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Remove cyrodil and add open world pvp with option on/off

DarkPicture
DarkPicture
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As the title says. Cyrodill has problem with lags since release game, its just a failed idea to stuck hundrets people on 1 map with combat without cooldowns. Instead rework cyrodil into pve zone but allow to open world (tamriel and outside) pvp with option to turn it ON or OFF. People who want to fight will still do it everywhere others will chilling doing other stuff.

Also it would fix membership faction because outside of cyrodil your faction doesnt matter. In pvp u can just use token and change faction or relog on your alt and play same campaign.


Otherwise we will see more weird changes to help cyrodill and sooner or later game will become into turn base system or wow system without any action combat.
Edited by DarkPicture on July 27, 2020 5:42PM
  • Trueblue
    Trueblue
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    Dude... on cyrodill we have insane lag in prime time... imagine what happen when they open world... and Cyrodill is best pvp in Eso for me...
  • Concrete
    Concrete
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    I believe they call it duelling
  • DarkPicture
    DarkPicture
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    Trueblue wrote: »
    Dude... on cyrodill we have insane lag in prime time... imagine what happen when they open world... and Cyrodill is best pvp in Eso for me...

    Wow has open world pvp and performance is much better because people are spread, skills are spread. Issue of cyrodil is stuck players and skill in the same place.
  • DarkPicture
    DarkPicture
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    Concrete wrote: »
    I believe they call it duelling

    duealing when both sides need to agree, open world pvp is when u need be carefull because in any moment someone can just trying to pk u
  • CaffeinatedMayhem
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    Do you want cities full of ball groups spamming Eye of the Storm, Magicka Detonation, and Earthgore/Hitis????

    Dueling on top of wayshrines and crafting areas is bad enough, I don't want to be ganked at the bank because my PvP flag "magically" turned itself on. And with server performance the way it is, that WOULD happen.

    NO. Hard NO. HELL %^$&^@#$&*(*&$W% NO
  • vestahls
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    So PVPers can bring the lag with them to our zones? Nope. Cyrodiil is the containment zone.
    “He is even worse than a n'wah. He is - may Vivec forgive me for uttering this word - a Hlaalu.”
    luv Abnur
    luv Rigurt
    luv Stibbons

    'ate Ayrenn
    'ate Razum-dar
    'ate Khamira

    simple as
  • angrydrew
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    Do not see how that could work on open world but maybe introducing some guild v guild battlegrounds for rewards would be better
  • DarkPicture
    DarkPicture
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    Do you want cities full of ball groups spamming Eye of the Storm, Magicka Detonation, and Earthgore/Hitis????

    Dueling on top of wayshrines and crafting areas is bad enough, I don't want to be ganked at the bank because my PvP flag "magically" turned itself on. And with server performance the way it is, that WOULD happen.

    NO. Hard NO. HELL %^$&^@#$&*(*&$W% NO

    I guess u dont know what means pvp open world or how it looks like in game which have this option. Also in games with open world u have safe hubs were pvp isnt allowed like craftings, banks etc
    Edited by DarkPicture on July 27, 2020 3:34PM
  • CaffeinatedMayhem
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    Browart wrote: »
    NO. Hard NO. HELL %^$&^@#$&*(*&$W% NO

    I guess u dont know what means pvp open world or how it looks like in game which have this option.[/quote]

    Do you know what Open World PvP looks like in ESO? Cyrodiil, IC? I doubt it if you think that wouldn't happen.

    Oh wait, you think ZOS is going to make cities safe zones? HAHAHAHAHA, you must be new here. We can't even get ZOS to prohibit combat pets near crafting stations. ESO is not other MMOs. If open world PvP outside of Cyro became a thing, a lot of the player base would leave. If you don't like it, live in Cyro. If you don't like that, there are plenty of MMOs that cater to your wishes.
    Edited by CaffeinatedMayhem on July 27, 2020 3:37PM
  • DarkPicture
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    I guess u dont know what means pvp open world or how it looks like in game which have this option.

