MartiniDaniels wrote: »MartiniDaniels wrote: »MartiniDaniels wrote: »The only problem with leap is de-sync he causes.
Did you just assume Leap's gender?
SORRY! plz don't ban me
Btw, about that 30k tooltip:
(1 - 10%) hardy *
(1 - 20%) ironclad *
(1 - 25%) major evasion *
(1 - 50%) block *
(1 - 8%) minor protection *
(1 - 10%+) from resistances *
(1 - 15%) from undeath....
= 0.19...
oops forgot battle spirit another 50%.... so yeah, 3k - that is damage which that leap will do if it blocked and 6k if unblocked. Those are realistic numbers which I saw against me on variety of builds. Sometimes it can crit for something like 8k, but DK should be real glass cannon.
So if you blocked it that leap will cause no damage. It causes damage when your screen freezes for 4 seconds and then you see dizzy-leap-execute-execute while on your screen nothing was happening.
If only pvp was that simple
it is that simple. You may say time with off-balance, follow-up after full heavy.. that is all old, off-balance now has cooldown, follow up outdated, because you need to use med-heavy stun if you don't want your leap to be blocked... I don't remember leap higher then 8k against me, probably in last 200 hours spent in PVP. That is crit unblocked from very high WD stamDK.. if you block leap it simply does nothing. Your dot like claw or embers does more pressure then blocked leap. I saw those desperate stamDKs who leap on you hoping that you won't block it and get into unbreakable stun... but you block and it simply does nothing. Nothing. Weaved dizzy with med-heavy is more threat then plainly used leap.
My problem with Dragon Jump is that it throws you in the air and you can not immediately roll dodge after breaking free to avoid the follow up and neither can you use abilities. Usually no big problem when they are on their own. But Zergs abuse it heavily, for you are helpless for a good amount of time after the leap.
Leap is one of the mightiest ultimates for sure and it annoys me greatly. Yet I think they should just turn the knock up into a stun or knockback and then it's fine.
- Cheap as heck
- Gap closer
- Stun
- Same range as ranged attacks (not inline with other gap closers)
- AOE
- Undogeable
- Crazy damage
-Instant cast
- Animation is visible enough to block
- Kills before the animation most of the time cause the servers are not good enough
As i recall the was a big purge of overtuned skills a year ago, some made useless *cough* Incap *cough*
And "just block" is not a reply, there's no obvious cast animation, and the servers can't keep up so you DIE BEFORE THE LEAP LANDS
Joinovikova wrote: »My problem with Dragon Jump is that it throws you in the air and you can not immediately roll dodge after breaking free to avoid the follow up and neither can you use abilities. Usually no big problem when they are on their own. But Zergs abuse it heavily, for you are helpless for a good amount of time after the leap.
Leap is one of the mightiest ultimates for sure and it annoys me greatly. Yet I think they should just turn the knock up into a stun or knockback and then it's fine.
Something kill me on my imperial physique noob run please nerf it...
Joinovikova wrote: »
- Cheap as heck
- Gap closer
- Stun
- Same range as ranged attacks (not inline with other gap closers)
- AOE
- Undogeable
- Crazy damage
-Instant cast
- Animation is visible enough to block
- Kills before the animation most of the time cause the servers are not good enough
As i recall the was a big purge of overtuned skills a year ago, some made useless *cough* Incap *cough*
And "just block" is not a reply, there's no obvious cast animation, and the servers can't keep up so you DIE BEFORE THE LEAP LANDS
Have u try to play DK on this patch??? Leap is strong but wtf Stam DK is now near to bottom even famous Stam DK players now run stamsorc or standen.Because they are much much stronger. it’s sad DK is too slow not only movement but also dmg from dots it’s basically force u to play 6heavy one medium nord With 10% Crit chance so yy u can do crazy crit with leap execute combo but u have 10% to do it.. I personally stop play DK on this patch after years just because all other classes are more fun than this..
Joinovikova wrote: »My problem with Dragon Jump is that it throws you in the air and you can not immediately roll dodge after breaking free to avoid the follow up and neither can you use abilities. Usually no big problem when they are on their own. But Zergs abuse it heavily, for you are helpless for a good amount of time after the leap.
Leap is one of the mightiest ultimates for sure and it annoys me greatly. Yet I think they should just turn the knock up into a stun or knockback and then it's fine.
