@ManwithBeard9
Sorry but that just what someone in a dragon break would say.
Its been said the Devs don't play their own game so that would mean they are in the break. The only people outside of the break when it happened are: The Player, the Prophet, Lyris, Abnar, Sai, Molag Bal, Meridia, Cadwell, Jyggalag, and possibly Mannimarco.
If you're in a Dragon break, you can't tell you are in a Dragon break. Plus it explains how the lore on vampires flipped and gets re-flipped.
ManwithBeard9 wrote: »@ManwithBeard9
Sorry but that just what someone in a dragon break would say.
Its been said the Devs don't play their own game so that would mean they are in the break. The only people outside of the break when it happened are: The Player, the Prophet, Lyris, Abnar, Sai, Molag Bal, Meridia, Cadwell, Jyggalag, and possibly Mannimarco.
If you're in a Dragon break, you can't tell you are in a Dragon break. Plus it explains how the lore on vampires flipped and gets re-flipped.
No. And the devs do indeed play their own game, regardless of how many forum warriors pretend otherwise. And the the devs gave a lore friendly reason why they changed it. Just because you don't like it or don't agree with it, doesn't mean it's not true.
ManwithBeard9 wrote: »@ManwithBeard9
Sorry but that just what someone in a dragon break would say.
Its been said the Devs don't play their own game so that would mean they are in the break. The only people outside of the break when it happened are: The Player, the Prophet, Lyris, Abnar, Sai, Molag Bal, Meridia, Cadwell, Jyggalag, and possibly Mannimarco.
If you're in a Dragon break, you can't tell you are in a Dragon break. Plus it explains how the lore on vampires flipped and gets re-flipped.
No. And the devs do indeed play their own game, regardless of how many forum warriors pretend otherwise. And the the devs gave a lore friendly reason why they changed it. Just because you don't like it or don't agree with it, doesn't mean it's not true.
But if canon is the order of events the player takes, there clearly is some time distortion going on with doing summer set before clockwork. In addition to WGT, and the great anchor.
ssewallb14_ESO wrote: »Time is severely fractured around Cyrodiil and the alliance war is just many alternate versions of the Vestige change my mind.
ManwithBeard9 wrote: »No, ESO is not involved in any sort or dragon break. Matt Firor stated it himself- https://www.reddit.com/r/teslore/comments/b7cc1f/eso_is_not_in_a_dragon_break/?utm_source=amp&utm_medium=&utm_content=post_body
The "3 Fates" cinematics and following Chapter ones are not canon and purely theatrical purposes.
Thew devs have also stated that the timeline for ESO canon TOO THE PLAYER. Whatever order you play the content in is what is canon in your storyline.
Oakmontowls_ESO wrote: »Unless you can have a dragon break within a dragon break, Summerset confirms that we are not in one during the events of the game. The Augur of the Obscure warns the player that using the staff of towers would cause a dragon break.
ManwithBeard9 wrote: »No, ESO is not involved in any sort or dragon break. Matt Firor stated it himself- https://www.reddit.com/r/teslore/comments/b7cc1f/eso_is_not_in_a_dragon_break/?utm_source=amp&utm_medium=&utm_content=post_body
The "3 Fates" cinematics and following Chapter ones are not canon and purely theatrical purposes.
Thew devs have also stated that the timeline for ESO canon TOO THE PLAYER. Whatever order you play the content in is what is canon in your storyline.
Oakmontowls_ESO wrote: »Unless you can have a dragon break within a dragon break, Summerset confirms that we are not in one during the events of the game. The Augur of the Obscure warns the player that using the staff of towers would cause a dragon break.
And yet the staff of towers was used and reveled a clean white gold tower immune to the effects of the Plane meld, even when Josajeh comes back as a Worm cultest. Meaning the tower in the true version of it outside of time or the dragon break, never fell to Daedra. It was outside of Visage's time in the true timeline, which is why you see how time changes.
Just because a talking skull who can't tell a man from a monkey, warns of a dragon break that doesn't mean one isn't occurring. Remembering that part of the incantation that powers the staff of towers attunes it to the white gold tower, probably in part to bind it to Nirn and space and thus time.
If your run space backwards do you run back time? If you just take a clock and wind it forward did you move time forward but slow down space?
What Josajeh did was just create more alterations in an already occurring dragon break. It's why time didn't change the moment she changed time because you were already in/ from a planer bound version of time.
If we observe other forms of time alterations such as the Glenumbra moores incident you'll see time updates in a parallel skip in the elder scrolls meaning. Meaning Visage would immediately no longer exist when Josajeh changed time. The only reason why they did is because there was a dragon break and time was already layered.
