If sustain was in a better place for Magicka this would be great. As it stands a large number of people (incoming nerf aside) are using FGD for sustain, and typically want that on both bars for the cost reduction. That leaves this set either as front bar only which will dilute the value or 5pc full time, impacting either FGD or monster. As per the comments above, I'm not sure how many Mag setups currently have the spare resources for an extra magicka cast each second anyway to get value from it.
Basically this "sustain" is the Zos intentional clutch on certain dps marks/builds I'm sure of it. Sometimes I wonder if the community should lower their threshold expectations but at the same time player love to strive for higher and higher nothing wrong with that.
not sure why people think Medusa does not drop staves , Eso sets says it does and there is no stat bonus to melee on the set that would have had staves removed.
so while the majority of people is complaining about sustain issue nobody is considering to slot medusa and use the free spot from beast trap for spell symmetry. if you would frontbar symmetry you would still have the 2% max magicka from MG passives that you lose from slotting 1 more heavy piece than usually (missing undaunted bonus) additional you would get the extra regen from passives and can activate symmetry for some flat magicka. yes you would probably do slightly lower dps but the sustain issue should be gone, no shenanigans like charged staves or ult regen potions needed anymore (speaking for DKs here) and no more clunky heavy attacks in the middle of your rotation.
if you currently have sustain issue you are probably losing some dps to this anyway so opting for a comfy way to sustain may even be a dps gain.
I also notice the Treasure Hunter set is getting a buff in the spell damage from 100-171.
Though these sets like medusa are opinion of whether the bonus out weights the slot of using inner light and or potions for buffs.
The change to sorc pets to scale off spell damage is awesome.
And Mother's Sorrow acutally gets a "tiny" boost: Increase the Spell Critical this set grants to 1937, up from 1924.
Now i'm trying to figure out which set to replace my necropotence with on my petsorc that can still be paired with MG...I don't have PFG just yet since I returned.
MrBrownstone wrote: »Even if it is not a dps increase, i'd still use this instead of Mother's Sorrow. I just got lucky and dropped the whole set (yes, including the inferno Staff) in a single run. Can't wait to test it and if it works, I'm upgrading the jewelry
Nemesis7884 wrote: »I dont think they have ever changed set weights ever...they probably cant do it or the server melt
YandereGirlfriend wrote: »If they changed it then Arx Corinium would be the only dungeon in the entire game to NOT follow the one heavy, one medium, one light set breakdown.
Why should they break established precedent simply to appease some folks who can't bring themselves to farm one of the easiest dungeons in the game?
And if someone then argues "Well, simply change Lamia's to Heavy!" then you are directly nerfing anyone who had already farmed that in body pieces, essentially dumpstering their entire set. That is hardly fair.
IMO, having sets drop in an off-weight adds nuance to builds and can force hard choices. Hard choices are, basically by definition, the most interesting choices and they are a hallmark of good game design.