Flying Mounts after Group Mounts Release

  • CombatPrayer
    CombatPrayer
    ✭✭✭✭
    Guild wars 2 has them. Skyscales. They are awesome. I would love to see them.
  • Scion_of_Yggdrasil
    Scion_of_Yggdrasil
    ✭✭✭✭✭
    • Too many people think flying is impossibly complicated... its really not. Obviously there is work required, no one ever said otherwise. But its not impossible. How do you think the dragon pets manage (they land when idle, switching between flight, and grounded)? The gryphon (walks, runs, and flies when "sprinting")?
    • Too many people ignore the fact there are multiple options/different ways to implement flying, or "flying" as in hovering. Again, dragon pets and gryphons are the perfect example.
    • Too many people think talking about anything other performance is going to stop the performance improvements... we've already gotten several attempts to fix performance, and assurance there will be more. [snip]

      [Edited to remove Non-Constructive Content]
    Edited by ZOS_ConnorG on July 24, 2020 4:25PM
  • SolidusPrime
    SolidusPrime
    ✭✭✭✭
    • Too many people think flying is impossibly complicated... its really not. Obviously there is work required, no one ever said otherwise. But its not impossible. How do you think the dragon pets manage (they land when idle, switching between flight, and grounded)? The gryphon (walks, runs, and flies when "sprinting")?
    • Too many people ignore the fact there are multiple options/different ways to implement flying, or "flying" as in hovering. Again, dragon pets and gryphons are the perfect example.
    • Too many people think talking about anything other performance is going to stop the performance improvements... we've already gotten several attempts to fix performance, and assurance there will be more. Calm your t- and maybe try talking about something else you'd like.
    • If you never talk about anything else you'd like to see in the game... don't expect anything new. Or do you prefer to just complain about whatever does come out, or sh- on other peoples ideas?

    Didn't the developers say that flying and swimming are literally impossible with the engine the game is built on?
  • Linaleah
    Linaleah
    ✭✭✭✭✭
    ✭✭✭✭✭
    • Too many people think flying is impossibly complicated... its really not. Obviously there is work required, no one ever said otherwise. But its not impossible. How do you think the dragon pets manage (they land when idle, switching between flight, and grounded)? The gryphon (walks, runs, and flies when "sprinting")?
    • Too many people ignore the fact there are multiple options/different ways to implement flying, or "flying" as in hovering. Again, dragon pets and gryphons are the perfect example.
    • Too many people think talking about anything other performance is going to stop the performance improvements... we've already gotten several attempts to fix performance, and assurance there will be more. Calm your t- and maybe try talking about something else you'd like.
    • If you never talk about anything else you'd like to see in the game... don't expect anything new. Or do you prefer to just complain about whatever does come out, or sh- on other peoples ideas?

    we see dragon pets etc from the bottom. flying npc's have set pathing - not unlike npc pathing we are getting for housing, I would imagine. its not even remotely the same as free form flight. hovering is just cosmetic so exactly WHAT is the point of adding it other then - it looks pretty cool, even though functionally its identical to basic mounts, but now we also have to explain the hovering mounts in lore. and we'd love to see a LOT of things in game. primarily there is a multitude of addons that IMO should be baseline. some of the functionality IS getting added into the game as baseline, but its been taking them years to add even that much. part of the reason I personaly at least have been getting annoyed at "give us flight, its easy, heck stop content releases for it" other then the obvious "stop content releases? really? SERIOUSLY??' is that it clutters up asking for things that are far more possible and would enhance the game a LOT more IMO.

    flying in ESO is NOT the same thing as flying in other games. not the same engine. not the same set up.
    dirty worthless casual.
    Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
    Lois McMaster Bujold "A Civil Campaign"
  • Scion_of_Yggdrasil
    Scion_of_Yggdrasil
    ✭✭✭✭✭
    • Too many people think flying is impossibly complicated... its really not. Obviously there is work required, no one ever said otherwise. But its not impossible. How do you think the dragon pets manage (they land when idle, switching between flight, and grounded)? The gryphon (walks, runs, and flies when "sprinting")?
    • Too many people ignore the fact there are multiple options/different ways to implement flying, or "flying" as in hovering. Again, dragon pets and gryphons are the perfect example.
    • Too many people think talking about anything other performance is going to stop the performance improvements... we've already gotten several attempts to fix performance, and assurance there will be more. Calm your t- and maybe try talking about something else you'd like.
    • If you never talk about anything else you'd like to see in the game... don't expect anything new. Or do you prefer to just complain about whatever does come out, or sh- on other peoples ideas?