IE: Josajeh when back in time preventing the plane meld, she came from a time line that required the plane meld to exist in order for visage to acquire the staff of Towers. Rather than an alternate set of events occur like in the case of Glenumbra moores, due to time already being unraveled from the dragon break that resulted from the tower defending itself from the soul meld, Visage's time line was protected and layered by a power that rivaled the staff. Even when some else is trying to change time the tower is changing time into another version of events to not get sucked into Coldharbor.
SpiderKnight wrote: »Oakmontowls_ESO wrote: »Unless you can have a dragon break within a dragon break, Summerset confirms that we are not in one during the events of the game. The Augur of the Obscure warns the player that using the staff of towers would cause a dragon break.
And yet the staff of towers was used and reveled a clean white gold tower immune to the effects of the Plane meld, even when Josajeh comes back as a Worm cultest. Meaning the tower in the true version of it outside of time or the dragon break, never fell to Daedra. It was outside of Visage's time in the true timeline, which is why you see how time changes.
Just because a talking skull who can't tell a man from a monkey, warns of a dragon break that doesn't mean one isn't occurring. Remembering that part of the incantation that powers the staff of towers attunes it to the white gold tower, probably in part to bind it to Nirn and space and thus time.
If your run space backwards do you run back time? If you just take a clock and wind it forward did you move time forward but slow down space?
What Josajeh did was just create more alterations in an already occurring dragon break. It's why time didn't change the moment she changed time because you were already in/ from a planer bound version of time.
If we observe other forms of time alterations such as the Glenumbra moores incident you'll see time updates in a parallel skip in the elder scrolls meaning. Meaning Visage would immediately no longer exist when Josajeh changed time. The only reason why they did is because there was a dragon break and time was already layered.
IE: Josajeh when back in time preventing the plane meld, she came from a time line that required the plane meld to exist in order for visage to acquire the staff of Towers. Rather than an alternate set of events occur like in the case of Glenumbra moores, due to time already being unraveled from the dragon break that resulted from the tower defending itself from the soul meld, Visage's time line was protected and layered by a power that rivaled the staff. Even when some else is trying to change time the tower is changing time into another version of events to not get sucked into Coldharbor.
There's no freaking dragon break! Get over it.
And it's VESTIGE...not visage.
Oakmontowls_ESO wrote: »Unless you can have a dragon break within a dragon break, Summerset confirms that we are not in one during the events of the game. The Augur of the Obscure warns the player that using the staff of towers would cause a dragon break.
Oakmontowls_ESO wrote: »Unless you can have a dragon break within a dragon break, Summerset confirms that we are not in one during the events of the game. The Augur of the Obscure warns the player that using the staff of towers would cause a dragon break.
starkerealm wrote: »Oakmontowls_ESO wrote: »Unless you can have a dragon break within a dragon break, Summerset confirms that we are not in one during the events of the game. The Augur of the Obscure warns the player that using the staff of towers would cause a dragon break.
As a structural event, the presence of a player character dictates the existence of a Dragon Break.
Dragon Breaks are events where time splinters into multiple, simultaneous, and mutually exclusive, possibilities, before re-solidifying at the other end.
This, literally means, unless the player is on very tight rails for where to go and what to do, there is a dragon break in processes.
So, for example, in TES5, if you kill Alduin, and then reload an old save, you can kill him again. Time has just split into two separate possibilities. The abandoned save becomes a dead end which won't be reconciled, while the save you continue with will be reunified with all other completed playthroughs of Skyrim.
The Vestige cannot reload an old save and fight Molag Bal again, so you cannot have a splintered, failed, timeline. Except, you have up to 18 Vestiges per account; all of them can fight Molag Bal, and all of my characters can fight Molag Bal. That's up to 36 characters who have participated in the exact same fight. In the end, those timelines reconcile and we have a narrative that The Vestige defeated Molag Bal and ended the planemeld, except it's scattered across millions of possible timelines. That's a Dragon Break.
In fact, if you accept that it's a Dragon Break, the return of Lyris and Sai Sahan makes a lot more sense, because the reconciliation of the Planemeld break would require them to be alive. Similarly why Raz and Naryu can recognize you in The Gold Coast, even though Cadwell's Gold/Silver explicitly tells you that you'll be in a parallel timeline while you're in the other alliances' zones. They both recognize you because you've reconciled that Dragon Break.
This leads to an even more disturbing possibility: Dragon Breaks can intersect with one another, and do not need to start from a clean slate, as the Planemeld break is already reconciling during the events of ESO, while we are still clearly in another break.
