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https://forums.elderscrollsonline.com/en/discussion/668104/

Flying Mounts after Group Mounts Release

Eclipze
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Hello all, I have been playing eso since day 1 release and beta on pc, and I am really excited for group mounts! It’s really a dream come true for eso and adds more to group playing with your friends even better! The next thing I would want to see in ESO is flying mounts. With upcoming mmos also adding flying mounts it would make much sense for eso to take the same turn as others and make flying mounts. They can always disable them in pvp or make them hover instead of fly so that way they’re still usable, or simply make a mechanic where the mount can go to ground mode like a regular mount or flying mode so that way it can fly and disable flying mode for pvp. This would be great because it would allow people to actually want to explore the world in eso flying around instead of using wayshrines. And this is an easy money grabber for ZoS. Think about all the people that would easily try to buy a flying mount. We are already introduced to npcs flying gryphons in cloudrest and the welkynars flying gryphons. We’ve seen the Dragonborn in Skyrim with the abilities to ride on dragons. So why can’t we get started with flying mounts on eso? I’m all up for it and will gladly support it! Let me know some of your thoughts down below!
  • SlimeBro1
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    Eclipze wrote: »
    Hello all, I have been playing eso since day 1 release and beta on pc, and I am really excited for group mounts! It’s really a dream come true for eso and adds more to group playing with your friends even better! The next thing I would want to see in ESO is flying mounts. With upcoming mmos also adding flying mounts it would make much sense for eso to take the same turn as others and make flying mounts. They can always disable them in pvp or make them hover instead of fly so that way they’re still usable, or simply make a mechanic where the mount can go to ground mode like a regular mount or flying mode so that way it can fly and disable flying mode for pvp. This would be great because it would allow people to actually want to explore the world in eso flying around instead of using wayshrines. And this is an easy money grabber for ZoS. Think about all the people that would easily try to buy a flying mount. We are already introduced to npcs flying gryphons in cloudrest and the welkynars flying gryphons. We’ve seen the Dragonborn in Skyrim with the abilities to ride on dragons. So why can’t we get started with flying mounts on eso? I’m all up for it and will gladly support it! Let me know some of your thoughts down below!

    no

    To put it quite simply, ESO is not meant to have flying mounts. Considering the only flying mount we see ever are gryphons, I don't see how it'd be profitable.

    Unless they just keep pushing out various models of the same gryphon and put enemies in the air to fight you.

    I like seeing people run around on the ground, it makes the world feel alive. If everyone is up in the air then the world feels kinda wack. And flying mounts haven't really ever been that big of a thing in Elder Scrolls lore.

    HOWEVER
    , if they do add in flying mounts and give vampires the option to fly as a swarm of bats, all of what I just said is moot and I'm all on board.
    Edited by SlimeBro1 on July 22, 2020 8:52PM
  • BigBragg
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    I don't believe the engine could functionally handle flying mounts, part of why they made cliff racers grounded. I also know that the world of ESO is not built in a linear fashion for flying over. You get the appearance that places you zone to are adjacent, interiors are actually just behind the door, but that is just your mind playing tricks on you.
  • Eclipze
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    Also I would like to see a system added in obtaining one legibly, such as getting the egg placing the egg on a campfire singing the song in emotes and letting the baby gryphons have a baby phase, and adolescent phase e.c.t until it’s an adult and ready to be tamed. Although that would be extra work but it would be fun to do to add more to the game instead of just getting one off the crown store only.
  • Eclipze
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    BigBragg wrote: »
    I don't believe the engine could functionally handle flying mounts, part of why they made cliff racers grounded. I also know that the world of ESO is not built in a linear fashion for flying over. You get the appearance that places you zone to are adjacent, interiors are actually just behind the door, but that is just your mind playing tricks on you.

    If they were risking to remove veteran ranks and add the champion system into the game knowing there will be a chance to break the game I’m sure they will be willing to figure out how to get it to work. I have faith that they can figure it out. But thanks for your input!
  • josiahva
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    The ONLY appeal flying mounts would have to me is that I would no longer have to run around endless mountain chains blocking me from getting skyshards...well, that and maybe I would finally be able to access the mountain in Volenfell
  • stewhead2ub17_ESO
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    Feel free to do a search for the numerous previous threads about flying mounts & why they won't be a thing in ESO, from Lore to game engine.
  • Scion_of_Yggdrasil
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    First of all, YES. I have wanted a gryphon mount since I saw them in game.