    Didn't the developers say that flying and swimming are literally impossible with the engine the game is built on?

    Im actually okay with not getting full flight, like ive mentioned. I would be perfectly content with mounts that simply hover/glide slightly above the ground, exactly like the dragon and gryphon pets do. This is the easiest way to implement it, since they would function just like any other mount, just varying visually and animation-wise. Would real flying be a treat? Absolutely, but I'm not expecting it.

    And lore wise, it would make more sense for flying mounts in ESO, than any of the single player titles, given the timeline, and rarity of flying beasts. In Skyrim, they thought dragons were extinct. Maybe gryphons shared the same grim fate in history? Elven armor still resembles gryphons in skyrim, but we don't ever see gryphons in the single player titles... In ESO, magic is bustling, its still somewhat new, and aside from the obvious chaos, there have not been as many magical catastrophes... yet. That being said... people would be more open to magical beings, and magic as a whole, compared to "modern day" Skyrim, where Nords don't trust magic, and even blame it for the loss of one of their cities.

    Also, lorewise, flying mounts were made canon not only in TES5 Skyrim, but in ESO as well.
  • Mettaricana
    Mettaricana
    ✭✭✭✭✭
    ✭✭✭
    Only way i see that is maybe some special du geon scenario where we gotta mount a flying creature or have some kinda airborn gimmick fight kinda like the were wolf behemoth gimmick for the new dungeon something that breaks the normal mold of a dungeon
  • jircris11
    jircris11
    ✭✭✭✭✭
    Group mounts sure, but flying ones will DESTROY eso in the same way it did wow. No one takes in the scenery they just fly over it and call it done. That's why wow blocks flying in new zones for a while lol.
    IGN: Ki'rah
    Khajiit/Vampire
    DC/AD faction/NA server.
    RPer
  • jircris11
    jircris11
    ✭✭✭✭✭
    bmnoble wrote: »
    Imagines a full zerg flying over the walls of keeps in Cyrodiil.

    In guild wars 2 if you don't control an area it is affected by a 'strong winds' debuff that knocks people out of the air and they fall to their deaths. That is their way of adding flying mounts to alliance battles.

    I thought you could only use the warclaw mount in gw2 pvp.... You know... The mount they designed for pvp.....

    Nope you can only UNLOCK it in pvp but you can use it anywhere.
    IGN: Ki'rah
    Khajiit/Vampire
    DC/AD faction/NA server.
    RPer
  • Scion_of_Yggdrasil
    Scion_of_Yggdrasil
    ✭✭✭✭✭
    jircris11 wrote: »
    Group mounts sure, but flying ones will DESTROY eso in the same way it did wow. No one takes in the scenery they just fly over it and call it done. That's why wow blocks flying in new zones for a while lol.

    Sorry but... I would use flying to enjoy the scenery better! Not everyone who wants flying mounts wants them for the convenience. Some of us want the role play of flying mounts. Some of us want the fun of flying mounts. If I want to get somewhere fast, I will fast travel, thus skipping all of the scenery... flying mounts would only enhance perspective, allowing you to enjoy the scenery from above.

