 10 of to make one plate you need ten grains.
    Four plates are needed to get to gold 100% well those 4 plates are from 40 grains that would be like 40 dreur wax or tempering alloy And that’s for just one ring or necklace which yes is 120 but that’s 120 gold mats for just three items that’s madness.

    You should be able to upgrade all your characters yourself this grind plus trans stone grind is too much and yes you have to do both. Sets that are bound on pickup or that are only tradeable to team members for a small window forces your hand. New traits don’t drop in over world jewelry AND over world doesn’t drop in gold so if you want gold infused you have mad grind for gold or buy them at very high prices.

    Now using your very own number which breaks down to 1:200 for gold okay that’s 8,000 dust to refine gold out one item now if EVERY SINGLE NODE dropped 6 dust each that’s still 1,334 nodes you need to harvest to make just one item gold.
    To gold out 3 items you need to harvest 24,000 dust which is 4,000 nodes once again is only if they all drop 6. That’s not reasonable.

    Add all of that to fact that most sets don’t drop in new traits and you are now forced to transmute for the trait you want cause it will never drop. You can’t breakup the two to help your argument as there is no way to “earn” a gold infused ring of Swamp Raider. Now whether you would use it or not is not a valid point you have to transmute and upgrade it to gold and that’s not right.

    If the system is to the way it is we need a way to work for gold jewelry from ALL sets. That’s 369 sets in all by my count.

    369 total sets
    32 trial sets
    55 PvP sets
    59 craftable sets

    So about 24% of the sets in game can be dropped in gold including crafted sets and 28% of sets excluding crafted sets. That just leaves the golden as the sole source for 223 sets to have gold jewelry and the golden only drops 4 sets at a time and only rings OR necklace so every set will have to land twice to get the necklace and rings that’s 56 rounds just for rings or necklaces that’s 112 visits in total and 1 visit... per week. That’s 1 year and a month for for the first part and wait for it 2 years and 2 months for both.
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  • tmbrinks
    tmbrinks
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    tmbrinks wrote: »

    The grind *is* still horrendous, even with the pathetic drops regular nodes offer. I can have 1000 grains and maybe, maybe get one green plate, and 50% of a blue, screw purple because SCREW PURPLE, and maybe 2 chromium.

    Out of 1000 grains! My goodness, the returns are atrocious.

    [snip]

    I refined nearly 45,000 platinum dust the other day

    Here are the drop rates - with the percentages
    x2pXK6S.jpg

    NOTICE THEY ARE IDENTICAL TO THE ACCEPTED VALUES FOR ALL THE OTHER CRAFTS!!!! :open_mouth: shocking!!!

    For a craft you need 1/3 as many of (3 pieces versus 9-11 for the others) and 1/2 as many to upgrade (4 platings vs 8 for the others)

    So you need 72-88 of the others... and 120 of jewelry to upgrade a full set....

    That like 30-40% more... not this absurd, insane, ridiculous amount more than the others, [snip].

    [snip]

    [edited for baiting]

    Ohh okay so I can stop reading your post here as it clear you’re not arguing in good faith. All gold mats drop near the same rates but Jewelry upgrade mats drop as grain that you need 10 of to make one plate you need ten grains.
    Four plates are needed to get to gold 100% well those 4 plates are from 40 grains that would be like 40 dreur wax or tempering alloy And that’s for just one ring or necklace which yes is 120 but that’s 120 gold mats for just three items that’s madness.

    You should be able to upgrade all your characters yourself this grind plus trans stone grind is too much and yes you have to do both. Sets that are bound on pickup or that are only tradeable to team members for a small window forces your hand. New traits don’t drop in over world jewelry AND over world doesn’t drop in gold so if you want gold infused you have mad grind for gold or buy them at very high prices.

    Now using your very own number which breaks down to 1:200 for gold okay that’s 8,000 dust to refine gold out one item now if EVERY SINGLE NODE dropped 6 dust each that’s still 1,334 nodes you need to harvest to make just one item gold.
    To gold out 3 items you need to harvest 24,000 dust which is 4,000 nodes once again is only if they all drop 6. That’s not reasonable.

