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Remove cyrodil and add open world pvp with option on/off

  • IAmBones
    IAmBones
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    So basically rebuild the entire game... Good Plan... Servers will be back up in 10 years...Please continue to wait...
  • DarkPicture
    DarkPicture
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    What is the objective of your version of PVP? Do you just want to kill unsuspecting players? What is the reward? Why should anyone but gankers turn their flag on?

    I'm really curious about this. I just don't know why people ask for this so often.

    What reward is killing people in cyrodil (also pvp)? Did u readed option about toggle ON/OFF? no one mention gankers
  • Daemons_Bane
    Daemons_Bane
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    Browart wrote: »
    What is the objective of your version of PVP? Do you just want to kill unsuspecting players? What is the reward? Why should anyone but gankers turn their flag on?

    I'm really curious about this. I just don't know why people ask for this so often.

    What reward is killing people in cyrodil (also pvp)? Did u readed option about toggle ON/OFF? no one mention gankers

    No one mentioned the gankers, but you KNOW they will be there, doing their best to attack unsuspecting players
  • Hallothiel
    Hallothiel
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    Oh good gods no.

    No, no, no, no, no, no, no. NO!

    This would be a fundamental change to the game & pve’ers would leave in absolute droves, toggle or not.

    And the whole thing that makes pvp such fun is the 3 way fighting, capturing keeps & the strategy etc not the fighting against other pvp players per se. Which is what open world would be.

    Cyrodill needs love & attention. This is not the answer.
    Edited by Hallothiel on July 27, 2020 4:21PM
  • Sylvermynx
    Sylvermynx
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    The problem with even OW pvp with on/off is that it's way too easy to involve people with it set to off, people who never have any intention of flagging on - it's one of those things that has been an issue in WoW and RIFT forever (maybe not now as I don't play either of them now). If you are healing someone who's set to pvp On, you're flagged and fair game. If you don't pay meticulous attention to where an AOE lands, you can easily get flagged; many other possibles as well.

    Leave pvp in Cyro and IC.
  • ToxicOutrage
    ToxicOutrage
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    Make open world PVP-able like Lineage 2 and Ashes of Creation will do. This will distribute pvpers more evenly reducing lag
  • Dark_Lord_Kuro
    Dark_Lord_Kuro
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    Only if we get pve cyrodill
  • Ratinira
    Ratinira
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    Ciro is a warzone. It has reason for pvp.
    And reason for your open-world pvp is what?
    You are a soldier in Ciro. And who are you with OWPvP? A bandit?
  • DarkPicture
    DarkPicture
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    Ratinira wrote: »
    Ciro is a warzone. It has reason for pvp.
    And reason for your open-world pvp is what?
    You are a soldier in Ciro. And who are you with OWPvP? A bandit?

    reason for pvp? After when 3 war banners is over factions are still fighting?

    And bandit didnt exist in tes or what?
  • curtis337
    curtis337
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    or just go back to wow
  • scorpius2k1
    scorpius2k1
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    Do you want cities full of ball groups spamming Eye of the Storm, Magicka Detonation, and Earthgore/Hitis????

    Dueling on top of wayshrines and crafting areas is bad enough, I don't want to be ganked at the bank because my PvP flag "magically" turned itself on. And with server performance the way it is, that WOULD happen.

    NO. Hard NO. HELL %^$&^@#$&*(*&$W% NO

    How hard is it to just disable PvP anything in cities. WoW does it, so can ESO.

    I think you missed the OPTION part where it would have to be manually enabled to even interact with other players as PvP, much like the "Invite to duel" option. The only difference here again, is a toggle option should you want to (or not want to) participate in PvP style content.

    WoW has had this for years, it's called War-mode:
    https://wow.gamepedia.com/War_Mode

    ESO needs to get with the times and stop putting the void between PvP and PvE content, and this is one way to make EVERYONE happy, even from a server performance standpoint.

    Think.
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    🧑‍💻 ESO Addon Dev
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  • Dovakhan
    Dovakhan
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    Browart wrote: »
    Concrete wrote: »
    I believe they call it duelling

    duealing when both sides need to agree, open world pvp is when u need be carefull because in any moment someone can just trying to pk u

    So, where's the "On/Off" option then exactly?

    [snip]

    [Edited to remove Baiting]
    Edited by ZOS_ConnorG on July 27, 2020 7:08PM
  • DarkPicture
    DarkPicture
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    Dovakhan wrote: »
    Browart wrote: »
    Concrete wrote: »
    I believe they call it duelling

    duealing when both sides need to agree, open world pvp is when u need be carefull because in any moment someone can just trying to pk u

    So, where's the "On/Off" option then exactly?

    [snip]

    when u dont allowed to be killed so they cant pk u, but for people who want to some challenges its good opportunity

    [snip]

    [Edited to remove Baiting]
    Edited by ZOS_ConnorG on July 27, 2020 7:09PM
  • DarkPicture
    DarkPicture
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    curtis337 wrote: »
    or just go back to wow

    nice arguments, do u have more?
  • Hallothiel
    Hallothiel
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    Do you want cities full of ball groups spamming Eye of the Storm, Magicka Detonation, and Earthgore/Hitis????