    But again, Im not expecting that we would get flying mounts. But would happily settle for something that hovers a few feet/meters off the ground. So... still forced to see the scenery, and to keep things balance, you cant fly faster than a mount runs/sprints.
  • Asdara
    Asdara
    ✭✭✭✭✭
    Let me say this again :
    ITS
    NOT
    WOW
    Imagine a game with stackable maps, furniture bag, decon furniture
  • NotaDaedraWorshipper
    NotaDaedraWorshipper
    ✭✭✭✭✭
    ✭✭✭✭✭
    And lore wise, it would make more sense for flying mounts in ESO, than any of the single player titles, given the timeline, and rarity of flying beasts. In Skyrim, they thought dragons were extinct. Maybe gryphons shared the same grim fate in history? Elven armor still resembles gryphons in skyrim, but we don't ever see gryphons in the single player titles... In ESO, magic is bustling, its still somewhat new, and aside from the obvious chaos, there have not been as many magical catastrophes... yet. That being said... people would be more open to magical beings, and magic as a whole, compared to "modern day" Skyrim, where Nords don't trust magic, and even blame it for the loss of one of their cities.

    Also, lorewise, flying mounts were made canon not only in TES5 Skyrim, but in ESO as well.

    No it wouldn't. It makes as little sense to have flying mounts in ESO as it does in the singleplayer games. Maybe even less. We aren't a dragonborn who command dragons against their will (With the exception of one) to use them as taxis. Nor are we one of the few members of the Welkynar. There really aren't any flying "mounts" in Elder Scrolls.

    Unless you count netches, but they float rather than fly. A netch would be a fun mount.
    [Lie] Of course! I don't even worship Daedra!
  • JKorr
    JKorr
    ✭✭✭✭✭
    ✭✭✭
    Mayrael wrote: »
    @Linaleah You have no idea how many work it would be needed to implement it in ESO either. Apple and oranges. ESO is not WoW, it has already full graphics, its not like buildings in ESO are missing roofs, mountains have empty holes, there is no "noclip" textures etc. etc. limit the height of a flight by limiting resources used to fly so nobody will get to high... and ESO is full 3d game if you didn't noticed, we already are moving in every possible axis, its not like ZOS would have to make flight simulator, just vertical axis control.

    Yes, if this would take to much resources it's not worth it, but the only ones who can tell it are devs :) That's why we, the players give them ideas, it's up to them to decide are they capable to do it or not... not me, not you, only them :)

    Yes. True. However..... After the devs repeatedly say "No" the players should take a hint and give it a rest.
  • JKorr
    JKorr
    ✭✭✭✭✭
    ✭✭✭
    Eclipze wrote: »
    Fischblut wrote: »
    ESO totally supports flying mounts :) I would love to have flying mounts in this game.

    https://www.youtube.com/watch?v=edrFVEmduM4

    Now slap some wings on that bad boy and call it good.

    I would even be happy if Stamina was required to fly, so you would be running on the ground until it recharged.

    thanks ! Love your optimism! takes something as simple as that wing wings to add flying into ESO. Alot of the people on these forums are very pessimistic for nothing. Flying mounts are awesome and should be added to eso. they can also add underwater combat and let the argonians passive shine alittle better in pve or pvp content. Eventually at some point they will add it because they have to. Even if it does take a long time they can make it a project while they release dlc and chapters for now untill the project is done. Alot of negative people on these forums smh

    um...no, no it doesn't. It takes a lot more than "add wings" to add flying into eso. The devs have said the game wasn't coded to allow flying mounts. It wasn't coded to allow flying, period. Or swimming underwater. Underwater combat involves more than just sticking a weapon in a character's hand

    It is most definitely *your* *personal* opinion that flying mounts are awesome. It is also your opinion that "they will add it because they have to"; no, no they don't.

    By the way, "a lot of negative people" on this forum have been here since beta and early access, and have seen these "new, wonderful, innovative" ideas posted over and over. The sooner some of these "ideas" die the better.