    Add all of that to fact that most sets don’t drop in new traits and you are now forced to transmute for the trait you want cause it will never drop. You can’t breakup the two to help your argument as there is no way to “earn” a gold infused ring of Swamp Raider. Now whether you would use it or not is not a valid point you have to transmute and upgrade it to gold and that’s not right.

    If the system is to the way it is we need a way to work for gold jewelry from ALL sets. That’s 369 sets in all by my count.

    369 total sets
    32 trial sets
    55 PvP sets
    59 craftable sets

    So about 24% of the sets in game can be dropped in gold including crafted sets and 28% of sets excluding crafted sets. That just leaves the golden as the sole source for 223 sets to have gold jewelry and the golden only drops 4 sets at a time and only rings OR necklace so every set will have to land twice to get the necklace and rings that’s 56 rounds just for rings or necklaces that’s 112 visits in total and 1 visit... per week. That’s 1 year and a month for for the first part and wait for it 2 years and 2 months for both.

    You misunderstood what I was saying.

    Yes, you need more jewelry "grains" to upgrade a full set of gear than you need of the other crafts. 120 versus 72-88. That is a fact. I admitted that.

    The whole "drops in gold" argument. Overland gear (of any type) never drops in gold. The ONLY ways to get gold gear (directly, not through upgrading) in this game are from

    1) Golden Vendor
    2) GOLD JEWELRY drops from completing Veteran Trials
    3) Leaderboard rewards from vMA/Trials/PVP (and these can be weapons/gear/jewelry)

    My point was is that there are in game sources of jewelry that you could use to decon to supplement the grains you get from crafting/refining. I can tell you many end game raiding deconstruct lots and lots of gold jewelry, because after you've cleared Sunspire for the 40th time and your entire raid group is outfitted, you deconstruct gear (other than weapons... those are the rare ones)

    For the players that can and do veteran trial raids, the additional sources of gold jewelry mats from deconstruction, helps pay for the gear upgrades/potions/glyphs/etc that they need to use to do that content.

    Transmutation is an entirely different argument, not sure why this is directed at me. Thank god for it, this 'grind' would be 9x as bad without it. Thank god we can now trade gear with our group member too! I remember the non-transmutation, all gear BOP days...

    Hopefully this clears up my stance on it... because what you implied I said is not what I intended, nor what I stated earlier... so I'm hurt that you think I'm not "arguing in good faith"

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  • kendellking_chaosb14_ESO
    kendellking_chaosb14_ESO
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    @tmbrinks It feels like bad faith cause you are saying trail runs drop gold when they do and yes you can decon the drop but you only have a chance for a grain drop so you turn gold jewelry to 1/10th of a plate as you need 4 plates you have a chance to get 1/40th of what you need need to run Sunspire 40 times and have a grain drop every decon to upgrade one item.

    That’s where it feels like bad faith trial sets are great but they are all bind-on-pickup so you simply can’t sell the drops themselves which would be an awesome source of gold to buy the mats you need.

    My point about drops in gold is if the system stays as is how do you get sets that don’t come from the leaderboards of PvP and PvE in gold. ZoS clearly sees that the golden and leaderboards were not enough otherwise they wouldn’t have added jewelry crafting but the way it is now if you want to gold out your character you have to make an investment in both time and gold FAR beyond would you would need to do to gold out six characters armor and weapons sitting at over 1,000,000 gold to gold out one character you can get a whole bunch of alts suited and booted with gold armor and weapons.

    To me a player with 18 crafters that’s beyond excessive.

    I this very week got two Sword-Singer rings for 80k each. One gold plate sells for 95k how is it that the item in gold sells for less then the upgrade materials. It would have cost 380,000 gold to make just one of those rings gold from purple that’s broken and backwards. Nothing else in works like that.