    Do you know what Open World PvP looks like in ESO? Cyrodiil, IC? I doubt it if you think that wouldn't happen.[/quote]


    Its not pvp world only pvp zone, you are clearly mistaken.
    Edited by DarkPicture on July 27, 2020 3:40PM
  • oregonrob
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    Render to WOW the things that are WOW and render to ESO the things that are ESO. Leave open world PVP to WOW.
  • Gedalya
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    This topic has come up before; or more specifically the on going topic of performance in Cyrodiil and the subject of PvE content in Cyrodiil. I enjoy PvP in ESO quite a bit. I do not believe there is anything that comes close in any other MMORPG; I would be curious for some feed back on this actually. Suggestions on ways to improve performance are certainly welcome; however I personally would not like to see anything that adversely impacts the existing gameplay.

    On a related note; my friend had a suggestion on improving PvP performance:
    https://forums.elderscrollsonline.com/en/discussion/comment/6847682https://forums.elderscrollsonline.com/en/discussion/comment/6847682

    The suggestion she made, put each player in the stock motif style when the appear in Cyrodiil cutting down on the performance related to the myriad outfits and styles running around :smile:
    Baskin Robbins always finds out.

    Check out my ESO name generator: eso.tamriel.org
  • cyberjanet
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    The fun part of Cyrodiil is capturing and defending keeps. How is that going to work in Open World??? I have played open-world pvp games, turning it on and off, and they were completely horrible. Not interested.
    Favourite NPC: Wine-For-All
    Mostly PC-EU , with a lonely little guy on NA.
  • DarkPicture
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    cyberjanet wrote: »
    The fun part of Cyrodiil is capturing and defending keeps. How is that going to work in Open World??? I have played open-world pvp games, turning it on and off, and they were completely horrible. Not interested.

    they can easly make guild vs guild (12vs12) and cyrodil features add to this idea
  • Allington
    Allington
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    No. Just NO!
    Cat in a hat.
  • Kungfu
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    If people want a toggle for open world PVP, I say go for it. I would personally decline and never toggle it on.

    But to remove Cyrodiil is where I will draw the line. The only reason I play is Cyrodiil and open world pvp does **not** replace the fun Cyrodiil offers. If it did, I'd have permanently left ESO ages ago.

    Tri-faction keep-siege-chess game that is Cyrodiil is unmatched in this genre and no other game offers it. I've played every form of these types of games and I far & away prefer to keep my PVE separate from my pvp. A toggle switch is not enough for me - I never turn it on in WOW. Instead, I do BGs there.

    But ESO BGs do not satisfy and nor do WOW's BGs even remotely compare to Cyrodiil. Nothing beats a tri-faction fight over a keep or chasing down a scroll or pushing emp and racing to take that last keep or pushing to de-emp and so on and so on.

    I appreciate your sentiment. But I also do not believe that WOW's performance has anything to do with open-world pvp. 1 - Cyrodiil is instanced away from ESO open world and yet dungeons & trials are apparently riddled with similar character desyncs & issues (no first-hand knowledge of this, myself). 2 - WOW's code was built using completely different platforms, likely different language(s) entirely. So, it's not a very safe comparison when it comes to performance.

  • Daemons_Bane
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    No, on so many levels that even Hermaeus Mora can't comprehend it.. It would never end well
  • Gythral
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    Hell no
    fastest way to kill any game off...
    “Be as a tower, that, firmly set,
    Shakes not its top for any blast that blows!”
    Dante Alighieri, The Divine Comedy
  • DarkPicture
    DarkPicture
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    Gythral wrote: »
    Hell no
    fastest way to kill any game off...

    how u can kill game with making things right? Adding cost inscrease or cooldown is good way?