    The ESO Live vid where the devs say no flying mounts/swimming. https://www.youtube.com/watch?v=uxigt8ipK1g
    Edited by JKorr on July 24, 2020 7:27PM
  • notyuu
    notyuu
    ✭✭✭✭✭
    ✭✭
    screw the flying moutns, give me swimming mounts so i don't haveto dismount every time i faily ot jump acorss a river or poind or ...whatever.
  • Tommy_The_Gun
    Tommy_The_Gun
    ✭✭✭✭✭
    ✭✭✭✭✭
    Cyro will be like...
    Stabswache%2Bde%2BEuros.gif

    Boom. Keep / scrolls / everything taken & painted...
  • Linaleah
    Linaleah
    ✭✭✭✭✭
    ✭✭✭✭✭
    jircris11 wrote: »
    Group mounts sure, but flying ones will DESTROY eso in the same way it did wow. No one takes in the scenery they just fly over it and call it done. That's why wow blocks flying in new zones for a while lol.

    that is patently false. false FALSE and I wish people would STOP PUSHING THIS NARRATIVE.

    flying was originally introduced in burning crusade. it was expanded on in Wrath of the lich king. coincidentally, those are the two expansion when population growth was the strongest and when game hit its pick population numbers. you know what happened in Cata that made the numbers drop? it wasn't flight, flight was in game for 4 years at that point. oh no. it was multiple things, but two key ones was... they decided to make the group content more hardcore - those pushing away a good chunk of their casuals. and they completely redid original zones, getting rid of a LOT of old favorite quests in a process, and making questing instead of more open experience - completely and utterly on rails where everything was instance to your progress and you really couldn't just explore the zone, come across the quest hub and play there - without finishing previous quest hub you started with.

    contrary to your claim, in WoW - flight is what allows people to actualy take in the scenery instead of being stuck behind arbitrary blocks. and quite a few people - do.

    the reason why they block flying in new zones is that they have gotten lazy in their quest and zone design. back in BC and Wrath - you had zones that could only be reached through flight, you had quests that required it, it was INTEGRATED into the game, while at the same time, on the ground - you could play and explore without terrain hindrances. kinda the way ESO zones are designed right now. sure there are some mountains you cannot scale and ravines you need to go around, but even then, you can and often do find variety of shortcuts that sometimes end up with little interesting bonuses.

    while cataclysm sorta did something similar, kinda - with all follow up expansions, flight stopped being integrated into actual gameplay and just became one other mode of movement. and zones have gotten smaller, so they made them harder to navigate in order to extend the time it takes to get through content, not through amount of content to do, but through terrain being one big roadblock to your progress. flight removes those arbitrary roadblocks and illuminates just how much smaller new places are.

    and that brings me to ESO.

    1. ESO terrain is NOT one giant roadblock. its much less annoying to explore with exception of maybe stonefalls, craglorn and to a degree - bankorai.
    2. ESO zones are not seamlessly connected.

    flight will not destroy ESO anymore than it destroyed WoW... or GW2 (it didn't). it simply will NOT enhance it.
    dirty worthless casual.
    Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
    Lois McMaster Bujold "A Civil Campaign"
  • Theosis
    Theosis
    ✭✭✭✭
    Imagine the bugs.. we'd all die horrible. and funny deaths.
    This is were my signature would be if I was allowed one.
  • Katahdin
    Katahdin
    ✭✭✭✭✭
    ✭✭✭✭✭
    There are other games that have flying mounts.
    This game is not one of them
    GO play one of the games that do have flying mounts if you want them so bad.
    Stop trying to turn ESO into every other MMO
    ESO DOES NOT NEED FLYING MOUNTS
    Beta tester November 2013
  • volkeswagon
    volkeswagon
    ✭✭✭✭✭
    It would be fun but it would work with this game structure
  • jircris11
    jircris11
    ✭✭✭✭✭
    Linaleah wrote: »
    jircris11 wrote: »
    Group mounts sure, but flying ones will DESTROY eso in the same way it did wow. No one takes in the scenery they just fly over it and call it done. That's why wow blocks flying in new zones for a while lol.

    that is patently false. false FALSE and I wish people would STOP PUSHING THIS NARRATIVE.

