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Healing nerf accomplished nothing.. Almost.

Xargas13
Xargas13
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As the title says, it did nothing but to hinder people like me, who still plays magnecro and healing nerf totally destroyed my healing abilities. While some classes are still able to heal to full just fine, which is unfair advantage in my opinion. Some cant heal for crap and some just able to heal out damage like its nothing. Remove this stupid nerf and set a cap on healing, or introduce some new mechanic, this is lazy.

PS: This is mostly BG perspective, since I don't really play open world PvP.
  • buzzclops
    buzzclops
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    + mag Necro burst heal applies minor defile. Like w** this class keep getting gutted patch after patch and most of the time it’s indirect nerf.
  • Pinja
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    It's because of the way healing debuffs stack on the battle spirit.
    Minor defile + the debuff leaves 25% healing compared to 35% meaning you got nerfed by close to 30% instead of 10%
    If you see what I mean, they could reduce the heal dubuffs by half so you don't see as big a difference, or have it calculate a % of a % so like multiplicative instead of additive.
    Edited by Pinja on June 10, 2020 12:53AM
    Pinja for Dual Wands.
    Pinja's three server solutions:
  • Kadoin
    Kadoin
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    It did do something, it nerfed:

    1. Anyone with a unique build since overall healing is worse than before, esp. if defiled
    2. Anyone using a non-meta stam build, since meta onces overhealed before anyway
    3. Anyone playing a mag char that did not have great healing before and needed to stack more than one heal
    4. Any mag char that isn't hybrid enough to slot a 26k vigor in addition to Rapid Regen/Radiating Mutagen
    5. Anyone that doesn't use the heal proc sets that should have been the target of nerfs in the first place
    6. Anyone not in a ball group, since heal priority changes make ballgroup AoE HoTs supercede damage no matter what, leading to them being practically invincible unless the ball group sucks

    7. ★ Anyone not using this set because ZOS doesn't read input on how its broken, despite the BS interview claims that said they did.

    Seriously get a ball group and stack this set because it is better than any other healing set in the game if you know how its bugged and I cannot discuss exactly how it is bugged, but trust me. You not seeing this set everywhere for no reason. Only a matter of time before every ballgroup is running this...

    Mission accomplished. Is it time to hang the banners yet?
  • Noctus
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    Xargas13 wrote: »
    As the title says, it did nothing but to hinder people like me, who still plays magnecro and healing nerf totally destroyed my healing abilities. While some classes are still able to heal to full just fine, which is unfair advantage in my opinion. Some cant heal for crap and some just able to heal out damage like its nothing. Remove this stupid nerf and set a cap on healing, or introduce some new mechanic, this is lazy.

    PS: This is mostly BG perspective, since I don't really play open world PvP.

    as i stated before magcro is on a bad spot in pvp anyway along with the worst of em all magblade. u will have a better time as stamcro
  • Luke_Flamesword
    Luke_Flamesword
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    I'm playing full medium armor, have my own original build. It was good, but after nerf my healing is bad and tanky players are still tanky as hell, so they nerfed me more than heavy armor users. I hate heavy armors but after patch I'm considering it so good job ZOS - now everyone will be in heavy armor.

    Tank meta need completety different approach...
    PC | EU | DC |Stam Dk Breton
  • Firstmep
    Firstmep
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    Kadoin wrote: »
    It did do something, it nerfed:

    1. Anyone with a unique build since overall healing is worse than before, esp. if defiled
    2. Anyone using a non-meta stam build, since meta onces overhealed before anyway
    3. Anyone playing a mag char that did not have great healing before and needed to stack more than one heal
    4. Any mag char that isn't hybrid enough to slot a 26k vigor in addition to Rapid Regen/Radiating Mutagen
    5. Anyone that doesn't use the heal proc sets that should have been the target of nerfs in the first place
    6. Anyone not in a ball group, since heal priority changes make ballgroup AoE HoTs supercede damage no matter what, leading to them being practically invincible unless the ball group sucks

    7. ★ Anyone not using this set because ZOS doesn't read input on how its broken, despite the BS interview claims that said they did.

    Seriously get a ball group and stack this set because it is better than any other healing set in the game if you know how its bugged and I cannot discuss exactly how it is bugged, but trust me. You not seeing this set everywhere for no reason. Only a matter of time before every ballgroup is running this...