    Dueling on top of wayshrines and crafting areas is bad enough, I don't want to be ganked at the bank because my PvP flag "magically" turned itself on. And with server performance the way it is, that WOULD happen.

    NO. Hard NO. HELL %^$&^@#$&*(*&$W% NO

    How hard is it to just disable PvP anything in cities. WoW does it, so can ESO.

    I think you missed the OPTION part where it would have to be manually enabled to even interact with other players as PvP, much like the "Invite to duel" option. The only difference here again, is a toggle option should you want to (or not want to) participate in PvP style content.

    WoW has had this for years, it's called War-mode:
    https://wow.gamepedia.com/War_Mode

    ESO needs to get with the times and stop putting the void between PvP and PvE content, and this is one way to make EVERYONE happy, even from a server performance standpoint.

    Think.

    Have thought about it. As it comes up on here about as often as requests for an auction house.

    Still say no. Will always say no.

    Stop trying to make this game into something else. If you want WoW style play then go and play that game & leave this one in peace.
  • flyinpenguinb14a_ESO
    flyinpenguinb14a_ESO
    Soul Shriven
    Eso does a great job in balancing PvP and PvE. I see no reason to change things. Besides ESO already has open world pvp, its called dueling and it can be toggled on/off.
  • Trueblue
    Trueblue
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    Browart wrote: »
    Trueblue wrote: »
    Dude... on cyrodill we have insane lag in prime time... imagine what happen when they open world... and Cyrodill is best pvp in Eso for me...

    Wow has open world pvp and performance is much better because people are spread, skills are spread. Issue of cyrodil is stuck players and skill in the same place.

    sooo for what will be fight in open world PvP?? Capital city?? How you became Imperator or how will be look rank ?? Red vs Blue vs Yellow?? On cyrodill you figth for castle, imperator, hammer... alot of target and how you planning implement this to Open World PvP?? What target of that fight except PvP like dueling?
  • JacksonCarter13
    JacksonCarter13
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    Cyrodill is a siege type of gameplay not just pvp. You capture castles fight over resources and towns. Its not even the same thing your post makes ZERO sense....
  • Ratinira
    Ratinira
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    ESO needs to get with the times and stop putting the void between PvP and PvE content, and this is one way to make EVERYONE happy, even from a server performance standpoint.
    Think.

    How I like when people say that their opinion is what *everyone* think or what make them happy will make *everyone* happy😏

    "There are two types of opinions: mine and the wrong ones"
  • scorpius2k1
    scorpius2k1
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    WoW has had this as an ***OPTION*** for players who want to PvP for years, it's called War-mode:
    https://wow.gamepedia.com/War_Mode

    I'm not sure why this concept is so hard for so many to understand. It already happens, it's called "Invite to Duel" which is the same thing, the only difference here is it would be ON all the time. With "WarMode" on, any player you see with it enabled as well you would see as an enemy. If you don't want PvP, then just don't turn the option on. Simple. Nothing changes for you.

    Also, extending on that disable any and all PvP in cities. Even now, people dueling in cities is annoying af. What is funny is you cannot duel in delves, dungeons, etc. so it's obvious it can be done already.

    Would be nice if ESO (and quite a few players) would get with the times. Open world PvP "WarMode" as an option would be a great change to the game whether you PvP or not and would stop this stupid zone segregation between players.
    🌎 PC/NA
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  • Skullderic
    Skullderic
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    Don't be gross, 80% of the player only PvE they dont want to PvP.
    Why would Zos want to mess up the cyro/BG fun for players that like it?
    So much of the PvP is broken, you cant get a far fight most of the time, w/ players using trird party crap or exploting the game. Yes i did just say that. put on your big boy/girl pants & get over it. 8)
    Gert Soem!!
  • Dovakhan
    Dovakhan
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    Browart wrote: »
    Dovakhan wrote: »
    Browart wrote: »
    Concrete wrote: »
    I believe they call it duelling

    duealing when both sides need to agree, open world pvp is when u need be carefull because in any moment someone can just trying to pk u

    So, where's the "On/Off" option then exactly?

    [snip]

    when u dont allowed to be killed so they cant pk u, but for people who want to some challenges its good opportunity

    [snip]

    [snip] And second of all, you're blatantly contradicting yourself. Not to say that that's already what Duels do.

    Just...forget I ever joined this conversation. It's just not worth the soul shredding involving it :P

    [Edited to remove Baiting]
    Edited by ZOS_ConnorG on July 27, 2020 7:10PM
  • Tommy_The_Gun
    Tommy_The_Gun
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    "Remove cyrodil and add open world pvp with option on/off"

    Funny-Meme-Faces-17.jpg
    Edited by Tommy_The_Gun on July 27, 2020 4:41PM
  • DarkPicture
    DarkPicture
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    Dovakhan wrote: »
    Browart wrote: »
    Dovakhan wrote: »
    Browart wrote: »
    Concrete wrote: »
    I believe they call it duelling

    duealing when both sides need to agree, open world pvp is when u need be carefull because in any moment someone can just trying to pk u

    So, where's the "On/Off" option then exactly?