    flying was originally introduced in burning crusade. it was expanded on in Wrath of the lich king. coincidentally, those are the two expansion when population growth was the strongest and when game hit its pick population numbers. you know what happened in Cata that made the numbers drop? it wasn't flight, flight was in game for 4 years at that point. oh no. it was multiple things, but two key ones was... they decided to make the group content more hardcore - those pushing away a good chunk of their casuals. and they completely redid original zones, getting rid of a LOT of old favorite quests in a process, and making questing instead of more open experience - completely and utterly on rails where everything was instance to your progress and you really couldn't just explore the zone, come across the quest hub and play there - without finishing previous quest hub you started with.

    contrary to your claim, in WoW - flight is what allows people to actualy take in the scenery instead of being stuck behind arbitrary blocks. and quite a few people - do.

    the reason why they block flying in new zones is that they have gotten lazy in their quest and zone design. back in BC and Wrath - you had zones that could only be reached through flight, you had quests that required it, it was INTEGRATED into the game, while at the same time, on the ground - you could play and explore without terrain hindrances. kinda the way ESO zones are designed right now. sure there are some mountains you cannot scale and ravines you need to go around, but even then, you can and often do find variety of shortcuts that sometimes end up with little interesting bonuses.

    while cataclysm sorta did something similar, kinda - with all follow up expansions, flight stopped being integrated into actual gameplay and just became one other mode of movement. and zones have gotten smaller, so they made them harder to navigate in order to extend the time it takes to get through content, not through amount of content to do, but through terrain being one big roadblock to your progress. flight removes those arbitrary roadblocks and illuminates just how much smaller new places are.

    and that brings me to ESO.

    1. ESO terrain is NOT one giant roadblock. its much less annoying to explore with exception of maybe stonefalls, craglorn and to a degree - bankorai.
    2. ESO zones are not seamlessly connected.

    flight will not destroy ESO anymore than it destroyed WoW... or GW2 (it didn't). it simply will NOT enhance it.

    Gw2 has gliding, not flying UNLESS you have the skyscale mount and even that is limited. As for the rest I could go in to detail on how your wrong and post articles but I honestly don't feel like talking to a wall that long.
    IGN: Ki'rah
    Khajiit/Vampire
    DC/AD faction/NA server.
    RPer
  • Linaleah
    Linaleah
    ✭✭✭✭✭
    ✭✭✭✭✭
    jircris11 wrote: »
    Linaleah wrote: »
    jircris11 wrote: »
    Group mounts sure, but flying ones will DESTROY eso in the same way it did wow. No one takes in the scenery they just fly over it and call it done. That's why wow blocks flying in new zones for a while lol.

    that is patently false. false FALSE and I wish people would STOP PUSHING THIS NARRATIVE.

    flying was originally introduced in burning crusade. it was expanded on in Wrath of the lich king. coincidentally, those are the two expansion when population growth was the strongest and when game hit its pick population numbers. you know what happened in Cata that made the numbers drop? it wasn't flight, flight was in game for 4 years at that point. oh no. it was multiple things, but two key ones was... they decided to make the group content more hardcore - those pushing away a good chunk of their casuals. and they completely redid original zones, getting rid of a LOT of old favorite quests in a process, and making questing instead of more open experience - completely and utterly on rails where everything was instance to your progress and you really couldn't just explore the zone, come across the quest hub and play there - without finishing previous quest hub you started with.

    contrary to your claim, in WoW - flight is what allows people to actualy take in the scenery instead of being stuck behind arbitrary blocks. and quite a few people - do.

    the reason why they block flying in new zones is that they have gotten lazy in their quest and zone design. back in BC and Wrath - you had zones that could only be reached through flight, you had quests that required it, it was INTEGRATED into the game, while at the same time, on the ground - you could play and explore without terrain hindrances. kinda the way ESO zones are designed right now. sure there are some mountains you cannot scale and ravines you need to go around, but even then, you can and often do find variety of shortcuts that sometimes end up with little interesting bonuses.

    while cataclysm sorta did something similar, kinda - with all follow up expansions, flight stopped being integrated into actual gameplay and just became one other mode of movement. and zones have gotten smaller, so they made them harder to navigate in order to extend the time it takes to get through content, not through amount of content to do, but through terrain being one big roadblock to your progress. flight removes those arbitrary roadblocks and illuminates just how much smaller new places are.

    and that brings me to ESO.