PrayingSeraph wrote: »You are combining gameplay and out of world factors with in game lore.
PrayingSeraph wrote: »How every person interprets their character and role is up to them, but its not canon. More headcanon than anything, which is what the devs want.
PrayingSeraph wrote: »My orc dragonborn and altmer dragonborn dont simutaneously exist, rather "a dragonborn" exists and we personally fill in the specifics.
PrayingSeraph wrote: »And noted above by dev comments, ESO has no dragon breaks l. Unless they change there mind, it stands. Combine this with their statements on story order, dragonbreak doesnt exist in ESO.
starkerealm wrote: »PrayingSeraph wrote: »You are combining gameplay and out of world factors with in game lore.
Correct. Though, in this case, credit for this specific system goes to Michael Kirkbride, and his contribution to the lore in TES3.
Dragon Breaks were originally designed and implemented into the lore to accommodate the multiple end states in TES2. You can see an explicit description of this in The Warp in the West from Oblivion.PrayingSeraph wrote: »How every person interprets their character and role is up to them, but its not canon. More headcanon than anything, which is what the devs want.
This is correct. However your character does exist canonically. Whatever they believe is up for debate, and can become non-canon, however, their canonical existence is irrefutable.PrayingSeraph wrote: »My orc dragonborn and altmer dragonborn dont simutaneously exist, rather "a dragonborn" exists and we personally fill in the specifics.
The Last Dragonborn is a singular character. While their gender and race is indeterminate within the break.
They also, as a function of the calendar, must exist simultaneously. Each of your dragonborn, each of mine, and nearly every itteration of The Last dragonborn was dragged into Helgen on the 17th of Last Seed, 4e201. What happened after that won't align in a clean timeline, but, that starting point means that (without using mods or console commands to break continuity), all of your characters coexisted at least once.
Even if one of them died during their escape from Helgen, both of them existed on that date in that place. They are separate timelines, but they do exist simultaneously.PrayingSeraph wrote: »And noted above by dev comments, ESO has no dragon breaks l. Unless they change there mind, it stands. Combine this with their statements on story order, dragonbreak doesnt exist in ESO.
With respect to Matt, yeah, what we have now only makes sense within a context of a Dragon Break. Unless you genuinely believe that the canonical version of events has Sai being constantly recaptured, tortured for years, and rescued again by different Vestiges. Even within the context of walking around in any overland zone, you're surrounded by people who are, in fact, you. Different, equally canonical, reflections of your character.
starkerealm wrote: »PrayingSeraph wrote: »You are combining gameplay and out of world factors with in game lore.
Correct. Though, in this case, credit for this specific system goes to Michael Kirkbride, and his contribution to the lore in TES3.
Dragon Breaks were originally designed and implemented into the lore to accommodate the multiple end states in TES2. You can see an explicit description of this in The Warp in the West from Oblivion.PrayingSeraph wrote: »How every person interprets their character and role is up to them, but its not canon. More headcanon than anything, which is what the devs want.
This is correct. However your character does exist canonically. Whatever they believe is up for debate, and can become non-canon, however, their canonical existence is irrefutable.PrayingSeraph wrote: »My orc dragonborn and altmer dragonborn dont simutaneously exist, rather "a dragonborn" exists and we personally fill in the specifics.
The Last Dragonborn is a singular character. While their gender and race is indeterminate within the break.
They also, as a function of the calendar, must exist simultaneously. Each of your dragonborn, each of mine, and nearly every itteration of The Last dragonborn was dragged into Helgen on the 17th of Last Seed, 4e201. What happened after that won't align in a clean timeline, but, that starting point means that (without using mods or console commands to break continuity), all of your characters coexisted at least once.
Even if one of them died during their escape from Helgen, both of them existed on that date in that place. They are separate timelines, but they do exist simultaneously.PrayingSeraph wrote: »And noted above by dev comments, ESO has no dragon breaks l. Unless they change there mind, it stands. Combine this with their statements on story order, dragonbreak doesnt exist in ESO.
With respect to Matt, yeah, what we have now only makes sense within a context of a Dragon Break. Unless you genuinely believe that the canonical version of events has Sai being constantly recaptured, tortured for years, and rescued again by different Vestiges. Even within the context of walking around in any overland zone, you're surrounded by people who are, in fact, you. Different, equally canonical, reflections of your character.