    Mission accomplished. Is it time to hang the banners yet?

    Can you point me to the hybrid spec with 26k vigor?
    My stamplar in no cp with 7k wpd sits at just above 22k tooltip, with minor mending up.
    Everyone is feeling the nerf to healing, there's a reason why procsets are overtaking bgs even more than before.
    A lot of people just decided to stack mitigation instead of trying to increase healing power.
    Oh BTW magnecro isn't the only spec affected, my magplar with 12k HOTD tool tip is happy to to get 4-5 k heals out of an expensive "burst" heal.
  • Amksed1991
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    Kadoin wrote: »
    It did do something, it nerfed:

    1. Anyone with a unique build since overall healing is worse than before, esp. if defiled
    2. Anyone using a non-meta stam build, since meta onces overhealed before anyway
    3. Anyone playing a mag char that did not have great healing before and needed to stack more than one heal
    4. Any mag char that isn't hybrid enough to slot a 26k vigor in addition to Rapid Regen/Radiating Mutagen
    5. Anyone that doesn't use the heal proc sets that should have been the target of nerfs in the first place
    6. Anyone not in a ball group, since heal priority changes make ballgroup AoE HoTs supercede damage no matter what, leading to them being practically invincible unless the ball group sucks

    7. ★ Anyone not using this set because ZOS doesn't read input on how its broken, despite the BS interview claims that said they did.

    Seriously get a ball group and stack this set because it is better than any other healing set in the game if you know how its bugged and I cannot discuss exactly how it is bugged, but trust me. You not seeing this set everywhere for no reason. Only a matter of time before every ballgroup is running this...

    Mission accomplished. Is it time to hang the banners yet?

    I threw that Winter's Respite set on my Templar, if that set becomes well used in PvP you're going to have Mag classes with a damn perma Earth Gore.

    It doesn't even have to be a healing ability to proc it.
    Edited by Amksed1991 on June 10, 2020 1:42PM
  • Joy_Division
    Joy_Division
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    Firstmep wrote: »
    Kadoin wrote: »
    It did do something, it nerfed:

    1. Anyone with a unique build since overall healing is worse than before, esp. if defiled
    2. Anyone using a non-meta stam build, since meta onces overhealed before anyway
    3. Anyone playing a mag char that did not have great healing before and needed to stack more than one heal
    4. Any mag char that isn't hybrid enough to slot a 26k vigor in addition to Rapid Regen/Radiating Mutagen
    5. Anyone that doesn't use the heal proc sets that should have been the target of nerfs in the first place
    6. Anyone not in a ball group, since heal priority changes make ballgroup AoE HoTs supercede damage no matter what, leading to them being practically invincible unless the ball group sucks

    7. ★ Anyone not using this set because ZOS doesn't read input on how its broken, despite the BS interview claims that said they did.

    Seriously get a ball group and stack this set because it is better than any other healing set in the game if you know how its bugged and I cannot discuss exactly how it is bugged, but trust me. You not seeing this set everywhere for no reason. Only a matter of time before every ballgroup is running this...

    Mission accomplished. Is it time to hang the banners yet?

    Can you point me to the hybrid spec with 26k vigor?
    My stamplar in no cp with 7k wpd sits at just above 22k tooltip, with minor mending up.
    Everyone is feeling the nerf to healing, there's a reason why procsets are overtaking bgs even more than before.
    A lot of people just decided to stack mitigation instead of trying to increase healing power.
    Oh BTW magnecro isn't the only spec affected, my magplar with 12k HOTD tool tip is happy to to get 4-5 k heals out of an expensive "burst" heal.

    You're probably going to need major mending for that tool-tip. Stam DK can probably hit it.

    It wouldn't be ZOS without a "improvement" that didn't involve a blanket % nerf that indiscriminately hit everything with a sledgehammer, while indirectly favoring favoring builds that were arguably stronger in the first place (mitigation, shields, dodge, speed, etc.).
    Edited by Joy_Division on June 10, 2020 1:54PM
    Make Rush of Agony "Monsters only." People should not be consecutively crowd controlled in a PvP setting. Period.
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