    1. ESO terrain is NOT one giant roadblock. its much less annoying to explore with exception of maybe stonefalls, craglorn and to a degree - bankorai.
    2. ESO zones are not seamlessly connected.

    flight will not destroy ESO anymore than it destroyed WoW... or GW2 (it didn't). it simply will NOT enhance it.

    Gw2 has gliding, not flying UNLESS you have the skyscale mount and even that is limited. As for the rest I could go in to detail on how your wrong and post articles but I honestly don't feel like talking to a wall that long.

    so what you are saying is that you cannot back up your personal opinion. there are a bunch of people who think flying ruined wow and yet subscription numbers - say otherwise. but do, go on.

    flight is NOT the problem. and gliding in GW2 is still a sort of flight - not to mention addition of genuine mounts, including flying mount happened to coincide with expansion that revitalized the game. you just have to stick to the currents, but it still allows you to bypass quite a bit. and unlike ESO - GW2 has jumping puzzles as large junk of their content. that can at least in part be bypassed now. not all of it. but a chunk for sure. and yet.. it didn't ruin the game. nope. what made the game stumble was focus on trinity based forced group content and making heart of thorns expansion less accessible to their casual player base.

    now. I'm still not supporting flight in ESO specifically. mostly cause the game doesn't seem to have even the most basic building blocks to implement it, so IMO it would take far too much work to implement a feature that is unlikely to enhance the game enough to justify skipping content updates for it. and yes, I do believe that this is what it would take.

    but. NOT because flight is bad. flight is awesome. its just on a list of features that would improve this game significantly, its pretty low on the list, IMO.
    dirty worthless casual.
    Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
    Lois McMaster Bujold "A Civil Campaign"
  • redgreensunset
    redgreensunset
    ✭✭✭✭✭
    Asdara wrote: »
    Let me say this again :
    ITS
    NOT
    WOW

    Some people don't hraps that and want every mmo to be a mindless WoW clone instead of idk go play WoW if they love that game and its features so much.
  • zaria
    zaria
    ✭✭✭✭✭
    ✭✭✭✭✭
    • Too many people think flying is impossibly complicated... its really not. Obviously there is work required, no one ever said otherwise. But its not impossible. How do you think the dragon pets manage (they land when idle, switching between flight, and grounded)? The gryphon (walks, runs, and flies when "sprinting")?
    • Too many people ignore the fact there are multiple options/different ways to implement flying, or "flying" as in hovering. Again, dragon pets and gryphons are the perfect example.
    • Too many people think talking about anything other performance is going to stop the performance improvements... we've already gotten several attempts to fix performance, and assurance there will be more. [snip]

      [Edited to remove Non-Constructive Content]
    Flying months is obviously possible. Flying pets and most flying mobs just hover, they can not follow you over an moat ,yes the pet just port in behind you but if you tried to fight some sort of mini boss across water or an cliff they just reset.
    Dragons fly, not sure if griffon bosses in Summerset fly.
    However for players to fly it would require a lot of work, it was a lot of work in WOW and some legacy zones lacked flying back in cataclysm. In short it will cost an chapter, second question is it worth it, as many other cool thing answer is no.
    It bring very little to the game, would be an rather pointless thing as with an mount with decent stamina you can pass world bosses without care and its wayschrines everywhere. You would also need to pass the same loading screens between zones as they are other instances, right now we have lots of summerset instances as its an event zone.
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • BisDasBlutGefriert
    BisDasBlutGefriert
    ✭✭✭✭✭
    I'd love to collect berries and feathers for a hundred different flying.....INDRIKS!!!!! Can you imagine? Yaaaayyy!!!