Something kill me on my imperial physique noob run please nerf it...
Well met, grumpy Sorcereress. Dying should be a lot more familiar to you as it is to me, judging by the last few days? I did not ask for a nerf, just that the CC should be converted into a knockdown or stun to remove this buggy aspect of the stun as well as making it less problematic in pve where it's annoying when DKs disturb pulls like this.
Joinovikova wrote: »
- Cheap as heck
- Gap closer
- Stun
- Same range as ranged attacks (not inline with other gap closers)
- AOE
- Undogeable
- Crazy damage
-Instant cast
- Animation is visible enough to block
- Kills before the animation most of the time cause the servers are not good enough
As i recall the was a big purge of overtuned skills a year ago, some made useless *cough* Incap *cough*
And "just block" is not a reply, there's no obvious cast animation, and the servers can't keep up so you DIE BEFORE THE LEAP LANDS
Have u try to play DK on this patch??? Leap is strong but wtf Stam DK is now near to bottom even famous Stam DK players now run stamsorc or standen.Because they are much much stronger. it’s sad DK is too slow not only movement but also dmg from dots it’s basically force u to play 6heavy one medium nord With 10% Crit chance so yy u can do crazy crit with leap execute combo but u have 10% to do it.. I personally stop play DK on this patch after years just because all other classes are more fun than this..
@Joinovikova
For example the sorcerer you play, with which you survive so nice and with which you are so scary to others? I believe you would be very formidable on your DK instead on this Sorc. All these people playing Sorcerer because they hear it is S Tier, just to get melted in 1 second by a gust of wind.
Joinovikova wrote: »Joinovikova wrote: »My problem with Dragon Jump is that it throws you in the air and you can not immediately roll dodge after breaking free to avoid the follow up and neither can you use abilities. Usually no big problem when they are on their own. But Zergs abuse it heavily, for you are helpless for a good amount of time after the leap.
Leap is one of the mightiest ultimates for sure and it annoys me greatly. Yet I think they should just turn the knock up into a stun or knockback and then it's fine.
Something kill me on my imperial physique noob run please nerf it...
Well met, grumpy Sorcereress. Dying should be a lot more familiar to you as it is to me, judging by the last few days? I did not ask for a nerf, just that the CC should be converted into a knockdown or stun to remove this buggy aspect of the stun as well as making it less problematic in pve where it's annoying when DKs disturb pulls like this.
you basicly ask for nerf .. if you convernt leap to just stun which can be immediately break.. it will successfully destroy last chance for DK to get any kill (i do not count execute steal). have you try to play dk especially stam dk on current patch. without possibiity to leap knock and stun someone and follow by exceute. This class at least for me will be ready for delete for just waste charakter slot..
Joinovikova wrote: »Joinovikova wrote: »
- Cheap as heck
- Gap closer
- Stun
- Same range as ranged attacks (not inline with other gap closers)
- AOE
- Undogeable
- Crazy damage
-Instant cast
- Animation is visible enough to block
- Kills before the animation most of the time cause the servers are not good enough
As i recall the was a big purge of overtuned skills a year ago, some made useless *cough* Incap *cough*
And "just block" is not a reply, there's no obvious cast animation, and the servers can't keep up so you DIE BEFORE THE LEAP LANDS
Have u try to play DK on this patch??? Leap is strong but wtf Stam DK is now near to bottom even famous Stam DK players now run stamsorc or standen.Because they are much much stronger. it’s sad DK is too slow not only movement but also dmg from dots it’s basically force u to play 6heavy one medium nord With 10% Crit chance so yy u can do crazy crit with leap execute combo but u have 10% to do it.. I personally stop play DK on this patch after years just because all other classes are more fun than this..
@Joinovikova
For example the sorcerer you play, with which you survive so nice and with which you are so scary to others? I believe you would be very formidable on your DK instead on this Sorc. All these people playing Sorcerer because they hear it is S Tier, just to get melted in 1 second by a gust of wind.