PrayingSeraph wrote: »Dragonbreak was invented to reconcile the Daggerfall 2 endings. Daggerfall is unique in TES because each path leads to drastically different outcomes, ones that could not really be reconciled through vague references in future games. Since Daggerfall, the choices in each elder scrolls game have been relatively small in impact. The story and events are largely the same no matter what choices you make in each game. Post Daggerfall games have clarified that the events of Daggerfall were a dragonbreak, through Warp in the West. No "warp in the west" equivalent has ever come out to reference other games as a dragon break.
PrayingSeraph wrote: »As for your second paragraph, no your character doesn't exist canonically. The Last Dragonborn exists canonically, but every persons interpretation/version of last dragonborn is headcanon, not canon.
PrayingSeraph wrote: »As for your third paragraph, no, your characters dont exist simutaneously.
PrayingSeraph wrote: »Again, the specifics of them dont exist in canon, only head canon.
PrayingSeraph wrote: »We create our own dragonborn but that dragonborn doesnt exist in a actual canon. And there isn't a dragonbreak, so there are not different versions of the last dragonborn existing simutaneously.
PrayingSeraph wrote: »Regarding your final paragraph, Cadwells silver and gold were poorly implemented lore wise...
PrayingSeraph wrote: »...obviously trying to appease player demand when the story wasnt originally written to include them.
PrayingSeraph wrote: »We do know Meridia has some kind of time related magic, as seen with cadwells silver/gold and the description of experience scrolls, and that she can mask the nature of the vestige to the opposing alliances, but its fairly vague.
PrayingSeraph wrote: »What we do know is that Matt said mo dragonbreak and ZoS have clarified that there is indeed a proper story order, but that players have the freedom to ignore that for gameplay purposes.
PrayingSeraph wrote: »Had there been a dragonbreak, its very unlikely ZoS would make a story order and instead just say "dragonbreak".
PrayingSeraph wrote: »They have had countless opportunities to chalk up ESO to dragonbreak but they have not, and instead said no its not a dragon break. This interview with Matt is relatively recent too, its not like this was said pre release or before cadwells silver/gold was invented.
And to clarify, cadwells silver/gold *could* work as a dragonbreak, but post vanilla storyline/zones would not need a dragonbreak to make sense.
PrayingSeraph wrote: »And no, other players walking around in the zone are not canon vestiges. That again is confusing gameplay with lore.
PrayingSeraph wrote: »They exist no more in lore than my characters amazing invisible backpack that can hold countless beds, armors, weapons, freaking boulders etc. There is not a canonical emperor named "Xx Epic KillzxX" for example.
PrayingSeraph wrote: »If I were to guess, are you a Kirkbride fan/follower? Just curious
(More than a bit of evidence that the 1008 years for the Middle Dawn was something pulled out of the ass of historians, and let's not even get to the Numidium as presented in the C0DA.)
It seems like a lot of people think Bethesda/ZOE are justifing everything they do with "Dragon Break!" Except that ignores that the few (read; one) times that's actually been invoked, it leaves a very, *very* obvious mark on the lore.
Not to mention some of the few set things that showed up later in Skyrim. If all the permutations of Morrowind played out, why is Neloth alive, and not bitching about versions of events where the Neravarine killed him as a member of the Mage's Guild? (because accounts seem to comfirm people are aware of the conflicting timelines occuring, at least after the fact when looking at what's left over, and we all know Neloth would bring that up *constantly*)
starkerealm wrote: »This only indicates that the consequences of the Dragonbreak were so severe as to be impossible to ignore. Note that Warp in The West specifically talks about how the events of Daggerfall were inexplicable, but that there was no understanding for how these events could have happened.
Then remember that the differences between later games will be much more subtle.
starkerealm wrote: »So, which is it? Is The Last Dragonborn canonical or not? Because your characters are The Last Dragonborn.
Here's where you're making a serious mistake. Headcanon is when you invent something wholesale, or assume something that is not explicitly supported by the material.
For example, if you hold that The Ebony Warrior is Raymon Ebonarm, based on the information you have, that would be a headcanon. It's not established in the game, and we have no way of learning who The Ebony Warrior is.
What is confirmed are the things we see. To carry that example a little further, The Ebony Warrior is canon. His identity is left to speculation, and unconfirmed, however, his existence is canon.
Similarly, The Last Dragonborn is canon. No matter what you think, the character exists in TES5. However, The Last Dragonborn can be of any race or gender. That is also canon.
starkerealm wrote: »Again, if the race you're selecting is a legitimate choice in the game, that's not a "head canon." For example, if you decided your Altmer was half-Maomer, that is head canon. There is no support for it in game.
If you installed a mod allowing you to play as a Maomer, that would be non-canonical. You're no longer experiencing the game as designed.