    Okay seriously though, flying mounts would be pretty awesome in my opinion. But as others have suggested, likely not possible on this engine. 🤷🏼‍♂️
    Edited by BisDasBlutGefriert on July 25, 2020 10:07PM
    ~There’s a positive in every negative. Sometimes the positive is harder to find than other times, but there is ALWAYS one there~
  • SimplyRuben
    Eclipze wrote: »
    Hello all, I have been playing eso since day 1 release and beta on pc, and I am really excited for group mounts! It’s really a dream come true for eso and adds more to group playing with your friends even better! The next thing I would want to see in ESO is flying mounts. With upcoming mmos also adding flying mounts it would make much sense for eso to take the same turn as others and make flying mounts. They can always disable them in pvp or make them hover instead of fly so that way they’re still usable, or simply make a mechanic where the mount can go to ground mode like a regular mount or flying mode so that way it can fly and disable flying mode for pvp. This would be great because it would allow people to actually want to explore the world in eso flying around instead of using wayshrines. And this is an easy money grabber for ZoS. Think about all the people that would easily try to buy a flying mount. We are already introduced to npcs flying gryphons in cloudrest and the welkynars flying gryphons. We’ve seen the Dragonborn in Skyrim with the abilities to ride on dragons. So why can’t we get started with flying mounts on eso? I’m all up for it and will gladly support it! Let me know some of your thoughts down below!

    Please let's not? Knowing Zenimax they would write potato code for this which would severely impact performance..- Let's just not add any new features cause I'd rather have good performance then them adding new stuff and making everything even worse. Also what others said, Look at WoW ever since it added flying mounts the game feels less like an MMO because you barely ever encounter another player since their all flying their own routes, it really took a hit on the feeling of playing the game *together*.
  • Shaie
    Shaie
    ✭✭✭
    While I too would LOVE a gryphon mount (I think the ESO gryphs are the best I've ever seen), I highly doubt we will EVER get flying mounts or flight of any type in ESO. There are invisible walls EVERYWHERE, including places where you literally encounter it & then scratch your head in wonderment that they were just too lazy to finish drawing that particular spot. They would have to recreate the ENTIRE game to remove all the invisible walls in order to enable flight & since they haven't fixed the bugs that were present prior to launch SIX YEARS AGO, I don't really see them doing that so that we can fly around.

    And honestly? While I enjoy flying in other games, the fact that we have fast-travel to our homes & wayshrines trumps flight.
  • Radiance
    Radiance
    ✭✭✭✭✭
    We need a new engine... This game is on a timer.
  • Minyassa
    Minyassa
    ✭✭✭✭✭
    ✭✭✭✭
    I have wanted a netch mount since I first saw netches. I don't even think that would need to *fly*, per se, just float along. Imagine what a soothing ride that would be.
  • Beardimus
    Beardimus
    ✭✭✭✭✭
    ✭✭✭✭✭
    No
    Xbox One | EU | EP
    Beardimus : VR16 Dunmer MagSorc [RIP MagDW 2015-2018]
    Emperor of Sotha Sil 02-2018 & Sheogorath 05-2019
    1st Emperor of Ravenwatch
    Alts - - for the Lolz
    Archimus : Bosmer Thief / Archer / Werewolf
    Orcimus : Fat drunk Orc battlefield 1st aider
    Scalimus - Argonian Sorc Healer / Pet master

    Fighting small scale with : The SAXON Guild
    Fighting with [PvP] : The Undaunted Wolves
    Trading Guilds : TradersOfNirn | FourSquareTraders

    Xbox One | NA | EP
    Bëardimus : L43 Dunmer Magsorc / BG
    Heals-With-Pets : VR16 Argonian Sorc PvP / BG Healer
    Nordimus : VR16 Stamsorc
    Beardimus le 13iem : L30 Dunmer Magsorc Icereach
  • Milaedy
    Milaedy
    ✭✭
    Gosh no. Gliding mounts would be okay at a stretch, but flying mounts ruin games.
Sign In or Register to comment.