    Also i guess wow is dead because this system exist there and its going very well
    Edited by DarkPicture on July 27, 2020 3:58PM
  • Daemons_Bane
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    Browart wrote: »
    Gythral wrote: »
    Hell no
    fastest way to kill any game off...

    how u can kill game with making things right? Adding cost inscrease or cooldown is good way?

    Who says that open world PvP is "making things right"? That is just a point of view shared by some players
  • Zpook
    Zpook
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    Its not pvp world only pvp zone, you are clearly mistaken.[/quote]

    No its open world pvp
    Edited by Zpook on July 27, 2020 4:00PM
  • sup
    sup
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    Gedalya wrote: »
    I enjoy PvP in ESO quite a bit. I do not believe there is anything that comes close in any other MMORPG

    Depends on what you are looking for, I guess. Something like Darkfall is a totally different level of skill and risk IMO, but that's an old dead game at this point.
  • Galwylin
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    I'd rather they develop Cyrodill for PVE and keep it as a campaign for PVP making two instances of the place. Its a fun activity but also a complete waste of space for the vast majority of players. So if you just walk into Cyrodill or wayshrine in then you get the PVE instance with all towns open to all while bases off limits but entering a campaign gives you world PVP. I don't like the mixing of PVE with PVP. No one ever does it well and they certainly haven't with the current setup.

    Nothing is more boring sitting in a keep hoping for an attack nor frustrating as not having the numbers to defend or take. It needs focus and better direction of the fighting. Maybe a cycle of keeps so entering a campaign puts you into the action or something. Its such a time waster to me with actual fights something you hunt down instead of enjoying. Or just joining the current zerg to overwhelm everything which seems the current master plan of ZOS.

    I suspect they really don't know what to do with the place so its just there. Day after day. The most they've done was adding the artifacts but that really hasn't made it better. Maybe they think its perfect which just makes you worry for the state of PVP in this game.
  • DarkPicture
    DarkPicture
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    Browart wrote: »
    Gythral wrote: »
    Hell no
    fastest way to kill any game off...

    how u can kill game with making things right? Adding cost inscrease or cooldown is good way?

    Who says that open world PvP is "making things right"? That is just a point of view shared by some players

    its definitely option to fix performance and this sytem works in others games so that means something
  • DarkPicture
    DarkPicture
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    Zpook wrote: »
    No its open world pvp



    pls check what "open world pvp" means in mmo dictionary if something like this exist
    Edited by DarkPicture on July 27, 2020 4:06PM
  • JamieAubrey
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    You stay out of our zone and we will stay out of yours, deal ?
  • Daemons_Bane
    Daemons_Bane
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    Browart wrote: »
    Browart wrote: »
    Gythral wrote: »
    Hell no
    fastest way to kill any game off...

    how u can kill game with making things right? Adding cost inscrease or cooldown is good way?

    Who says that open world PvP is "making things right"? That is just a point of view shared by some players

    its definitely option to fix performance and this sytem works in others games so that means something

    It works in some games yes, but that does not mean it is the right choice in eso.. It is an older name, almost 100% tied to PvE, and most of us loves it for that.. Having our peaceful world filled up with fighting players and their toxicity would most likely drive off an extreme amount of players.. Besides everything else, it would most likely kill the server too.. performance is not at it's best these days..
    Edited by Daemons_Bane on July 27, 2020 4:09PM
  • EvilAutoTech
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    What is the objective of your version of PVP? Do you just want to kill unsuspecting players? What is the reward? Why should anyone but gankers turn their flag on?

    I'm really curious about this. I just don't know why people ask for this so often.
  • DarkPicture
    DarkPicture
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    You stay out of our zone and we will stay out of yours, deal ?

    im mix player pve and pvp sooooooo
  • Daemons_Bane
    Daemons_Bane
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    What is the objective of your version of PVP? Do you just want to kill unsuspecting players? What is the reward? Why should anyone but gankers turn their flag on?

    I'm really curious about this. I just don't know why people ask for this so often.

    Because they want the chaos..
This discussion has been closed.