However, if you select one of the ten default, races, that is your canonical choice.
starkerealm wrote: »The only evidence here is circular. "Because it doesn't exist, therefore it can't exist." Which falls apart the instant you click new game, and your character does exist.
In that moment, your character becomes a canonical part of the story. You cannot remove your character without ending the world. By your own admission The Last Dragonborn is canon, but if your character is The Last Dragonborn, your character is canon.
starkerealm wrote: »Unfortunately for you, this is irrelevant, and you're engaging in head canon right now. Silver and Gold are part of the game. They are canon. Canon is not about picking and choosing what you like, it's understand that the entirety of the work is part of the work.
starkerealm wrote: »This has changed a couple times. We've been told that there was a specific chronology, and that time was moving forward through the course of new content. We've been told that everything is happening at the same time (Rich around the release of Morrowind.)
So, I'll tell you what Jeremy and Finn have both told me on different subjects, "It's a different game now." ESO has changed dramatically over the years, and not everything that was said still holds true. This is especially true of things from back around, (and before), release.
Rich, actually got into some trouble from Matt or Paul Sage back in 2013 because he wouldn't get on board with the hard, "no dragons," line..
starkerealm wrote: »Well, we'll just ignore the part where they have said that there is no order, and focus on the part where, even within a Dragon Break, perceived time flows in a linear pattern.
starkerealm wrote: »The thing about this is, people put a lot more expectation into what the feel a Dragon Break "should be," when we've seen the confirmed reality of it, and it's pretty mundane.
Even if you step back from the idea that any other game the franchise has a Break, and only scrutinize Daggerfall, you'll pretty quickly realize that "at street level," Dragon Breaks are pretty uninspiring. It gets talked up as some monumental, reality shaking, event, but they're more whimper than bang. And that's from the perspective of the Break we can confirm without question.
The other games (with the exception of Redguard), consistent with what we see in Daggerfall.
starkerealm wrote: »In point of fact, it would require a Dragon Break. The events of Messages Across Tamriel take place after the main quest lines for all three factions. This includes dialog from rulers referencing your actions in those stories, even if you haven't played through them. (For example: Jorunn will refer to a Dominion character as Ayrenn's champion even if you've never become an Eye of the Queen.)
All three storylines take place during the final year of the Planemeld crisis, Coldharbour concludes the Planemeld, but Silver and Gold require you to complete God of Schemes which, in turn, requires you to have completed Coldharbour to some degree.
starkerealm wrote: »No, it's deliberately looking at lore and gameplay and realizing that, unless gameplay explicitly states it needs to conflict with lore, it does not.
For example, self-reviving for player characters is a gameplay consideration, but it is specifically given a lore explanation as well. What is not explained is how players who have not completed Soul Shriven in Coldharbour can have the soul magic skill line.
starkerealm wrote: »Not really. Morrowind elevated The Elder Scrolls' into something truly unique, but Kirkbride was just a part of that. Ken Rolston doesn't get enough credit, and was at least as influential. Kirkbride tends to go way too far into the domain of toad licking for its own sake. Rolston has a very grounded approach to fantasy, which reigned in a lot of Kirkbride's crazier impulses. I really have no interest in C0DA, for example. It's just TES fanfiction, regardless who wrote it. That said, a lot of stuff that Kirkbride wrote grounds TES's game mechanics into the more esoteric elements of the world's metaphysics. This where the Dragon Breaks came from. The idea that they'd need to justify the events of TES2, but in the processes, Kirkbride's stranger impulses won out.
PrayingSeraph wrote: »The Last Dragonborn is canon but our own dragonborns are not.
starkerealm wrote: »PrayingSeraph wrote: »The Last Dragonborn is canon but our own dragonborns are not.
The problem is, our dragonborn is "The Last Dragonborn."
It's be a little like saying, "Captain Kirk isn't canon, only James T. Kirk is canon." It's the same character. The difference is that one is the full name, and the other is shortened.
Or, a more on point example is the Agent. They're canon. They're canon in all variants. Though, in that case, we know they're canonically neither an Imperial nor an Orc.
ManwithBeard9 wrote: »No, ESO is not involved in any sort or dragon break. Matt Firor stated it himself- https://www.reddit.com/r/teslore/comments/b7cc1f/eso_is_not_in_a_dragon_break/?utm_source=amp&utm_medium=&utm_content=post_body
The "3 Fates" cinematics and following Chapter ones are not canon and purely theatrical purposes.
Thew devs have also stated that the timeline for ESO canon TOO THE PLAYER. Whatever order you play the content in is what is canon in your storyline.