    There could be different ways to implement this, even if like OP said, its just a hover. My favorite non-combat pet is the lil gryphon, and a grown gryphon that walks on the ground until you run....... make my dreams come true lol

    They could also just be flying only (no ground walking/running), so when you press the button to mount, they swoop down from above, you mount, then they take you up immediately to a designated height for flying mounts. It could then function as a "hover high in the air" type of travel, not allowing you to control your altitude, just staying at a reasonable, still visible, off the ground, altitude.

    And even if we only got a gryphon and not a dragon (that would be way too big unless its a teen dragon).... how many indriks do we have? Why not give gryphons the same treatment? White gryphon, brown gryphone, gold, blueish, black..... bring it.

    Whether its full manual, or an automated path following feature, flying mounts would be a marvelous addition.
  • UGotBenched91
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    Feel free to do a search for the numerous previous threads about flying mounts & why they won't be a thing in ESO, from Lore to game engine.

    Yeah game engine probably couldn’t handle it and there’s definitely no flying mounts in ESO! None at all! Especially not in Cloud Rest! And there’s deff not an NPC riding a gryphon flying around you during the bosses! That’d break the lore!
  • Internet_Mask
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    Flying mounts won't happen for the simple reason that the world isn't built for it.
  • Juhasow
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    Eclipze wrote: »
    BigBragg wrote: »
    I don't believe the engine could functionally handle flying mounts, part of why they made cliff racers grounded. I also know that the world of ESO is not built in a linear fashion for flying over. You get the appearance that places you zone to are adjacent, interiors are actually just behind the door, but that is just your mind playing tricks on you.

    If they were risking to remove veteran ranks and add the champion system into the game knowing there will be a chance to break the game I’m sure they will be willing to figure out how to get it to work. I have faith that they can figure it out. But thanks for your input!

    They were not risking anything in that particular case. Veteran ranks were just temporary solution because at launch champion system was not finished yet and they openly admitted that. Champion system was always their final idea for progression.

    As for flying mounts devs already said it's impossible with current design of game engine. To make flying mounts possible they would have to rewrite lot of stuff and that is not something they have in plans.
    Edited by Juhasow on July 22, 2020 9:33PM
  • Red_Feather
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    Guild wars 2 added flying to the game after years, but they had to rework every single zone to do it. It was worth it though. It changed the whole game. Now they have these intricate things like the skyscale mount and traversing puzzles you need those mounts for.
    And you can skip parts of base game jumping puzzles which a lot of people wanted the mounts for.
    https://www.youtube.com/watch?v=vihx7U1gNOM
    Edited by Red_Feather on July 22, 2020 9:35PM
  • Guyle
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    Eclipze wrote: »
    BigBragg wrote: »
    I don't believe the engine could functionally handle flying mounts, part of why they made cliff racers grounded. I also know that the world of ESO is not built in a linear fashion for flying over. You get the appearance that places you zone to are adjacent, interiors are actually just behind the door, but that is just your mind playing tricks on you.

    If they were risking to remove veteran ranks and add the champion system into the game knowing there will be a chance to break the game I’m sure they will be willing to figure out how to get it to work. I have faith that they can figure it out. But thanks for your input!

    These are such different things that a comparison is irrelevant. Changing and reordering stats structure and experience, and gates to things is a lot of work but it is one thing when it needs correcting to revitalize a game, and completely another if its just cuz some ppl like the idea of a flying mount. The game engine, and entire world is designed around the fact that you aren't upwardly mobile, and they'd basically have to go back through every single map and fill in holes, which would create more bugs and issues when it went live, and they'd be chasing down bugs for years. All because a few ppl like the idea of a flying mount? I'd much rather see them put the monumental amount of effort and work it would take to do this into something like fixing already broken stuff, not breaking more stuff to give the minority of oddballs obsessed with wings and flying mounts their fix.
  • stewhead2ub17_ESO
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    Feel free to do a search for the numerous previous threads about flying mounts & why they won't be a thing in ESO, from Lore to game engine.

    Yeah game engine probably couldn’t handle it and there’s definitely no flying mounts in ESO! None at all! Especially not in Cloud Rest! And there’s deff not an NPC riding a gryphon flying around you during the bosses! That’d break the lore!