.. someoe play in eso imperial physique zerg and feel strong, of corse I try to run from IP zerg is there any other possibilities..,. unforteneltly stupid eso desing always put some *** which destroy any balance any fun in pvp in to the game (this is main reason why IC play 0,001% polulation outside of event just because there are eso imperial physique noob zergs.. its like basicaly allow hack in game and provide no reason stupid advanagte...but back to topic its sad but affter heal and deff set opitons nerf the best deff and sutain class are sorc an NB... just becauser now best deffence is just aviod to take damage so sorc streak/ball and NB Shadow Image now shine
Urzigurumash wrote: »Classes having one overtuned skill that is dissimilar from other classes' overtuned skills promotes diversity. StamDKs that don't rely on Leap are about as common as Templars who don't really on Jabs, etc.
This is equitable and reasonable. It doesn't really matter how much better on paper Wardens or Necros may seem, they don't have Leap, so I don't enjoy playing them as much, even with Dawnbreaker or Onslaught. I expect similarly that any long time Templar would be dissatisfied if Jabs were nerfed to the point where it was perfectly equaled by a non-class skill.
Anyhow I've seen several here mention the knockback effect. To me this is a negative aspect of the skill, I would much prefer the targets remain clustered for further AOE.
Ragnarock41 wrote: »The knock-up is what makes the skill so potent to begin with. Its hard to break free from and makes your targets vulnerable for the time being. Its nothing new for stamDK to use cheesy, hard to break free stuns. (reverb bash, d.swing, fossilize and now leap).
Nerfing leap stun could be good for the health of the overall game because servers can't handle it or whatever but it would be disasterous for the class itself.
Joinovikova wrote: »you basicly ask for nerf .. if you convernt leap to just stun which can be immediately break.. it will successfully destroy last chance for DK to get any kill (i do not count execute steal). have you try to play dk especially stam dk on current patch. without possibiity to leap knock and stun someone and follow by exceute. This class at least for me will be ready for delete for just waste charakter slot..
Urzigurumash wrote: »Ragnarock41 wrote: »The knock-up is what makes the skill so potent to begin with. Its hard to break free from and makes your targets vulnerable for the time being. Its nothing new for stamDK to use cheesy, hard to break free stuns. (reverb bash, d.swing, fossilize and now leap).
Nerfing leap stun could be good for the health of the overall game because servers can't handle it or whatever but it would be disasterous for the class itself.
You might be right, but I didn't mean the stun altogether, just the knock-back. It would be nice to be able to more reliably follow a leap with a conal attack or something and have it hit all of the targets, and might make it a tolerable choice for PvE DDs, but I'm not sure it would ever be preferable to Dawnbreaker / Ballista for them.
Ragnarock41 wrote: »
So you have minor vulnerability, major breach, your resistance buff hurricane ran out, couldn't block the leap cause you were already stunned, and then you are hit by what I assume is drain health+immobilize potion
So what is this supposed to imply?
In cp pvp it’s almost the only way for DKs to get kills.
And comparing DK damage to NBs and Sorcs? Assassins Will routinely does more damage than leap. And Sorcs can get a free cast frags that gets close in damage to leap and a fire and forget execute. And as said before leap gets its damage reduced by 25% against shuffle/elude users and those 2 sorc and NB abilities do not.
Seriously, try playing a stam dk using something other than dizzying swing and leap to kill anyone.
- Cheap as heck - with strong ultis like Sweep and Resto that are cheaper, this statement is misleading
- Gap closer - Who cares? It fits with the name and theme of the class
- Stun - Who cares? In fact I'd rather be stunned by Leap than Fossilize.
- Same range as ranged attacks (not inline with other gap closers) - Not accurate as ZOS removed the additional range added in Cyrodiil to stop the "abuse" of leaping into keeps
- AOE - So what.
- Undogeable - Consistent with above.
- Crazy damage - Needed because of the "crazy" power of defensive oriented sets and mechanics
-Instant cast - As it and all ultimates should be
- Animation is visible enough to block - How is this a problem?
- Kills before the animation most of the time cause the servers are not good enough - This is a server problem. Not a let's ruin the game further problem. The issue here is that every class suffers to the point of quit the game for 6 months because the servers suck. It's not like DKs are afforded a unique advantage.
As i recall the was a big purge of overtuned skills a year ago, some made useless *cough* Incap *cough*
And "just block" is not a reply, there's no obvious cast animation, and the servers can't keep up so you DIE BEFORE THE LEAP LANDS
kyle.wilson wrote: »For solo stam dk I usually use onslaught, but I don't know if any of my dks are still stam based.