    [snip]

    when u dont allowed to be killed so they cant pk u, but for people who want to some challenges its good opportunity

    [snip]

    [snip] And second of all, you're blatantly contradicting yourself. Not to say that that's already what Duels do.

    Just...forget I ever joined this conversation. It's just not worth the soul shredding involving it :P

    first of all english isnt my main language, [snip]

    3rd u need to learn how to use arguments, its elementary thing. [snip]

    [Edited to remove Baiting]
    Edited by ZOS_ConnorG on July 27, 2020 7:11PM
  • scorpius2k1
    scorpius2k1
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    Ratinira wrote: »
    ESO needs to get with the times and stop putting the void between PvP and PvE content, and this is one way to make EVERYONE happy, even from a server performance standpoint.
    Think.

    How I like when people say that their opinion is what *everyone* think or what make them happy will make *everyone* happy😏

    "There are two types of opinions: mine and the wrong ones"

    Hit a nerve eh? I mean, if you don't like PvP you know you can just say so right? No need to make it personal, it's not being forced on you. Just a suggestion. Agreed to disagree ;)

    Let me rephrase in a non-offensive manner:
    "ESO could benefit greatly from PvP combat and zone changes that wouldn't cause any detrimental issues to the existing PvE player base"

    Personally, I hate PvP. So there's that too.
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  • Gundug
    Gundug
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    If this was implemented as simply as suggested, by adding an optional PVP flag to all PVE zones, and “converting” Cyrodiil to PVE, whatever that means, there would be significant issues.

    There are no objectives in the PVE zones relevant to PVP. Gameplay would amount to players trolling around zones looking for enemy players to kill, so essentially just deathmatch with more choice of zones. It would amount to an inferior version of Imperial City, with even less to offer the PVP crowd, since you can at least capture districts for greater rewards there. If zones were converted to have PVP objectives, what would those be, and how would they effect PVE players? Not everyone would enjoy their gameplay being impinged upon by rival faction players.

    Cyrodiil would make an awful PVE zone. Key locations are far too spaced apart, and what quests are there are intentionally simplistic. How do you deal with keeps? Just make them open to everyone? What is the point of visiting one? There isn’t anything for a PVE player to do in them. It would be little more than a skyshard collecting zone.

    If ZOS was to put in the significant time and monetary investment to correctly refocus the game in the way you suggest, how would they get their money back? Sell it as an expansion? It’s all base game content. I don’t see any good argument for making the changes suggested.
  • scorpius2k1
    scorpius2k1
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    Hallothiel wrote: »
    Do you want cities full of ball groups spamming Eye of the Storm, Magicka Detonation, and Earthgore/Hitis????

    Dueling on top of wayshrines and crafting areas is bad enough, I don't want to be ganked at the bank because my PvP flag "magically" turned itself on. And with server performance the way it is, that WOULD happen.

    NO. Hard NO. HELL %^$&^@#$&*(*&$W% NO

    How hard is it to just disable PvP anything in cities. WoW does it, so can ESO.

    I think you missed the OPTION part where it would have to be manually enabled to even interact with other players as PvP, much like the "Invite to duel" option. The only difference here again, is a toggle option should you want to (or not want to) participate in PvP style content.

    WoW has had this for years, it's called War-mode:
    https://wow.gamepedia.com/War_Mode

    ESO needs to get with the times and stop putting the void between PvP and PvE content, and this is one way to make EVERYONE happy, even from a server performance standpoint.

    Think.

    Have thought about it. As it comes up on here about as often as requests for an auction house.

    Still say no. Will always say no.

    Stop trying to make this game into something else. If you want WoW style play then go and play that game & leave this one in peace.

    It's already here, It's called "Invite to duel".

    Proposing open-world PvP is no different just an always on or off option.

    It's not turning ESO into WoW lol.
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  • Hallothiel
    Hallothiel
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    Would be nice if ESO (and quite a few players) would get with the times. Open world PvP "WarMode" as an option would be a great change to the game whether you PvP or not and would stop this stupid zone segregation between players.

    “Get with the times”? Ffs.

    Have you thought that people chose to play this game as they like it the way it is, and that if they wanted to play a game with open world pvp then they would go and play another game?

    And what do you mean by “stupid zone segregation”?!
  • Daemons_Bane
    Daemons_Bane
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    ESO needs to get with the times and stop putting the void between PvP and PvE content, and this is one way to make EVERYONE happy

    Show me your evidence, proving that this would make everyone happy.? Because I sure as he'll disagree, and I would bet a lot that I am not the only one
  • Kosef
    Kosef
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    The best way to solve this issue is to make Cyrodiil a server on to itself. You have regular game servers that are pve and then you have a seperate server that is Cyrodiil only. Maybe allow you to xfer one character from your current roster per cycle to the Cyrodiil server. Once the campaign is over you can choose a different character. Maybe even allow items to be xfered to that server when you move your character.
    Server: PC-NA

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