    Ok I'll indulge you a moment. If you search this topic you will find a myriad amount of answers relating to the Lore aspect. I'll just give you a short version on one: Just like being "dragonborn" sure there are a few but you will not find hundreds of flying mounts or riders in Tamriel. You're welcome.
  • bmnoble
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    Imagines a full zerg flying over the walls of keeps in Cyrodiil.
  • Karmanorway
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    Yes please! But thats going to require A LOT of work to implement, so i highly doubt it...
    Edited by Karmanorway on July 22, 2020 11:09PM
  • TequilaFire
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    Would bring new meaning to bombing in Cyro. lol
  • UGotBenched91
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    Feel free to do a search for the numerous previous threads about flying mounts & why they won't be a thing in ESO, from Lore to game engine.

    Yeah game engine probably couldn’t handle it and there’s definitely no flying mounts in ESO! None at all! Especially not in Cloud Rest! And there’s deff not an NPC riding a gryphon flying around you during the bosses! That’d break the lore!

    Ok I'll indulge you a moment. If you search this topic you will find a myriad amount of answers relating to the Lore aspect. I'll just give you a short version on one: Just like being "dragonborn" sure there are a few but you will not find hundreds of flying mounts or riders in Tamriel. You're welcome.

    Thanks friend! Appreciate you!!
  • Linaleah
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    flying mounts are not going to happen any time soon, if ever for multiple reasons.

    1. travel in this game is very fast, because of multitude of wayshrines everywhere. so quality of life aspect of flight is a bit more negated. its still a fun thing to do, but... this leads me to reasons 2 and 3.
    2. not sure if you noticed, but we don't even have any sort of on rails flight anywhere. and more then likely its for the same reason as why it took partial or full rework of zones in games that added flying post launch. a lot of what you see? is a facade. if you had ever fallen through the scenery into developer areas, you can see more of that.
    3. we don't even have diving mechanics. if we had swimming underwater - I could see how this could be more easily implemented, but we don't have that. which means, most likely they don't even have a starting template for movement in 3 axis. they would have to build one from scratch in addition to reworking the world.

    until we see ability to dive and swim up and down underwater for starters... I wouldn't get my hopes up, TBH.

    dirty worthless casual.
    Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
    Lois McMaster Bujold "A Civil Campaign"
  • Kittytravel
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    I wouldn't want to see flying mounts because as people have pointed to there are lore reasons in addition to the multitude of issues with the map itself, invisible walls, loading screens, being able to see all the areas they've blocked behind said invisible walls. They'd have to overhaul a lot of everything much like WoW did when they added it but I don't think ESO wants to go that route at the moment as unlike WoW the current map isn't interconnected already. It's all locked behind load screens between.

    One thing I would love to see though is mounts with abilities. Maybe it can jump a little higher and takes reduced fall damage while mounted. Maybe it can walk over water or swim really fast through it so you don't get dismounted when you go through a pool. The jumping mounts would certainly take a new approach to Cyrodiil PvP (though they would absolutely need to recode that so you could no longer ghost capture a keep; requiring the doors to be broken down instead before the flag will let you cap inside).

    The abilities could even be tied to the current mount training system and we can do away with that dreaded micro-managed gate keeping of just enjoying a fast horse. I can think of a lot of scenarios where instead of pathing around a cliff it would have been more convenient to simply hop off it/hop up it if the system allowed.
  • redspecter23
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    What would flying mounts do that wayshrines currently don't do? You think they would allow flying in Cyrodiil? That would be impossible to balance. The zones have mountains and even things as small as six inch hills designed to funnel players into certain areas and restrict others. This game is not designed for flying mounts and they accomplish no real purpose travel wise.
  • Linaleah
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    Guild wars 2 added flying to the game after years, but they had to rework every single zone to do it. It was worth it though. It changed the whole game. Now they have these intricate things like the skyscale mount and traversing puzzles you need those mounts for.
    And you can skip parts of base game jumping puzzles which a lot of people wanted the mounts for.
    https://www.youtube.com/watch?v=vihx7U1gNOM