    All other systems from crafting takes mats and make them greater then the sum of their parts. It would take a sound and well rounded argument to change my mind on that it’s cheaper to buy jewelry in gold then to make it yourself cheaper by a factor of 3.
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  • tmbrinks
    tmbrinks
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    @tmbrinks It feels like bad faith cause you are saying trail runs drop gold when they do and yes you can decon the drop but you only have a chance for a grain drop so you turn gold jewelry to 1/10th of a plate as you need 4 plates you have a chance to get 1/40th of what you need need to run Sunspire 40 times and have a grain drop every decon to upgrade one item.

    That’s where it feels like bad faith trial sets are great but they are all bind-on-pickup so you simply can’t sell the drops themselves which would be an awesome source of gold to buy the mats you need.

    My point about drops in gold is if the system stays as is how do you get sets that don’t come from the leaderboards of PvP and PvE in gold. ZoS clearly sees that the golden and leaderboards were not enough otherwise they wouldn’t have added jewelry crafting but the way it is now if you want to gold out your character you have to make an investment in both time and gold FAR beyond would you would need to do to gold out six characters armor and weapons sitting at over 1,000,000 gold to gold out one character you can get a whole bunch of alts suited and booted with gold armor and weapons.

    To me a player with 18 crafters that’s beyond excessive.

    I this very week got two Sword-Singer rings for 80k each. One gold plate sells for 95k how is it that the item in gold sells for less then the upgrade materials. It would have cost 380,000 gold to make just one of those rings gold from purple that’s broken and backwards. Nothing else in works like that.

    All other systems from crafting takes mats and make them greater then the sum of their parts. It would take a sound and well rounded argument to change my mind on that it’s cheaper to buy jewelry in gold then to make it yourself cheaper by a factor of 3.

    You can't get the overland sets (for gear and weapons) in gold from any source. period.

    If that's your stance, that they should be able to be gotten, that's an entirely different argument, and I find it insulting that you're taking my point on one small aspect, applying it to a much, much larger one, and saying I'm being disingenuous.
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  • kendellking_chaosb14_ESO
    kendellking_chaosb14_ESO
    ✭✭✭✭✭
    tmbrinks wrote: »
    @tmbrinks It feels like bad faith cause you are saying trail runs drop gold when they do and yes you can decon the drop but you only have a chance for a grain drop so you turn gold jewelry to 1/10th of a plate as you need 4 plates you have a chance to get 1/40th of what you need need to run Sunspire 40 times and have a grain drop every decon to upgrade one item.

    That’s where it feels like bad faith trial sets are great but they are all bind-on-pickup so you simply can’t sell the drops themselves which would be an awesome source of gold to buy the mats you need.

    My point about drops in gold is if the system stays as is how do you get sets that don’t come from the leaderboards of PvP and PvE in gold. ZoS clearly sees that the golden and leaderboards were not enough otherwise they wouldn’t have added jewelry crafting but the way it is now if you want to gold out your character you have to make an investment in both time and gold FAR beyond would you would need to do to gold out six characters armor and weapons sitting at over 1,000,000 gold to gold out one character you can get a whole bunch of alts suited and booted with gold armor and weapons.

    To me a player with 18 crafters that’s beyond excessive.

    I this very week got two Sword-Singer rings for 80k each. One gold plate sells for 95k how is it that the item in gold sells for less then the upgrade materials. It would have cost 380,000 gold to make just one of those rings gold from purple that’s broken and backwards. Nothing else in works like that.

    All other systems from crafting takes mats and make them greater then the sum of their parts. It would take a sound and well rounded argument to change my mind on that it’s cheaper to buy jewelry in gold then to make it yourself cheaper by a factor of 3.

    You can't get the overland sets (for gear and weapons) in gold from any source. period.

    If that's your stance, that they should be able to be gotten, that's an entirely different argument, and I find it insulting that you're taking my point on one small aspect, applying it to a much, much larger one, and saying I'm being disingenuous.

    I do honestly apologize for that I don’t mean to turn your one point into a bigger point but it’s all connected the system as is just doesn’t work.
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