Dude... on cyrodill we have insane lag in prime time... imagine what happen when they open world... and Cyrodill is best pvp in Eso for me...
CaffeinatedMayhem wrote: »Do you want cities full of ball groups spamming Eye of the Storm, Magicka Detonation, and Earthgore/Hitis????
Dueling on top of wayshrines and crafting areas is bad enough, I don't want to be ganked at the bank because my PvP flag "magically" turned itself on. And with server performance the way it is, that WOULD happen.
NO. Hard NO. HELL %^$&^@#$&*(*&$W% NO
NO. Hard NO. HELL %^$&^@#$&*(*&$W% NO
CaffeinatedMayhem wrote: »
I guess u dont know what means pvp open world or how it looks like in game which have this option.
cyberjanet wrote: »The fun part of Cyrodiil is capturing and defending keeps. How is that going to work in Open World??? I have played open-world pvp games, turning it on and off, and they were completely horrible. Not interested.
how u can kill game with making things right? Adding cost inscrease or cooldown is good way?
Daemons_Bane wrote: »
Who says that open world PvP is "making things right"? That is just a point of view shared by some players
its definitely option to fix performance and this sytem works in others games so that means something
JamieAubrey wrote: »You stay out of our zone and we will stay out of yours, deal ?
EvilAutoTech wrote: »What is the objective of your version of PVP? Do you just want to kill unsuspecting players? What is the reward? Why should anyone but gankers turn their flag on?
I'm really curious about this. I just don't know why people ask for this so often.