    GW2 had swimming underwater since launch. so they already had a workable template for movement in 3 axis. ESO.... does not seem to. since we can swim, but we cannot dive.
    dirty worthless casual.
    Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
    Lois McMaster Bujold "A Civil Campaign"
  • kargen27
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    I know why we don't have flying mounts in the game and I don't really see any need for them. That said if by some miracle/disaster (depending on your point of view) flying mounts were introduced to the game there is no question they would be disabled in Cyrodiil.
    If we did see them I would like to have one available at a wayshrine you could take instead of using the wayshrine. The mount could then only land at another wayshrine. Would be no practical use for a flying mount but would be fun to just fly around and look at things for a while.
    Again I know why we can't have this and with other pressing problems no way would I want making this possible be anything but the lowest of priorities.
    and then the parrot said, "must be the water mines green too."
  • Athyrium93
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    I get why "flying" mounts won't work, but what is the problem with hovering mounts? Have them fly super close to the ground, so we can have the fantasy of flying without breaking the game. They could be like the gryphon pet, only in the air in a low glide while sprinting, and run the rest of the time. Coding wise it would literally just be a slightly taller than average mount.
  • Rukia541
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    In more than a few ways, ESO is more grounded than those other MMOs.. pun intended. I would not like to see flying in this game.

    I agree with mount abilities tho, it should have its own bar.
  • Nemesis7884
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    what i think could be cool was a gryphon mount that either simply runs as all the other mounts, or flies low on the ground for example it could run while in jogging mode and enter a low glide mode while sprinting

    besides a gryphon id really like am mammoth mount

    Id just like some different mount models e.g. different types / sizes not always the same couple reskins...
    Edited by Nemesis7884 on July 22, 2020 11:42PM
  • Eclipze
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    Feel free to do a search for the numerous previous threads about flying mounts & why they won't be a thing in ESO, from Lore to game engine.

    Yeah game engine probably couldn’t handle it and there’s definitely no flying mounts in ESO! None at all! Especially not in Cloud Rest! And there’s deff not an NPC riding a gryphon flying around you during the bosses! That’d break the lore!

    Just to quote u on that, the lore in eso is the high elf’s were unable to fly gryphons but the welkynars which were trained high elf’s all ride on gryphons to combat. If you go to cloudrest, when fighting the boss after u have defeated the boss and move on to the next, you will see an NPC welkynar high elf flying outside of the arena area at the mini boss area. So yea npcs in eso do have flying mounts. And yes it is part of the eso lore in terms of the high elf’s in summer set and the welkynars. And yes dragon borns can tame dragons and ride on there backs in elder scrolls lore like miraak and dragon Born From Skyrim. And to all the people that did not read the OP. The flying aspect will be disabled in cyrodiil.

    EDIT: Also forgot to mention the dwemer airships that are in elder scrolls lore, that would be a cool flying mount or group flying mount opportunity if it ever came on eso. start charging uber services in eso with dwemer airship lol
    Edited by Eclipze on July 23, 2020 12:02AM
  • Aznarb
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    Not needed, map are very little with no depth, it's not at all like GW2 map, nothing to compare (HoT map are a jewel of map design <3).
    + Like it have been said, we can't even dive in ESO, so fly..

    If you wanna have fun with mount and flying mount, go GW2 and get a griffin, it's hella fun in some map.
    But in fact not that useful outside of few S4 map.

    And last, lore. ESO lore is the strength of this game, don't start to mess up more with it, their is already enough weird skin/mount breaking immersion, which I find very sad in a game like this.
    [ PC EU ]

    [ Khuram-dar ]
    [ Khajiit ]
    [ Templar - Healer ]
    [Crazy Gatherer & Compulsive Thief]

  • Red_Feather
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    bmnoble wrote: »
    Imagines a full zerg flying over the walls of keeps in Cyrodiil.

    In guild wars 2 if you don't control an area it is affected by a 'strong winds' debuff that knocks people out of the air and they fall to their deaths. That is their way of adding flying mounts to alliance battles.
  • SshadowSscale
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    bmnoble wrote: »
    Imagines a full zerg flying over the walls of keeps in Cyrodiil.

    In guild wars 2 if you don't control an area it is affected by a 'strong winds' debuff that knocks people out of the air and they fall to their deaths. That is their way of adding flying mounts to alliance battles.

    I thought you could only use the warclaw mount in gw2 pvp.... You know... The mount they designed for pvp.....
  • Ratzkifal
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    Can't wait for "Take Flight" to actually send opponents flying into the air, causing all sorts of bugs to happen where people in Cyrodiil can suddely fly over walls because the game doesn't remember anymore that everything needs to fall down.
    This Bosmer was tortured to death. There is nothing left to be done.
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